While the game's frame rate is floating at just under 30 frames a second, the same as the console version, Webster is sure they'll nail the rate and any slow down issues before the game hits.
The two major differences on the Vita are the 4-person mulitplayer cap, and the game's graphics, which required some "shortcuts" to land at the frame rate they were shooting for, Webster said.
"The (Vita) isn't quite as powerful as we were led to believe, but you only get to know that when you get down and dirty with it," he said.