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Next-gen Racing Graphics Face-off | (Next-gen means current-gen)

timlot

Banned
If dc targeted 60fps.. on the ps4, the results would likely still out pace forza. Because of the hardware. Will have to wait for gt7 to see how much you can squeeze from hardware at 60fps, but im not expecting f6 to be the end of visuals for console racers. Seems people are into that train of thought.

its not like 60fps means turn10 maxes the visuals. It means they used the specs of the xb1.

People say 60fps like that means u must use baked lighting. And thats as good as it can get. Thats not really the case here. The future is bright. Looking forward to any devs taking on the 60fps challenge. + porn..

Also this thread is severely lacking pcars porn. Guess ill have to do it.

Bums.

DC and Forza 6 are getting compared so much because they are their exclusives on the respective consoles. Had either of those games been multi platform there wouldn't really be much discussion. There would probably be some performance differences here and there. Or an effect not as good on one and not the other, but for all intended purpose the game would look the same both systems. Just as Project Cars does, even though the PS4 is 1080p vs 900p on the xb1 from a visuals stand point the games pretty much look the same.

I'll just add Need for Speed is shaping up to be the best looking racer to drop this generation and its multi platform. Which leaves me to believe that the way these racing games look is more of a design choice rather than some massive hardware deficiency of either console.

Trying to compare exclusives just gets you caught in the minutiae. DC vs FH2 (corridor racer vs open world) DC vs F6 (30fps vs 60fps). There is no winner.
 

Fess

Member
If dc targeted 60fps.. on the ps4, the results would likely still out pace forza. Because of the hardware. Will have to wait for gt7 to see how much you can squeeze from hardware at 60fps, but im not expecting f6 to be the end of visuals for console racers. Seems people are into that train of thought.

its not like 60fps means turn10 maxes the visuals. It means they used the specs of the xb1.

People say 60fps like that means u must use baked lighting. And thats as good as it can get. Thats not really the case here. The future is bright.

Also this thread is severely lacking pcars porn. Guess ill have to do it.

Bums.
Very likely so. But people also seem to think it's some kind of homerun by Evo to have made a better looking racer than both Turn 10 and Slightly Mad with DC at it's current state while ignoring that it's also the only one which has halved the framerate. A generational difference has been said. I'd say that it's more like a 30fps difference, which should obviously be expected. But personally, while I'm racing I can't help thinking that Evo made the wrong choice by going that route, it's the wrong genre for choosing graphics over performance, and if there is anything I would praise them for adding in an update it's a scaled down 60fps mode. It's a fantastic game but after getting used to 100+ fps in racing games on PC and locked 60 fps in Forza 5/6 and even Mario Kart 8 it's a bit of a let down to see 30fps in the top racer on the most powerful console. It just feels... wrong. WiiU is extremely underpowered, still 60fps locked in MK8, XB1 is underpowered too compared to PS4, can barely get any game running at 1080p, and yet, Forza 5/6 is both 1080p and locked 60fps. Evo need to fix that. I'd be perfectly okay with driving solo on the track without rain, dynamic weather or dynamic time of day to be honest. It would be the update of the generation. :)
 

jayu26

Member
Pretty much. You can say anything good about Forza/PC just as long as you add a nice little comment about DC at the end, just put in something like "DC is still the king", otherwise people roll up their sleeves and things get scrappy.

Man you can't say anything bad about Forza, unless you throw DC under the bus to make it "even". Amirite folks.

200_s.gif


Sony, for fucks sake announce GT7 at Paris so we can talk about something else.
 
Very likely so. But people also seem to think it's some kind of homerun by Evo to have made a better looking racer than both Turn 10 and Slightly Mad with DC at it's current state while ignoring that it's also the only one which has halved the framerate.
It is a home run, for the visuals. Even beyond the hardware advantages Evo has serious skill in their direction and technical prowess.

But lets still be crystal clear that being crowned victor in this thread has absolutely zero bearing on which one is the better game.
 

Aceofspades

Banned
If anything seeing this thread made me appreciate Gran Turismo 5-6 plus PD technical abilities.

GT6 run on a machine 10x weaker than X1 with 16x less ram and it has dynamic lightining and runs 60fps while having car models on par with F6, actually GT car models are better than Forza.
 

jayu26

Member
There's all these other threads though.

But I want this thread to be cool again. I would come here look at couple of gifs and pictures, read arguments about how DriveClub's rain effect is realistic or too much in terms of the gameplay, and leave happy. Now it's just shit show.
 
If anything seeing this thread made me appreciate Gran Turismo 5-6 plus PD technical abilities.

GT6 run on a machine 10x weaker than X1 with 16x less ram and it has dynamic lightining and runs 60fps while having car models on par with F6, actually GT car models are better than Forza.

It is impressive, but they're nowhere near 60FPS games.
 

rashbeep

Banned
I remember being massively under whelmed by Drive Club when I first played it. The earlier, busier tracks in bright daylight do not highlight how good the game can look. Aliasing everywhere, shit texture filtering like most console games, blah. Comes together during rain/snow/darkness where the dynamic lighting comes to life and the image is covered in blurry post processing shit to hide aliasing and texture blemishes.

I don't really understand the rampant comparisons to Forza 6 though. Drive Club does look better (though "generation difference" is stretching it), but that's to be expected when it's presented at running at half the fucking framerate, and the former is on a console that struggles to hit 1080p let alone at 60fps.

Pretty much
 

Fess

Member
It is a home run, for the visuals. Even beyond the hardware advantages Evo has serious skill in their direction and technical prowess.
I might be missing something but the outcome seems kind of obvious to me really. Halve the framerate to free up some resources and focus on the graphics and manage to make the visuals better. Home run?
I'm more surprised that PC and FM6 is this close visually.
 
I always thought that when you drop it down to 720p they give pretty rock solid 60fps. But I could be wrong though.

GT5 might've been, too long ago for me to remember. But GT6 definitely has drops at 720p, I used to play at that res specifically because it's better, but it definitely isn't solid.
 

jayu26

Member
GT5 might've been, too long ago for me to remember. But GT6 definitely has drops at 720p, I used to play at that res specifically because it's better, but it definitely isn't solid.

Never played GT6. Yeah, that's a shame, hope GT7 is solid and they don't try to over extend themselves...who am I kidding?
 

shandy706

Member
Here's what I was talking about with...and what a number of people have pointed out that have played both.

001p2sgr.png


DC is top notch lighting wise, in motion (weather wise especially), and in many areas across the board.

It can look really rough next to something like the open world FH2 though at times. I don't like different environment comparisons, but the AA and image quality of FH2 is just ridiculous and can be seen in these two still shots. I'm not at home, so I only have access to my previous screenshots. Perhaps I could get something closer in angle and environment (to a point) tonight. One is from hoodcam, the other is from behind the car. This is a graphical difference between the two, but isn't discussed much.

When it comes to image quality, and a lot of other materials...I do find other racing games more impressive. It's ok for games to win different parts of the graphics conversation. ;) Even Forza 6 has moments where it has better looking landscape texturing. No...not in motion necessarily, but I'm talking textures themselves and the way materials look.
 
So, this is an excuse? Real life, from what we all have seen, does not look bland at all.

Real life looks bland as hell all the time. Our eyes are drawn to the exotic. Flat lighting is boring, it doesn't matter which game it's from, it's just typically boring. The beauty of DC, FH2, Pcars, GT etc etc etc is that the lighting conditions can change, and that same stage can take on a completely different personality.

Dynamic lighting has to be my absolute favorite thing in a racing game. I can't wait till we make even more improvements, I'm really hoping some PC developers really push that envelope. I'm sure some stages in Pcars on a maxed out PC are just bonkers.

Having flat lighting at times when your using dynamic / global illumination is a byproduct of the tech. Having pre-baked, static lighting that happens to be bland is a design flaw.
 

Afrikan

Member
Here's what I was talking about with...and what a number of people have pointed out that have played both.

001p2sgr.png

I think anyone (or majority) who own DriveClub...who have a decent TV...will say the game looks nothing like the image on the left when they play.
 
I think anyone (or majority) who own DriveClub...who have a decent TV...will say the game looks nothing like the image on the left when they play.

It's ok to post disingenuous comparisons with a weird disclaimer, but it's not ok to post gifs from Youtube videos ;)
 

ST3K3LLY

Banned
How come drive club is 30fps? Forza horizon series is open world so I can kinda understand that choice on console but I think it was a strange choice to make a "simcade" driving game run at 30fps. It would really of been nice to had the choice of 60fps on time trial with reduced gfx.
 

etta

my hard graphic balls
How come drive club is 30fps? Forza horizon series is open world so I can kinda understand that choice on console but I think it was a strange choice to make a "simcade" driving game run at 30fps. It would really of been nice to had the choice of 60fps on time trial with reduced gfx.
Probably because they put graphics anead of the other elements. It was a design decision.
 

etta

my hard graphic balls
While we're on the GT7 topic, I'm gonna say this here because there's no other relevant thread active, but if GT7 doesn't have 3D puddles, it won't be the better game of the two (FM7). It can have better graphics, car models, dynamic everything, but the 3D puddles are such a game-changer, that it won't matter if it doesn't have them.
But it just goes to show how much cherry picking can prove a point.
I bet it that was the real objective of it. Because words couldn't do it before.
You make it seem like Evolution Studios said "F**K gameplay! Lets just focus only on the graphics" which isn't true. At 30fps the game has an amazing sense of speed and like Rushy(one of the developers) Said they did a lot to get Driveclub to have that sense of speed.
Where did I say that? Did I say their graphics focus was way ahead of gameplay? You see, you guys are reading things you want to read.
 

Aceofspades

Banned
Probably because they put graphics anead of the other elements. It was a design decision.

You make it seem like Evolution Studios said "F**K gameplay! Lets just focus only on the graphics" which isn't true. At 30fps the game has an amazing sense of speed and like Rushy(one of the developers) Said they did a lot to get Driveclub to have that sense of speed.
 

dhlt25

Member
If anything seeing this thread made me appreciate Gran Turismo 5-6 plus PD technical abilities.

GT6 run on a machine 10x weaker than X1 with 16x less ram and it has dynamic lightining and runs 60fps while having car models on par with F6, actually GT car models are better than Forza.

lol are you kidding? I remembered buying the PS3 and all hyped up for GT5 after hearing so much about the amazing visual and I thought it looks terrible. Wildly inconsistent and jaggies everywhere. The premium car model doesn't look nearly as good as what I've seen from F6.
 

shandy706

Member
I think anyone (or majority) who own DriveClub...who have a decent TV...will say the game looks nothing like the image on the left when they play.

It's a direct capture, posted by someone with Driveclub.

It's a comparison of IQ while sitting still.

WTF is your point?

I want to discuss IQ, materials, and textures. Is that ok in this graphics thread? I even pointed out I don't like comparing different environments. Only focus on AA, IQ, textures, AF in this case.
 
How come drive club is 30fps? Forza horizon series is open world so I can kinda understand that choice on console but I think it was a strange choice to make a "simcade" driving game run at 30fps. It would really of been nice to had the choice of 60fps on time trial with reduced gfx.

They've got a good handle on making a 30FPS feel good to play. The entirety of the Motorstorm series was 30 FPS. They felt that the driving model was good enough to not take the hit going from 30 to 60. So they instead focused on things like global illumination, dense geometry, and bonkers weather. It's tough to know what it would have played like at 60, but it feels amazing to play and it's super responsive at 30. So I dunno.
 
You make it seem like Evolution Studios said "F**K gameplay! Lets just focus only on the graphics" which isn't true. At 30fps the game has an amazing sense of speed and like Rushy(one of the developers) Said they did a lot to get Driveclub to have that sense of speed.

Can you elaborate on the engine features which (that thereby necessitate 30fps) induce this "sense of speed"?`

I can literally only think of motion blur... and that is it. Something that does not require a game to be @ 30fps for...
 

timlot

Banned
How come drive club is 30fps? Forza horizon series is open world so I can kinda understand that choice on console but I think it was a strange choice to make a "simcade" driving game run at 30fps. It would really of been nice to had the choice of 60fps on time trial with reduced gfx.

A 60fps DC would be nice, but I don't see it those graphics. Matter of fact 2 years into this generation it would be nice to see what a PS4 racing game locked at 1080p 60fps would look like period. PC defiantly didn't do it...
 

Aceofspades

Banned
While we're on the GT7 topic, I'm gonna say this here because there's no other relevant thread active, but if GT7 doesn't have 3D puddles, it won't be the better game of the two (FM7). It can have better graphics, car models, dynamic everything, but the 3D puddles are such a game-changer, that it won't matter if it doesn't have them.

I bet it that was the real objective of it. Because words couldn't do it before.

Really, so you picked up only one aspect that you already know is available in F6 as the decisive factor?! You ignored dynamic lightning, car models, track accuracy... Etc

To me GT and Forza shouldn't be compared at all, I mean GT6 is doing more than F6 despite being on way inferior system, let alone GT7 which I guarantee will be a technical marvel just like every GT game before it.
 

Stillmatic

Member
But it just goes to show how much cherry picking can prove a point.

Oh for sure, and I hate that. Graphics comparisons should be made with games looking their best, showing what the devs and hardware are capable of. You don't judge a beauty contest with the contestants waking up after a late night with a hangover.
 
You're both right in your responses, but there are actually many more layers to how we achieve the sensation of speed. The majority are camera based effects that we spent a long time developing/tuning to help with the sensation of speed as it was really important to me that DRIVECLUB felt fast, much like it does in a real car!

@Dictator93 Here this is what one of the devs said.
 

Afrikan

Member
It's a direct capture, posted by someone with Driveclub.

It's a comparison of IQ while sitting still.

WTF is your point?

I want to discuss IQ, materials, and textures. Is that ok in this graphics thread? I even pointed out I don't like comparing different environments. Only focus on AA, IQ, textures, AF in this case.

My MOTHER FUCKING POINT is the game doesn't look like that when I play that specific track..let alone any track.. Don't know the exact details about what went on when that person screen captured it from their system or from using a different device...

or what else went on when uploading that image to whatever specific site that is hosting it.

When I play DriveClub, it looks nothing like that. And I think the majority of owners who have decent TVs would agree.

do you have a PS4 and DriveClub?
 

etta

my hard graphic balls
I think anyone (or majority) who own DriveClub...who have a decent TV...will say the game looks nothing like the image on the left when they play.
Also, now it matters how the game looks on the TV? Before with the FM6 gif, where so many of us said that the game looks better than those tiny gifs while on the TV, it didn't matter? But now it does when DC is in question?

Smh.
My MOTHER FUCKING POINT is the game doesn't look like that when I play that specific track..let alone any track.. Don't know the exact details about what when on when that person screen captured from their system or from using a different device...

or what else went when uploading that image to what ever specific site that is hosting it.

When I play DriveClub, it looks nothing like that. And I think the majority of owners who have decent TVs would agree.

do you have a PS4 and DriveClub?
Omogmomgomg this is glorious. We said the exact same of FM6!!!
 
My MOTHER FUCKING POINT is the game doesn't look like that when I play that specific track..let alone any track.. Don't know the exact details about what went on when that person screen captured it from their system or from using a different device...

or what else went when uploading that image to what ever specific site that is hosting it.

When I play DriveClub, it looks nothing like that. And I think the majority of owners who have decent TVs would agree.

do you have a PS4 and DriveClub?

I have a PS4 and Driveclub. I have seen scenes exactly like that. Some areas look pretty shitty, most look amazing - just like any other game.

Also, now it matters how the game looks on the TV? Before with the FM6 gif, where so many of us said that the game looks better than those tiny gifs while on the TV, it didn't matter? But now it does when DC is in question?

Smh.

And this is precisely true.

> Unflattering .gif of Forza 6 is posted
> "Wow this game looks awful, fuck how it looks on the screen, that .gif is what matters"

> Unflattering screenshot of DC is posted
> "But you need to see how it looks on the screen"

Yes, we get it. We agree that Driveclub is better looking. Not EVERY post praising Forza needs to be combatted with it, we're just appreciating what DOES look good in Forza. Driveclub isn't some untouchable deity, it still has its own flaws, and what the fuck is the point of a technical thread if we can't point out flaws?
 
While we're on the GT7 topic, I'm gonna say this here because there's no other relevant thread active, but if GT7 doesn't have 3D puddles, it won't be the better game of the two (FM7). It can have better graphics, car models, dynamic everything, but the 3D puddles are such a game-changer, that it won't matter if it doesn't have them.

I bet it that was the real objective of it. Because words couldn't do it before.

Where did I say that? Did I say their graphics focus was way ahead of gameplay? You see, you guys are reading things you want to read.

Probably because they put graphics anead of the other elements

You didn't necessarily say game play but you were responding to someone talking about framerate and I assume framerate = smoother or better game play.
 

etta

my hard graphic balls
Probably because they put graphics anead of the other elements

You didn't necessarily say game play but you were responding to someone talking about framerate and I assume framerate = smoother or better game play.
Well, they did put graphics ahead of gameplay, otherwise they would have gone for 60fps because that affects gameplay.
 
I have a PS4 and Driveclub. I have seen scenes exactly like that. Some areas look pretty shitty, most look amazing - just like any other game.



And this is precisely true.

> Unflattering .gif of Forza 6 is posted
> "Wow this game looks awful, fuck how it looks on the screen, that .gif is what matters"

> Unflattering screenshot of DC is posted
> "But you need to see how it looks on the screen"

Yes, we get it. We agree that Driveclub is better looking. Not EVERY post praising Forza needs to be combatted with it, we're just appreciating what DOES look good in Forza. Driveclub isn't some untouchable deity, it still has its own flaws, and what the fuck is the point of a technical thread if we can't point out flaws?



Spot on
 

Afrikan

Member
Also, now it matters how the game looks on the TV? Before with the FM6 gif, where so many of us said that the game looks better than those tiny gifs while on the TV, it didn't matter? But now it does when DC is in question?

Smh.

Omogmomgomg this is glorious. We said the exact same of FM6!!!

what the fuck are you shaking your head for? I've only commented on DriveClub.

I think the best most realistic representation for these games would be Gamersyde comparison video that goes back and forth in full screen...on your Television/Monitor what ever a person uses to game on.

if Gamersyde can't be used, then yes Youtube as well.... again, in Full Screen 1080p 60fps.

I don't know which video this on is from... the track is different..but the cars look similar.

XUvfl12.gif


if we played where this video is from.... in full screen on a television.... is that being unfair?

these two games have similar car selections, no?... I'm sure another track that has a similar environment settings can be found. Some during weather, some without weather.. day time...and what ever else.
 

RedRum

Banned

I've seen this GIF being thrown around and after playing both DC and F6, I think F6 is getting the short end of the stick here. Especially from people who have only played DC and analyze these games through GIFS/Videos like these. I also agree that Gamersyde direct gameplay vids, if you had to choose a player to watch, would be the best. It's really difficult to judge Forza on a small GIF, at 30 FPS, and compressed. Playing it on your TV gives an entirely different perspective and experience.
 
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