That's kinda on me, as I remarked "maybe Turn 10 can catch less shit now".
The reason I said that was for the same reasons though. These variables have applied to basically every single game in this thread, but by and large nobody has cared as they've been comparing and contrasting them against each other, as though the all have the same targets, requirements and resources. Instead, the credit (or lack of) is applied entirely to each studio, as though they were all developing against the same criteria. Turn 10 specifically has been catching the most heat over the course of this thread, despite their dedication to delivering a completely locked 60fps posing much of the same restrictions that would later be encountered for VR development. But photomode shots are put up photomode shots, 30fps YouTube (or worse, gif) comparison footage of weather are used as if the situation is like for like. I've brought this up previously and was told that framerate doesn't count as graphics, so it's fair game. Switch the situation around, and suddenly Driveclub VR shouldn't even be a part of this thread because of obvious disadvantages it has to deal with.