Kandinsky said:Sorry, the name's Sacan on Fairy , but nm I already did it, thanks to Fellix an awesome Darknight from Sandy
Well, new characters aren't exactly millionaires ;b And starting in a new servers means not that many friends.Shouta said:It's not useless but it's a tough deal to get through unless you got a lot of buddies to do it and the gil to get the gear for each level heh.
Mages are crowded huh? Darn, I kinda wanted to make a WHM again.
What'd make me happy, is simply if they'd open up some new servers, and NOT allow migration. A fresh experience without the taint of gilsellers, a lack of the lot of the drama, ect. It'd be nice.
Zaptruder said:For the first time in a long time, I had to sit around and camp a spawn last night in WoW... not since my FFXI days have I done that; it really is a stupid idea when you get down to it... and I really think that if they had some instances for exp, HNMs, etc, that it would really fix the game up, playability wise.
That said, the end game of FFXI is still incredibly broken, giving players only moderately challenging HNMs, but making the circumstances in which they're fought under extremely taxing (infrequent spawns, etc) in order to control the rarity of the end game items.
DrForester said:well, just hit chapter 5 for promathia. My LS is trying to get te "sea" ASAP when it comes out end of month.
Special Note:
In getting chapter 5 we saw a cut scene with diabolos. The way he showed up make it look like he will be a summon avatar at some point.
Kintaro said:Eh, I've kind of made a rediscovery of the game personally, and I'm having fun again. ^^ Yeah, there's still problems and gilsellers and blah blah. But, fact is, moneysellers will invade everygame (Click here if you think I'm lying) nowadays, soooo...yeah. Take the good with the bad I suppose. Hopefully this new patch will help us out with some much needed additions.
Kintaro said:I'm now at 200+ Byne Bills for the 1st stage of my Relic Weapon.
Half way to 1st base
The fishing system is scheduled for some major improvements.
Here is an outline of the changes you can expect to see.
* New action-oriented system
-The rod will begin to shake wildly when something takes the bait.
-Countering the movement of the rod will reduce the stamina of your intended catch.
-A catch is best reeled in when its stamina is close to zero, so much more attention is required when compared to the current fishing system.
-In accordance with these changes, fishing skill will rise at twice the rate of the current system.
* Strengthening of lower-level fishing rods
-Lower-level rods such as the willow rod will become much more durable.
-Other new characteristics will determine the type of rod best suited for catching certain types of fish.
* Increased effects of fishing skill
-The method for comparing fishing skill and the level of the fish will be improved, making it easier for those with higher fishing skill to catch high-level fish.
* Other changes
-Everyone will gain a new "fishing instinct."
-The "instinct" of those with higher fishing skill will be more accurate.
XMonkey said:The AH in the 3 starter cities always cost money to put things up, it just wasn't a lot (and still isn't depending on what you're selling). Jeuno is the place now to rape you on taxes.
Shouta said:All 3 Cities ALWAYS charged but it was a nominal fee.
This is true. That's why I always felt bad for the poor new players that put stuff up at AH for -3 gil profit.Shouta said:Yeah, the message is different now (due to a recent update) but trust me, they have always charged a fee in Sandy, Windy and Bastok.
All Worlds Scheduled Maintenance (Feb. 23)
At the following time, we will be performing FINAL FANTASY XI server maintenance on all worlds. During this period, FINAL FANTASY XI will be unavailable.
*The client software will also be updated at this time. Once this maintenance is completed, the client update will start automatically after logging back into FINAL FANTASY XI. Please follow the instructions that appear on your screen.
Thank you for your patience.
[Affected Period]
Feb. 23, 2005 from 9:00 to 12:00 (PST)
*Maintenance completion time may be subject to change.
[Affected Services]
FINAL FANTASY XI
[Important Update Details]
- New Chains of Promathia missions will be added.
- The new region "Lumoria" and the new area "Al'Taieu" will become accessible.
- Many new quests centered in the Chains of Promathia areas will be added.
- Major improvements will be made to the fishing system.
- Bargain-priced multi-tickets for barges and manaclippers will become available.
- New routes and times will be introduced for Carpenters' Landing barges.
- Mannequins will become available for purchase.
- An NPC that will store artifact armor as a key item will be introduced.
- The limit for adjusting existing abilities using Merit Points will be raised.
- Additional categories will become available for the use of Merit Points.
- Shields will reduce the amount of damage taken instead of negating all damage.
- The white magic spell Banish will inflict more damage on undead monsters.
- The white magic spell Banish III will become available.
- A new job trait for white mages will be added.
- A new job trait for samurais will be added.
- Logging will become possible in the Misareaux Coast.
- Logging results in the Lufaise Meadows will be adjusted.
- There will be additions and changes to some of the items required to fulfill guild contracts.
- A new key item called "Alchemic Ensorcellment" will become available for purchase with alchemy guild points.
- The number of guild points required to purchase the key item Anima Synthesis will be reduced.
- The number of categories available for search comments will be expanded.
- NPC chat filter settings will be refined.
- Various other fixes.