Nintendo removes all mentions of VRR Docked compatibility from their websites.

Maybe its always locked 120 in dock mode so no need of VRR.
huh-confused.gif



-links

 
Maybe this only has Gsync and will only work on Gysync compatible displays.

maybe, but that should then be mentioned instead of just completely removing the mentioned VRR support.
Gsync works on most VRR TVs as it's designed to fall back on HDMI VRR essentially. that's why most HDMI VRR TVs also list Gsync compatibility.
some TVs might have issues with Gsync however so to be sure the TV can handle it you have to look up if it was tested by the manufacturer or Nvidia.

so in a practical sense, when connecting a Gsync device through HDMI to a TV, it will use HDMI VRR no matter what, it's just not guaranteed to work without issue on every TV.
 
Because it did get it later.
IMO, the comparison is silly because the Switch 2 is coming out five years later. Expectations are a bit different. Add that they had it on the announcement and then removed it, it kind of makes it a thing. Will it tank Switch 2 sales? No. It will have no impact.
 
It's gone from the UK one.

Play in 4K

Take in all the detail with screen resolutions up to 4K when you connect the Nintendo Switch 2 console to a compatible TV using the dedicated dock. The console also supports HDR and frame rates up to 120 fps on compatible TVs.

4K resolution and HDR are available in supported games, and require a compatible display. Frame rate is fixed to a maximum of 60 fps for 4K output.
 
IMO, the comparison is silly because the Switch 2 is coming out five years later. Expectations are a bit different. Add that they had it on the announcement and then removed it, it kind of makes it a thing. Will it tank Switch 2 sales? No. It will have no impact.
Only thing I agree with is this having no impact 🤷
 
It's gone from the UK one.

Play in 4K

Take in all the detail with screen resolutions up to 4K when you connect the Nintendo Switch 2 console to a compatible TV using the dedicated dock. The console also supports HDR and frame rates up to 120 fps on compatible TVs.

4K resolution and HDR are available in supported games, and require a compatible display. Frame rate is fixed to a maximum of 60 fps for 4K output.
Hopes and dreams shattered.

Horrible communication from Nintendo. One of the reasons I bought one day 1 was because of VRR.
 
It was Sony. I was Nintendo's biggest defender but clearly they don't give a FUCK about what players want.

- No VRR
- No analogue triggers on a controller so we can never play racing games or drive normally in a open world game.
- ridiculous game prices
- 0 communication over backlash
 
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Except Nintendo doesn't make the best product it can - they make one that maximizes their profit margins.
How is this different than any other product? What is your point, exactly? That other companies don't make products to maximize their profit margins? Such an awful take, and how incredibly silly.
 
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How is this different than any other product? What is your point, that other companies don't make products to maximize their profit margins? Such an awful take
Nintendo put the quality of the product first, combined with an acceptable price.

That seems to have changed. Do the research.
 
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Yeah that's not how this works. You're the one making the argument, bub. That would be on you to "do the research". Nice try, tho!
I did pal. Wake up.

Nintendo upped the prices for their games by a big margin. If you think that's pro consumer we have nothing to talk about.
 
I was laughing at the bolded, because its a ridiculous statement knowing Nintendo greed and cheapness
Making 9/10 games for more than 40 years isn't cheapness. It's the price increase. They have always delivered quality.

They are regarded as the best game developers in the world for a reason.
 
I did pal. Wake up.

Nintendo upped the prices for their games by a big margin. If you think that's pro consumer we have nothing to talk about.
That's tariffs, bub. That's not Nintendo. Sony did the same thing after COVID because of the increase in cost of goods. And now you're just changing the subject 🤷‍♂️

And $10 is a "big margin"? And it was only for one game. Not seeing the big deal. If you don't want it, don't buy it.
 
That's tariffs, bub. That's not Nintendo. Sony did the same thing after COVID because of the increase in cost of goods. And now you're just changing the subject 🤷‍♂️

And $10 is a "big margin"? And it was only for one game. Not seeing the big deal. If you don't want it, don't buy it.
This discussion is going nowhere. Have a good day.
 
No. It doesn't state whether VRR is portable only or not.
Incorrect.

From the link posted:


Video outputMaximum resolution: 3840x2160, 60 fps
Supports 120 fps when 1920x1080/2560x1440 resolutions are selected
Please note: output via HDMI cable in TV mode. In tabletop mode and handheld mode, the maximum resolution is 1920x1080, which matches the screen resolution.
Supports HDR10
Don't you basically need VRR to achieve 120fps? Or is that just for 40fps?
 
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Incorrect.

From the link posted:


Video outputMaximum resolution: 3840x2160, 60 fps
Supports 120 fps when 1920x1080/2560x1440 resolutions are selected
Please note: output via HDMI cable in TV mode. In tabletop mode and handheld mode, the maximum resolution is 1920x1080, which matches the screen resolution.
Supports HDR10
Don't you basically need VRR to achieve 120fps? Or is that just for 40fps?
I don't think you understand how VRR works. Nothing in this statement says anything about VRR docked.

120 and 40 can be done without VRR. VRR exists to balance out irregular framerates. If you want to run 40 without VRR frame time and rate needs to be 1000% perfect or it will look horrible.

So, S2 without VRR docked will be a shit show for the upcoming 8 years.
 
I don't think you understand how VRR works. Nothing in this statement says anything about VRR docked.

120 and 40 can be done without VRR. VRR exists to balance out irregular framerates. If you want to run 40 without VRR frame time and rate needs to be 1000% perfect or it will look horrible.

So, S2 without VRR docked will be a shit show for the upcoming 8 years.

Ok but still, PS5 launched without VRR and eventually recieved support through an update patch. Is there some reason Nintendo can't just do the same with Switch 2?
 
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Ok but still, PS5 launched without VRR and eventually recieved support through an update patch. Is there some reason Nintendo can't just do the same with Switch 2?
It is already discussed in this topic by someone more knowledgeable than me. It can happen, but Nintendo doesn't have good track record.

No VRR in docked will mean that lots of AAA third party games will run like shit.
 
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I cancelled my Switch 2 preorder this morning. There's just not enough for me to justify spending £430 at the moment. With games being stupidly priced and there only being one or two I would likely play at launch, I don't see the point at the moment.

Also, them backtracking on features like VRR for docked use, I think I'll do the sensible thing and wait to see what impressions are like post launch. I'm in no rush.
 
Making 9/10 games for more than 40 years isn't cheapness. It's the price increase. They have always delivered quality.

They are regarded as the best game developers in the world for a reason.

They are held to a lower standard by media for some reason. Most of Ninty IPs are scored way higher than they should..its a known fact now.
 
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I'll say it again. Nintendo are the most anti-consumer company in the gaming industry bar none.
Apple is in the gaming industry. A company that put in DRM chips to detect charging cables that could break and render the phone useless. You can't get much more anti consumer than that other than not including SD card slots because you need to make your customers pay high margins for more storage and slowly every one else copies you.
 
Every time I read a VRR thread, sometimes I wonder if people ever actually used VRR. I have a 240hz VRR monitor, a 120hz VRR HDTV, a 120hz VRR laptop, a 120 VRR Ally, and none of these devices have made my non-VRR gaming experiences look shitty if the framerate isn't perfect 100% of the time.

In fact, even with VRR on my PS5, I still despised FFXVI for looking like shit in terms of motion smoothness on Quality mode.
 
Every time I read a VRR thread, sometimes I wonder if people ever actually used VRR. I have a 240hz VRR monitor, a 120hz VRR HDTV, a 120hz VRR laptop, a 120 VRR Ally, and none of these devices have made my non-VRR gaming experiences look shitty if the framerate isn't perfect 100% of the time.

In fact, even with VRR on my PS5, I still despised FFXVI for looking like shit in terms of motion smoothness on Quality mode.

Well, PS5 vrr only works in 48-120fps range I believe and quality mode runs at 30 so...
 
That's tariffs, bub. That's not Nintendo. Sony did the same thing after COVID because of the increase in cost of goods. And now you're just changing the subject 🤷‍♂️

And $10 is a "big margin"? And it was only for one game. Not seeing the big deal. If you don't want it, don't buy it.
They even said it was not because tariffs. They did not even know what the tariffs would be when they announced that. Why do you repeat this? You know it is not correct.
 
Well, PS5 vrr only works in 48-120fps range I believe and quality mode runs at 30 so...

Yeah, does it not support the frame doubling then? Anyway, there's definitely going to be a lot of Switch 2 games in the 30fps range, maybe not first party, maybe so, but yeah, guess we're out of luck there, at least on PS5 then.

Anyway my point is that with decades of gaming, on PC (and consoles - from basically the beginning), it's never been THAT huge an issue for me, to the point where if a game runs 99% a locked framerate it's shitty without VRR. I've played 10,000s of hours of RTS/TBS/RPGs and they've all been great.
 
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Yeah, does it not support the frame doubling then? Anyway, there's definitely going to be a lot of Switch 2 games in the 30fps range, maybe not first party, maybe so, but yeah, guess we're out of luck there, at least on PS5 then.

Anyway my point is that with decades of gaming, on PC, it's never been THAT huge an issue for me, to the point where if a game runs 99% a locked framerate it's shitty without VRR. I've played 10,000s of hours of RTS/TBS/RPGs and they've all been great.
That's because PC games mostly run higher fps for most people. VRR is absolutely necessary for Switch in the 40 fps range.

30fps and unstable 40fps are unplayable on modern TV's
 
That's because PC games mostly run higher fps for most people. VRR is absolutely necessary for Switch in the 40 fps range.

30fps and unstable 40fps are unplayable on modern TV's

Yeah, I agree with that - I don't care much for 30fps games, though I have been playing FFX lately and it runs 30fps inside a 60fps container (menus are 60fps as well as the game itself if you put on 2x speed mode), which actually gives me no issues on my HDTV - wonder if they can do anything like that on Switch 2, we'll see.
 
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Yeah, I agree with that - I don't care much for 30fps games, though I have been playing FFX lately and it runs 30fps inside a 60fps container (menus are 60fps), which actually gives me no issues on my HDTV - wonder if they can do anything like that on Switch 2, we'll see.
Modern TV's will always run 30fps horribly unless there is black frame insertion.

It has to do with how the frames are presented by the TV. The container doesn't make a difference.
 
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It's gone from the UK one.

Play in 4K

Take in all the detail with screen resolutions up to 4K when you connect the Nintendo Switch 2 console to a compatible TV using the dedicated dock. The console also supports HDR and frame rates up to 120 fps on compatible TVs.

4K resolution and HDR are available in supported games, and require a compatible display. Frame rate is fixed to a maximum of 60 fps for 4K output.

Damn.....you are right. So much for my idea that this is something to do with the US specifically.

Ok but still, PS5 launched without VRR and eventually recieved support through an update patch. Is there some reason Nintendo can't just do the same with Switch 2?

Then, like Sony did with PS5, Nintendo should make that known prior to launch.
 
It was already removed from EU days ago.

I took a screenshot yesterday and posted it here.

Interesting....you are right. This at least suggests that there is a reason they are not highlighting the feature in the US. More than likely due to the current trade situation.

LMgq3wR.png


 
I took a screenshot yesterday and posted it here.
The VRR notion in the page in my OP was removed from the EU as well days ago. The page you're posting is a different page mate.

They removed VRR dock functionality on all S2 pages worldwide.
 
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The VRR notion in the page in my OP was removed from the EU as well days ago. The page you're posting is a different page mate.

They removed VRR dock functionality on all S2 pages worldwide.

The OP is referring to the US site and my screenshot was from the EU site. Either way, what I'm saying is that the point I made was based on that screenshot so it was wrong.
 
I took a screenshot yesterday and posted it here.
Scroll down until you get to the "New Dock" part, then click Find out more, and go to TV Mode.

They only mention VRR in handheld more:

Bigger screen, same thickness

7.9" LCD display

The Nintendo Switch 2 screen is 1.6x larger than Nintendo Switch and just as slim.
A richer display that brings your games to life

The built-in LCD screen is capable of Full HD (1080p) resolution in handheld mode.

With about double the pixel count compared to Nintendo Switch's display, you can enjoy your games in higher resolution and greater detail.

A maximum frame rate of 120 fps enables even smoother gameplay in supported games.

Variable refresh rate (VRR) technology helps games move seamlessly by preventing frame skips and flickering.

High dynamic range (HDR) support brings greater, more detailed contrast between light and dark areas.

Play on a screen that shows off the finest of details.

Frame rate, HDR and VRR support vary depending on the software.
 
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It was Sony. I was Nintendo's biggest defender but clearly they don't give a FUCK about what players want.

- No VRR
- No analogue triggers on a controller so we can never play racing games or drive normally in a open world game.
- ridiculous game prices
- 0 communication over backlash

No offense my friend, but really, no one* gives a fuck about the first two topics you listed.

*outside of enthusiast forums
 
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