Red Arremer
Member
Goomba.
lol. Do you think Goomba (or, really, any of the generic enemies) has a chance to get in?
Goomba.
lol. Do you think Goomba (or, really, any of the generic enemies) has a chance to get in?
Even though that was a joke, in some ways a Goomba would be the ultimate final unlockable character. Just give it a headband and it will be Ultimate Fighting Goomba!
lol. Do you think Goomba (or, really, any of the generic enemies) has a chance to get in?
Koopa Troopa. They put him in Mario Kart, after all. XD
But seriously, no not really.
A Rhythm Heaven character could be Game & Watch levels of nonsense. You could play as a more common character like the monkey or the creature in the tutorial or something, and summon other characters for all your moves. Forward Smash could summon the Wrestler to appear and do a punch, up B could summon the seesaw guy to appear and launch you off the other end of his seesaw stuff like that.
Maybe they could make the moves go to the beat of the music and give them a bonus if you press the button again at the right time. Like you press up B, seesaw guy appears. On the next beat, he jumps into the air, and on the beat after that, he slams down. If you press B again right as he slams down, you launch higher.
Yes RH Wii and it isn't out in Europe yet. It would be nice to have a few surprises left by the time I get it.
What about someone from a retroly popular series that hasn't been considered, like say, one of the Battletoads? One or both of the main characters from Double Dragon? Even though I think he's Xbox exclusive now, Ninja Gaiden's Ryu Hayabusa would be killer.
I'd argue from a pure design standpoint, Paper Mario would make for a very intriguing character. His look and presentation would stand him out from the rest of the SSB roster alone. Plus his animations and manuevers could be very interesting.
Same reasoning for why I'd say Dixie Kong gets in over K. Rool. I'm pretty sure her hair whip attack could be a very unique and interesting addition to the series. Plus she has a built in double jump with her propeller ponytails.
Little Mac would be awesome to have, but I doubt it. He'd be a generic puncher. Be interesting to see what they could do to make him stand out. Pretty simple though, charged punch would be his star punch, could go in any direction.
I really wanna see Mega Man. It'd be nice if his powers turned him different colors as he used them. Say he shot Cut Man's projectile cutter, he turns red. Lots of different powers to choose from though. That'd take a lot of cross promotional work with Capcom.
I'd love to see someone from Castlevania. What about someone from a retroly popular series that hasn't been considered, like say, one of the Battletoads? One or both of the main characters from Double Dragon? Even though I think he's Xbox exclusive now, Ninja Gaiden's Ryu Hayabusa would be killer.
I don't know where you people are considering Smash's roster full without potential for expansion. There's a plethora of potential characters out there from other companies that could easily be mined. Hell, what about Tails? What about Dr. Robotnik? Shadow? Knuckles? That's from a single series that used to be as popular and important as the Mario franchise.
I'd still love to see Phoenix Wright in, even if he has to be an assist trophy.
I was at a Brawl tournament this past weekend, and was reminded how dull it is to watch Final Destination and Battlefield over and over again. Of course, I implemented my own solution by never agreeing to Final Destination for the first match and counter-picking Brinstar every time I lost (which was most of the time).
So, on top of my previous suggestion of a Stage Hazard Switch so the game can have more viable tourney stages without requiring more work or getting rid of the crazy stages, I came up with another suggestion so that, when people inevitably wind up picking Final Destination and Battlefield all the time anyway, we could at least get some variety in the music and visuals:
When you pick BF or FD, instead of floating in a generic void, it floats through one other randomly selected stage in the game. Maybe it actually flies around like in Isle Delfino or the Halberd but without landing, maybe it just replaces the floating platforms in Norfair or something, or maybe it sits in front of the stage. Either way, it would play identically: ceiling and walls the same distance away from the platform, same physics, no hazards. We'd just have some welcome variety in graphics and music.
I still feel tourney players just need to learn how to play well on every stage.
Ah yes, competitive Brawl. I've been having a hard time keeping up the charade of it being a viable tournament game; it really does not compare to other fighting games. If it was just a tad faster, but the sluggish gameplay is really boring to play and watch (on high level), I have to admit. I really hope that SSB4 is gonna get balanced better and is a bit quicker. And preferably not as stalling-heavy as Brawl.
Okay. Good for you.
Other people clearly enjoy playing and watching it, though, considering people are still playing it four years later.
So hey. Maybe your opinion doesn't matter?
Smash however seems to have developed this odd divide where only one party can be satisfied; those who want to make it more suitable for tournaments and those who don't.
And find it interesting that cednym is so dead-set on the thought that PT got in because RG were remade around that time. As I said, I would love for remakes to have some level of impact seeing as that would just make Impa all the more relevant but I'm not the least bit convinced that that's the case (and I feel SS is enough for her so w/e).
See, I don't think that's the case. I think you can make a game that satisfies both crowds without sacrificing either one. Stuff like my Stage Hazard Switch idea: satisfies the tourney players by being able to turn off the main random factor that disqualifies most stages, while they can still make the stages as crazy as they want. You could add plenty of intricacies to the core gameplay without turning it into some inaccessible technical monstrosity. Plenty of people play and enjoy Street Fighter without knowing how to FADC into their Ultra. And I think a nice balance between Brawl's floatiness and Melee's speed would please fans of both games.
It doesn't have to be a competitive game or a party game. It can be both.
Actually, Tails might be interesting, considering he has two spinoff games all to himself that could be mined for move ideas, not to mention his playable appearances in the mainline games. I can't say as I'm too inclined to actually map out a moveset, because I'm not especially good at that sort of thing, but his arsenal is actually pretty damn big:I don't know where you people are considering Smash's roster full without potential for expansion. There's a plethora of potential characters out there from other companies that could easily be mined. Hell, what about Tails? What about Dr. Robotnik? Shadow? Knuckles? That's from a single series that used to be as popular and important as the Mario franchise.
Y'know, getting back to Palutena as a potential fighter, if she's in the roster, what becomes if Pit's Final Smash, where he explicitly calls for her aid? "Goddess Palutena! I require assistance from your holy army in order to vanquish... uh... you!"
Y'know, getting back to Palutena as a potential fighter, if she's in the roster, what becomes if Pit's Final Smash, where he explicitly calls for her aid? "Goddess Palutena! I require assistance from your holy army in order to vanquish... uh... you!"
Y'know, getting back to Palutena as a potential fighter, if she's in the roster, what becomes if Pit's Final Smash, where he explicitly calls for her aid? "Goddess Palutena! I require assistance from your holy army in order to vanquish... uh... you!"
That would probably become Palutena's Final Smash, and Pit would get a new one. There's no way Pit's staying the same after Uprising.
a new final smash? he could (kiu final chapter spoilers)get the three sacred treasures and have his mech suit thing for a period of time.
Hell, the Three Sacred Treasures themselves could make for a kickass Final Smash or whatever the equivalent will be in Smash 4
Mimicuties should be something in Smash. Item/assist trophy anything really.
This is how I see it:
Ruby/Sapphire (November 2002) - Plusle & Minun [planned, but didn't make the cut]
FireRed/LeafGreen (January 2004) - Pokémon Trainer
Emerald (September 2004) - Rayquaza (boss)
Diamond/Pearl (September 2006) - Lucario
There's a major representative from every Pokémon installment since Melee. You're playing down their importance as though they're just ports or something, but FireRed and LeafGreen were much-hyped games with features that the original Red and Blue didn't have. They were a big deal when they came out.
You have ... an interesting point.
Not about importance, I still don't think any mainline Pokemon Game release being anything less than a "big deal" is possible but you DO show that ever gen between Melee and Brawl DID get some rep/ planed rep.
If that trend carries over to Smash 4 I could see some very interesting changes to the Pokemon roster ...
As I said, I could see PT being the Protags and starters from w/e the latest remake is at that time if that line of thinking is correct along with Lucario being cut in favor of a 6th gen mascot ... but I could also see them at least trying to make a 5th gen Pokemon playable now.
Metroid series:
Ridley- not happening but I can't think of any other viable Metroid characters.
assist trophy, you mean? i hope we get a bunch of new ones.
Why would he not be happening?
Ridley is the only real 100% sure character I can imagine. He's one of the most popular choices, and I don't think that Sakurai was aware of his popularity up until after Brawl's release, where almost every gaming site asked him about Ridley in interviews. In most of them, he said Ridley was too big, but he did say in one that he probably could have included him, but he would have been "very slow". Not to mention that the size argument is a bit silly, I mean... Olimar is about the size of a fingernail in his actual games.
Given how Ridley has been cameo-ing in both 64 and Melee, and has been a boss in Brawl, it's very likely he'll return in SSB4, and as playable character.
And there's other viable Metroid characters; Dark Samus, the playable characters from Metroid Hunters, the hunters from Metroid Prime 3, just to name a few. It's not very likely, but they're still existent and quite possible. I wouldn't even fully count out a Space Pirate, if the Space Pirate game isn't canned (which it apparently is),.and seeing how they reappeared in Kid Icarus Uprising