DriftingSpirit
Member
Appealing to new customers can be a (small) byproduct but I don't think it is the primary goal.
Hardware numbers only half the story tho. Xbox gaming revenue is not tha far from competitions, according to EA financial report, their revenue split almost neck to neck on both platform.
Thanks to play anywhere, BC support, Xbox users more willing to spend money on Xbox live.
With Scorpio, they can keep those high spending customers in thier ecosystem, they will also get back customers who want best performance, gamers who own both console will buy multiplat on Xbox.
In the age of game as services, getting more high spending users is more important than pure hardware sales.
Pick a company that isn't so obviously lopsided towards Xbox when doing future comparisons.
but i said up to 75% and just quoted Mat from an NPD prediction topic. probably he was talking about overall $ sales volume and not hardware units
Maybe thats true for Xbox brand, Playstation 4 shifted almost 10m units last quarter.
Probably something like...What's are curent LTD sales numbers for PS4 and Xbone in USA?
PS4 achieving ~400K during March and April is very impressive, especially if the old ratio of "US vs Rest of the World" PS4 sales is still accurate [~33:66].
You can consider EA's split to be directionally representative of the market.
What's are curent LTD sales numbers for PS4 and Xbone in USA?
PS4 achieving ~400K during March and April is very impressive, especially if the old ratio of "US vs Rest of the World" PS4 sales is still accurate [~33:66].
You can consider EA's split to be directionally representative of the market.
You're right, I was talking about overall $ spend. High five!
PS4: ~18.7M
XB1: ~16.6M
I think it is ~33/66 for Sony. MS is >50%, IIRC.That's closer in sales then I thought. Damn, Sony sells a shit load in other markets!
That's closer in sales then I thought. Damn, Sony sells a shit load in other markets!
I think it is ~33/66 for Sony. MS is >50%, IIRC.
That's closer in sales then I thought. Damn, Sony sells a shit load in other markets!
MS is like ~58% sales in the US this gen. PS4 is ~33%.
Sony still aren't very strong in NA, don't think they ever will be. Games like Uncharted 4 and Horizon raced along sales wise and they did well in NA, but were not making up 50% of the numbers or anything like that. I think only God of War has a pretty large split favouring NA, besides that EU does some very heavy lifting.
It's hard not to forget that GT, Sony's most importance franchise hardly moves the needle in NA but does ridiculously well in EU.
What was the split last generation. I'm assuming the same?
And the complete opposite for Xbox. Interesting stuff.
That's closer in sales then I thought. Damn, Sony sells a shit load in other markets!
Microsoft is an incredible US-focused brand. Consumers across the world have been told for years that Microsoft doesn't care about other markets, as seen in the games they greenlight (sports, guns, cars), their advertising and partnerships, and their heavy reliance on exclusively US TV subscription models.
EA access being on Xbox One influences EA's digital distribution number a lot, me thinks.
If EA access numbers are included, that is.
EA access being on Xbox One influences EA's digital distribution number a lot, me thinks.
If EA access numbers are included, that is.
I do wonder what their strategy for Scorpio and other consoles going forward will be.Microsoft is an incredible US-focused brand. Consumers across the world have been told for years that Microsoft doesn't care about other markets, as seen in the games they greenlight (sports, guns, cars), their advertising and partnerships, and their heavy reliance on exclusively US TV subscription models.
I do wonder what their strategy for Scorpio and other consoles going forward will be.
Will they continue to primarily focus on the US(and to a lesser degree UK) market or will they try and go for a more global reach?
I do wonder what their strategy for Scorpio and other consoles going forward will be.
Will they continue to primarily focus on the US(and to a lesser degree UK) market or will they try and go for a more global reach?
It's going to be released in China. That was discussed at the Surface event in China.
The former.I do wonder what their strategy for Scorpio and other consoles going forward will be.
Will they continue to primarily focus on the US(and to a lesser degree UK) market or will they try and go for a more global reach?
You can consider EA's split to be directionally representative of the market.
You're right, I was talking about overall $ spend. High five!
Content drives hardware. PS4 had some incredible content in Q1, so of course they moved boxes. As more games get released outside of Q4, the more HW sales will be spread out. But keep in mind, there are always outliers in any data set. And no one outlier disproves a finding from a larger sample.
Well its NPD thread after all.American market I assume ?
Hardware numbers only half the story tho. Xbox gaming revenue is not tha far from competitions, according to EA financial report, their revenue split almost neck to neck on both platform.
Thanks to play anywhere, BC support, Xbox users more willing to spend money on Xbox live.
With Scorpio, they can keep those high spending customers in thier ecosystem, they will also get back customers who want best performance, gamers who own both console will buy multiplat on Xbox.
In the age of game as services, getting more high spending users is more important than pure hardware sales.
All else aside, who the hell does this in a graph? Uses light blue, slightly lighter blue and normal blue altogether so you can't tell the difference between any of the lines? I can tell which is which in the first graph, but it took me a bit for the second.
[...]
You can consider EA's split to be directionally representative of the market.
I'm sorry, what does "directionally representative of the market" mean exactly? The US market, or the WW market? Does the NPD count revenue from EA Access?
I'm sorry, what does "directionally representative of the market" mean exactly? The US market, or the WW market? Does the NPD count revenue from EA Access?
This is an NPD thread. NPD is US only. The person you replied to works for the NPD so they probably don't have data for WW.
This is an NPD thread. NPD is US only. The person you replied to works for the NPD so they probably don't have data for WW.
MS must be desperate to get Scorpio out the gate. They're taking a beating in their strongest market.
The single best thing MS has done is whatever they did in Oct14 - whoever came up with that deserves a medal.
Yes I know that, but the original post I was replying to was referring to a WW split in revenue, not just the US market. Unless I'm mistaken and EA financial reports only cover the US for some reason.
btw here are the Ubisoft splits:
please note, they do cover digital AND retail not only digital
so revenue generated on Ps4 is only ~150% of Xbox One
btw here are the Ubisoft splits:
please note, they do cover digital AND retail not only digital
so revenue generated on Ps4 is only ~150% of Xbox One
I wouldn't really call revenue of only ~150% of Xbox One a neck and neck split, but hey I'm not the analyst..
wapplew used one (very western) company's splits to literally say that revenues for third parties on Xbox and Sony is neck and neck.Ps4 revenue is only 1.5 times of Xbox One, while the installbase is 2.0 times as big.
I thought that was the whole point wapplew made and the argument was about
but yeah. a neck on neck split is something else.
i wouldn't call it that either.
you see the same pattern here, just different numbers
Hardware numbers only half the story tho. Xbox gaming revenue is not tha far from competitions, according to EA financial report, their revenue split almost neck to neck on both platform.