Nintendo removes all mentions of VRR Docked compatibility from their websites.

No offense my friend, but really, no one* gives a fuck about the first two topics you listed.

*outside of enthusiast forums

Yeah, I see that. The screenshot I took was from the very first paragraph of the main page where it is talking about external displays.
 
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Funny thing is, most people don't want chat but need VRR. It's gonna be 8 horrible years without it.
I think we have remember that GAF (and the general enthusiast) does not necessarily represent the vast majority of people that play games.

There are tons of kids/teens that will love the chat feature. Younger people are generally much more social and appreciate features like that. Just look at how big Xbox LIVE and Party Chat was when we were in that age bracket.

Also it's just way way too early to suggest it won't have VRR docked. Clearly it was posted at one point as such. It's a known and highly valued feature of the device, esp with Nvidia mentioning it using G-synch. To think they won't either clarify or have it enabled at some point soon is ridiculous l, unless there's truly some unique technical issue that's just not allowing for it.
 
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No offense my friend, but really, no one* gives a fuck about the first two topics you listed.

*outside of enthusiast forums
If you think nobody cares about stable framerates and the ability to play a damn racing game I don't know what to tell you.
 
I think we have remember that GAF (and the general enthusiast) does not necessarily represent the vast majority of people that play games.

There are tons of kids/teens that will love the chat feature. Younger people are generally much more social and appreciate features like that. Just look at how big Xbox LIVE and Party Chat was when we were in that age bracket.

Also it's just way way too early to suggest it won't have VRR docked. Clearly it was posted at one point as such. It's a known and highly valued feature of the device, esp with Nvidia mentioning it using G-synch. To think they won't either clarify or have it enabled at some point soon is ridiculous l, unless there's truly some unique technical issue that's just not allowing for it.
Everyone cares about a stable framerate. Even if they don't know what it means.
 
I cancelled my Switch 2 preorder this morning. There's just not enough for me to justify spending £430 at the moment. With games being stupidly priced and there only being one or two I would likely play at launch, I don't see the point at the moment.

Also, them backtracking on features like VRR for docked use, I think I'll do the sensible thing and wait to see what impressions are like post launch. I'm in no rush.

I'm still on the fence. Without VRR docked I suspect most S2 games will run v synced in handheld mode too because developers won't bother creating inconsistency between both modes.

I've been rewatching the footage from the world tour experience and I do get the impression it's v synced. Will monitor the news around this and cancel two.weeks from now
 
If you think nobody cares about stable framerates and the ability to play a damn racing game I don't know what to tell you.
Again, I had no idea what VRR even was and I am definitely more on the enthisiast side. I understood that PS5 also did not have it for a while.
So, yeah. No one cares, just like no one cared for the first Switch

What? No one cares about analog triggers outside forums? It makes an entire genre almost unplayable.
Ok
 
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Everyone cares about a stable framerate. Even if they don't know what it means.
Of course and people also like the idea of finally being able to chat without using a stupid phone app..besides, Switch 2 appears to have very good framerates thus far. I'm sure having VRR for docked is high on Nintendo's priority list. I wouldn't worry until we actually get some hands on impressions or further clarification
 
Of course and people also like the idea of finally being able to chat without using a stupid phone app..besides, Switch 2 appears to have very good framerates thus far. I'm sure having VRR for docked is high on Nintendo's priority list. I wouldn't worry until we actually get some hands on impressions or further clarification
Uh, the chat functionality isn't all that popular amongst fans. Do the damn research.
 
Hmm, so they are saying VRR wasn't mentioned previously for TVs except on the website. Now I'm thinking the website was wrong and Nintendo had to correct it.
If you rewatch the S2 Direct I think VRR is also only mentioned during the screen portion of it.

But Cyberpunk does use a 40fps mode. Also, DLSS is confirmed for Cyberpunk as well in all modes and in both docked and handheld.
 
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If you rewatch the S2 Direct I think VRR is also only mentioned during the screen portion of it.

But Cyberpunk does use a 40fps mode. Also, DLSS is confirmed for Cyberpunk as well in all modes and not docked and handheld.

Interesting they are using a version of DLSS specifically designed for the Switch.
 
I don't think you understand how VRR works. Nothing in this statement says anything about VRR docked.

120 and 40 can be done without VRR. VRR exists to balance out irregular framerates. If you want to run 40 without VRR frame time and rate needs to be 1000% perfect or it will look horrible.

So, S2 without VRR docked will be a shit show for the upcoming 8 years.
What percentage of gamers do you think currently use a 4K HDR VRR enabled TV with their Switch 1 consoles? I suspect it is less than the number using 60hz HD-Ready non-HDR 720p/1080i capable sets.

Some form of frame gen to to keep the perceived frame-rate at 30fps or 60fps is going to a far better strategy for Nintendo IMO.
 
If you rewatch the S2 Direct I think VRR is also only mentioned during the screen portion of it.

But Cyberpunk does use a 40fps mode. Also, DLSS is confirmed for Cyberpunk as well in all modes and in both docked and handheld.

40 fps is not indicative for VRR

For the people not understanding VRR, think of it like this

Without VRR the game needs to look worse so that game doesn't play like shit
 
40 fps is not indicative for VRR

For the people not understanding VRR, think of it like this

Without VRR the game needs to look worse so that game doesn't play like shit
I fully understand what it means. I have explained already if you read the last page. Without VRR 40fps has to have an absolutely perfect frame time and framerate to be ok to play. VRR keeps the framerate balanced.

Heavy 3rd party AAA games that run at 40 on Switch 2 need VRR. Especially when we have 8 years to go on this system.
 
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I fully understand what it means. I have explained already if you read the last page. Without VRR 40fps has to have an absolutely perfect frame time and framerate to be ok to play. VRR keeps the framerate balanced.

Heavy 3rd party AAA games that run at 40 on Switch 2 need VRR. Especially when we have 8 years to go on this system.
They don't, they can just use FSR3 and frame-gen to hit 60fps.

edit: or if they do want to offer a 40fps mode, they can use FSR3 and frame-gen to hit 40fps.
 
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Uh, the chat functionality isn't all that popular amongst fans. Do the damn research.
😂 and I'm saying the "online enthusiasts" don't represent the millions of casuals that don't live terminally online care about the latest thing to Hate and complain about.

Ask anyone online if they'd buy the Dogman or Bluey videogames and they'd scoff at you...yet these games are selling fairly well on the Switch.

If you asked any random casual teenager or young adult if they'd rather be able to talk with their friends in MK while online or have 120fps Im sure most of them wouldn't even know what 120fps, let alone VRR, is.
 
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