Metalmurphy said:Is it just me or you can't actually see the rain? Just a wet road oO
Are you on the PC version? It seems to be missing some big graphical effects >.< There's also supposed to be a graphical effect when looking directly at the sun. Hopefully they'll patch this game soon.Metalmurphy said:Is it just me or you can't actually see the rain? Just a wet road oO
Yeah, I don't remember a NFS game getting high review scores in the 9s or 10s like this.Pandemic said:I personally think so, I'm really enjoying it so far, multiplayer is 10x better. :lol
I don't have the game, I'm just talking about all the screenshots and videos I'm seeing.Sectus said:Are you on the PC version? It seems to be missing some big graphical effects >.< There's also supposed to be a graphical effect when looking directly at the sun. Hopefully they'll patch this game soon.
Depends on the track actually. But that's not what I meant. The actual rain falling. I never see it.scandisk_ said:Hey you can say the same thing with GT5. The daytime-rain vids doesn't have reflective roads at all :lol
i-Lo said:Thanks. I have known about this for a short while. It's just that the 5 picture limitation with only two of them for HD shots is downright irritating. It would have been wise had they allowed for saving pictures on HDD like MSPR, Wipeout HD or Blur.
There are downpours, light rain, and wet roads after a rain. Sometimes all in the same race.Metalmurphy said:I don't have the game, I'm just talking about all the screenshots and videos I'm seeing.
Depends on the track actually. But that's not what I meant. The actual rain falling. I never see it.
TheFLYINGManga_Ka said:So do you guys think this is the best NFS game ever made?
In the last 10 years, yeah. But NFS: High Stakes will always be the high water mark of the series as far as I'm concerned.TheFLYINGManga_Ka said:So do you guys think this is the best NFS game ever made?
Neuromancer said:In the last 10 years, yeah. But NFS: High Stakes will always be the high water mark of the series as far as I'm concerned.
scandisk_ said:Hey you can say the same thing with GT5. The daytime-rain vids doesn't have reflective roads at all :lol
Yeah, it confused me at first as well, since I'm not really to familiar with the series.UFRA said:On another note...they sure focked up on the naming of these games. Why is this just called 'NFS: Hot Pursuit' when there's so many other hot pursuits before it?? :lol
TheFLYINGManga_Ka said:Yeah, it confused me at first as well, since I'm not really to familiar with the series.
I know it's a revamp of the NFS series, but maybe they could've added "2010" at the end or something, which would be "NFS Hot Pursuit 2010."
But it would've sounded cheesy, I guess.
I don't know why they would put "Limited Edition" on the game's title, I mean, limited for what, the online pass? :lol
UFRA said:100% agree with this.
I'm really enjoying this game a ton. It's real fun and met my expectations considering it's made by Criterion. (So, I expected it to be more like Burnout than NFS, but that's not really a bad thing).
However, I think High Stakes was the best hot pursuit NFS game of all time. To specifically rank the NFS hot pursuits I played:
High Stakes
NFSIII:Hot Pursuit
Hot Pursuit 2
Hot Pursuit 2010
Most Wanted
On another note...they sure focked up on the naming of these games. Why is this just called 'NFS: Hot Pursuit' when there's so many other hot pursuits before it?? :lol
Pandemic said:Maybe they want to redo the whole series, meaning there will be another Hot Pursuit title sometime in the future?:lol
Square Triangle said:Why are you bringing up GT5?
Every time I come into this thread I read a dumb post of HP vs. GT5.
Stop it. No comparison.
TheFLYINGManga_Ka said:So do you guys think this is the best NFS game ever made?
Ahhhhhhhhhhhhhhhhh, I completely agree, every time I'm near a racer, a officer from behind will use EMP and instead of locking onto the racer, it locks onto me, which then obviously leads to my controls exploding.Gary Whitta said:My #1 gripe with the game is now this - COP CARS SHOULD NOT BE ABLE TO EMP-LOCK ONTO OTHER COP CARS. I can understand why racers would want to EMP other racers but there's NO reason for one cop to EMP another. And yet every time I'm in a multiplayer chase with another cop working with me and I try to EMP the guy we're chasing, the fucking EMP locks onto my partner, not the bad guy! Stupid.
Sectus said:By the way, can anyone take a screenshot of this event on the 360 or PS3 version? http://i221.photobucket.com/albums/dd60/TzarSectus/nfs-hp/NFS112010-11-2008-31-28-95.jpg - It's the first event on the cop career with rain effects. I'm curious what the rain is actually supposed to look like.
Really? I can remember one of the screens before the event (loading screen maybe) showed some heavy rain. I've played a few more events and I've never noticed a single drop of rain, neither any snow particles, so I'm very sure those effects are not in the PC version at all.Gacha-pin said:The event you mention has a wet road surface but don't have rain shower.
Amir0x said:goddamn hot pursuit mode online is reDONKulously addicting. It's so fucking intense when your other teammates are taken out and you got three police on your tail, and you're dodging roadblocks with fucking air tight precision and you see the finish line but a helicopter dropped a strip right in front of you and...HOLY FUCK YOU WON
Sectus said:Really? I can remember one of the screens before the event (loading screen maybe) showed some heavy rain. I've played a few more events and I've never noticed a single drop of rain, neither any snow particles, so I'm very sure those effects are not in the PC version at all.
Thanks for the screenshots. Maybe I'm not missing a whole lot, but I hope EA will fix this at some point.
How would you want them compared? I don't know how you want to look at both games, but Midnight Club, as a whole series, and also with LA, was the urban environment navigate the busy street type racer. HP doesn't have any of that. The closest feel to something like that is perhaps the highway or suburb sections, but even than LA was more about dodging the traffic while evading/racing.Kingpen said:Did anyone in here love Midnight Club LA? If so, can they post how they feel about comparing that arcade racer to Hot Pursuit?
Not for me, it isn't. I'd have to reserve that for either Hot Pursuit 2 or Most Wanted. (Never played High Stakes.)TheFLYINGManga_Ka said:So do you guys think this is the best NFS game ever made?
UFRA said:Actually you're pretty much spot on lol.
EA did this with Battlefield: Bad Company 2 as well. There was a "limited edition" where you get a "VIP code" that allows you to have access to various maps. Later, they stopped that edition and I think you had to buy the VIP code in the in-game store in order to unlock maps. (I may not have the details right, but it was something to this effect)
So perhaps this NFSHP LE has to do with unlocking cars? I know that off the bat, my code that was in the box unlocked X amount of cars right away. Maybe people have to pay for that later I bet.
I really feel that given the line that NFS straddles between sim and arcade, open and closed world, they will have difficult decisions to make when it comes to things like this. I would agree that I rather have the "Drive to the spot to start the race" structure that was in Paradise, or even like how it was handled in Most Wanted, but I wonder how much of it was them playing cautious when it comes to potential complaints. Paradise was under fire alot for not having a restart, and I'm sure EA would have had none of that on their mainline racing games.DidntKnowJack said:There's just no flow to the game. It's just: go to a menu, race, go back to a menu, race. It's like Criterion took the exact opposite approach they did with Burnout Paradise. Possibly to separate the games so people didn't complain that NFS had just become Burnout. Or because so many people bitched about Paradise's open world.
Now, I'm not saying they should have made this game like Paradise, in fact my complaint is admittedly nit-picky. I just can't help but wonder if maybe they could have taken just a bit from Paradise to make it all flow better.
Gary Whitta said:My #1 gripe with the game is now this - COP CARS SHOULD NOT BE ABLE TO EMP-LOCK ONTO OTHER COP CARS. I can understand why racers would want to EMP other racers but there's NO reason for one cop to EMP another. And yet every time I'm in a multiplayer chase with another cop working with me and I try to EMP the guy we're chasing, the fucking EMP locks onto my partner, not the bad guy! Stupid.
Let me take photos if I'm not connected.i-Lo said:So far here is a list of things to fix:
1. Cop cars locking on to each other for the EMP
2. Long drawn restart sequences even with "skip"
3. Slow motion intro to police vehicles screwing up driving off screen
4. Resets from crash a touch too long
i-Lo said:So far here is a list of things to fix:
1. Cop cars locking on to each other with the EMP
2. Long drawn restart sequences even with "skip"
3. Slow motion intro to police vehicles screwing up driving off screen
4. Resets from crash a touch too long