I guess it didn't occur to me in the last 2 years that the portable Cube has been discussed and theorized, but I just thought of another significant hitch that I don't believe has been mentioned anywhere else.
Publishers of "new" games would be facing off against a huge back catalog of ultra-cheap games. By 2006 or 2007, all the Cube titles will probably be twenty bucks or less, and even cheaper if "Preowned". Right now all these companies are talking about launching portable titles at $40 or even $50! What hope do they have if their new platformer is forty bucks, and facing off against a value-priced edition of Super Mario Sunshine? The entire situation completely favors companies that can re-issue old games at dirt cheap prices because their development costs have been re-couped. Their only cost is producing new discs, meanwhile people that make new games will have to deal will have to price their products very conservatively. If the portable CubeBoy is meant to pick up a lot of casuals that turned their noses up at GameCube, then it won't matter that the cheap games are "old", because they will not have played them anyway. It is probably a win-win situation for Nintendo since they can either make new stuff or re-issue old titles, but for third parties it might be very dodgy.
Publishers of "new" games would be facing off against a huge back catalog of ultra-cheap games. By 2006 or 2007, all the Cube titles will probably be twenty bucks or less, and even cheaper if "Preowned". Right now all these companies are talking about launching portable titles at $40 or even $50! What hope do they have if their new platformer is forty bucks, and facing off against a value-priced edition of Super Mario Sunshine? The entire situation completely favors companies that can re-issue old games at dirt cheap prices because their development costs have been re-couped. Their only cost is producing new discs, meanwhile people that make new games will have to deal will have to price their products very conservatively. If the portable CubeBoy is meant to pick up a lot of casuals that turned their noses up at GameCube, then it won't matter that the cheap games are "old", because they will not have played them anyway. It is probably a win-win situation for Nintendo since they can either make new stuff or re-issue old titles, but for third parties it might be very dodgy.