There is precedent either way, Nintendo Land was a pack in, though the Wind Waker bundle was a download code. I believe the original Splatoon came in under 3 GB, so the download won't be huge.
Personally hoping for a pack in. I still prefer physical releases for the most part, and even more so if they are cart sized
I was confused by Laura's list noting MK8 as having only minor additions when Emily's article discussed significant additions.
That's weird. I wonder if they heard something differently about Mario Kart Switch, like different sources.
NateDrake - 16 new tracks (not sure if some tracks are retro or not)
Emily - new tracks, new characters, revised battle mode, etc
Laura - Minor? I wish that she would elaborate more on that.
Also I have a concern about rumors right now because I'm totally used to Nintendo usually running a tight ship with those secrets. Suddenly there are so much leaks from certain sources (Laura, Emily, Eurogamers, NateDrake, etc) So I just had a bad feeling about it right now but I guess I'm accustomed to Nintendo being great with keeping their secrets to their hearts. Or is it plausible that some information might end up being wrong?
Right now, concerning third-party we know that :
- Square Enix is working on Dragon Quest X and Dragon Quest XI
- Ubisoft is working on Just Dance 2017, Mario RPG : Invasion of the Raving Rabbids and Beyond Good & Evil 2
- Bethesda is working on Skyrim : Special Edition
- Take-Two is working on NBA2K17
- SEGA is working on Project Sonic 2017
- Telltale Games is working on Guardians of the Galaxy
- Grasshooper Manufacture is working on The Silver Case
- Koei Tecmo is working on Nobunaga's Ambition
- 505 Games is working on Terraria
I excluded Bandai Namco, even though they're likely to work on the Smash Bros port, it's not their game. So, if I remove all the third party of which we know what games they are working on (of course that's assuming they aren't working on something else, even though they certainly could), that leave us with :
These are the studios that owns devkit and have yet to announce their games (or have them leaked through Laura )
That's only natural that when a new console launches, a lot of thing leaks. There are so much people involved in the launch that it's a lot harder to keep everything a secret.
Really hope the VC works in a decent way...with some sort of transfer, even if it's a buck or two to get them...we'll see.
Really? I don't really remember much from Wii and Wii U Launch Speculations, so are there any games leaks before they got announced for Wii and Wii U?
What crossover(s) would you like to see from Nintendo with another company?
I was confused by Laura's list noting MK8 as having only minor additions when Emily's article discussed significant additions.
- Goku in Smash. Saitama Vs. Captain Falcon. Tell me that wouldn't be hype.
What crossover(s) would you like to see from Nintendo with another company?
I'd expect a separate cartridge. Whatever size memory card is bundled with the Switch should have the same amount of available space whether you get the pack-in game or not. I could see them doing a DLC code as well. Just not a pre-loaded card - that would cause some production inefficiencies.
Am I the only who is hyped as fuck that DQX is coming to the Switch? I know that it will also be on PS4, but the idea of having it portable makes so much more appealing to me.
If it's as good as DQVIII with modern graphics, that is a killer app for me right there.
As a side note: I think people underestimate how huge the Switch could be in Japan.
As a huge DQ fan, I would be hyped if I didn't already know that there's zero chance it's coming overseas.
Am I the only who is hyped as fuck that DQXI is coming to the Switch? I know that it will also be on PS4, but the idea of having it portable makes so much more appealing to me.
If it's as good as DQVIII with modern graphics, that is a killer app for me right there.
As a side note: I think people underestimate how huge the Switch could be in Japan.
Wait how could you know that? They localized the VII remake, and Nintendo brought IX over. Why wouldn't they do the same with XI?
What crossover(s) would you like to see from Nintendo with another company?
Wait how could you know that? They localized the VII remake, and Nintendo brought IX over. Why wouldn't they do the same with XI?
As always...
This crossover always seems to fly under most people's radar but seems like a no-brainer to me, potential licensing issues aside.
- The most iconic video game heroes clash against the most iconic manga heroes. This is much, much bigger than something like Nintendo Vs. Capcom, especially when the latter already has two of its most popular characters in Smash and with the possibility of more later down the line. The only other crossover bigger than Jump would be Disney, but Kingdom Hearts already has that on lock.
- Jump Stars and Smash already have several gameplay similarities, so a mashup of the two should feel very natural.
- Crazy potential for an Adventure Mode.
- We all know Sakurai and his team will do Jump characters justice just like they did with third party characters in Smash.
- Goku in Smash. Saitama Vs. Captain Falcon. Tell me that wouldn't be hype.
I'm assuming he meant DQX since that is what you typed.
I would expect DQXI over here at some point though, yeah.
Man, it'd be amazing if From Software brought Dark Souls to Switch. Although it'd be sad, too, since Iwata wouldn't be around to do an Iwata Asks. He would find the Souls games fascinating.
From Software are making Metroid and you know it.
Yeah, it would be sad.
I do agree, Souls on the go would be pretty damn great. If they somehow managed to get 3 on there with both DLCs I'd buy it day one. I wonder if the switch is strong enough to handle the Bloodborne/Souls 3 engine.
From Software are making Metroid and you know it.
From Software are making Metroid and you know it.
FACILITATING OTHER RE-RELEASES
Okunari says that Sega is open to helping other companies who've had successful releases on Sega's classic consoles to do 3D remakes of their games.
"During the Wii Virtual Console days, we worked with other developers and were able to port games that were on Megadrive and other Sega systems," says Okunari. "Those were all made on our side. However, negotiations with some publishers, like Capcom and Bandai-Namco, didn’t go through. We did consider negotiating again when the 3DS came along, but business-wise, nothing really came together.
For many fans, the true holy grail of reissues would be if M2 moved on from their ports of Sega's Model 2 arcade system boards to Model 3. Okunari says that there's a reason that hasn't happened yet.
The Model 3 classic Virtua Fighter 3
"This has more to do with how the teams are divided amongst Sega as a company," he notes. "Up until now, M2 has been focused on 8-bit and 16-bit ports, whereas Dreamcast and Saturn titles were done by staff that were assigned to those games from teams like AM2 or Sega of China. The idea behind that was to make these porting lines run as efficiently as possible, with the teams learning the know-how behind specific systems."
"At the time, if M2 had researched porting Model 2 or 3 on their own and come to Sega for that, we’d have told them we already had teams assigned to it, or the market isn’t right at the time. That said, that sort of corporate direction has ended recently, and M2’s is the only port line that really exists anymore. There’s a possibility that ports for Model 3 could continue on their side."
"Model 3 might actually be easier than Model 2," says Horii. "We’re obviously interested, but Sega would have to make the business call there. We’ve mostly been focusing on getting Game Gear and 3D Classics working, so there hasn’t really been any time to research much outside of that. If the opportunity presented itself, I’d certainly consider it."
"Over the past 11 years of the Sega Archive Project, M2 has slowly crept its way through SEGA hardware history, learning each system one by one," says Okunari. "As the hardware evolves, external chips get brought in, and the boards themselves get powered up - but a lot of the core programming is the same. Their studies are evolving along with the hardware itself. They’ve entered the 1990s, so perhaps we’ll continue along that route."
Wishful thinking.where is this coming from? Some rumor or wishful thinking?
Man, it'd be amazing if From Software brought Dark Souls to Switch. Although it'd be sad, too, since Iwata wouldn't be around to do an Iwata Asks. He would find the Souls games fascinating.
Almost certainly. The Souls 3 engine is actually fairly low-impact.
Yeah, it would be sad.
I do agree, Souls on the go would be pretty damn great. If they somehow managed to get 3 on there with both DLCs I'd buy it day one. I wonder if the switch is strong enough to handle the Bloodborne/Souls 3 engine.
It actually uses the engine they created for Dark Souls 2.
Ideally a Dark Souls 1-3 pack would be absolutely bonkers.
And also as long as I'm dreaming, I do really hope there is an exclusive From game in the works. Everyone always says Metroid and it does sound like a good pairing but really any exclusive for Nintendo would be very welcome.
Does anyone else hope that they revise the Joy-Cons before launch? Compared with the tablet and the dock, which look sleek and sexy, the Joy-Cons look like prototypes. The Pro Controller doesn't look that great either, but the Joy-Cons are the worst. The color scheme, the sticks, the "+" and "-" buttons... It's like they were designed by a different person from the rest of the system. I really hope they end up redesigning them, the same way they did the DS, the 3DS stick and the Wii U GamePad.
Too easy.
What crossover(s) would you like to see from Nintendo with another company?
That actually came up in rumors quite a bit before the upside down pointer.Being able to use the Joycons for motion detection in Just Dance is kind of a big deal. I know it was discussed before that they had an IR pointer, but full motion? Was that ever mentioned before?
Mario Kart Wii sold over 36 million copies and SSB Brawl over 13 million, so the ceiling for these games on a successful system is pretty high even if there are zero repeat buyers from Wii U.I don't see how that's possible. All those games apart from Xenoblade sold extremely well already. Mario Kart 8 sold 8 million copies, Smash Wii U 4.99, Splatoon 4.57, Mario Maker 3.73. Maybe Splatoon could if it remains packed-in for a while, but as stand-alone releases, those games won't outsell the Wii U versions.
That actually came up in rumors quite a bit before the upside down pointer.
Mario Kart Wii sold over 36 million copies and SSB Brawl over 13 million, so the ceiling for these games on a successful system is pretty high even if there are zero repeat buyers from Wii U.
Right now, concerning third-party we know that :
- Square Enix is working on Dragon Quest X and Dragon Quest XI
- Ubisoft is working on Just Dance 2017, Mario RPG : Invasion of the Raving Rabbids and Beyond Good & Evil 2
- Bethesda is working on Skyrim : Special Edition
- Take-Two is working on NBA2K17
- SEGA is working on Project Sonic 2017
- Telltale Games is working on Guardians of the Galaxy
- Grasshooper Manufacture is working on The Silver Case
- Koei Tecmo is working on Nobunaga's Ambition
- 505 Games is working on Terraria
I excluded Bandai Namco, even though they're likely to work on the Smash Bros port, it's not their game. So, if I remove all the third party of which we know what games they are working on (of course that's assuming they aren't working on something else, even though they certainly could), that leave us with :
These are the studios that owns devkit and have yet to announce their games (or have them leaked through Laura )
Mario Kart Wii sold over 36 million copies and SSB Brawl over 13 million, so the ceiling for these games on a successful system is pretty high even if there are zero repeat buyers from Wii U.