digit said:That's the problem with open-ended games like this. It's always easier and more fun to be evil than to be good. You can go around killing everyone in your way, steal money, take over people's property, etc. That's a lot easier than being nice and obeying the rules. But I hope the games doesn't just devolve into an evil/crime simulator like GTA. I actually want to try playing as a good character. And I want the game to offer some compelling rewards for being good.
bishoptl said:KOTOR did this really well.
I played it through as Light the first time, and I'm now trying to complete it on Dark. I say "trying" because the truly reprehensible actions you must take in order to maximize Dark Force points honestly make me feel bad about what I'm doing. The dialogue and overall design is very well done, and I hope Fable will bring something similar to the table.
Wait wait wait...you can rape?Schafer said:Ya there are serious repurcutions for being Evil in fable, you can't walk around and slaughter, rape, pillage, and otherwise be a jackass without having the town guards kicking you in the nuts.
PhatSaqs said:As much in i'm anticipating this game, I'm seeing a ton of "I'm disappointed" type posts on messageboards in my crystal ball.
Lukas said:why?
Lukas said:this will be the greatest gaming experience since Zelda OOT IMO
Lukas said:my magic 8 ball predicts haters will eat their words and look for things to nitpick on
this will be the greatest gaming experience since Zelda OOT IMO
RevenantKioku said:It just seems to lack structure, which is something I personally enjoy in games.
Too much freedom hurts a game in my opinion.
There's nothing I'm going to eat, it just never had, nor was designed to include things I enjoy in my RPGs.
As far as action-RPGs go, maybe (or whatever you want to call the genre).Lukas said:this will be the greatest gaming experience since Zelda OOT IMO
Gen.Wedge said:As far as action-RPGs go, maybe (or whatever you want to call the genre).
Lukas said:dont you guys love it when people assume things about a game that they never played only to have their foot put in their mouth ?
Die Squirrel Die said:I don't know, just doesn't seem that exciting to me. So far all this supposed freedom seems to amount to killing people and taking over their property.
Lukas said:you clearly know nothing of this game then
Die Squirrel Die said:I know plenty, I just don't swallow then regurgitate every little bit of PR like some vacant eyed puppy.
And I wasn't aware that we counted the quality of the gameplay by the number of endings.
Lukas said:i didnt know previews from kilizo and ign were PR
Lukas said:you clearly know nothing of this game then
it lacks structure huh? you would obviously know since you had extensive time playing it correct? GTA was obviously hurt by too much freedom too, such pathetic scores and sales.
and in response to your stupid statement about it having a lack of structure - "But Fable has more structure than GTA or Morrowind making for an open game that won't take you so far from shore you can never find the main story."
source -http://xbox.ign.com/articles/537/537930p1.html
so go on haters and doubters, keep hating and doubting, you will eat your words on September 14.
Phoenix said:Wow.... consoles AND games have fanboys. Do people get a cut from the proceeds of this game or something?
Die Squirrel Die said:See, I'm actually quite looking forward to Fable, it's just funny to see someone desparate to defend it. So I exagerated any concerns I may have had.
Goreomedy said:So, you provoked hyper-defensive fable fans because it's "funny"? And to think, you JUST posted in sporks' troll warparth thread.