So has any News at all come out of this thing yet?
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.Yes, of course you're wrong. You keep assuming I played none of these games. What game I think is better ? Galaxy being far better than 3D World ? Bayo 2 stands out as one of these amazing games. Same for XCX. Captain Toad felt like a funny mini-game and that's all about. Hyrule Warriors was a Zelda tie-in Musou that could've had more content, Smash and Kart were also exceptions.
Splatoon, I already said, was a great game but with too dumb decisions and lack of faith. Content was lackluster at launch, and if the solo was expended, it'd could've been one of the greatest Nintendo title and I mean it. And that's coming from someone who was doubtful about Splatoon. But let's be fair, it's online infrastructure is also a pain for the game.
It's all these little things that either makes a game feel safe or prevent it from reaching the potential it had.
Mediocre list fodder ? Damn, if these games were mediocre list fodder, I can qualify all the Wii U's first party output as such, save for 3DWorld, MK8, SSB, Bayo 2, TW101, Splatoon, Xeno X, Pikmin, and Mario Maker.
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.
Now that I think I can say Quality was a problem, but only because of quantity. You like the people who complain we dont get B tier games no more but dont play anything unless its an AAA. Shit I just started playing Tokyo Mirage Session and even that is good despite all the bullshit flying around before launch about it. You better try it.
Done with you bud, lol.I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP.
I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP.
I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP. The case about TMS is a different one though, it's a good game with good production values and care. But it's like selling meat to vegans. The target audience, namely FE and SMT fans don't care about this. This is a case of "I never asked for this".
It's also one of the first Nintendo 1st party games to be english only.
Seems it's more your opinion, but that's fine. I was happy that Nintendo took a step to innovate and make a more diverse lineup on Wii that got us those titles. The Last Story and Mario Galaxy are two of my favourite titles.
Meanwhile, I have no urge to get a Wii U because the games just look like too much of the same. MK8, Mario 3D Land, Splatoon and Captain Toad aren't enough to convince me. And I have no urge to buy the "simple" sequels to Wii games (Wii Sports, Wii Fit, DKCTF, Pikmin, NSMB).
Done with you bud, lol.
What kind of answer.
Yeah a game that has an 82 on Metacritic and has really good word of mouth is an example of Nintendo being clueless with their IP.
Great on derailing the thread there guys.
Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.
The hell, all that complaining and you don't even played the game and judge only from video?
Son, you talking only 3 games. You sound like you just saying whats good based on the general consensus of Wii U games.
Now that I think I can say Quality was a problem, but only because of quantity. You like the people who complain we dont get B tier games no more but dont play anything unless its an AAA. Shit I just started playing Tokyo Mirage Session and even that is good despite all the bullshit flying around before launch about it. You better try it.
So did I, so what?
So has any News at all come out of this thing yet?
The "never asked for this" argument is a poor one when it comes to getting turned on to new concepts and new ideas.I don't see why would I spend money on TMS considering it doesn't appeal to me and doesn't seem to appeal to anyone. It's just another exemple of Nintendo's cluelessness about their IP. The case about TMS is a different one though, it's a good game with good production values and care. But it's like selling meat to vegans. The target audience, namely FE and SMT fans don't care about this. This is a case of "I never asked for this".
It's also one of the first Nintendo 1st party games to be english only.
Thats how most people are that complain, they dont play games. Just talkGreat on derailing the thread there guys.
Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.
The hell, all that complaining and you don't even played the game and judge only from video?
Why wouldnt they try with different type of games? We need these games, there just wasnt enough of the SAFE ones yall begging for so much. Quantity is an issue.Isn't this one of the exact issues though? TMS is something no one wanted or asked for, and certainly not what was originally presented when announced. It's core concept is totally offputting for most people, so even if it is a decent game, it's certainly not going to get a look from people outside of a certain subset of gamers who really like idol/anime games and/or are hardline Nintendo fans.
The "never asked for this" argument is a poor one when it comes to getting turned on to new concepts and new ideas.
The industry would be boring as fuck if it was solely comprised of "popular" and "in demand" games.
Some of the best games are out of left field.
How is it thread derailling ? If you can follow the conversation, we were discussing about Nintendo's gimmick or idea for NX that they fear to unveil too early. The whole point I'm making is that their main strength, their blue ocean, won't be about a hardware but a software, and that as opposed to some people belief, Wii U software output was problematic on both perspective.
The only real tidbits we can even see as news would be:
* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.
Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.
Thats how most people are that complain, they dont play games. Just talk
This actually isn't true. The name SMTxFE is fitting for the game we got.How is that a poor one ??? New doesnt equal to appealing. People are getting the short end of the argument. People asks new, APPEALING ideas. Nintendo has yet to make a Mario taking a shower game. It doesn't mean it's an appealing idea. Nintendo has yet to make a futuristic, gritty, western lookinf Zelda game. It doesnt mean it's an appealing idea. Turning SMTxFE into an idol game was never made. It's not appealing though because it's ignoring the strength of the two IPs.
I'm pretty sure quite a few people are treating what they say as fact lol.Right now, all you guys are saying is only in your opinion the game is bad while the other side said that they think the output is great.
Right now, all you guys are saying is only in your opinion the game is bad while the other side said that they think the output is great.
It is not going to anywhere especially when what we are all talking is "OPINION".
What i am looking from this shareholders meeting is not the metacritic of the game.
I wanted to see what Nintendo planned to improve Amiibo in the future especially when the number of their bigger character had been smaller and smaller.
What is Nintendo planned with My Nintendo, Miitomo, and their mobile game endeavor. What is DeNa position here on Nintendo network?
QoL progress and what can we hope to see. Is Resmed still supporting Nintendo?
All these game being SAFE or Not SAFE but stupid business moves had been discuss like every day on all other thread.
The only real tidbits we can even see as news would be:
* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.
Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.
I wanted to see what Nintendo planned to improve Amiibo in the future especially when the number of their bigger character had been smaller and smaller.
Mo' 'miibos.
What is Nintendo planned with My Nintendo, Miitomo, and their mobile game endeavor. What is DeNa position here on Nintendo network?
Continued support of Miitomo, Fire Emblem mobile confirmed for Autumn, DeNA continues to support Nintendo's mobile platform. My Nintendo to continually be improved to further enhance synergy between mobile and dedicated gaming platforms.
QoL progress and what can we hope to see. Is Resmed still supporting Nintendo?
QoL is confirmed to still be researched. Recent addition of "medical devices" in the recent corporate restructuring documents indicated for this.
Agree on the quality argument. A lot of games on the WiiU were either rushed, bad spinoffs, things no one asked for, or just outright bad. It was filled to the brim with sidescroller platformers, and games that did very little to differentiate themselves from past entries. Possibly due to Nintendo's own development issues. There are also games that were a step back from their other entries like Star Fox, XenoBlade, Mario Party etc. Splatoon is a neat title, but clearly something that was developed as a small budget title until it blew up.
Of course this went in hand with overarching issues Nintendo had: Software droughts, Nintendo software failing to push online gaming properly, removing or suppressing elements in their games that do not serve as part of core gameplay, and generally designing software that fails to push existing franchises to new and expanded heights.
The new Zelda is the first time in a while I've seen Nintendo go all out with evolving one of their franchises, while simultaneously listening to what fans have been asking for. The rest of their existing franchises need the same kind of treatment.
It's probably the best rpg that Nintendo ever published, so i'm glad they went with it. Since the game seems to be doing fine on reviews, i guess Nintendo must be satisfied already. They knew they wouldn't get much money of it after the true unveiling and the fans of the game are truly vocal. I wish it got turned into a franchise, but...Also on the topic of TMS and if it was what people wanted. Atlus was the ones who made that game and were 100% the reason the way that game turned out the way it did. What did you want Nintendo to do just take their plans and scrap it and tell them that's not what people wanted. Nintendo the same company that already has few third party relationships with Atlus being one of them. You wanted Nintendo to try to threaten to scrap TMS just because it wasn't exactly what a video showing stock art promised?
Ah yes you're right, I'm the one at fault here for being called high or being called out for my opinion. We're not only talking opinion here. Reception is something people can measure. We can compare the reception of SMTxFE teaser and the reception of TMS unveil.
As for the topic being discussed that much, it's because it's the main business from Nintendo. There's a logic in discussing Nintendo games from a business perspective rather than Amiibos or QoL.
It wasn't. That's why Wii U failed harder than GameCube. Software output has been the worst from all their consoles.
I love the WiiUs Library as much as the next person, and it is easily the best console of the last 5 years based purely n exclusives. However it's library from a genre perspective is very narrow.
Realistic Racing games/driving sims
None - while Microsoft has Forza and Sony has GT, Driveclub ect) and that doesn't include 3rd party's like Project Cars or Sebastian Loeb Rally which didn't make the Wii U
Shooters
Splaton, CoD Blacm ops 2, and Ghosts. splinter cell Blacklist, and Watchdogs. That's 4 3rd party shooters all of which launched with issues.
jRPGs
xenoblade and TMS both didn't make it until late in the Wii Us life cycle
f
fighting games
smash Bros, Injustice and Pokken- that's it 3 fighting games one of which is new and divisive and Injustice never really ran very well on Wii u (and I bought it full price)
sports Games
A broken up port of Fffa 12 and NBA2k13
So while the Wii U had a great library. It didn't have the variety of games consumers expect
When you say things like this among everything else you said without ever once saying it was just your opinion people are obviously going to argue against you.
Have you played Nintendo's Wii U titles? Only one "bad spin-off", being amiibo festival, but it wasn't rushed. You could tell how polished it was.
Star Fox isn't a step back either. If it wasn't for controls, people would be going mental about it.
Please provide your view on the rushed games and bad spin-offs.
Things like this should allow for agressivity ? I didn't called out on anyone though. I expressed an opinion, that Wii U's first party output was the worst of all Nintendo hardware and it was also one of the main reason it failed. From my perspective, it means Nintendo needs to improve on that matter.
Ah yes you're right, I'm the one at fault here for being called high or being called out for my opinion. We're not only talking opinion here. Reception is something people can measure. We can compare the reception of SMTxFE teaser and the reception of TMS unveil.
As for the topic being discussed that much, it's because it's the main business from Nintendo. There's a logic in discussing Nintendo games from a business perspective rather than Amiibos or QoL.
That's all I got.
Tx there.^_^ Ohh yeah, forget to ask. Is there any mentioning on their movie/anime and theme park diversification there? And also, is there any info on their IP usage outside of gaming? Those is another big point Nintendo seems to focus a lot last time.
You forgot the broken year old port of Madden 12 and the late port of Mass Effect 3 for full price at the same time PS3/360 got a re-release of all 3 for the same price.
The only real tidbits we can even see as news would be:
* Reiterating NX's March release date
* The fact that it's already entering production
* VR is a field of study for Nintendo to get into, but isn't likely part of the NX's design.
* The Brexit is a very large wrench in Nintendo's plans to make profit on their console units thanks to the strengthened yen and they will have to see whether or not the yen evens out in their favor in the coming months.
Also stop derailing the thread even if the original point of the conversation fit the general topic, because it's spiraling out of it.
Hyrule Warriors is Nintendo as much as the Sonic games are. They just published the game overseas. I don't like it too much too.Sure. Every spinoff they made outside of Captain Toad ranged from mediocre to awful. Hyrule Warriors, Happy Home Designer, Amiibo Festival are not good games. As far as rushed software, see Mario Party, Mario Tennis, Star Fox, etc.
I'm not sure what else you would call Star Fox, even without the control issues(why would we ignore this?), the game suffers from other design issues and sticks far too close to 64.
They aren't ready to disclose their film production plans yet, but they reiterate that Miyamoto is working closely with Universal in the theme park's development, which is assumed to finish construction by 2020.
Hyrule Warriors is Nintendo as much as the Sonic games are. They just published the game overseas. I don't like it too much too.
But yoshi wooly world is a good spin off. Kirby and the rainbow curse is also a very good game (although it's a bit small, but was priced accordingly). Didn't played pokken but the game was very well received.
Not all of their spin off were bad.
I love the WiiUs Library as much as the next person, and it is easily the best console of the last 5 years based purely n exclusives. However it's library from a genre perspective is very narrow.
Realistic Racing games/driving sims
None - while Microsoft has Forza and Sony has GT, Driveclub ect) and that doesn't include 3rd party's like Project Cars or Sebastian Loeb Rally which didn't make the Wii U
Shooters
Splaton, CoD Blacm ops 2, and Ghosts. splinter cell Blacklist, and Watchdogs. That's 4 3rd party shooters all of which launched with issues.
jRPGs
xenoblade and TMS both didn't make it until late in the Wii Us life cycle
f
fighting games
smash Bros, Injustice and Pokken- that's it 3 fighting games one of which is new and divisive and Injustice never really ran very well on Wii u (and I bought it full price)
sports Games
A broken up port of Fffa 12 and NBA2k13
So while the Wii U had a great library. It didn't have the variety of games consumers expect
Hmmm.. That's one far period of time huh. 2020. This whole restructuring Nintendo really feels like they are playing one long game.
Mobile initiative so that they won't miss that mobile market and using mobile game to leverage their traditional games.
Movie and Theme Park initiative for gaining mindshare of the children which had been decreasing each year.
Amiibo to place Nintendo character on the spotlight on almost every gaming store.
NX as their main gaming platform
And QoL as their only business outside of gaming industry which if successful can be a good buffer zone for Nintendo.
Did we get any QoL tidbits? I thought it was dead. or at least put on the backburner.
Did we get any QoL tidbits? I thought it was dead. or at least put on the backburner.
Great on derailing the thread there guys.
Anyway, speaking on QoL branching there. Seeing how Nintendo still researching on that aspect, do you guys think the next time the product come out, Nintendo will still collab with Resmed here? Or they will branch by their own.
The hell, all that complaining and you don't even played the game and judge only from video?
You played the games without the console? :/
I knew it, VR wasn't an option, and they are right. VR isn't good for games at the moment. It's a good tool for some pc apps.
I still think they will replace the idea with this:
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Also forget about the whole motion thing and they will release it in march.
Many people on neogaf thought it would be delayed and also thought they still are working on an idea, but clearly they aren't.
Sad sometimes how people can be manipulated.
I don't think the Wii U's current library was it's problem at least from a quality point of view. It needed more consistent support from it's early lifespan and it's current lifespan. The only time it was good to be a Wii U owner was 2014 because it had that consistent stream of quality games the rest is where it starts to become muddy and I think that is really going to damper people's perspective on the system.