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Next-Gen PS5 & XSX |OT| Console tEch threaD

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I had never thought of checking the actual configs either, you kind of just assume the highest numbers. USB-C would still be great for VR.

Random brain fart:
There's also that chance that you flip the paradigm on a wireless streaming unit by making it more Quest like. Give the headset enough compute to handle most of the tracking, etc. and you might not need as much data transferred from the headset to the console, a low latency stream from the console, ad hoc and in the same room, shouldn't be a problem even with current-gen wifi. Would all depend on how much you could reduce the data you need to transfer to the console, if even possible at all.

I think to me if you want to go wireless, it needs to be 60GHz WiGig as mentioned earlier in the thread. 802.11ad. That's possible with a breakout box plugged in.

However, if the PSVR2 is fully wireless, then you need to add in batteries which will add to the weight. If you don't want batteries, and decide to have a power cord + wireless, wireless doesn't really make sense given the USB-C port, one cable does it all. But who knows.
 
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There's an elephant in the room alright, but it may not be what you think it is.

Let me take your post at face value. What matters is whether you can have an external HDD attached (or SSD) and easily swap games on and off of that internal drive.

We know that you can swap games in and out easily, even to drives your now using on your current gen console. That's true on Series X/S (and I'm sure it will be the same on PS5).

The only difference will be how many games you can store concurrently on the internal SSD. If you use 'Demon Souls' as an example, it will be twelve games on Series X, ten on PS5 and four on Series S, without any external support at all.

Don't forget, while next-gen games will have to be on the internal drive to play them, you can store those games on an external HDD when your done.

Very few people would be playing more than four games at the same time, so 'scam' is a ridiculous characterisation. Not surprising but ridiculous none-the-less.

Werent xses The "game pass machine" with incredible value of hundreds of games?

Kind of removes the point if you have to constantly delete games to install new ones you like to test.

I mean what is the point of having hundreds, if on worst case it is 1-3 big games you play during the year and have room for 1-5 more?

So in the end it sucks as GP machine, if you need to pay ~ same as xsex to get console+bigger SSD.

I know I hate the "there is no room, please delete xx GB" message, and with small ssd only it is worse.

Also many 3rd world countries have data caps + slow connections, unlike 1st world countries that have 100mbps no data caps for less than 10€/month

So maybe it is not a scam, but it is bad at what it us marketed.

"Wanna test hundreds of games? Ok, just prepare to delete stuff daily or buy 200€ ssd"
 

xHunter

Member
Backward compatibility: PlayStation®4 games playable on PlayStation®5
The PS5™ console is backward compatible with the overwhelming majority of PS4™ games. That means an amazing collection of thousands of PS4 games can be played on your PS5 console.

PS4 games playable on PS5 consoles
The overwhelming majority of the 4,000+ PS4 games are playable on PS5 consoles.
  • Select PS4 games will benefit from the PS5 console’s Game Boost, which may make PS4 games run with a higher or smoother frame rate.
  • Although many PS4 games are playable on PS5 consoles, some functionalities that were available on the PS4 console may not be available on PS5 consoles. In addition, some PS4 games may exhibit errors or unexpected behavior when played on PS5 consoles.
  • Before purchasing add-ons to play with your PS4 games on PS5 consoles, please try to boot and play your PS4 games on your PS5 console to see if you are happy with the play experience.
  • Please note, playing PS VR games on a PS5 console requires a PlayStation VR headset, a PS camera (sold separately from PS5 console) and a PS camera adaptor (no purchase required).
  • Always update your PS5 console to the latest version of the system software.


PS4 only games
While the majority of PS4 games are playable on PS5 consoles, below is a list of PS4 games that are playable on PS4 only. On PlayStation™Store, PS4 games that are not playable on the PS5 console will be marked with ‘Playable on: PS4 only’.

PS4 only games:
DWVR
Afro Samurai 2 Revenge of Kuma Volume One
TT Isle of Man - Ride on the Edge 2
Just Deal With It!
Shadow Complex Remastered
Robinson: The Journey
We Sing
Hitman Go: Definitive Edition
Shadwen
Joe's Diner


Playing PS4 game discs on a PS5 console with a disc drive
  1. Insert the PS4 game disc. You may need to download an update.
  2. Select the game hub from your Games home.
  3. You will need to keep the disc inserted each time to play the game.
PS4 game discs can’t be used with the PlayStation®5 Digital Edition.


Transfer digital games from a PS4 console to a PS5 console
  • You can transfer digital games and saved data from a PS4 console to a PS5 console using WiFi data transfer.
  • You can access PS4 games on a PS5 console directly from a PS5 extended storage drive.


Install a PS4 digital game on a PS5 console
  1. Select game library from your Games home.
  2. Select the game you want to play.
  3. If you haven't already downloaded the game, select Download.
  4. The game will install automatically. Depending on the game, you may have the option to copy and play a portion of the game right away.


Upgrade eligible PS4 games to the PS5 version
You may have the option to upgrade your PS4 game to the digital PS5 version. Please visit the page below for more information.
Upgrade eligible PS4 games to the PS5 version


Compatible controllers on PS5 consoles
  • The DualSense™ wireless controller, DUALSHOCK™4 wireless controller and PlayStation officially licensed third-party gamepad controllers will work on PS5 consoles with supported PS4 games.
  • Specialty peripherals, such as officially licensed racing wheels, arcade sticks, and flight sticks, will work with PS5 games and supported PS4 games.
  • Both the PS Move Motion Controller and the PlayStation VR Aim Controller will work with supported PS VR games on PS5 consoles.
  • For the best experience, use a DUALSHOCK 4 wireless controller when playing PS4 games and PS VR games on a PS5 console.
  • PS5 games are not compatible with the DUALSHOCK 4 wireless controller.
  • To adjust the strength of controller vibration on PS5 consoles, go to Settings > Accessories > Controllers > Vibration Intensity.
  • The Platinum and Gold Wireless Headsets, as well as third-party headsets that connect via USB port or audio jack, will work on PS5 consoles (the headset companion app is not compatible with PS5 consoles).


PS5 backwards compatibility limitations
  • The SHARE menu cannot be displayed during PS4 gameplay on PS5 consoles. You can take screenshots and images by pressing the create button on your DualSense wireless controller to show the create menu. Additionally, you can use the button shortcuts to start/stop video recording or to save screenshots as follows:
    • Single press the create (DualSense) or SHARE button (DUALSHOCK4) to show the create menu
    • Press and hold the create (DualSense) or SHARE button (DUALSHOCK4) to take a screenshot
    • Double press the create (DualSense) or SHARE button (DUALSHOCK4) to start and stop video recording manually.
  • The HD Camera is not compatible with PS4 games – please connect a PlayStation Camera via a PlayStation®Camera adaptor.
  • HDR is automatically switched on for PS5 consoles. To turn off HDR, go to Settings > Screen and Video > Video Output > HDR and select SDR.
  • The PS4 tournaments feature is not supported on PS5 consoles.
  • In-Game Live from PlayStation is not supported on PS5 consoles.
  • PS5 consoles do not support the PS4 Second Screen app or game companion apps.

 

DeepEnigma

Gold Member
PS3 vs. PS5 Sackboy

LFbokWi.jpg

2HNaXeA.jpg
 

ethomaz

Banned
Backward compatibility: PlayStation®4 games playable on PlayStation®5


I explained here in GAF dozen of times that only to use the PS5 BC Boost mode needs tests but people keep pushing the narrative.

Sony did hardware BC together with AMD this time... that is why 99% of the PS4 games are hardware native BC in PS5.
 
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IntentionalPun

Ask me about my wife's perfect butthole
Sounds like Sony went with the "use BC at your own risk" approach as far as expecting random games to work, and is just listing the ones they managed to find that definitely don't work.

Seems fine to me... and they likely thoroughly tested any remotely popular game.
 

ethomaz

Banned
Western Digital Announces New NVMe SSD with PS5 Support, Starting at $149.99

It is the same posted yesterday.

 
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Bo_Hazem

Banned
There's an elephant in the room alright, but it may not be what you think it is.

Let me take your post at face value. What matters is whether you can have an external HDD attached (or SSD) and easily swap games on and off of that internal drive.

We know that you can swap games in and out easily, even to drives your now using on your current gen console. That's true on Series X/S (and I'm sure it will be the same on PS5).

The only difference will be how many games you can store concurrently on the internal SSD. If you use 'Demon Souls' as an example, it will be twelve games on Series X, ten on PS5 and four on Series S, without any external support at all.

Don't forget, while next-gen games will have to be on the internal drive to play them, you can store those games on an external HDD when your done.

Very few people would be playing more than four games at the same time, so 'scam' is a ridiculous characterisation. Not surprising but ridiculous none-the-less.

Good you brought Demon's Souls, but demon's souls is compressed by Kraken, which is 28.98% smaller and more efficient losslessly for all game size vs ZLIB (PS4, Xbox One, XSX, etc). Also Oodle Texture has 10-50% much more lossy compression over ZILB for textures, which are usually the majority of game size. But don't mix these numbers together, because it depends on the ratio of assets/audio and other stuff inside the game. So if we take only the lossless compression, it should be around 10-30% bigger on Xbox, assuming that BCpack is as efficient as Oodle Textures. And we should put in account that decompression speed is 300% faster than ZLIB (4x times), and that's only from a software stand. With Kraken decompression HW acceleration, numbers should be amplified.

Now you understand why Sony is bragging about their games sizes, yet MS is silent and not transparent in this matter. While Spiderman MM has much more higher assets, it's 50GB vs 52GB on PS4.

Hope this helps, regards.
 
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pasterpl

Member
Does anyone know if PS4 games currently stored on a USB HDD are "Plug & Play" on the PS5? I do have a 4TB USB HDD currently in use with my PS4. I only have a 10 Mbit line, so it would be bad if there would be mandatory complete Re-Downloads / huge additional downloads needed before all these games stored there can be used on PS5 when I use this HDD with Ps5, maybe because of a different file system or whatever.

i don’t believe this was disclosed yet, bc situation with ps5 is still something that Sony have to full reveal
 

Bo_Hazem

Banned
It's a technical explanation of the controller. Just because you keep saying PR, doesn't make the post empty or shit... That's like saying PS5 teardown was just PR. While it was some great footage to know more about the system. Maybe it has to do with the company behind the footage or article?

It's like saying "Super, duper fast! Lightning fast!" in the PS5 page. That's PR shit, and what it is actually? It's 5.5GB/s raw up to 22GB/s compressed for PS5. Anyway, enjoy your day, mate.

I hope you alerted the authorities. We can't let this one stand! Bo_Hazem Bo_Hazem your days are numbered now

Imagine being like that...

tenor.gif
 

splattered

Member
Seems like only a handful of games don’t run properly and going by that list they aren’t that good anyway.

No, sounds like a small handful of games absolutely don't work and the rest are a crap shoot. They don't even mention increasing resolution or anything it just says games "may" benefit from smoother framerates.

They obviously don't really care at all about BC and put forth a half ass effort here.
 

Bo_Hazem

Banned
Do you have any more data to support that claim?
Where those charts come from they explain that DS4 is polling more frequently in BT than when it's wired. You can see that because wireless DS4 is also faster than wired DS4.

That says nothing about BT versus other protocols.

Yes, it's faster than wired DS4, which makes it even crazier! And now with the new Bluetooth 5.1 that should be amplified. Here are the sources:



 

Zoro7

Banned
No, sounds like a small handful of games absolutely don't work and the rest are a crap shoot. They don't even mention increasing resolution or anything it just says games "may" benefit from smoother framerates.

They obviously don't really care at all about BC and put forth a half ass effort here.
Sucks then for those who really want this feature.
 

kyliethicc

Member
Sounds like Sony went with the "use BC at your own risk" approach as far as expecting random games to work, and is just listing the ones they managed to find that definitely don't work.

Seems fine to me... and they likely thoroughly tested any remotely popular game.
Same as when they let users change their PSN names. I did, and had zero issues. Sony made it sound much worse with their legal fine print "just in case this is shit we warned you" info, but it worked fine for me. PS4 on PS5 should work fine too.
 
No, sounds like a small handful of games absolutely don't work and the rest are a crap shoot. They don't even mention increasing resolution or anything it just says games "may" benefit from smoother framerates.

They obviously don't really care at all about BC and put forth a half ass effort here.

If a boost mode game uses dynamic resolution then they will run at an higher resolution.

Surely you don't need a blog post to tell you the obvious
 
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IntentionalPun

Ask me about my wife's perfect butthole
Same as when they let users change their PSN names. I did, and had zero issues. Sony made it sound much worse with their legal fine print "just in case this is shit we warned you" info, but it worked fine for me. PS4 on PS5 should work fine too.
Yeah I wonder if we can choose to attempt to "boost" any game we want too.

We'll see I guess; having to rely on a support article is very "PS5 Sony" lol. I imagine there will be similar fine print for Xbox BC, there's just no way to test everything.
 
T

Three Jackdaws

Unconfirmed Member
'Dan' do you know about this?
Lol those benchmarks are taken from Komachi's leak, they're almost two years old and the data is very likely outdated just like Github was and neither of which represent the final revision of the chip/silicon.

The same leak also mentioned the Navi10Lite GPU and a 3.2 Ghz boost for the CPU, again which we already know are outdated for the PS5.
 

splattered

Member
If a boost mode game uses dynamic resolution then they will run at an higher resolution.

Surely you don't need a blog post to tell you the obvious

I want a PS5 just for PS4 BC alone as i still have a healthy backlog to work through... so yes this feature is important to me and i want it to function as well as it possibly can so i don't like hearing all this *maybe* wording in their press release. The fact that they didn't even mention increased resolution but DID mention framerates makes me wonder if resolution improvement even works at all. This is not the BC i was hoping for. I can live without PS1-3 if i have to, i was just expecting healthy improvements to PS4 titles. Doesn't sound like we're getting it here.
 

kyliethicc

Member
Yeah I wonder if we can choose to attempt to "boost" any game we want too.

We'll see I guess; having to rely on a support article is very "PS5 Sony" lol. I imagine there will be similar fine print for Xbox BC, there's just no way to test everything.
I'm sure we can turn on "boost mode" in system settings and for some games it'll help, for some it won't. Some games have capped frame rates and fixed resolution. Only a patch from the devs could change those games.

I'm sure on launch day some issues will be found. And over the months, Sony will fix them and push updates. The PS4 launched with some issues too, as did PS3. The OG PS3 used a browser for the store lol. Everything will be fine after a few months post launch.
 

travisktl

Member
No, sounds like a small handful of games absolutely don't work and the rest are a crap shoot. They don't even mention increasing resolution or anything it just says games "may" benefit from smoother framerates.

They obviously don't really care at all about BC and put forth a half ass effort here.
How you gathered that from the released information...I don't understand. It's just typical disclaimers they have to put, because obviously they can't test every single game, and some of them won't be able to take advantage of boost mode and may not run 100%. Also, "Boost Mode" is obviously going to boost older games with improved resolution and/or framerate, just like the PS4 Pro did.
 
I want a PS5 just for PS4 BC alone as i still have a healthy backlog to work through... so yes this feature is important to me and i want it to function as well as it possibly can so i don't like hearing all this *maybe* wording in their press release. The fact that they didn't even mention increased resolution but DID mention framerates makes me wonder if resolution improvement even works at all. This is not the BC i was hoping for. I can live without PS1-3 if i have to, i was just expecting healthy improvements to PS4 titles. Doesn't sound like we're getting it here.

It's the same gloomy statements they always do

They did the same with name changes. They did the same the PS4 Pros boost mode

Most if not all of the 99% should work without issues, and the games that take advantage of the boost mode will have improved framerates and resolution
 
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onesvenus

Member
Yes, it's faster than wired DS4, which makes it even crazier! And now with the new Bluetooth 5.1 that should be amplified. Here are the sources:




But that does not talk about the protocol per se but the implementation of the polling when using that protocol.
Scientifically speaking, In order to be able to say that BT is better than Microsoft tech like you are saying, you should be able to measure the same transmission using both protocols.
Given that we cannot do that because implementations might differ both in polling rate (as seen by the DS4 wireless vs DS4 wired latencies) and information sent, we cannot conclude that one protocol is better than the other.
We can say though, as those charts show, that DS4 has less latency than the Xbox controller.

Notice that those are two different things.
 

splattered

Member
So weird right. It's almost like they're trying to sell you a new system and new games instead of selling you what you've already played for 7 years. Odd concept I know, but I guess that's what happens when you actually have new games coming to your next gen system.

I know right!? It's like they believe in generations and then they don't. It's like they make it seem like their huge tent pole franchises like Horizon and God of War are going to be next generation only exclusives and then they don't. It's like they say they are going to offer PS4 BC with Boost Mode to improve our existing library and then they don't. It's like they feed us a line of complete crap repeatedly and some people gobble it up.. and some don't.
 

IntentionalPun

Ask me about my wife's perfect butthole
I'm sure we can turn on "boost mode" in system settings and for some games it'll help, for some it won't. Some games have capped frame rates and fixed resolution. Only a patch from the devs could change those games.

I'm sure on launch day some issues will be found. And over the months, Sony will fix them and push updates. The PS4 launched with some issues too, as did PS3. The OG PS3 used a browser for the store lol. Everything will be fine after a few months post launch.

Well I'm unsure Sony can really "fix" anything with BC other than their own games. They don't have any sort of abstraction layer between the PS4 games and the hardware.

But yeah if a game is broken and popular it's likely to get a patch, especially anything with MTX lol
 

kyliethicc

Member
Well I'll just wait it out in hope. No way Im jumping on these first edition SSDs
I'd definitely wait til 2021 to buy one. They are high end PC SSDs with 5 year warranties. I'm sure they will be totally fine. Sony spent millions of dollars building an expansion bay into every PS5, because they know it will work.

The Samsung 970 Pro/Evo M2 SSD is loved by lots of PC users. The 980 Pro is just the newer PCIe 4.0 model. It will be an excellent drive. It has a 5 year warranty with 600 TB write endurance rating. Samsung said over 5 years, 99.7% of 970 Pro/Evo users wrote less than the 600 TB, so there is no need to worry.

Once Sony say it fits and works for PS5 games, and some internet sites test it themselves and it works, then go ahead. No need for any regular user to rush into it. Wait til like Spring 2021 and get it on sale, after we can read reviews. It'll be fine.
 
I know right!? It's like they believe in generations and then they don't. It's like they make it seem like their huge tent pole franchises like Horizon and God of War are going to be next generation only exclusives and then they don't. It's like they say they are going to offer PS4 BC with Boost Mode to improve our existing library and then they don't. It's like they feed us a line of complete crap repeatedly and some people gobble it up.. and some don't.

God of War isn't even confirmed to be coming to PS4

Out of the 10 first party titles they've announced so far (scheduled for the first year no less) only three are actually cross-gen. But now i guess that makes all of them cross gen now right?

Your "concern" is becoming too obvious
 
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Sethbacca

Member
I know right!? It's like they believe in generations and then they don't. It's like they make it seem like their huge tent pole franchises like Horizon and God of War are going to be next generation only exclusives and then they don't. It's like they say they are going to offer PS4 BC with Boost Mode to improve our existing library and then they don't. It's like they feed us a line of complete crap repeatedly and some people gobble it up.. and some don't.

The long and the short of it is that anything popular enough will get patched with boost mode. I'm confident (though speculating) that most if not all 1st party games will get patched. Which are really 95% of what I care about anyway.
 

ethomaz

Banned
Do you have any more data to support that claim?
Where those charts come from they explain that DS4 is polling more frequently in BT than when it's wired. You can see that because wireless DS4 is also faster than wired DS4.

That says nothing about BT versus other protocols.
There is a lot of tests on internet.

DS4 input lag using BT is one of the lowest of any controller in the market.
DS4 Wired is not that good.
 
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NXGamer

Member
Regulatory filings from Taiwan's NCC



There are a number of reasons to use WiFi 6. Throughput isn't the only one. Lower latency is another.

There are NO commerical WiFi 6 products supporting 320MHz yet (so no 9.6Gbps theoretical throughput).

Edit: Link to documents


Thanks for these, I will read through later.

Yes, I know Wi-Fi 6 has many benefits over just speed, such as cross comms, lower latency etc but the 2 biggest (wider bandwidth and multiple devices) seems mad to ignore.

They could still have a base and premium mode that uses the USB-C port into a Wi-Fi receiver on the Headset.

The BT 5.1 is another area to help tracking of controllers etc alongside the camera, the fact they would revert to a wired and full camera tracking (aside eyes inside the HMD) would be an odd choice IMOP.
 

Bo_Hazem

Banned
But that does not talk about the protocol per se but the implementation of the polling when using that protocol.
Scientifically speaking, In order to be able to say that BT is better than Microsoft tech like you are saying, you should be able to measure the same transmission using both protocols.
Given that we cannot do that because implementations might differ both in polling rate (as seen by the DS4 wireless vs DS4 wired latencies) and information sent, we cannot conclude that one protocol is better than the other.
We can say though, as those charts show, that DS4 has less latency than the Xbox controller.

Notice that those are two different things.

Your input makes sense. It's more accurate to say DS4 has less latency than Xbox controller. It could be the controller itself, not the transmission itself.
 
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splattered

Member
God of War isn't even confirmed to be coming to PS4

Out of the 10 first party titles they've announced so far (scheduled for the first year no less) only three are actually cross-gen. But now i guess that makes all of them cross gen now right?

Your "concern" is becoming too obvious

Ahh sorry i could have sworn it was said it's coming to PS4... so that's good then.
 
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