Boss Doggie
all my loli wolf companions are so moe
And I take it they weren't archived huh? Damn.
I thought you were supposed to be able to play the WiiU version with your 3DS version? Or has that not been confirmed? If that is the case, then there can't be any big differences and it's really just the 3DS port of the game which I suppose has its advantages with the dual-screen play and all carrying over.
Senator Soufflé;40715849 said:Now that Nintendo is apparently catering to perverts ( according to some on that Fire Emblem thread) could it extend to Smash DLC? Everyone can get the Nana maid costume they all have been clamouring for.
http://www.ign.com/articles/2012/08/07/masahiro-sakurai-talks-super-smash-bros-4Masahiro Sakurai, the man behind the Super Smash Bros. franchise, has teased what fans can expect from the next entry in the series.
Up until now very little has been revealed about the as-yet-untitled Smash Bros. game planned for Nintendo's Wii U and 3DS, aside from the fact it's being developed by Namco.
We've already seen how a number of games plan to integrate the Wii U's GamePad, but we've yet to hear how the fourth instalment of the all-star brawl 'em up will do the same. While Sakurai wasn't ready to reveal everything, he explained to IGN that the company was looking into ways that worked specifically with Wii U's new hardware, explaining "The GameCube controller is not the only way to control Smash Bros., so we will look into ways that fits the Wii U."
Previous entries in the series have offered a fairly robust selection of control schemes, so it makes sense the next game will do the same. But while Sakurai admits the company needs to adapt to incorporate new controller options, he's adamant the rest of the game doesn't need to change to remain fresh. Having had three very successful entries in the franchise, the Project Sora boss feels the series has found its target audience, meaning introducing gimmicks would hinder rather than help the brand.
"The game system itself is complete, so we dont want to make it 3D or introduce complicated controls just for the sake of it," he said. "However, I am thinking of ways we can introduce a slightly different, fun experience all the while keeping the usual frantic game play."
Quite what this different experience may be is unclear, though we've previously reported rumblings about Tekken cameos, which would certainly shake things up. The chances of this actually coming to pass, though, seem quite remote, especially with Sakurai being unconvinced by the idea.
"I think Snake and Sonic joining were fantastic. It made many fans happy, and it broadened the Smash Bros arena," he said. "However, introducing more non-Nintendo characters willy-nilly will lose the focus of the game, so I also recognise the need to narrow it down."
Super Smash Bros. 4 is in development for Wii U and 3DS, with a release expected sometime in 2013.
2013?
Oh, IGN.
who knows, maybe namco bandai is going ham right now.
both versions next year would be crazy, though.
Even with Namco onboard, I'll still be very surprised if we see either version out before Q1 2014 at the earliest. Then again, if he already has the engine down then maybe it'll come earlier than expected.
Nice to see he's strong with the "guest shouldn't take the attention" part.
Nice to see he's strong with the "guest shouldn't take the attention" part.
Hopefully this will keep people quiet about Tekken and Tales characters.
Anybody want to take any bets if we'll be getting a Super Smash Bros trailer in September?
I don't expect a Smash trailer till next E3.
I'm still kicking myself for not making an avatar bet that Ninty wouldn't show anything for Smash at this year's E3. So many people were willing to bet their homes that they'd show SOMETHING. :lol
Senator Soufflé;40715849 said:Now that Nintendo is apparently catering to perverts ( according to some on that Fire Emblem thread) could it extend to Smash DLC? Everyone can get the Nana maid costume they all have been clamouring for.
....beach attire dlc for every character?
all pika needs is a snorkel for his goggles
Last post 2009. It's dead Jim.
[post=10641693]But one can always just keep this template handy if you feel you're mad enough to take on the potential job[/post]
Senator Soufflé;40715849 said:Now that Nintendo is apparently catering to perverts ( according to some on that Fire Emblem thread) could it extend to Smash DLC? Everyone can get the Nana maid costume they all have been clamouring for.
Would you guys want the Dojo to return with its daily updates?
Would you guys want the Dojo to return with its daily updates?
There's no way that question won't be met with a unanimous 'yes' in this thread.
I suppose I could have asked in the Sakurai thread in Gaming, but I do think that there must be some people who didn't like them. Maybe the slow tease was too much. Perhaps they wanted more substantial trailers at a much less frequent pace.
I wasn't lurking around that time, so it's very interesting to go back and read the thread. Everyone was so excited about online play.
I'm personally torn. I felt like there was nothing to figure out by the time the game hit (although my memory may be fuzzy due to the leaks). Still, having an update every day was nice. Full character updates were very cool.
I do think the reveal was executed very well. I read that thread as well. The conference is over. Nobody expects much. The initial reports followed by a slow trickle of information until the trailer was unveiled must have been incredible.
A sidescrolling stage like Mushroom-y Kingdom that scrolls through maybe all the Sonic 1 zones would be awesome.Minor thought, but for the next Sonic stage (let's be frank, it's very likely he'd return), pull a Mushroom Kingdom/MKII and have the drowning theme play when ~11 seconds are left on the clock.
If they keep Green Hill Zone from Brawl and make a new Sonic stage, do you think it'll be from the Genesis era or post-Genesis era? I wouldn't be too surprised if City Escape got in. Would be pretty awesome to have the overkill Truck with buzzsaws and rocket boosters going around the stage as a hazard.
If they mention it during the September event it will be even less than that Nintendo Direct message. It will literally be "Smash Bros team is working hard!"
And we will be here, debating what that message means in terms of development.
Working hard?
Hard...
Drills are used to drill through hard things!
Jill confirmed!
Why stop there?
Namco Bandai is helping develop this game.
Namco Bandai licensed Tengen Toppa Gurren Lagann in North America.
TTGL involves drills.
Kamina is the best character from TTGL.
Kamina confirmed.
Of all the locations in the Sonic series championing a generic city seems a bit wasteful, surely it's not just because of a presumed hard on for the stage theme?
Give me a Casino Night Stage.
When it comes to Sonic, I'm personally rather tired of Casinos, Beaches, and Hills.