Stuart360
Member
Starfield was announced as next gen only. It could of changed over time though i suppose.Starfield might be crossgen too
Starfield was announced as next gen only. It could of changed over time though i suppose.Starfield might be crossgen too
Did control on switch get a pegi rating? There is little chance imo that flight simulator is running natively on the xbox one.Yup. Flight Sim even got a PEGI rating for Xbox One.
But Deathloop & Ghostwire Tokyo are next gen only tho, so Starfield may be as well.
(And there's a small chance that Starfield even comes out on PS5, but that's unlikely.)
Deathloop won't be on Xbox until Sept 2022 tho. And Ghostwire might not even ship on PS5 til 2022, and Xbox in 2023.
If there's a Forza Horizon 5 this year, its gonna be an Xbox One game too, just like Halo.
And Psychonauts 2 is coming out on PS4.
I think Forza Motorsport could be the first XBS exclusive. In probably 2022, like GT7. Starfield is other possibility.
Long time to wait for the 12 floppies to be shown off.
I doubt the XB1 could even run FS at 720p/30.Did control on switch get a pegi rating? There is little chance imo that flight simulator is running natively on the xbox one.
Personally think it was an accident or just preparing for a streaming version.I doubt the XB1 could even run FS at 720p/30.
Phil himself has only ever mentioned FS for Series consoles, so i doubt it comes to XB1. Even the OneX would struggle to run the game at 30fps.
I’m curious to what issues they are having...
Well it has been a while
Starfield was announced as next gen only. It could of changed over time though i suppose.
yeah, technically don't think it has officially announced, think the 'rumours' currently suggest its next gen only but we will have to wait and see.It wasn't. Platforms haven't even been announced yet
“Even though it’s progressing well, we still have more work to do[...] We want to launch it this year. We believe we can do that this year, but at the same time we have a lot more work ahead of us. We need to make sure the image quality is there. We need to make sure it can scale from different resolutions, and [...] our game developers are happy with what we are producing.”I’m curious to what issues they are having...
He said it when they revealed the game at 2018 E3.It wasn't. Platforms haven't even been announced yet
Huh, how the turntables...Sony partnership with discord https://www.sie.com/en/blog/announcing-playstations-new-partnership-with-discord/
Recent interview they were "hopeful for a 2021 release".. which is business terms for "probably 2022."
He said it when they revealed the game at 2018 E3.
'We are working on a next generation single player game'
Now that doesnt mean it wont come to current gen of course. We will just have to wait and see.
You mean the company that put Skyrim on anything and everything the past 3 generations is going to have their next Skyrim in space, be only on two platforms? We shall see.Calling it a next generation game was never a confirmation that it's next gen exclusive.
He's alluded in interviews previously that it could be cross gen.
Recent interview they were "hopeful for a 2021 release".. which is business terms for "probably 2022."
Yeah who knows. It may, may not. There's always potato settings and "the power of the cloud."Did control on switch get a pegi rating? There is little chance imo that flight simulator is running natively on the xbox one.
Alex from DF would have a field day if that happens, I would love to see the compromises that they would have to take.Yeah who knows. It may, may not. There's always potato settings and "the power of the cloud."
I kinda assume the XBO build of that game exists, but it just runs / looks like ass so it probably got cancelled. Hence why they've only said XBS so far.Alex from DF would have a field day if that happens, I would love to see the compromises that they would have to take.
Ladies and Gentlemen, the greatest game of the gen right here
Ladies and Gentlemen, the greatest game of the gen right here
(Best to watch the whole segment for better context)
DF got their head in the sand as usual? Unless I'm misinterpreting whats being said here Rich seems to be implying that the principles behind DirectX storage and Sampler feedback (Texture culling/streaming ect) will only be doable on Xbox? Completely ignoring what Cerny and other developers have been saying about PS5 since 2020.
Its the same arguments you see on this forum... Microsoft announce they're using some exclusive DirectX tech so that must assume Sony doesnt have alternatives and cant do it!
wait til next E3 you'll seethese guys for months have been talking about what feature “xbox has and playstation doesn’t have”, yet we haven’t really seen any tangible evidence of this in any games, it’s all just fruitless buzzwords for now.
sometimes I’m glad Sony went with the “we’ll let the games do the talking” approach.
these guys for months have been talking about what feature “xbox has and playstation doesn’t have”, yet we haven’tUp really seen any tangible evidence of this in any games, it’s all just fruitless buzzwords for now.
sometimes I’m glad Sony went with the “we’ll let the games do the talking” approach.
TexturesAfter seeing Returnal being using a base of 1080p I'm really shocked! Yeah it doesn't look like native 4K, but it looks mostly sharp and near 1800p. I think with a proper engine and bigger Sony 1st party we should see something crazy, like Horizon Forbidden West for example.
Yes there are many low rez textures, but with a bigger budget we can still squeeze a lot from 1080p and give that extra headroom for more RT or higher fidelity.
Textures
So that's third game on consoles which has sharp textures. DS, The Medium and now Returnal.
What an awful game. Be careful tho, the PC guys really love this game and they will hunt you down for disrespecting it.
(Best to watch the whole segment for better context)
DF got their head in the sand as usual? Unless I'm misinterpreting whats being said here Rich seems to be implying that the principles behind DirectX storage and Sampler feedback (Texture culling/streaming ect) will only be doable on Xbox? Completely ignoring what Cerny and other developers have been saying about PS5 since 2020.
Its the same arguments you see on this forum... Microsoft announce they're using some exclusive DirectX tech so that must assume Sony doesnt have alternatives and cant do it!
What an awful game. Be careful tho, the PC guys really love this game and they will hunt you down for disrespecting it.
Ladies and Gentlemen, the greatest game of the gen right here
Sony partnership with discord https://www.sie.com/en/blog/announcing-playstations-new-partnership-with-discord/
WTF is going on?
New thread ??!!!
and if you cant tell it's low res just by looking, who cares?After seeing Returnal being using a base of 1080p I'm really shocked! Yeah it doesn't look like native 4K, but it looks mostly sharp and near 1800p. I think with a proper engine and bigger Sony 1st party we should see something crazy, like Horizon Forbidden West for example.
Yes there are many low rez textures, but with a bigger budget we can still squeeze a lot from 1080p and give that extra headroom for more RT or higher fidelity.
these guys for months have been talking about what feature “xbox has and playstation doesn’t have”, yet we haven’t really seen any tangible evidence of this in any games, it’s all just fruitless buzzwords for now.
sometimes I’m glad Sony went with the “we’ll let the games do the talking” approach.
I do appreciate how open Microsoft has been with the XSX. But what I like to see the most is the technology with the actual games that we will be playing.
I'm more of a fan of Sonys approach because while the tech explanation as in depth as Microsoft's, just seeing it in action is preferable to me. Like how Cerny kept talking about the SSD and it's capabilities and then we get this.
"The I/O is extremely fast and here's our proof."
That's the kind of stuff that I really like to see. It really makes me worry less about a platform when I'm shown how good games can look on it.
Agree.
"Actions speak louder than words"
Not knocking MS for revealing so much about the Series consoles but still.
I’m curious to what issues they are having...
Ladies and Gentlemen, the greatest game of the gen right here
and if you cant tell it's low res just by looking, who cares?
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I said this in another thread but if this game is 1080p and a launch window title, whats gonna happen when 1080p games start showing up on the xsx? Where does that leave the xss version? 540p? 480p upscaled to 1080p?After seeing Returnal being using a base of 1080p I'm really shocked! Yeah it doesn't look like native 4K, but it looks mostly sharp and near 1800p. I think with a proper engine and bigger Sony 1st party we should see something crazy, like Horizon Forbidden West for example.
Yes there are many low rez textures, but with a bigger budget we can still squeeze a lot from 1080p and give that extra headroom for more RT or higher fidelity.
I said this in another thread but if this game is 1080p and a launch window title, whats gonna happen when 1080p games start showing up on the xsx? Where does that leave the xss version? 540p? 480p upscaled to 1080p?
Upscaling works in Returnal because at least the base image is 1080p, would it work when the base image is 540p?
Upscaling works in Returnal because at least the base image is 1080p, would it work when the base image is 540p?
The Medium on Sbox dips to 600p. No RT. Dips to 20 fps.I said this in another thread but if this game is 1080p and a launch window title, whats gonna happen when 1080p games start showing up on the xsx? Where does that leave the xss version? 540p? 480p upscaled to 1080p?
Upscaling works in Returnal because at least the base image is 1080p, would it work when the base image is 540p?