No Man's Sky |OT| Hello Worlds.

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What's the best way to try and find a crashed ship? I thought maybe using beacons or transmissions but they always end up just leading me to trading posts.

Just fly around and check the ? markers?
Browse for smoke. I found a bunch that way since I didn't find a way to get them marked on the map.
 
On PC I must have had another player spawn just next to me, my Atlas path today started all being discovered by another player and it's kind of pissing me off.
 
1) Find a signal beacon
2) Craft 5-6+ bypass chips and use them all at the beacon
3) Pick 'colonial outpost' each time
4) Go to an outpost, pick the right option and learn a new blueprint each time. There's a chance that you'll get either an Atlas Pass v2 / v3 blueprint.
5) Repeat as needed.

I seen this on reddit, I've been doing it for a few hours. Can anyone here confirm they got one this way?
 
Having a multi-tool issue.
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I've come across cooler looking MTs. I've come across MTs with more slots. I have no motivation to replace my current MT. Some of the upgrades are quite resource intensive. Every MT I come across typically has at most 2 extra slots and I would have to tear stuff down to move it all around. Do multitools start spawning with like 8 extra slots?

Right now my MT is the equivalent of a Chinese super shovel.
Digs shelter from storms.
Digs tunnels for emergency evacuations. (Saved me from death in an under ocean cave.)
Mines very quickly.
Scans from horizon to horizon.
Kills birds with ease.

Hard to justify spending credits for a few extra slots when it feels like all my needs are met.
 
I keep getting the takeoff glitch that launches the spacecraft into space instead of just off the ground. Couple game crashes as well on PS4. Annoying.

I think I'm going to lose interest long before I get to the center.
 
1) Find a signal beacon
2) Craft 5-6+ bypass chips and use them all at the beacon
3) Pick 'colonial outpost' each time
4) Go to an outpost, pick the right option and learn a new blueprint each time. There's a chance that you'll get either an Atlas Pass v2 / v3 blueprint.
5) Repeat as needed.

A Prince amongst thieves!

Farmed the crap out of one system full of emeril, got a 46 slot ship and need adventure now! :)
 
Damn, I've had three crashes in a row on PS4 in the last 5 minutes.

Not good.

A Prince amongst thieves!

Farmed the crap out of one system full of emeril, got a 46 slot ship and need adventure now! :)

How long did that take? I farm gravitron balls and neutral minerals but have never had more than a million units. For a ship like that you probably needed what, 35m?
 
1) Find a signal beacon
2) Craft 5-6+ bypass chips and use them all at the beacon
3) Pick 'colonial outpost' each time
4) Go to an outpost, pick the right option and learn a new blueprint each time. There's a chance that you'll get either an Atlas Pass v2 / v3 blueprint.
5) Repeat as needed.

Amazing. Thank you.
 
I posted about this yesterday but I fear I may actually be stuck:

I installed a hyperdrive and received antimatter from an alien. I used that antimatter to craft a warp cell and then installed in in my hyperdrive. Before blasting off, though, I bought a new ship, one that had a hyperdrive but no fuel. And now I think I'm stuck.

Is there any way I can move on? I either need to find antimatter, antimatter blueprint, or a hyperdrive that already has fuel. Do any of those exist in the first galaxy? I'm currently on a space station with a couple thousand Carbons hoping the alien there will give me something that I need.

I really don't want to have to start over from the beginning...
 
I posted about this yesterday but I fear I may actually be stuck:

I installed a hyperdrive and received antimatter from an alien. I used that antimatter to craft a warp cell and then installed in in my hyperdrive. Before blasting off, though, I bought a new ship, one that had a hyperdrive but no fuel. And now I think I'm stuck.

Is there any way I can move on? I either need to find antimatter, antimatter blueprint, or a hyperdrive that already has fuel. Do any of those exist in the first galaxy? I'm currently on a space station with a couple thousand Carbons hoping the alien there will give me something that I need.

I really don't want to have to start over from the beginning...

You can find an antimatter blueprint and you can sometimes buy antimatter itself from the Galactic trade terminals/other people that land in space stations.
 
I posted about this yesterday but I fear I may actually be stuck:

I installed a hyperdrive and received antimatter from an alien. I used that antimatter to craft a warp cell and then installed in in my hyperdrive. Before blasting off, though, I bought a new ship, one that had a hyperdrive but no fuel. And now I think I'm stuck.

Is there any way I can move on? I either need to find antimatter, antimatter blueprint, or a hyperdrive that already has fuel. Do any of those exist in the first galaxy? I'm currently on a space station with a couple thousand Carbons hoping the alien there will give me something that I need.

I really don't want to have to start over from the beginning...
You can buy antimatter from aliens. Just keep asking them, one will have it sooner or later.
 
Anyone know a good way to get warp drives? I end up buying them when I see one for sale so I can move out my horrible systems.

3 systems so far and one of them had small amounts of emerald!!! Gold everywhere but it takes to long to farm in sitting at 1.5mlion after about 15 hours of playing! If I don't see green when I enter orbit I leave now waste of time!
 
You can buy antimatter from aliens. Just keep asking them, one will have it sooner or later.

Do you mean the aliens who you buy ships from? I haven't tried them yet...

You can find an antimatter blueprint and you can sometimes buy antimatter itself from the Galactic trade terminals/other people that land in space stations.

So should I be on the space station or trying to buy one of these components from the aliens on a planet or moon?
 
I don't understand one thing. Can anyone explain where we get the audacity to rename all these planets and lifeforms when they've clearly already been "discovered" and colonized by these other alien species?

Sean told us we could. He controls the universe so it's cool.
 
I posted about this yesterday but I fear I may actually be stuck:

I installed a hyperdrive and received antimatter from an alien. I used that antimatter to craft a warp cell and then installed in in my hyperdrive. Before blasting off, though, I bought a new ship, one that had a hyperdrive but no fuel. And now I think I'm stuck.

Is there any way I can move on? I either need to find antimatter, antimatter blueprint, or a hyperdrive that already has fuel. Do any of those exist in the first galaxy? I'm currently on a space station with a couple thousand Carbons hoping the alien there will give me something that I need.

I really don't want to have to start over from the beginning...

You should get the anitmatter recipe eventually. Keep looking at all the buildings on planets.
 
Hi. Me again with a new question.

I'm still on my starter planet because i don't want to leave the system before i find every animal on it, to 100% it.

I only have 1 left to find, do any of you lovely people know how i can find it easily. (or have any tips to make it easier.)

Thank you in advance, and sorry for the bother.
 
Bro do you even Omega.

Warp Reactor Omega blueprint found.

Omg all 4 of them stacked next to each other. I will be at the core in no time. The amount of materials needed though. Fucking insane.
 
Do you mean the aliens who you buy ships from? I haven't tried them yet...



So should I be on the space station or trying to buy one of these components from the aliens on a planet or moon?

Your best bet is buying antimatter from an alien at a space station until you get yourself on your feet again and feel comfortable you aren't stuck.

I'm not sure if finding the antimatter blueprint is random or part of the main quest line, and it might require a warp jump.
 
FUCK. I warp into a system, get pounded on by all sorts of fucking ships, get killed, my warp reactor breaks and I have to spend half an hour getting shit to fix it again and again. Every damn warp at this stage.

This is getting tedious now. Fixing the fucking thing is nearly as time consuming as building one from scratch.
 
Hi. Me again with a new question.

I'm still on my starter planet because i don't want to leave the system before i find every animal on it, to 100% it.

I only have 1 left to find, do any of you lovely people know how i can find it easily. (or have any tips to make it easier.)

Thank you in advance, and sorry for the bother.

Most likely a bird. They are a pain, really tough to scan. People usually just shoot them then scan their carcass.

If not a bird, maybe a cave dwelling creature.
 
I just posted this to reddit, and would like some opinions here, too.

I've been playing on PS4 for about 12 hours now, and I'm really enjoying the game on some levels. The feeling of flying down onto a planet, hopping out of the ship, and taking that first look around hasn't gotten stale yet, and I don't see it happening any time soon.

That said, my biggest complaint (and I think a lot of people's) is that the universe doesn't feel very 'alive'. Now, since it's such a vast universe, that might be the entire point. If that's the case, though, why are there several aliens on each planet, all chilling in their buildings? I don't have a problem with this, but I have few ideas to make it all feel a little more lively:

  • Make the aliens hanging out in the buildings move around a bit. Nothing huge, just have them look at the plants around the room, or go outside and look at the other buildings on the site if there are any. Make it feel like a dude actually lives there.
  • Have AI ships fly around planets and randomly land and mine some stuff, or just look around. All of the aliens that you can buy items off of have some sort of mineral in their inventories, so they got them somehow. It doesn't have to be every planet, but I think planets with a trading outpost could benefit from something like this, since those places already have ships landing there. I'm not sure if something like this is possible, but I think it would be cool on livelier planets. It would also make the emptier planets feel more isolated.
  • Give the various buildings on planets varied architecture based on the type of alien that lives there. There only needs to be one type per race, even that would make it a little more exciting, I think. (I got this idea from this reddit thread where the user there has some excellent ideas.

And then to keep the gameplay loop fresh:

Implement a mini quest system similar to Skyim's 'radiant' quests. I know a lot of people found them boring, but for a game like NMS it would be nice, just so that we have a clear objective other than the huge task of getting to the center. I think I would really enjoy if I went to an outpost and the Gek inside gave me his tech or whatever like normal, and then gave me a secondary task of getting him a Gek charm, which he would pay me a bit above the going rate for. Or if an alien at a space station bar (which should be populated by at least a few aliens some of the time) gives me a stack of 500 platinum that he needs transported to a trading outpost on a planet a few systems over, all for a big reward and the risk of ships attacking me for my cargo.

There could also be some sort of bulletin board posted at space stations or trading outposts on planets. There's an unlimited amount of types of these quests. Give 5 neutrino modules to a Vy'keen warrior as proof of your combat prowess in exchange for a multitool with a sweet boltcaster with tons of upgrades. Scan all of the animal species on a nearby moon for a Korvax to receive an exosuit tech. Give me mundane tasks when I have low standing with the race, and give me more complicated and difficult ones as our relationship improves.

To end, my overall point is that this game doesn't need a huge questline or lengthy side quests. But it could use little flavor quests to help motivate players and make them feel like just another traveler in this huge universe filled with untold amounts of intelligent life. You aren't alone in the universe, and the game shouldn't pretend that you are.

I kind of like his idea for side quests. Reminds me of the side quests you get in Rebel Galaxy.
 
From watching a couple of streams on twitch, does the scan on PC always cover a larger area or are all of the streamers using upgraded scanners? Seems crazy compared to mine on PS4..
 
Hi. Me again with a new question.

I'm still on my starter planet because i don't want to leave the system before i find every animal on it, to 100% it.

I only have 1 left to find, do any of you lovely people know how i can find it easily. (or have any tips to make it easier.)

Thank you in advance, and sorry for the bother.

The harder one's are usually the flying animals or the one's in bodies of water. Hold L2 in open area's. You can usually spot a small red dot indicating that an animal is walking around that you have not scanned.
 
Well... even with all my fears becoming 100% true about the game, and reading reviews and impressions all week, I still picked up my pre-order now that I am back in town. But only because:

- I had $40cdn down already of trade-in credit
- FFXV is delayed 2 months
- I wanted to trade in Overwatch
- only cost me another $6cdn

Funny how the back of the case is in French.

I really still wanted to experience this and get to the "center" (lol) on my own, since I didn't spoil it for myself yet. I don't know if I'll last long enough, but if not that's OK. I'll trade it for FFXV later.
 
Any way to just go 'upload all'? Going insane doing it one by one and having that bloody annoying 'units transferred' soundbite play every time.

I can't really spend much time on a planet because my slots get full way too quickly. I'm probably holding on to too many materials but I've started to ditch plating which just takes up space.

Any tips for space battles? I've scraped through my first two, but each time I've had to spend a lot of resources patching my shields.

And what sets sentinels off?
 
Is there a way to set waypoints on a planet? I found a small outpost with three Gek asking for resources I don't have at the moment, but if I go searching for them I probably won't find that outpost again.
 
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