NIS FY results. NISA made about 64% of company revenue. Steam/mobile support from NIS

Cladun X2
Has not been discounted/promoted since... ever?
Also, this is what the PC version looks like:
ss_bf09a33897a19a775004a90a350e424e8bec279b.600x338.jpg

Uh, how do you expect it to look? That's the game's appeal. Sprite visuals.

That said, I vastly prefer the PSP version.

What's wrong with it? Is it not even worth playing the PC version?

It runs like crap.
 
Actually the firefly maze section of this game begs for mouse control.

Yeah touch and analogs were awful for those sections and mouse would be perfect there.
It doesn't really matter how precise you are with Lumen and Umbra otherwise but the Lumen only sections make the crap controls shine in the worse way possible.
 
What's wrong with it? Is it not even worth playing the PC version?
It's super buggy (flickering, framedrops, even crashing) and unbindable/broken controls. Not worth buying in it's current state, you'd be better of ripping the PSP version and running it on PPSSPP on your PC.
 
Disgaea 5 bombed in Japan soo its not a that huge suprise that they are looking for alternatives to generate money.

They should have known better than to gamble on the PS4. Of course, if it had been PS3 or cross-gen, imagine the endless bitching here...
 
They should have known better than to gamble on the PS4. Of course, if it had been PS3 or cross-gen, imagine the endless bitching here...
NIS president:
There are a lot of companies taking a wait-and-see approach with this hardware transition, but if you look at it from the perspective of our customers, they’re not seeing a whole lot of games coming out, which is in turn making them wary to move onto new hardware. It’s our job as game developers to bring that energy to life and make that market a reality. Of course, saying it is one thing and doing is another, but when we made this decision to switch over, we did it because we’re really enthusiastic about helping make that shift happen ourselves.”
Whether financially viable or not, there are philosophical reasons for releasing on the platform they did. There is something to be said about moving on. Their upcoming PS4 game this year is a testament to that as well.

You can desire the companies to stagnate, and thus the market. Or you can be willing to see advancement, in an effort to bring about progress to an unfortunately declining market.
 
NIS president:

Whether financially viable or not, there are philosophical reasons for releasing on the platform they did. There is something to be said about moving on. Their upcoming PS4 game this year is a testament to that as well.

You can desire the companies to stagnate, and thus the market. Or you can be willing to see advancement, in an effort to bring about progress to an unfortunately declining market.

I desire the company to do what keeps them in business. That dealt them a major blow.
 
I desire the company to do what keeps them in business. That dealt them a major blow.

There's that, but who's to say that the PS4 exclusivity is the reason for the game's poor sales? March 26, 2015 was a crazy day for Japanese game releases, and that obviously impacted Disgaea 5.
 
Uh, how do you expect it to look? That's the game's appeal. Sprite visuals.

That said, I vastly prefer the PSP version.



It runs like crap.

I think he meant that that's the resolution of the game on PC. Sure, you can get double and fullscreen, though fullscreen is just double with black all around (and full of weird flickering most likely because of the Steam Overlay).

About the game running like crap, what do you mean? Apart from being locked to 30 fps it seems to run well enough to me.
 
There's that, but who's to say that the PS4 exclusivity is the reason for the game's poor sales? March 26, 2015 was a crazy day for Japanese game releases, and that obviously impacted Disgaea 5.

It sure didn't help. The PS3 still has a large demographic that was totally left out. The crowd that didn't own the 4 might have bought D5 since they weren't going to be able to play Bloodborne.

About the game running like crap, what do you mean? Apart from being locked to 30 fps it seems to run well enough to me.

I had the same issues the other poster did. Mine kept glitching and running poorly.
 
If NIS is serious they have to come guns blazing. "Testing the market" with titles with little appeal is just a recipe for disaster regardless of what platform you're on.

it's not really about testing the market. there's enough success out there that they know it's a real possibility. it's more about testing themselves and preparing for harder work. if they do something small like firefly diary and it's all fine, they know they have a good machine in place to work on bigger titles. if there are problems or feedback unrelated to the game itself (resolution, control options, etc), then that's something they can work on in future titles.

nippon ichi software made $160,000 in net income for the fiscal year. nis america made $1.1 million of that. that means other parts of the company had a net loss of $940,000. unlike when cladunx2 came out, the effort sounds more sincere, since this is where growth in the western world is for them (they specifically call out getting steam games for nis america).
 
i made an error. nisa made about 62.5% of the total revenue. i say this because it looks like this is being used as a source for news.

also, net income is not revenue. revenue for the year is $30.78m, with nisa bringing in $19.3m of that. net income is $0.16m, with nisa bringing in $1.1m of that.
 
And soon, everything was on PC.

The more platforms, the better. It seems many traditionally-console companies are now starting to see that there's also an audience on PC.
 
I am all for exclusives and I love getting Disgaea games on PS consoles but if it means NIS staying in business please port all their games to steam and mobile
 
The are bringing a game with mediocre reviews and no notoriety from a mobile platform.

They choose to do this instead of bringing over a well known game from an X86 platform. You'd figure the cost and ease of porting along with better notoriety would help them realize they need to stop bullshitting.

Sorry man, this game is going the way of Claudun and NISA is going to act stupid again just like last time.

PS: The VITA uses ARM Architecture... how is that easier to port?
 
You can be 50 years old and still not know how to ride a bicycle if you've never learned how in the first place.
That doesn't answer why it would be easier to port a recent game than one that was released two generations ago.

Also you start small with things people actually want and not games that are niche even within your company's fans.
 
The are bringing a game with mediocre reviews and no notoriety from a mobile platform.

They choose to do this instead of bringing over a well known game from an X86 platform. You'd figure the cost and ease of porting along with better notoriety would help them realize they need to stop bullshitting.

Sorry man, this game is going the way of Claudun and NISA is going to act stupid again just like last time.
I find it hilarious when some people on this board say "Steam is a place where niche Japanese games can sell." and then when a company DOES port a no-name niche game they complain.
 
That doesn't answer why it would be easier to port a recent game than one that was released two generations ago.

Also you start small with things people actually want and not games that are niche even within your company's fans.

Exactly

I find it hilarious when some people on this board say "Steam is a place where niche Japanese games can sell." and then when a company DOES port a no-name niche game they complain.

Look bro. They are bringing over a mediocre title that is niche even in a niche community. Mediocre Niche-ception isn't going to work on any platform. Nice try at attempting to make a point though.
 
I find it hilarious when some people on this board say "Steam is a place where niche Japanese games can sell." and then when a company DOES port a no-name niche game they complain.

Plattformers and puzzler are not niche games on steam. There is a big competition going on with way more and better title available and coming than htoL#NiQ: The Firefly Diary.
 
Look bro. They are bringing over a mediocre title that is niche even in a niche community. Mediocre Niche-ception isn't going to work on any platform. Nice try at attempting to make a point though.
I wasn't making a point. Just pointing out silly things I see around here.

Plattformers and puzzler are not niche games on steam. There is a big competition going on with way more and better title available and coming than htoL#NiQ: The Firefly Diary.
If you're talking about the genres themselves then of course it isn't niche. Strategy games aren't niche either but so many people are clamoring for a disgaea port.

That doesn't answer why it would be easier to port a recent game than one that was released two generations ago.

Also you start small with things people actually want and not games that are niche even within your company's fans.
It's just a conjecture of mine. Feel free to disregard it.
 
I'm not all that surprised at how NISA made up a majority of the revenue. The last few Japanese releases didn't exactly set the charts on fire. And NISA earns revenue from Europe and their anime releases as well. I think getting their games on Steam is a good decision as well.
 
I wasn't making a point. Just pointing out silly things I see around here.

Well mediocre niche within niche genre titles don't do well anywhere is my point. It's not silly to call out a company making a stupid business move when they have a way better selection of games to bring over to a platform.
 
I find it hilarious when some people on this board say "Steam is a place where niche Japanese games can sell." and then when a company DOES port a no-name niche game they complain.

niche: Falcom games, Neptunia, Valkyria Chronicles
These have been proven successes on Steam. A Disgaea port would produce similar results.

Nobody has heard of ntoL. The few that have either A) already purchased it or B) avoided it due to reviews. It'll land on Steam with a thud.
 
I find it hilarious when some people on this board say "Steam is a place where niche Japanese games can sell." and then when a company DOES port a no-name niche game they complain.

lol, I remember you from the Falcom thread. Nice to see you back, complaining about PC as per usual.

Anyway you're being very disingenuous when you twist that quoted "claim" around for your purposes, so no more inciting flame arguments please.

EDIT: Oh my god, it's the same as last time. Walk into thread, make "observation", and leave. What complete nonsense.
 
lol, I remember you from the Falcom thread. Nice to see you back, complaining about PC as per usual.

Anyway you're being very disingenuous when you twist that quoted "claim" around for your purposes, so no more inciting flame arguments please.

EDIT: Oh my god, it's the same as last time. Walk into thread, make "observation", and leave. What complete nonsense.
Please. I'm ALL FOR PC ports of JRPGS. In that thread I was simply talking about the port begging hooha and never even stated once that I don't want PC ports of JRPGS. You're the one who is misconstruing my posts as PC hate speech. 'Complaining' about port begging does not equate to me hating on PC.

Really ? Name me 5 japanese styled turnbased SRPG´s on Steam.
You said that the "puzzler" and "platformer" genres are not niche and those are pretty broad terms and what you're asking here is far more specific.
 
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