MassiveNights
Banned
Yesterday i was ready to pre-order the game, but now i'm not so sure. It seems that for every positive reaction, there's also an negative one. Fans of the game claim there are many different planets and describe an addictive gameplay loop, while the skeptics describe a game with a lot of planets that look a like, with gameplay that gets boring really fast.
I've waited al long time for this game and I know that if this was €30,- game i would've bought it by now. But the €60,- price tag is making me hesitant. It doesn't help that all the first impression pieces i've read on sites like gamespot don't really tell me anything new.
I guess i'm still waiting for someone to convince me what makes this game worth it.
Value is subjective, no-one is going to be able to convince you.
The game is as described for the most part (player meetings pending). I think if you thought the game looked good in the run up to release, then you will enjoy it.
For me it's a pretty amazing, awe inspiring game. There have been a lot of comparisons but it's a really weird, unique game.
Sean wasn't kidding when he called it niche. The fact it's getting all this attention is amazing to me because it shouldn't have broad appeal. That's why it's so divisive, not because it's not a good, well realised experience, but because some people just don't dig it.
Trust your gut feeling on this, a lot of the experience hinges on how much you're willing to invest in it. If you're sceptical from the start, it could be a struggle.