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[NX Gamer] Doom: The Dark Ages - Technical preview



IDtech showed an impressive return to darker times with Doom The Dark Ages. From gameplay, scale, scope and technological improvements the demo showed us a good slice of what we can expect come 2025. I get back to my roots with a preview of what we saw, what it may mean and why the art, style and sound could be right off the cover of an Iron Maiden album.

Chapters
0:00 Introduction on games to come
0:39 DooM Dark Ages initial thoughts & Art style and musical inspiration
1:50 Image quality and TSSAA with comparisons to DooM 2016
3:00 Was it PC or Xbox Series X and performance testing including Vulkan
3:54 Texture quality improvements, geometry and weapons
6:10 Real gameplay examples, memory and other signs
6:40 Gameplay changes, combat, scale and tactical gameplay
7:42 Volumetrics increases, Ray Tracing and improving solidity
9:14 Size of maps, what this means, memory streaming increases
10:42 Summary of initial thoughts

Doom Eternal GIF
 
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