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Nintendo Switch Discussion Thread (Question of the Day, Countdown, etc)

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Enforced

Junior Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?
Super Rosalina. Can't think of the genre that fits besides platforming. Maybe like kid Icarus gameplay style?
 
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Fire Emblem RPG

A turn-based JRPG with a job system akin to Final Fantasy V or Bravely Default. Combat based on Grandia II or Final Fantasy X-2.

The Legend of Zelda Gaiden

A game starring Sheik or Impa in the style of Ninja Gaiden. Preferably set in an alternate timeline so it doesn't have to work around an existing story like OoT.

Paper Kirby

Developed by Alpha Dream and combining elements from the Mario & Luigi and Paper Mario series. Have Kirby team up with his animal friends and other characters. Artstyle could be anything, really.

Pokémon Origins

A retelling of every of every generation in the style of the 4 episode anime. Stronger focus on characters and story, limited sets of Pokémon and a different battle system.

Star Fox: The Phantom Pain

Ok, needs a little explanation. Basically say fuck it to the classic structure and have an open-universe game with different challenges that you can tackle in a relatively free manner. You fly around in your Arwing in free-range mode, get attacked by random enemy swarms, can attack enemy space bases and if you enter a planet's atmosphere you enter a rail-shooter portion. On the Great Fox you can manage your loadout, your teammates etc. and since they're mercenaries you also have to keep an eye on your funds.
 
I posted about this in the other thread: what are the odds that Skyrim Switch uses optional motion controls?

It has the perfect gameplay for split dual joycons, it would be a big differentiator for the Switch version, and you just know Bethesda is thinking about how to get Skyrim into VR, so full motion controls could be a good start for that.

I'm guessing it will come down to how much effort it is to implement and whether or not Bethesda is planning to develop motion controls for VR.
 
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

This is easy, for me.

I want the ultimate niche game, a slow-paced exploration-focused Metroid with survival horror elements.

It would be amazing, and proceed to sell something like 17 copies.
 

Doorman

Member
Wubba wubba wub is that true?
Eih.

Oh. Wait. Wrong question, my bad.

This is a difficult question for me to answer, since a lot of my "wishlist" Nintendo games are things I'd consider more like sequels or old franchise reboots (in the vein of Kid Icarus) rather than an actual spin-off of an existing series. And I don't want to go into detail on too many of those ideas yet since I feel like that could be a separate question in the future.

I guess there are two questions that provide directions to approach this from: what genres does Nintendo not already have a strong presence in, and what current side-characters are also strong enough in design and potential to carry a new subseries? We've seen Mario do this a few times, with Yoshi and Wario Land, aside from the obvious Mario Sports/Party/Everything else. I guess in concept something like Metroid Prime Federation Force would have fit the bill, but the presentation and overall visual design kind of killed that one on the table already.

Character Action is still a genre that Nintendo doesn't have much of a catalog with. I'd be a little curious to see a game focusing on Magnus from Kid Icarus Uprising. Still a very powerful character in his own right, and accustomed to battling monsters and whatnot, but it would be cool to see that universe from the perspective of one of the humans on the ground while the pantheon up above deal with their own problems.

Going along with my romanticized notion of DK Jungle Beat, I'd also like to see some sort of a platformer with a focus on maintaining "flow" and a continuous line of jumps and movement, almost like a slower-paced and combo-heavy Sonic game. I'm thinking an eShop game, featuring Il Piantissimo (aka the running mailman?).
 

18-Volt

Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Codename STEAM as a Gears of War style action TP shooter game with lots of playable characters. All steampunk thing still remains, so is the comic book artstyle, but this time with more modern look.

In fact, an open world setting would fit even better.
 

DMONKUMA

Junior Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Pokémon MMO, a dream game.

And would be interesting to see a stylish action game in the Xenoblade world.....hardcore mecha action oh boy.
 

random25

Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Since it's currently one of Nintendo's hottest franchises, I want to see a Fire Emblem spin-off. An action RPG type of game sort of. Gameplay is like a stylish action but with heavy focus on RPG elements like dungeon exploration, equipment swapping and weapon durability, getting experience, solving puzzles, etc. Kind of like a mix of Vagrant Story PRG style with action of DMC or Bayonetta and with characters from Fire Emblem.

With PlatinumGames on board, maybe IS can collaborate with them for something like that.
 

Roo

Member
Most people might not like this, but I wish Nintendo would have made Metroid Prime FF for WiiU, a 4 player co-op online shooter in the metroid universe with HD graphics, would have been a good spin off, and I doubt it would have gotten a much hate then a ugly game with DS graphics.

But now Nintendo just needs to make a new HD Metroid on the Switch

You do realize that most of the hate that game got was because of the chibi designs, right?
Sure, it was not the Metroid game people were expecting but that stupid design was the final nail in the coffin.
Highly doubt it had anything to do with 3DS' power.

The reception to a multiplayer Metroid game like another Hunters, Echoes or even Halo would have been infinitely more positive than what MP:FF got.
 

EDarkness

Member
I'd like to see a Fire Emblem turn based RPG. With the massive catalog of characters, they could put together a great roster of playable characters that people like. I also think a Metroid bounty hunter game with Samus hunting villains of the universe with some RPG elements would be cool as hell.
 
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

I like to see more Mario Sports games. Hell, I want Camelot to make another Mario Golf, but use the RPG formula of the handheld games. I miss the goofy stories and whooping the champion, then gloating in their face in the RPG modes. Since the Switch is a hybrid, make a Hybrid of their Mario Sports game! We need more Mario Golf and Tennis!!!
 

Anth0ny

Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

i had this crazy idea of a photography game where you take pictures of pokemon. i think it came to me in a fever dream.

that could be cool on the switch
 
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Luigi Mansion style ghost em up with an overworld in the spirit of og Toe Jam N Earl, discovering all manner of weird beasties and ghosts, with various "dungeons" ie haunted houses strewn across the open world, many of which take you to other dimensions and play with sense of space. Think a desert area within a small shack etc.
 
I don't like Todd Howard because of his personality and I feel like he craps on Nintendo so to see what he said is HUGE in my eyes. The man went all the way to say he loves the Switch.

I mean it's crazy it's already Bethesda support for like the first time in decades with a big title and now him saying this? Yeah, idc what anybody thinks the Switch will easily outsell the Wii U and Gamecube. I think outselling N64 is the goal.
 
I'll like to see a Smash game in the vain of Fire Emblem. I'm sure the gameplay would be solid, but its wanting to see support conversation between characters. I think it could end up being a funny game. Kinda like Snakes codecs and Palutena guidance, although I felt Paluetna was rather disappointing.
 
I'll like to see a Smash game in the vain of Fire Emblem. I'm sure the gameplay would be solid, but its wanting to see support conversation between characters. I think it could end up being a funny game. Kinda like Snakes codecs and Palutena guidance, although I felt Paluetna was rather disappointing.

I'd love more Nintendo All-Stars stuff. I think more Nintendo could creep in into Mario Party and Mario Kart to be honest. If there's anything Sonic Kart Transformed did right is that it felt like a huge homage to Sega in general, not just Sonic.
 

MoonFrog

Member
I don't like Todd Howard because of his personality and I feel like he craps on Nintendo so to see what he said is HUGE in my eyes. The man went all the way to say he loves the Switch.

I mean it's crazy it's already Bethesda support for like the first time in decades with a big title and now him saying this? Yeah, idc what anybody thinks the Switch will easily outsell the Wii U and Gamecube. I think outselling N64 is the goal.

3DS is 20 million Japan, 20 million America, 20 million rest of the world right? (Really shows how important Japan is to Nintendo, that's twice the number of 3DS per capita against America roughly. Also roughly the numbers Japan put towards 150 million selling behemoth PS2. Just like Wii U is doing about on par per capita iirc, despite the dismal state of home consoles in Japan.) It is a device that got its start and gathered its steam in a different mobile environment than Switch will face, though. I think the catalog opportunities afforded by hybrid will offset that somewhat and help Switch have some relevance in the portable space in Japan. The more big Japanese PS4 games that come to it, the better. The more Vita games that have their successors, the better. But just shared catalog should make the first party offerings more alluring than previous Nintendo handhelds. So I'm thinking it will sell less than 3DS's 20 million but more than 10 million in Japan and the drop off won't be catastrophic. That'd leave about 22 million more worldwide, at most, to meet N64. Nintendo still has a decent market in America that could probably do most of that on a combined device, with 20 million as a hypothetical ceiling again (again going by 3DS).

Ugh that reads way too bullish for my comfort. I do think though that if Nintendo can maintain portable relevance in Japan, which is a big if, and offer a device that has a better catalog than Wii U and 3DS in the west, it could push 40 million or so.

If Nintendo portable market craters in Japan after 3DS...Switch's potential goes down and it'd need to catch on among non-typical Nintendo consumers. Perhaps there's a new audience that'd be there for Skyrim on the go, in a console rather than laptop setting.

I think ultimately 3DS sales are probably a safe assumption for a ceiling and GCN numbers a safe assumption for a floor. I have a hard time seeing 3DS's successor doing a more catastrophic drop-off than that, especially given that Switch seems aware of Nintendo's predicament and is doing what it needs to do if anything can be done.

Watch it tank worse than Wii U :(.

Edit:

Also, Nintendo relevance in Japan is a rolling stone, that could pick up more momentum the more it rolls and that momentum could carry over to west somewhat. I mean: good launch, good enough specs=high level of allure to Japanese 3rd parties to port to Switch for portable yen=better growth over time in Japan and better alternative/companion to Western corebox catalog in the west=more appealing to western third parties.

Alternatively: portable Skyrim and such catches on from launch=better sales in west without or before considering Japanese situation.
 
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Fire Emblem Calibur. Fighting game by Bamco with combat in the vein of Soul Calibur. Possibly 2v2 with character switching. Story mode could be a massive FE-Style battle with multiple narrative shifts and battlefronts, where terrain and supports affect the fighting portions. Permadeath as default.
 

Lutherian

Member
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Fire Emblem Souls, but this time, when you die, you start the whole game again. Why ? Well, any character who dies in a Fire Emblem is gone forever (not if you play in Phoenix / Casual mode but still).

Sold with the Vitality Sensor.
 

SeanIfOnly

Neo Member
I would love to see a Walking Dead style Eternal Darkness game. I absolutely loved that series and feel that the "choose your own adventure" nature of those games with easy control would allow an interesting branching story while including the games ability to screw with the players.
 
I'm surprised people want to see so many weird Fire Emblem spin-offs. I rather see a Fire Emblem game done in the style of Romance of the 3 Kingdoms. A strategy war game with city management. Hell, I'll even play a Fire Emblem realtime strategy game, or a Fire Emblem Tower Defense.
 
Fire Emblem Calibur. Fighting game by Bamco with combat in the vein of Soul Calibur. Possibly 2v2 with character switching. Story mode could be a massive FE-Style battle with multiple narrative shifts and battlefronts, where terrain and supports affect the fighting portions. Permadeath as default.

Hell just make it Soul Calibur in FE's clothing. Plus Link is a mandatory inclusion. ;) Hell make it Zelda x FE x SC.
 
I'm surprised people want to see so many weird Fire Emblem spin-offs. I rather see a Fire Emblem game done in the style of Romance of the 3 Kingdoms. A strategy war game with city management. Hell, I'll even play a Fire Emblem realtime strategy game, or a Fire Emblem Tower Defense.

There's many elements to Fire Emblem and since the mainline games already scratch that strategy itch for me (at least Conquest did), I wouldn't mind them trying something radically different.
 

FirLocke

Member
Grid-based Pokémon SRPG. The variety of monsters and moves are way too interesting to be stuck in 1v1 or 2v2 stand-and-take-turns-punching-each-other battles.

Not sure if beaten, but take a look at Pokemon Conquest on the DS!

As for the spin off question..


Ice Climbers a la Never Alone, Journey and Uncharted(the non combatty bits).

A short, linear, climbing, puzzle solving, story driven 3D game. Climbing usually isn't that fun in games, so I would have it sort of like how Catwoman scales buildings in Arkham City. Timing based (making a bit of skill involved in the action), quick ascension but not quite as fast as Catwoman at the same time. The way this would work is that one Climber would be on a ledge above you, they pull you up and launch you upwards to grab onto another ledge. Yes, this is as cartoony looking in my head as it sounds, haha. I'm imagining Captain Toad-like graphics. But, I think it would make the climbing gameplay fun.

Anyway, after climbing, you go through areas that have their own little stories to experience. Like, you see a bear that's separated from her cubs because the path is blocked. You use the hammers to destroy the obstacles and guide mother bear back to reunite the family, stuff like that. Or, an uncharted-like surprise of one of the climbers unexpectedly falling off somewhere, and you have to climb down and save them.

And you can be taken to new areas via the condors! The stories are told visually, using no words. Purely via animation, as I think simpler stories like these are expressed more effectively when they're just shown. As the for Climbers' motivation? They have to return to their community with something interesting from their expedition or something, haha. I dunno, just kinda had this idea and ran with it. :p


Also, GTA x Captain Falcon.
 
This talk of spin off games makes me long for a Captain Toad sequel. What a great game the first was.

Nintendo are pretty inventive with their spin off's, In general they are more than Nintendo x genre. Luigi mansion itself, you couldn't really of conceived of before it came to fruition, but at the same time it makes perfect sense.

So.. Some sort of fast paced action game with Kirby? Twin Stick Shooter (with paint or something) or a rouglelike, the use of abilities in the Kirby franchise is pretty prominent so that would be a good fit.
 

ASIS

Member
Honestly I'd be more excited if deverlopers decide to collaborate for a new IP. For instance I'd gladly take a Miyamoto & Kojima or Aonuma & Miyazaki over Mario x Metal Gear or Zelda x Dark Souls.

Having said that: Captain Toad x Zack&Wiki and no I'm not joking.
 

jj984jj

He's a pretty swell guy in my books anyway.
Fire Emblem RPG

A turn-based JRPG with a job system akin to Final Fantasy V or Bravely Default. Combat based on Grandia II or Final Fantasy X-2.

Wouldn't that just be #FE2? I mean Atlus could make that game even, though if you want a job system like FFV and BD I guess Silicon Studio would be a better fit.

It would be nice to see an original RPG from Atlus again, whether it uses Nintendo IP for a spin-off or not. I hope they keep the relationship going, especially if this ends up being a successful successor to the 3DS as well.
 

Tregard

Soothsayer
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

Warioware: Build It!: Warioware ~ SimCity style game

Nintendoland Tycoon: Nintendoland ~ Rollercoaster Tycoon style game, different rides unlock different mini-games styled after other Nintendo series, large amiibo functionality allowing unlocks of new park pieces etc.

Pikmin Skirmish: Pikmin MOBA, traditional elements blended with some ideas from Pikmin 3's Bingo Battle mode. Collecting more items from the jungle levels you up more quickly, allowing you to bring more Pikmin out onto the field. Many different Pikmin types to choose between, each with different abilities in play.

Hyrule Empire: Legend of Zelda 4X, set in Hyrule's past, play as one of many different Hylian races as they attempt to survive and flourish through the many events of Hyrules past, such as the Great Cataclysm and it's many wars.

Splatoon - Squidiron Football: Splatoon American Football game, maybe an expansion of the Rainmaker mode to some degree?

Duck Hunt Duo: Duck Hunt Duo 3D Platformer, very much in the vein of Banjo-Kazooie or Yooka Laylee. Go around rescuing ducks in various themed worlds.

Waluigi Sneak N Love: As it sounds
 
I've realised we haven't heard any word of a shooter coming to Switch, what would be your bets? Modern Warfare Remastered would be a nice day one purchase, I think people would care more about it than Infinite Warfare.
 

ramparter

Banned
NeoGAF, I have a fan that want me to ask you this question. Thanks, Jonno394.

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What Nintendo franchise would you like to see get a new spin off and what genre would it be?

I'd love it if they made an online shooter based on Metroid with co-op and deathmatch. You and your friends control federation forces instead of Samus - though maybe Samus makes a kameo appearance, would be a funnny twist if you get to face her as an enemy.
 
I've realised we haven't heard any word of a shooter coming to Switch, what would be your bets? Modern Warfare Remastered would be a nice day one purchase, I think people would care more about it than Infinite Warfare.

Someone posted yesterday about a hypothetical Timesplitters revival which would be a great idea for a launch game. I am definitely expecting some sort of CoD at launch, and potentially Battlefront. A new exclusive would be nice though.

I'd love it if they made an online shooter based on Metroid with co-op and deathmatch. You and your friends control federation forces instead of Samus - though maybe Samus makes a kameo appearance, would be a funnny twist if you get to face her as an enemy.

Too soon....
 
Another spin off i'd really appreciate would be Rosalina Galaxy/Universe. Mario keeps changing with each installment, but I think there's still things left to do with the Galaxy franchise. Make Rosalina the protagonist and that could allow for gameplay changes that would be limited by Mario. Would be like Super Mario World->Yoshi's Island
I'm surprised people want to see so many weird Fire Emblem spin-offs. I rather see a Fire Emblem game done in the style of Romance of the 3 Kingdoms. A strategy war game with city management. Hell, I'll even play a Fire Emblem realtime strategy game, or a Fire Emblem Tower Defense.
Yeah, I've seen a lot of people ask for a musou or a fighting game...but FE lacks the characters to make that too interesting (in order to compete with the likes of Hyrule Warriors, Dragon Quest Heroes, One Piece Warriors, etc)
 
Pfft, another Wii U port announced.
Lego City is very good

Damn PS4 and XB1 getting all the Wii U ports!
/s


Anyway, at this point I can't possibly imagine what the deal is with Nintendo allowing some third parties to announce games and making sure others don't confirm anything. It's very odd.
 

Peru

Member
Anyway, at this point I can't possibly imagine what the deal is with Nintendo allowing some third parties to announce games and making sure others don't confirm anything. It's very odd.

Maybe they want to keep exclusives or big announcements secret for bigger impact in January. A multiplatform remaster (?) of a Lego game is probably not something they consider major.

Or they've asked publishers and some just go ahead anyway.
 
Damn PS4 and XB1 getting all the Wii U ports!
/s


Anyway, at this point I can't possibly imagine what the deal is with Nintendo allowing some third parties to announce games and making sure others don't confirm anything. It's very odd.
Saw someone point out it's devs that actively supported Wii U (SEGA, Ubisoft, Warn a brother)
 
Maybe they want to keep exclusives or big announcements secret for bigger impact in January. A multiplatform remaster (?) of a Lego game is probably not something they consider major.

Or they've asked publishers and some just go ahead anyway.

I wouldn't consider NBA 2K to be major either, or a FIFA or Madden game, but EA is contractually obligated to bring at least one FIFA to every console that can run it (I believe).

Yet it's still not confirmed officially. I think your second guess is more likely, Nintendo has told partners not to announce any games officially and some just say "screw it" and announce anyway.

Either way, super confusing.

Edit:
Saw someone point out it's devs that actively supported Wii U (SEGA, Ubisoft, Warn a brother)

Hmm that makes sense I guess, though it's odd that Ubisoft can announce one game but none of the others they're working on (since they said they're working on multiple Switch titles). Unless every other Switch game they're working on is an exclusive.
 

Doorman

Member
So, the other thread about A Link Between Worlds' ending made me realize a spinoff that I really would like to see: a Lorule-based adventure starring Ravio as he works to become a hero in his own right during his kingdom's recovery. It'd be Zelda-like, with dungeon diving, a focus on puzzle-solving, and acquiring and creatively using various tools. The difference is, since Ravio lacks both courage and a sword, the game doesn't really contain direct combat like LoZ does, meaning enemy encounters are negotiated through stealth, frantic escapes (think the suitless section at the end of Metroid Zero Mission), and setting up traps. You even have his bird companion for puzzles and misdirecting enemies.

The idea of rebuilding a damaged world like Lorule is a theme that Zelda hasn't exactly tackled before, and this would give the devs an opportunity to take on an action a adventure game wholly without combat, which is rare.
(And they could use the increased stealth focus here to stop needlessly shoehorning it into the main Zelda games.)

The Legend of Hilda: Hero's Restoration, coming fall 2018 for Nintendo Switch
 
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