Just read the Kotaku review and liked what I read. All my worries are gone after reading it.
Just read the Kotaku review and liked what I read. All my worries are gone after reading it.
Okay, then that's what i mean. In BP you had the same cars on- and offline.Actually, I believe it's quite the opposite. Speed Points are earned offline and online on all platforms, and they unlock stuff in both single player and multiplayer at the same time. The difference is that you cannot take your SP cars online in MP, as the progression is distinct.
And I can take on several police cars but a single traffic car, nooooooo.
They're fine but i do hate that you have to lose them after each race you win and they appear in
Actually, I believe it's quite the opposite. Speed Points are earned offline and online on all platforms, and they unlock stuff in both single player and multiplayer at the same time. The difference is that you cannot take your SP cars online in MP, as the progression is distinct.
Autolog also uses cloud-saving to let you track your speed points and other accomplishments across multiple platforms. I played a bunch of the game on 360, but now that I want to switch to PC, I could, in theory, just pick up the PC version, sign in, and find my score and victories waiting for me. Even cooler, the fully-featured Vita version supports the same feature, meaning I could play the single-player part of the game on the go and save my achievements. Ditto the iOS/Android portable game, which lets you save up speed points in other races.
Unfortunately, implementation has been mixed for me. My Xbox is synced to some totally random EA account that has nothing to do with my Origin account, likely because at some point I synced it incorrectly on another EA game. Theres no easy way to deactivate or de-link my account without going through customer service, so Im in the middle of doing that. Im avoiding using my Kotaku powers because I want to see how this would be for a regular person to do. Furthermore, the Vita version seems unable to sign in to an existing Origin accountit is dead-set on creating a new account, which of course has already gotten me into trouble on Xbox. So, the cloud syncs are a cool idea, but Ive been having trouble getting it to work so far. Your mileage may vary if youve already got your EA accounts all happily linked to your Gamertag and PSN ID.
Goddamn, even Easy races are kicking my ass.
This does not bode well for the future.
Just read the Kotaku review and liked what I read. All my worries are gone after reading it.
Does the Vita edition of this lack real crashes? I thought I'd seen some footage where cars just bounced about in the Vita build and didn't even dent or deform.
And getting dropped back to the place where you found the car when you select it?.. WHY?
Goddamn, even Easy races are kicking my ass.
This does not bode well for the future.
Hmn, that's not how they put it on gametrailers. Good to hear. ThanxCars have multiple spawn points. You can jump to any car/any spawn point you've found.
You can jump to any event you've started previously.
The way you actually play the game it doesn't matter where you start after getting busted. Either you're going back to the same event---which you can do instantly, you don't have to drive all the way back---or you're going to a new event which you'd have to drive to anyway.
There are plenty of things that are less than great about the game, this isn't one of them.
About an hour in.. not sure what to think just yet but anyone else getting a nasty headache from this game? I have never had this issue before but something about how it runs is killing my eyes. 360 version here.
I captured some video of it and it certainly is not smooth at all and has that hickup thing happen once in a while.
Yes, clearly EA (or, rather, Criterion) didn't bother at all with the Vita version. I mean, it's not like the Vita version is the exact same game as the console versions (open-world, graphics somewhat downgraded but it's still clearly a game of the same generation), something that almost never happens with portable versions. And it actually has more content than the console versions. So... yeah, they clearly didn't bother at all with the Vita version.It looks pretty good. And yes I noticed the wet reflections! The iPad3 houses the same GPU as the Vita, but Vita is a dedicated gaming machine with like 4x less the pixels to push, yet it doesn't have *some* graphical features that, by the iOS video above, should be more than capable of handling!
I know I know. One is a open world game, the other isn't. One is still better graphically overall (Vita version) than the other. But I swear I do not understand how can those Vita shadows be so low res. I'd prefer no shadows over that eyesore. Clearly EA couldn't be bothered much by the Vita release. The Vita could do more than this. Maybe not much more, but it could do a bit.
playing on 360 it keeps telling me my origin ID is taken?
Link it. I may be getting it on PS3 and would hate those issues.
Anyone like playing these games with the Dualshock3? Tempted to grab it on PSN just because I'm lazy.
Yes, clearly EA (or, rather, Criterion) didn't bother at all with the Vita version. I mean, it's not like the Vita version is the exact same game as the console versions (open-world, graphics somewhat downgraded but it's still clearly a game of the same generation), something that almost never happens with portable versions. And it actually has more content than the console versions. So... yeah, they clearly didn't bother at all with the Vita version.
Game is soooo fun. Loving it so far. Here's a short video I took of the Vita version. No sound because I forgot to turn the microphone on but will post another with sound soon.
Here.
Why not? I'm playing the PC version on my DS3 lol
AVAILABLE IN NA PSN STORE NOW
4.5gb
Actually, it's 2.2GB. Thanks for the heads up btw!
he might have meant the PS3 version
Nope, no in-car view. Honestly, I probably like cockpit view as much as you do, but it wouldn't fit this game.Nice video. Is there an in-car camera view for the game? I hate playing racing games in anything but that view. Watching your video reminded me that I never want to play racing games outside the car.
Nice video. Is there an in-car camera view for the game? I hate playing racing games in anything but that view. Watching your video reminded me that I never want to play racing games outside the car.
Vita version is pretty impressive. They really DID manage to deliver the real game on Vita.
All of the cuts come in the form of basically turning down details. Lower traffic density, lack of smoke and dust effects, no motion blur, and likely nips and tucks across the environment.
On the flipside, despite the lower resolution, the image quality is decent and the framerate is pretty consistent. This isn't like the iOS game, which looks great but is an entirely different type of racer, this is actually NFS-Most Wanted in its full form.
Looks to have the same in-car view as Burnout Paradise. So if you were okay with that, you'll be fine with this one.
AVAILABLE IN NA PSN STORE NOW
4.5gb
Shows up in "Day 1 Digital" section for me as Free (pre order). DL is at 50% right nowNothing shows up via search. Or do you mean the Vita version?
Dammit Sony I want my game!
Shows up in "Day 1 Digital" section for me as Free (pre order). DL is at 50% right now