No Man's Sky pre-orders start March 3rd, $59.99

The Witness is a 5 hours long game if you don't rush it. So far, No Man's Sky didn't show anything that would make me go bananas for it. The hype has deflated a lot since the original unveiling. The Witness is really not a good comparison because that game is akin to The Order, meaning little gameplay and replay value "for a cinematic experience". I couldn't care less about that in my medium.

This thread keeps delivering.
 
The Witness is a 5 hours long game if you don't rush it. So far, No Man's Sky didn't show anything that would make me go bananas for it. The hype has deflated a lot since the original unveiling. The Witness is really not a good comparison because that game is akin to The Order, meaning little gameplay and replay value "for a cinematic experience". I couldn't care less about that in my medium.
I watched a friend play through a portion of it because it made me feel ill and puzzle games are something I would rather assist with.
We played it for 10 hours and didn't get close to the end.

The game, while not my cup of tea, was not a cinematic experience by ANY means. That was actually the whole point, I think.

I disagree with your statement and opinion.

I like how people know for sure that he's talking about Firewatch but decide to play along.
If so, then I'm 100% with him and will gladly take an L.
 
The Witness is a 5 hours long game if you don't rush it. So far, No Man's Sky didn't show anything that would make me go bananas for it. The hype has deflated a lot since the original unveiling. The Witness is really not a good comparison because that game is akin to The Order, meaning little gameplay and replay value "for a cinematic experience". I couldn't care less about that in my medium.

e6p8zcf.gif
 
The Witness is a 5 hours long game if you don't rush it. So far, No Man's Sky didn't show anything that would make me go bananas for it. The hype has deflated a lot since the original unveiling. The Witness is really not a good comparison because that game is akin to The Order, meaning little gameplay and replay value "for a cinematic experience". I couldn't care less about that in my medium.
What in the world are you even talking about? I thought at first you might have typed the wrong game, but you did it twice.
 
People expect QB to be $60. Some had no idea what to expect with this. The Witness thread was similar


Because no one suspected that Quantum Break would be anything other than $60. That definitely wasn't the case for this game. If Quantum Break didn't cost $60 then you'd probably see its price in a thread title as well.

I... huh???

People are going to talk about the price, and there was a lot of discussion already before this thread even.

What a strange complaint. And we're in a No Man's Sky thread even LOL



I mean, to be fair, there were a lot of folks that did expect a $60 price for this game. I included. Sony has said for a long time that they plan to position this game as AAA. To me, that comes with a AAA price.

TIL posting the price of a game in a thread about pre-ordering said game is disingenuous.

"How dare you post facts. Don't you know facts can sway people's opinions?"

Just wow.

I'm on mobile so I'll try my best.

My problem is with games like this, discussion on how much it is worth is so... disingenuous imo. And it's so backhanded. It's the expectation that it being an indie game isn't worth the price of admission which I don't understand - and why my initial post which was due to the issue with the price in the title was mentioned because I felt it amplified that point.

...Excuse me if I find it a bit ridiculous that we can see games upfront that are $60 and we never question the price until release when the actual content can be played and then after the fact, the conversation on what it should of been could happen....

.. But imo this feels like..... It's setting up the game for failure. It's like a set perception that already starts a conversation leading to judging the game based on price rather than merit. Please note, I'm not saying no one shouldn't ever be ABLE to question "value = price" for their personal reasons and I'm definitely not saying that people shouldn't know what the game is about before they buy. That's not what I'm saying. And this isn't exactly specific to no man sky but just the general assumption that anything that resembles maybe a fraction of evidence of a "budget controlled game"..that price should be negotiated before anyone purchases. I just don't see it with many games that also may have the same art styles etc etc.

That is the reason why I wasn't on board with the in the title. And side note, personally, I didn't make the thread nor is my suggestion to always make threads with a price in the title. Id rather discuss... But I just think the conversation solely around games of this same nature is always discussed with this idea that they need to be a particular price to even be considered a serious game or a game that shouldn't be priced according to how the developers feels the game should cost.

My problem is never with the price.... Is just the inclusion of it in the title for a game that imo, I've never had any indications that it wasn't going to be a full retail game. My quantum break (which is a game I'm buying) was about the design of the game which even with its first party development... Sounded at first.. Like a title that would have multiple episodes ala walking dead or life is strange with a higher polygon count but was never questioned on cost.

You are all free to feel however... It was just something I noticed and something that personally bothered me. That's all.
 
I was expecting to just lurk over this thread to see people arguing about "what do you do" and the price point but came across a gem like The Witness being considered a cinematic experience like The Order 1886.

JxvAmaz.gif
 
Remember, guys, people paid $60 for The Order with no complaints.

The Witness is a 5 hours long game if you don't rush it. So far, No Man's Sky didn't show anything that would make me go bananas for it. The hype has deflated a lot since the original unveiling. The Witness is really not a good comparison because that game is akin to The Order, meaning little gameplay and replay value "for a cinematic experience". I couldn't care less about that in my medium.
Lol
 
I'm hoping there are a couple SKUs for No Man's Sky. I really like the Overwatch model, or the Twilight Princess model.

Overwatch is a $40 base game but also has a $60 version that includes a bunch of digital cosmetic goodies.

TPHD is a $50 base game but also has a $60 version that includes an Amiibo figure.

A game like this could benefit from a similar model.
 
I have to admit I was wrong I fully expected this will be another overpriced indie game for 20$

But 60 is beyond hilarious for proceduraly generated game.
 
the defense force is fast and repetitive.

How many people have to be surprised by the price for you to get that the mass surprise has something to do with the game and isn't a wild card fluke that came from nowhere?
 
Didn't know you played it, can you send me your copy?

Don't have to play a game for me to see its worth through my own eyes. Some of you may feel this is a $100 game. Don't pretend as if you've never played a game and said "I'd pay $20 for this, but not full price" If there isn't a lot of interest, why would you?
 
Is there a good video or article that explains the game's mechanics and ultimate goal. I have seen people say the goal is to get to the center of the universe but I honestly have no idea what the game is about other than Randomly Generated planet exploration.
 
People really complaining about the price?! They built an entire universe with enough content to keep you busy until you die, and your kids, and your grand kids, and your great grand kids. Gtfo of here with that silliness.
 
Don't have to play a game for me to see its worth through my own eyes. Some of you may feel this is a $100 game. Don't pretend as if you've never played a game and said "I'd pay $20 for this, but not full price" If there isn't a lot of interest, why would you?

People value things at different prices sure, but the tone of your post sounds like anyone would be stupid to pay anything more than $15 for the game. If you personally don't think the game is worth it, cool, just don't try to belittle those who think the game is actually worth the price of entry.

Thanks.
 
Yes, but one would assume that any changes they make have to start the error checking over fresh, which means that they have to inspect x amount of planets for each new build to ensure the dependant systems didn't do something unintended. That takes x amount of time and I'm just doubting that this close to release, or post certification, they are going to start from scratch. They have likely been error checking the "final" build for a while now, haven't they?


I mean, like I said, I can imagine them maybe clearing the Atlas, but I don't think they are at the stage where they are just gonna pop out a whole new universe, are they?

It's hard for me to try to explain this. But basically, generating a new universe wouldn't be starting from scratch, far from it. Error checking would involve them making changes to their algorithm/engine and testing it out in a new universe (maybe multiple universes to be really safe), and then getting a sample of what's going on in the universe (via video drones or going down manually). Theoretically, if they get their generation algorithms to a point where they're getting satisfactory results from just a sample, then the rest of the universe should be satisfactory as well. A sample is supposed to be a representation of what's generally going on in the universe as a whole.

So assuming they get their algorithms to that point, virtually any seed input into their engine should output a satisfactory universe. Which would mean that they could reset the universe 10 times with 10 different seed inputs on the day that it goes gold, and as long as it's using the same algorithm, it shouldn't really be a big deal as it should output a satisfactory universe either way. (Though they probably would want to linger in it a bit to make sure things are going well just to be safe, but in reality they shouldn't have to if they really got their engine down right)

Just compare it to Minecraft. In NMS, one seed creates an entire universe. In Minecraft, one seed creates a world. Virtually any seed input into Minecraft should produce a satisfactory world because the generation algorithm is the same, just using a different "x" value to put into the math equation, which produces the variations in the game's worlds. So if they nail the algorithm/generation engine in NMS, then virtually any seed should output a satisfactory universe.

Yeah I don't know how well I explained that, or if I even addressed your questions properly lol. If you're still confused I'd ask the subreddit to get more clear/accurate answers, I'm just pretty sure that what you're saying isn't the case.
 
Is this before or after you have a complete understanding of how the puzzles work and the solutions to each and every puzzle? Also, The Witness is pretty much the exact opposite of a "cinematic" game, but I can at least give you half a point since a portion of the gameplay is line puzzles.



Firewatch makes a bit more sense if that's actually the context, though I wouldn't even put Firewatch and The Order anywhere in the same ballpark.

Yea for some reason I read that as Firewatch, The Witness is fine.
 
People value things at different prices sure, but the tone of your post sounds like anyone would be stupid to pay anything more than $15 for the game. If you personally don't think the game is worth it, cool, just don't try to belittle those who think the game is actually worth the price of entry.

Thanks.

Wasn't really my intention. People get sensitive maybe?
 
People really complaining about the price?! They built an entire universe with enough content to keep you busy until you die, and your kids, and your grand kids, and your great grand kids. Gtfo of here with that silliness.

my thoughts exactly

i wonder if the hate comes from the fact that it's a playstation console exclusive?
 
I'm on mobile so I'll try my best. .

I personally believe it's fine to have in title because, as it's been established, this is an indie game that's $60. A $60 indie defies many people's expectations, and I think it's a worthy point to note/discuss for positive/neutral reasons as well, rather than just negative reasons. I guess it's not %100 confirmed yet, but assuming this will by $60, it sets a precedent for future indie titles. Maybe the next higher priced indie wont defy as many expectations or cause as much controversy because it'd be leaning slightly more towards the norm than it would have if NMS wasn't an indie that was priced $60.
 
Read your post again as if I had written it about a game you're interested in and then decide how it comes across:



If you're here to drive by...then move on.

It's me expressing a thought/opinion on the price. Is everyone that talks about their thoughts on pricing doing a drive by? You see how silly that sounds?
 
I was expecting to just lurk over this thread to see people arguing about "what do you do" and the price point but came across a gem like The Witness being considered a cinematic experience like The Order 1886.

JxvAmaz.gif
Looks like he meant Firewatch, but even then I'd have to disagree, with both The Order comparison and the "my medium" comment

Besides being short and relatively linear, Firewatch and The Order couldn't be further apart in terms of everything from game design to atmosphere. One was a essentially a first-person adventure game relying heavily on dialogue choices, character relationship, and a quite small intimate story; the other trying to present this grand compelling "cinematic" tale combined with furious shooting action and failing at both

To be frank, games as a medium are diverse and broad enough for everything from the short concise narrative-focused games like Firewatch to the purely gameplay-focused titles like Geometry Wars to co-exist.
 
he totally ignores the structure of the game and production, fails to address why people actually are polarized about this title and what's been shown of it, and finishes off calling the game all hype and that it needs to show more

He actually touches on all of those points. And yes people do need to see more before they start crying.
 
It's me expressing a thought/opinion on the price. Is everyone that talks about their thoughts on pricing doing a drive by? You see how silly that sounds?

There's a clear difference between "I don't think this game is worth $X" and "They want $X for this? lol9" and it should be easy to figure out how your comments come across. The Witness thread had the same kind of posts "expressing opinions" in the form of drive-bys.
 
I have to admit I was wrong I fully expected this will be another overpriced indie game for 20$

But 60 is beyond hilarious for proceduraly generated game.

Three of my favourite games that I would happily pay $60 for
- elite
- minecraft
- the sentinel

All three had procedurally generated levels and provided some of the most atmospheric, immersive, and engaging gameplay I have ever experienced
 
GAF is only like five people and a hamster. The rest is just procedural generated reactions based on algorithms. Give it time and the algorithms will adjust to accept the new parameters for price points. Until then, sit tight.
 
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