Hari Seldon
Member
I think that the execs aren't retarded enough to believe this will be successful. But the execs definitely think that the investors are.
A lot.How much money do these fucking companies have to keep attempting the same failed ideas over and over? Can't the shareholders step in at some point and say enough is enough?
Yes because real world works like video game…../sThe industry needs a crash and reset at this point.
Marvel Rivals did just fineWhen it comes to all the bombs the past few years in gaming or TV/movies, they all made a huge mistake trying to catch onto the DEI/BLM/GAAS train from 2020 thinking their product launching years later would still be hugged and kissed for promoting politics, and cashing in on mtx thinking every game can be Fortnite.
Funny thing is Fortnite probably wouldn't even be Fortnite if it came out today, at least to the same degree. These things are called 'lightning in a bottle' for a reason. Plus the very nature of these 'forever' games means only a few would ever really make it huge, these companies act like we all have both infinite time and money.They never learn. Everyone wants to be Fortnite.
I don't think they're necessarily out of touch (although, as far as core gamers are concerned, we can certainly say they are), they're just here for the sake of money. And only money. They side-eye Fortnite, GTA or CoD and tell themselves they want that and won't settle on something "lesser". A mainstream GaaS is what's printing money in spades right now. So, they're all flocking to that without second thoughts. No legacy IP being turned into a GaaS is off the table.The CEOs in these companies are completely out of touch with reality and their customer base.
If these companies want to save money, instead of replacing artists and programmers with AI, they should start by replacing the CEO.
Also because Fortnite is "forever" game majority the audience only playing that game and nothing else, they may play the new game for few weeks but then usually they just go back playing Fortnite.Plus the very nature of these 'forever' games means only a few would ever really make it huge, these companies act like we all have both infinite time and money.
How much money do these fucking companies have to keep attempting the same failed ideas over and over? Can't the shareholders step in at some point and say enough is enough?
I don't think they're necessarily out of touch (although, as far as core gamers concerned, we can certainly say they are), they're just here for the sake of money. And only money. They side-eye Fortnite, GTA or CoD and tell themselves they want that and won't settle on something "lesser".
Yes exactly what I'm saying, the Fortnites and Minecrafts established themselves years ago. People are way too entrenched in those ecosystems for anything else to hit at or near that level for the foreseeable future. Anecdotally, my 7 year old nephew( the only child of that age I'm close enough with to observe their gaming tendencies) over the last 3 years has been introduced both to Switch and recently the Xbox Series S. He's played Mario, Luigi, Kirby, etc etc etc etc......what does he keep coming back to? Fortnite and MInecraft. He's the poster child for what they say about the Gen Alpha age gamers, they don't give a shit about brand loyalty, console wars and all that Boomer/Gen X/Millennial nonsense. Give him a device, any device, where he can play Fortnite/Minrecraft and he's golden. Now could that change as he ages? Maybe, we'll have to see. He's expressed zero interest in the Switch 2 FWIW, and if he ended up with one he'd probably just load up Fortnite lol.Also because Fortnite is "forever" game majority the audience only playing that game and nothing else, they may play the new game for few weeks but then usually they just go back playing Fortnite.
These guys trying to compete against Fortnite which they have no chance of winning.
This is the inevitable side effect of companies existing to push the line upwards into perpetuity. Game development costs have spiraled out of control to the point they consider pumping big money into a single player experience to be a bigger gamble with less long term payoff, than hoping they fall head-first into a Fortnite level success story. There's nothing brilliant about any of it, just spinning the wheel until it lands on something that prints money, and they're willing to leave legacy IPs, new ideas, creative talent and entire studios bleeding out at the sacrificial altar to that end.I don't think they're necessarily out of touch (although, as far as core gamers are concerned, we can certainly say they are), they're just here for the sake of money. And only money. They side-eye Fortnite, GTA or CoD and tell themselves they want that and won't settle on something "lesser". A mainstream GaaS is what's printing money in spades right now. So, they're all flocking to that without second thoughts. No legacy IP being turned into a GaaS is off the table.
The top brass in these AAA behemoths have essentially become gambling addicts who'll keep pulling to strike the jackpot. They don't give a shit how much money they'll have to burn to get there as long as they break the bank eventually. People like these are symptoms of a larger unhealthy tendency within this industry. They're going to become a risk to their own companies if they don't diversify their output/projects.