The_Darkest_Red
Member
Yeah, other than the slowdown I never understood why everyone always threw out "X > 2" as if it was some factual statement. 2 felt more focused and thoughtfully designed to me, whereas with X you can tell they are taking a previous game and tweaking it which isn't as exciting. It also got a little too chaotic for my taste (and skill level) which probably coincides with your comment about two player.Haha, I feel the same! MGX always felt like it was more geared toward two player to me, and despite the slowdown fix felt off overall in other respects.
1001 Spikes is a perfect example of what I was talking about earlier. I am not great at the game but I love taking the time to learn each stage and teach myself the muscle memory it takes to overcome it. I died hundreds of times but I never really felt frustrated thanks to the quick restart.Tried that out last night and got to 3-2. Once you get used to the controls and level pieces it's just a matter of figuring out a plan and hammering out the muscle memory to execute it.
This conversation reminds me, Super Meat Boy GOTY 2010.