New gameplay screenshots of The Order 1886

Lol. Dude must not play much at all. Unless his plasma is ancient it's a non issue anyway.
My Panasonic plasma is so old (6 years) and we've never had an issue with screen retention. I've watched Lord Of The Rings (3 hours long) from start till finish and still had no black bars.
 
c4l8.jpg

Really nice...this should be the official cover. Love the atmosphere in this shot.
 
You forgot the last one.

catoxjjn8.jpg
I was about to comment on that. What's the point of having the pixel quality of 1080p when you're going to make everything blurry by exaggerating the chroma aberration.

Yes, some people can't notice it but then again some people don't notice the difference between HD and SD so it's a moot point, really.
 
My Panasonic plasma is so old (6 years) and we've never had an issue with screen retention. I've watched Lord Of The Rings (3 hours long) from start till finish and still had no black bars.

Agreed. The only thing that ever caused (temporary) IR for me was Earth Defense Force: Insect Armageddon. Seriously, that game's HUD was made for that shit (also I played it way longer than I care to admit).
 
I was about to comment on that. What's the point of having the pixel quality of 1080p when you're going to make everything blurry by exaggerating the chroma aberration.

Yes, some people can't notice it but then again some people don't notice the difference between HD and SD so it's a moot point, really.

Those people are blind. Not noticing CA, and not being able to tell the difference between SD and HD, aren't even close to being the same.
 
The game looks interesting and inspired in many ways. The characters,weapons and setting are pretty unique. I wonder if it will have 4 player co-op since there are four characters possibly all the time?
 
I was about to comment on that. What's the point of having the pixel quality of 1080p when you're going to make everything blurry by exaggerating the chroma aberration.

Yes, some people can't notice it but then again some people don't notice the difference between HD and SD so it's a moot point, really.

Except that's not an actual screenshot from RAD, it was used by the poster to accentuate their hatred of CA. Point me in a direction of one of the screenshots where CA is used to that extreme to blur the image (there aren't any).

The use of CA in these shots is so subtle, you literally have to zoom in on on a persons face taking up a tiny portion of the screen to see it at all, and even then it's so minimal it's hard to point out.
 
Wow, these are gameplay shots? Not in-engine? If they are then they are fucking amazing. Please be the summer tentpole. Make it happen Sony, post-E3 release!
 
In some ways, this game is the realization of age of old animes showing off monstrous creatures against a victorian era backdrop. Vampire Hunter D, Hellsing, etc all come to mind.
 
Wow, these are gameplay shots? Not in-engine? If they are then they are fucking amazing. Please be the summer tentpole. Make it happen Sony, post-E3 release!

Yeah I have been saying for a while I think this will be Sony's May / June game for 2014. They always release a big title during those early summer months.

Then again who knows how far DriveClub has been pushed.

Also I have a feeling Sony may make RAD an offer to become 1st Party if The Order is a critical / commercial success for them.
 
It's bad enough to notice it.

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You honestly think the left looks better? Because that's the original:

Okay, still doesn't look remotely as different as your first mock up comparison.

So this game looks pretty beautiful. I dig the effects and filters, too.

My only worry about the aspect ratio is it'll look super small if I remote play'd it to my Vita. Although, I guess with a game that looks this good, I'd probably want to play it exclusively on my TV anyway.

Actually looks really good from the screenshots:

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just looked through the screens in this thread...

this-is-beautiful.gif


PS4 have mercy ;__;

I don't even know where to begin, everything is blowing my mind! The lighting, the textures, the detail, particles, character models, hair, character design, weapon design, the fucking cloth! gah!
 
Except that's not an actual screenshot from RAD, it was used by the poster to accentuate their hatred of CA. Point me in a direction of one of the screenshots where CA is used to that extreme to blur the image (there aren't any).

The use of CA in these shots is so subtle, you literally have to zoom in on on a persons face taking up a tiny portion of the screen to see it at all, and even then it's so minimal it's hard to point out.
Yes of course that screenshot is an exaggeration. I was obviously referring to the actual game screenshots.

I don't have to zoom in to see it, maybe your monitor just sucks:

Picture frames, specular reflections on the gear,
http://images.gamersyde.com/image_the_order_1886-23530-2752_0002.jpg

Window, specular reflections on the gear:
http://images.gamersyde.com/image_the_order_1886-23530-2752_0005.jpg

The entire screen, but most noticeable as a red border on the face of the guy on the left and the woman
http://images.gamersyde.com/image_the_order_1886-23530-2752_0007.jpg

etc...

And yes, all the screenshots ARE blurred by it. Compare them to a native 1080p like Killzone or Infamous and you'll see they're not as crisp as those.
 
Looks great.

I don't know how some of you nit-picking graphics whores ever enjoy anything. Goddamn.

When did console gamers turn into PC graphics snobs?
 
I use it carefully. All settings set.to maximize life. No image retention so far

I have a Panasonic plasma circa 2007 or so, and I use it like I stole it for movies and for gaming. It's also been through a couple of moves across the country with no issues whatsoever.

Oh, and the settings are set so it looks good, not for longevity. You paid for it. Enjoy it.
 
Two suggestions:

1) get rid of that excessive chromatic aberration
2) we want a 1080p game no matter what

Don't ruin the game with these two things please.
 
Yes of course that screenshot is an exaggeration. I was obviously referring to the actual game screenshots.

I don't have to zoom in to see it, maybe your monitor just sucks:

Picture frames, specular reflections on the gear,
http://images.gamersyde.com/image_the_order_1886-23530-2752_0002.jpg

Window, specular reflections on the gear:
http://images.gamersyde.com/image_the_order_1886-23530-2752_0005.jpg

The entire screen, but most noticeable as a red border on the face of the guy on the left and the woman
http://images.gamersyde.com/image_the_order_1886-23530-2752_0007.jpg

etc...

And yes, all the screenshots ARE blurred by it. Compare them to a native 1080p like Killzone or Infamous and you'll see they're not as crisp as those.

They aren't going for a look as crisp as those. They want it to look [somewhat] dirty, like a film lens. You may not like CA - I totally understand that - but it fits the REST of the visual style that they're going for. It's a cohesive style, and CA is part of that.
 
It is a little bizarre how scrutinising some people are these days.

I'm glad I can just look at some of these next gen games and think - wow this looks crazy good, I can't wait to play this game. Rather than get annoyed and agitated because there is some aliasing on an earlobe or a bland texture on a trash can.

To me it gets weird at that point.
 
Yes of course that screenshot is an exaggeration. I was obviously referring to the actual game screenshots.

I don't have to zoom in to see it, maybe your monitor just sucks:

Picture frames, specular reflections on the gear,
http://images.gamersyde.com/image_the_order_1886-23530-2752_0002.jpg

Window, specular reflections on the gear:
http://images.gamersyde.com/image_the_order_1886-23530-2752_0005.jpg

The entire screen, but most noticeable as a red border on the face of the guy on the left and the woman
http://images.gamersyde.com/image_the_order_1886-23530-2752_0007.jpg

etc...

And yes, all the screenshots ARE blurred by it. Compare them to a native 1080p like Killzone or Infamous and you'll see they're not as crisp as those.

Sorry bro, don't see it. Textures are still crisp and not at all a valid comparison to HD vs. SD. If it's what's giving it a more CG look compared to any other game I've seen before, it's fine with me.
 
I'm digging the atmosphere and aesthetics. Character models are really well done too, some of the best I've ever seen.

The environments are kinda....eh. Zombi U does the london look way better, at least based on these few screens.

Can't wait for a walk through bid of gameplay!
 
Not to bring everybody down but I hope this gets delay until Fall 2014, it will make it one of these Generation defining IPs not a forgettable IP.
 
I really hope there is a set piece on the train that runs through the city.

I can only imagine how insane a sky-rail segment through Victorian London on this engine with crazy lightning weapons, monsters and other gunslingers all battling as the train slowly gets destroyed in real-time could be!
 
Sorry bro, don't see it. Textures are still crisp and not at all a valid comparison to HD vs. SD. If it's what's giving it a more CG look compared to any other game I've seen before, it's fine with me.
So you're just going to ignore my post. Great. Don't make me waste my time again, thanks.

They aren't going for a look as crisp as those. They want it to look [somewhat] dirty, like a film lens. You may not like CA - I totally understand that - but it fits the REST of the visual style that they're going for. It's a cohesive style, and CA is part of that.
Sure, they decided to add CA, no question about it. I'm just saying it's a dumb decision,that's all. At least it isn't as bad as in the screenshots of SW1313.
 
I think CA is going to be the new cool-to-hate graphical feature for this generation just as bloom was once upon a time. That said, none of these features are bad when used in moderation or when mood, tone and setting is taken into consideration.

I don't agree. I completely HATE chromatic aberration. It's generally considerable an undesirable artifact of photography optics, and photo editing suites have settings just to remove it.

I guess the question that needs to be asked is, are videogames trying to replicate how the world actually is and how one would see it, or are they more interested in mimicking movies to the point that emulating undesirable optics behavior is suddenly something to be proud of doing? I feel the same about lens flare effects. IMO, in most games I'm supposed to be immersed in the world, not having the world rendered in such a way that it's trying to make me think I'm looking at it through a movie camera.
 
So you're just going to ignore my post. Great. Don't make me waste my time again, thanks.


Sure, they decided to add CA, no question about it. I'm just saying it's a dumb decision,that's all. At least it isn't as bad as in the screenshots of SW1313.

I respectfully disagree that it's a dumb decision. I think it's dumb in a game like Payday 2, where it seems to make NO sense WHATSOEVER that it has CA. It just looks like a videogame with CA added for no apparent reason. In this game, there is a completely simulated lens system, and it extends to all facets of the game. I respect that. I don't like CA generally, but I completely respect the decision here and think the game looks fantastic.
 
My Panasonic plasma is so old (6 years) and we've never had an issue with screen retention. I've watched Lord Of The Rings (3 hours long) from start till finish and still had no black bars.

I have a Panasonic that is 2.5 years old and I watch movies on it all the time, and game on it frequently. Not one bit of retention. Plasma is the best picture out there. I'll be picking up a bigger VT60 before they go EOL since Pana isn't making them anymore.
 
I don't agree. I completely HATE chromatic aberration. It's generally considerable an undesirable artifact of photography optics, and photo editing suites have settings just to remove it.

I guess the question that needs to be asked is, are videogames trying to replicate how the world actually is and how one would see it, or are they more interested in mimicking movies to the point that emulating undesirable optics behavior is suddenly something to be proud of doing? I feel the same about lens flare effects. IMO, in most games I'm supposed to be immersed in the world, not having the world rendered in such a way that it's trying to make me think I'm looking at it through a movie camera.

If the effect is as strong as it was on that comparison of the two pieces of clothes on a torso, then the effect is jarring for me. It is actually uncomfortable for me to look at because it makes me think my eyes are blurred by something instead of the image. It's far too distracting for me in that specific comparison. However, I'm guessing the effect could be better or worse in motion when actually playing, so I'll have to simply wait and see. Personally, I don't like almost any effect that leads to a less crisp image.
 
If the effect is as strong as it was on that comparison of the two pieces of clothes on a torso, then the effect is jarring for me. It is actually uncomfortable for me to look at because it makes me think my eyes are blurred by something instead of the image. It's far too distracting for me in that specific comparison. However, I'm guessing the effect could be better or worse in motion when actually playing, so I'll have to simply wait and see. Personally, I don't like almost any effect that leads to a less crisp image.

That wasn't a real indication of the CA. Somebody did a mockup but it's clearly far more exaggerated than it actually is in the game.
 
Ok I'm probably late to this, but the lady has been slashed by a werewolf on her neck, right? She's gonna turn on a full moon, so she becomes a boss battle?
 
It looks good, but not as amazing as implied by some folks. It's a 1st gen Ps4 game. It looks kinda rough honestly.

I would quantify this as a 2nd generation title based on the money being spent and time frame. It's going to have some good time to polish and mature as well. The game isn't out and it looks better than everything that's going to be released minus KZ. That's impressive considering it's not coming out for a while.
 
I don't think PS4 will have 1st or 2nd gen games. It's a PC, every developer already knows how to code for it.

That said, this game looks nothing short of stunning and I actually like the CA effect. Honestly didn't even notice it, I just knew the game looked more filmic than others and now I know why.
 
Okay, still doesn't look remotely as different as your first mock up comparison.



Actually looks really good from the screenshots:

isrT0Cn4oUJGg.jpg

ibrADxJ6bBCjvb.jpg

I don't know why, but thinking about Remote Play on any PS4 game just makes the game seem better for me.

BTW, considering many GAFers have an OLED Vita, shouldn't we be worried about a burn-in if there are constant black bars? This is why I don't use my Vita browser at all.
 
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