I loved the second game and it was pretty bad. It did not understand the source material at all.Season 2 was that bad huh
Weird angle, the whole cinematic expertise has been deeply integrated within ND's culture for two decades at this point, even before Druckkman got any important role in game development. If anything, TLOU2 is easily their best work as far as gameplay goes.![]()
And here I was hoping he'd do more TV and less games and ND could go back to making games that actually focus on the gameplay.
Or he and Halley Gross left at the same time to make Part 3.He didn't step down, he was let go. HBO will probably complete revamp the show and depart drastically from the game's plot in season 3 in order to try to save the show.
It won't make it to season 4.So after season 2 got grilled at the end, and viewership in those later episodes dropped vs season 1, he now bails ship. lol
Yup. Confirmed seasons 3 and 4.
"Making the choice to leave my creative role in The Last of Us on HBO wasn't easy. Having completed Season 2 and with Season 3 still in the early stages, now seemed like the perfect moment to shift my focus entirely to Naughty Dog and our upcoming projects. This includes taking on the roles of writer and director for our next exciting game, Intergalactic: The Heretic Prophet, while also fulfilling my duties as Studio Head and Head of Creative."He didn't step down, he was let go.
you're pathetic, grow upshill harder, fanboi.
How are we sure of that? S2 quality dropped off from S1, but Neil was less involved with S2 than S1.they politely told me to fuck all the way off"
Same. It sounds like even Neil lost control of creative input at some point, which I bet is why he's getting away. They probably hit all kinds of forced content revisions (bad writing choices) either by the showrunner or HBO at large. Season 2 just seemed like a big pile of creative compromise when it could have stuck to the source and been a more dangerous/controversial story instead of pandering to the crowd that only talked about the third episode of season 1.I loved the second game and it was pretty bad. It did not understand the source material at all.
take some copium and realx, friend.you're pathetic, grow up
I think The Last of Us 3 is coming. Halley Gross' Instagram
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Season two probably ate shit because they tried to course correct some of the blowback from the game. Obviously didn't work, but I can see why it was probably a gamble.I think the should think about the reasons of why Lost Legay sold way worse, the TLOU2 controversy, bad Intergalactic reception, TLOU tv show tanking in season 2.
And to really fix the source, which is the same of why they aren't making an Uncharted 5 with Nathan Drake as protagonist, something that should be there to safely make money while they experiment with other stuff.
You've never heard of face saving announcements before?"Making the choice to leave my creative role in The Last of Us on HBO wasn't easy. Having completed Season 2 and with Season 3 still in the early stages, now seemed like the perfect moment to shift my focus entirely to Naughty Dog and our upcoming projects. This includes taking on the roles of writer and director for our next exciting game, Intergalactic: The Heretic Prophet, while also fulfilling my duties as Studio Head and Head of Creative."
- Neil Druckmann
Weird angle, the whole cinematic expertise has been deeply integrated within ND's culture for two decades at this point, even before Druckkman got any important role in game development. If anything, TLOU2 is easily their best work as far as gameplay goes.
He did very little in S2 compared to Craig Mazin. He was more involved with S1, so he was already dialing back his involvement before S2. HBO likely wouldn't be so reactive to fire him for S2's dip in quality after he helped make S1 quite popular and wasn't really responsible for the worse quality of S2.You've never heard of face saving announcements before?
Nice. The second game is definitely worth playing for the atmosphere.S1 was pretty good so I skipped the 2nd game thinking that I'd rather experience the story in the HBO show. Then I heard S2 sucked so I skipped that too lol. Maybe I'll finally have to pick up one of the 398234 remasters of the 2nd game.
Thought the sameSmells like creative differences with the other guy who made Ellie into a stupid dork.
Never gonna happen unfortunately. These people are firmly entrenched throughout the industry and nothing short of a complete collapse will ever get rid of them.Good. This pretty much tell that the season 2 where is based on the TLOUS Part 2 flopped. Who would imagine that the part 2 of the show would flop too?
Now fire him from ND.
Go away and never come back you freak.
I don't know if I really agree. I remember Uncharted 3 already being poor cinematic set piece with little player agency, followed by yet another poor cinematic set piece with little player agency, followed by some braindead puzzles, followed by plot exposition, followed by a boring climbing section, followed by even more plot exposition, and uninteresting at that. And I don't think Uncharted 2 was any different.Can't agree.
Druckmann IMO is at the forefront of the new style of Sony cinematic games where they have fun combat that gets constantly interrupted for the sake of story.
The combat in TLOU2 and Uncharted 4 is great, better than in the previous games. But that's only half the game, the other half is constant walking and talking, boring 40 minutes long flashbacks where you don't really do anything, braindead "platforming" or "look for the safe password" sequences, etc.
Games like Uncharted 2 felt like they came up with fun gameplay scenarios first and then just wrote the story to make them happen (I think they even said as much in some interview)
With Druckman it feels like the story always takes priority: Here comes another boring as fuck 25 minutes long flashback in the aquarium (that could have been a 2 minutes cutscene) with none of the cool combat, not because it's fun to play but because the story needs it.
That part sounds made up.There are rumors that you used to be able to kill Abby at the end of part 2, and pretty much everybody who tried to do it did it, which made Druckmann furious because he was so sure people would be sympathetic towards Abby and forgive her, so they took it out. Maybe that was brought up in the show again because people don't like Abby, and she is not even the version from the game.
In The Last of Us Part 2 Remastered, players can play through the story with a commentary track from director Neil Druckmann and some of the cast, including Ashley Johnson and Laura Bailey. In it, Druckmann reveals that Ellie would've killed Abby at the end of the game in an earlier draft of the story
He was also disgusted by S2 pricing and made a whole thread about how he wasn't going to buy it.
Craig Mazin's probably the one to blame for the show's shortcomings, not Druckmann, yep.
Neil must have been like "Where is the GAF thread dedicated to me for this week"...But I have to say, him leaving the show deserving an announcement is just ridiculous lol
S2 sucked compared to S1 cause Neil wasnt as active. And his episode was the season's best.Neil must have been like "Where is the GAF thread dedicated to me for this week"...
But Hailey Gross has put out a statement too, which makes me think this is ND's official goodbye to the TV show. I'm honestly unsure if this is going to make the show better or worse.
I don't know if I really agree. I remember Uncharted 3 already being poor cinematic set piece with little player agency, followed by yet another poor cinematic set piece with little player agency, followed by some braindead puzzles, followed by plot exposition, followed by a boring climbing section, followed by even more plot exposition, and uninteresting at that. And I don't think Uncharted 2 was any different.
It's the fact that ND keeps talking about Intergalactic having way more player agency what keeps me interested, especially as they finally nailed their gunplay/combat on the PS4 era.