If someone doesn't feel like replaying a game to get extra pieces of it I think that's a fair viewpoint tbh
This is literally not what happens in this game.
If someone doesn't feel like replaying a game to get extra pieces of it I think that's a fair viewpoint tbh
That's a shame if that was a conclusion of theirs. The game isn't beaten when the first ending is shown but at the same time the NG+ thing will confuse people because it implies same playthrough with carried over progress.
NG+ in this game is a continuation of the story. It's not your typical NG+ souls run.
It's not extra if it's an essential part of the narrative. It's just a different storytelling style.
Hmm... How is it counted but won't remove the 90?
This shouldn't review shouldn't be included coz they didn't even fully complete the game... wtf Gamekult.
So you play the story again? How does NG+ works Im a little confused!!
Thank you
So you play the story again? How does NG+ works Im a little confused!!
Thank you
Wait, so I'm expected to play the same game multiple times in a row to get the whole story?
I'm not sure I have the time or desire to do that, with all these games to play these days. I'll probably just wait for a slower time to play this one regardless.
Right now the game is at a functional MC average of 90.57 - even if a new 70/100 score is added, that takes the average to 90.11.
Unless they have some crazy weight in the MC algorithm, it should be fine. (But it would really hurt the chances of a 91...)
If someone doesn't feel like replaying a game to get extra pieces of it I think that's a fair viewpoint tbh
Each route gives you new mechanics, events, story, reveals, side quests, etc. The second is parallel to the first, while the third takes place afterwards.
New routes unlock upon completing the previous route.
Read the above.
I see. So you play again, but it's deeper with more mechanics, attacks, gear etc.
Sounds very promising!!
Thank you
You're not really playing it "again" with more mechanics. The content of the game (story) is still ongoing.
You're not really playing it "again" with more mechanics. The content of the game (story) is still ongoing.
This, yes.
They shouldn't call them endings.
They should call them "act 1" or "timeline A" or something less confusing.
Ending has a very specific connotation in gaming, and telling someone "but to get all the endings..." will immediately trigger the idea of playing the same game multiple times to see a different cinematic at the end.
But it'll be the first review not counted as positive. The yellow, man, the yellow :-(This won't remove the 90, even if it's counted on MC.
Like, from what I've heard, it goes way more in depth than the original Nier ever did. Like, Playthrough 2 isn't Just Playthrough 1 with added dialogue
There's a message at the end that literally says "Congratulations, you have reached the end of Route A."
I'll just link to the message, no story spoilers:
http://i.imgur.com/P9DDWn6.png
Yeah, but in all fairness it says ''play through again' which implies play again the same thing
Yeah, but in all fairness it says ''play through again' which implies play again the same thing
That's true but they do mention that things change up pretty dramatically as you continue on, and they don't want to give a lot of things away.
It literally says there are story elements and gameplay you've yet to experienceYeah, but in all fairness it says ''play through again' which implies play again the same thing
This may be completely off topic, but this gives me hope that one day Capcom will green light a sequel to Dragons Dogma. I remember the original NieR being terribly reviewed, but then as time went on if started receiving more and more positivity and a cult following. Dragons Dogma is in a very similar position right now, if Capcom decides to improve the formula of that game, I truly believe it could become a critical and commercial hit.
It literally says there are story elements and gameplay you've yet to experience
According to Kotaku, this game is plagued with long loading time like The Witcher 3. I might have to opt out for the PC version if this is the case.
Gamekult 7/10
http://www.gamekult.com/jeux/test-nier-automata-SU3050485947t.html#ps4
First ending gives no answers. Lol...
According to Kotaku, this game is plagued with long loading time like The Witcher 3. I might have to opt out for the PC version if this is the case.
There's a message at the end that literally says "Congratulations, you have reached the end of Route A."
I'll just link to the message, no story spoilers:
http://i.imgur.com/P9DDWn6.png
I want to clarify that Gamekult completed multiple runs. But for them it's a negative point having to do them. They say that combat, evironments and exploration get repetitive. But they praise the different points of view.
Not professional review related but... that 1 star Amazon US review.
I never had to wait more than 10 seconds for even the longest loading screen. (PS4 Pro)
Ok, that's a relief.Yea that's one thing I greatly disagree with. Loading times in this game is really really short, especially coming in from other big budget games. There are loads of other reasons to prefer the PC version, but I don't think the load times is one that's an issue with the PS4 version of this game.
Hmm... How is it counted but won't remove the 90?
This shouldn't review shouldn't be included coz they didn't even fully complete the game... wtf Gamekult.
Thanks /v/.
Thank youPlatinum themselves.
Very happy the game is being received well. Looking forward to the experience. Haven't had to juggle a handful of interesting games at once in a long time.
Edit: The story structure sounds more like that of multiperspectivity, similar to that of Odin Sphere. The designation of ending is probably causing confusion as it's not accurate.
Main story is multiperspectivity and the other endings are more of a visual novel type branching, 'non-canon', path setup, where multiple "endings" apply more literally.
According to Kotaku, this game is plagued with long loading time like The Witcher 3. I might have to opt out for the PC version if this is the case.
Yea there's definitely a need for a better way of phrasing how the game works, because the whole talk of multiple endings is clearly confusing people.
If someone doesn't feel like replaying a game to get extra pieces of it I think that's a fair viewpoint tbh