brokenbeans
Banned
Enjoying this finding it very addictive. The controls don't feel so great I seem to jump from one object to another and just hit edge and land in water.
Loving the game so far. Idk, gameplay wise I really can't come up with any reasons why this game would come off as uncreative while games like Rayman or Epic Yarn are. Again gameplay wise, I don't see how a remix of past Mario elements is less inspired than games like Rayman that are heavily inspired by past Mario games. So far I haven't seen anything completely new (again gameplay wise) but I could say the same about every major 2d platformer now. There are few elements in a Epic Yarn or a Rayman Origins that I couldn't trace back to some Mario game. So why a NSMB would be blasted over these other games I can't quite figure.
Nice, thanks for that!Remember you told me not to go for any stars or anything? Forget that noise.
Get your gold flower, hit the block immediately to the right with a gold ball, slide down and release the star with a gold ball, now on your way to the gold pipe you can kill 2 fire snakes, a goomba, a koopa troopa, 2 spinies and 2 pokies. you'll end up with around 350 coins before you even start the jump coins, and don't leave that room till the timer's at 5 atleast. 3 is doable but you don't really get anything for staying in their for 2 more seconds.
I had over 3100 by the time I got to that flag pole.
Also trying to get that specific set of levels took me longer than it did to get the 30k lol...
NSMB has ugly, generic 3D art.
The fuck is the festive jingle in Flower World?
Ehh, I think this has to be a sort of dishonest confusion. NSMB2 is virtually identical to the previous entries in visual, aural and mechanical properties. That's why it's getting blasted.Loving the game so far. Idk, gameplay wise I really can't come up with any reasons why this game would come off as uncreative while games like Rayman or Epic Yarn are. Again gameplay wise, I don't see how a remix of past Mario elements is less inspired than games like Rayman that are heavily inspired by past Mario games. So far I haven't seen anything completely new (again gameplay wise) but I could say the same about every major 2d platformer now. There are few elements in a Epic Yarn or a Rayman Origins that I couldn't trace back to some Mario game. So why a NSMB would be blasted over these other games I can't quite figure.
Do other media form asks for innovation so adamantly like it happens in gaming?
Literally every review i've seen goes: "It's GREAT but, more of the same? lulz -2 in the score just because"
Yeah, it does serve the same purpose. The power-up itself is literally the same item as before and shows up the same way as it did in Super Mario 3D Land.
Ehh, I think this has to be a sort of dishonest confusion. NSMB2 is virtually identical to the previous entries in visual, aural and mechanical properties. That's why it's getting blasted.
It's like that with all media critics really, originality/innovation gets more points than enjoyability/fun.
Not saying reviewers ignore one for the other, just that it being new will have more weight in it's score than the fun of it. NSMBDS is an example of this, it having a better review score than this game is stupid.
So for someone who has never played much of any of the New Super Mario series this would be a no brainer?
We're all just used to Mario doing something drastically different in each of his games.
I don't know about that so much.
I don't think that SMB1, SMB2(JP), SMB3, SMW, NSMBDS, NSMBWii and NSMB2 are all that different at all.
People can go on about yoshi's island, wario land and SMB2(US/EU) all they want but if you ask me they aren't mainline mario games.
Well sure, not gameplay wise, i'm speaking on art style.
So, I'd say it's definitely somewhere in between NSMB Wii and NSMB DS in terms of level design, although much closer to the DS one, sadly. Which means that this is very good, tight 2d platforming, lots of fun, but more forgettable than I'd expected and really lacking in new ideas or that one unique new gimmick to make it stand out. I think with the third entry we've reached the point where we can no longer dismiss this type of criticism. Though this is clearly the most derivative of the bunch, even if it's an improvement over the first one.
So I wasn't planning on picking this up until the holidays, but this thread being on the front page of gaf all day plus Kingdom Hearts giving me 20 bucks trade in towards it made me cave. Only done the first world so far, so I guess my opinion doesn't mean much, but...
- Coins seem like a dumb distraction. The way I play 2D Mario is running as fast as I can stopping as few times as possible, so for me this is the exact opposite of what I'd want out of the series
- Graphically I think the game looks great, everything really pops. I get why people don't like the artstyle and obviously I'd prefer gorgeous sprites too, but we're clearly not getting that and for what this is it looks pretty damn good
- All the SMB3 nostalgia pandering is starting to feel really cynical and forced, but I have to admit I had a big smile on my face first time I started flying with the raccoon tail in here again
So, yeah, having fun with it so far. Helps that I went in not expecting a super lot. Probably shouldn't have replayed 3D Land last week though
Not that your criticisms aren't valid, but, assuming it's as you say, it really just seems wrong to me that the bolded just plain isn't enough for some people.
But then I'm the same person who wanted Sonic 4 to basically be Sonic3K with different levels and who actually enjoyed Mega Man 4-6 precisely because it was more of the same. If I'm part of the problem then so be it.
How do I get to the two extra worlds? I know in NSMB 1 you had to complete the castle with the minimushroom, is that still how it works?
Ehh, I think this has to be a sort of dishonest confusion. NSMB2 is virtually identical to the previous entries in visual, aural and mechanical properties. That's why it's getting blasted.
How do I get to the two extra worlds? I know in NSMB 1 you had to complete the castle with the minimushroom, is that still how it works?
The focus on coin collecting is more unique than anything Super Mario World did.
Too bad it did everything better than SMB3.
Quick question about one of the worlds. I have no clue if I should put spoilers or not but I'll play it safe.
I just want to know one thing.
Does every level in the mushroom world have a secret exit or only 1? If only one don't tell me which one.
Super Mario World is actually the greatest game ever retroactively. Nintendo took a lot of heat at the time for it being phoned in (especially because of the competition from Sega).The focus on coin collecting is more unique than anything Super Mario World did.
I just beat Bowser and saw the credits roll.
I'm probably echo-ing what everyone's already said, but here we go. I don't particularly care for the whole coin collecting gimmick. But the level design is solid and there's some new little gameplay elements added to keep things fresh. I especially liked the cannon levels.
I'm a bit disappointed in the amount of content. I know there's extra worlds, yet it seems shorter. I didn't blast through NSMB or NSBMW this fast. Hopefully the DLC won't be too expensive. Nintendo please
Super Mario 3D Land was a much bigger and better experience.
The secret worlds are the best part of the game, IMO.
Dunno why Nintendo hid them.
I play much slower. I collect every star coin before moving on from a level, and I don't go back for power-ups. This definitely adds a challenge in the NSMB for me, and so when I hear 'NSMB is terrible, I beat it in 3 hours!' I just laugh. They're not meant to be blitzed through. And adding the coin counter actually has changed my style even more, where I want to go all out collecting as many coins as possible and finding hidden areas.
8-7 in NSMBW
The one element of Mario games I'd wish they'd get rid of cause they're always terrible but I know they never will are the water levels.
Actually scratch that. This wish applies to every 2D platformer ever made save for MAYBE Mega Man.