CompleteGlobalSaturation
Member
I hope the game is being played on the easiest difficulty in these videos because it looks boring. And this makes me sad because Eternal is a fantastic game.
The tight arenas of Eternal are what make the gameplay encounters so intense.1. Enemies, as opposed to 2016 and especially Eternal, are static. They barely move , they don't chase you. The pace is kind of lethargic so I got bored watching a few minutes into the gameplay video.
2. The move to an wide, open area , again as opposed to the more closed arenas of 2016 and Eternal, brings what exactly? Now when things get rough and you are overwhelmed, you can just run away. Thats lame.
makes me wonder if arcade mode comes back , open areas for larger waves of mobs?The tight arenas of Eternal are what make the gameplay encounters so intense.
Devs need to understand having bigger open areas is not always better.
GamePass effect was not a myth…3rd party has always been the best, but that's kinda broad.
But apart from games not being up ones alley, Xbox' output is just extremely mediocre overall on per game basis.
The only exceptions are Forza and FlightSim, but the latter doesn't even really count as a game.
It's like Xbox is dedicated to GamePass so much, that their games have been degraded to GamePass filler.
Doom The Dark Ages doesn't seem to make a difference.
Halo 3 was great. Makes me wish Halo would have a Halo moment...."Like Halo 3 but in hell" for a fucking DOOM game is making me legit mad, fuck IGN.
It was. I just really wish we could go back to fps games having a campaign that you can play it with friends, and multiplayer with different modes. Wild that it's 2025 and having that much content in a game hardly exists anymore. Another reason why 2016 felt really good to me, it felt like a full package. A campaign, multiplayer, and snap map felt like quite a bit. Then with Eternal they lost more content, and even more with Dark Ages. They're saying there's "a lot to do and unlock" so I guess we'll find out later. But I do hate that it's just a campaign and that's it.Halo 3 was great. Makes me wish Halo would have a Halo moment....
I see you've already crossed off Doom before even playing it. I also enjoy commenting on movies I haven't seen and books I haven't read.So,
Halo Infinite
Starfield
Hellblade 2
Indiana Jones
Avowed
Doom The Dark Ages
What's next?
South of Midnight?
Xbox truly has become the poster-child of mediocrity.
It's just the usual crowd doing their thing. If the game turns out to be good, it's only Bethesda. It was coming to PS anyway, and MS had nothing to do with it. If it's bad, it's Xbox mediocrity and Gamepass caused it. Just people with an axe to grind, forever.I see you've already crossed off Doom before even playing it. I also enjoy commenting on movies I haven't seen and books I haven't read.
Can't say something about a 3rd party PS game?It's just the usual crowd doing their thing. If the game turns out to be good, it's only Bethesda. It was coming to PS anyway, and MS had nothing to do with it. If it's bad, it's Xbox mediocrity and Gamepass caused it. Just people with an axe to grind, forever.
stfu ponyCan't say something about a 3rd party PS game?
Just people with an axe to grind, forever.
The mods seem fine with you trolling nonstop, so knock yourself out.Can't say something about a 3rd party PS game?
Persecuted Miku.The mods seem fine with you trolling nonstop, so knock yourself out.
Yep. 6 more weeks until this bad boy drops.There is something warm, nostalgic and fuzzy about a new Doom release that gets me every time.
I know this is your go-to GIF, but as usual, it's just hollow bait that doesn't have any detail. I think the last game Sony put out was Astro Bot. I gave it a 9 and said it's one of my top games of the year. I've actually been one of the only people on here expressing some optimism about Intergalactic. I've never said I hate Yotei. It looks solid, even though I didn't finish Tsushima because it got a bit repetitive for me. I've owned literally every PS console. I started to heavily criticize them around the time Jim Ryan was making big changes, and he's since left and nearly everything he was pushing has been canceled, so my only real crime was just being correct and seeing it years in advance of most people here. That's it.
The dragon sections looked fucking awful to be honest hopefully its a very small part of the game. Everything else looked great.I like the idea of mission variety a lot but that depends on stuff like the giant mech and dragon feeling satisfying. I'm more optimistic for the former than the latter based on what I watched so far.
How is commenting on an upcoming PS release 'trolling'?The mods seem fine with you trolling nonstop, so knock yourself out.
If that's your question, we can undo at least 4 of my previous bans. I'm with you now. You convinced me.How is commenting on an upcoming PS release 'trolling'?
I don't care about you. It's Xbox that needs to convince me, because a game like this doesn't do it.If that's your question, we can undo at least 4 of my previous bans. I'm with you now. You convinced me.
What formula? They’ve been very clear that they aim to do something different with each game. They aren’t trying to replicate the bog standard Ubisoft game formula.I haven't had time to watch videos, but impressions ITT are sounding rough. God damn it.
Three games in, how have they not nailed the formula?
I hated the glory kills they slowed down the pace of the shooting I am glad they are gone.Playing the giant mechs looks like it might be kind of novel the first time, but will get super old on repeat play throughs. Lack of glory kills is lame. Dragon looks jank af.
Likely waiting for a sale.
If that's your question, we can undo at least 4 of my previous bans. I'm with you now. You convinced me.
It's posts like these that keep replying to me actually. Over and over. Especially yours.How on earth have you managed to turn a doom preview thread in to yet another diary for your melodramatic musings?
The IGN video was a waste of 9 minutes. Didn't see anything interesting and didn’t appreciate the constant clips of other games, so I’ll look at the rest later.
Doom doesn’t need a Halo moment. The dragon riding, mech riding is just a tedious distraction to attract people who don’t understand first person shooters like Doom.
It's posts like these that keep replying to me actually. Over and over. Especially yours.
I guess that depends on how you quantify that.Why this "Doom" doesn't look like Doom at all?
I'm playing the new one. Will be my first for the series. Looking forward to it.My first post in the thread actually.
Maybe you should take the time to play the previous entries in the series instead of trying to find new ways to feign persecution.
That's kind of a strange question. There's a bit of a gulf between the extremes of Ubisoft and doing something completely different. Titles in a series should share some core DNA that made people love them in the first place. It's like how RE7 went back to survival horror roots and started a series renaissance for RE. Yes, try some new stuff, but do it by evolving the core formula that retains what people like about the series. People loved 2016. Evolve from there.What formula? They’ve been very clear that they aim to do something different with each game. They aren’t trying to replicate the bog standard Ubisoft game formula.
The only Dooms that looks like Doom are the original Doom and Doom 2.Why this "Doom" doesn't look like Doom at all?
Extremes aside, your comment about them not nailing the formula makes very little sense. Especially when the devs are actively trying to differentiate each game. If you prefer 2016 that’s fine. But they aren’t trying to build off that to satisfy you personally.That's kind of a strange question. There's a bit of a gulf between the extremes of Ubisoft and doing something completely different. Titles in a series should share some core DNA that made people love them in the first place. It's like how RE7 went back to survival horror roots and started a series renaissance for RE. Yes, try some new stuff, but do it by evolving the core formula that retains what people like about the series. People loved 2016. Evolve from there.
Tbh even typing that all that out seems pointless. "Formula" obviously doesn't mean 1:1. It's common sense and I feel like you know that.
Doh, was hoping that was done with in this game.Seems like the climbing is back. I wonder how people will take that because it was very criticize in Eternal