sörine;174419118 said:
Only six releases were ever planned. Six slots to prove project viability and they gave one to Urban Champion. Seal of Quality in action right there.
Indeed. When you compare Nintendo's handling with how the 3D SEGA Classics were handled, in both nature of games, quality and price, it's no wonder the Nintendo 3D Classics didn't work out.
SEGA released either games that specifically used 3D (Space Harrier, Super Hang-On, Outrun) or very prestigious classics (Sonic, Streets of Rage 2). Nintendo released fucking Urban Champion as very first 3D Classic, then Kirby NES, Kid Icarus, Excitebike, Xevious and Twinbee, all at much higher price than Sonic, Outrun or Streets of Rage. No wonder it bombed. And then they whined it didn't sell so they stopped.
Why not release F-Zero, Mario Kart, Star Fox SNES, or a main Mario game as 3D Classics? That's what people wanted to see. They saw the 3D effect as a mean to sell us stuff people didn't want at a ridiculous price, and then they cried people weren't interested in 3D.