buckfutter
Member
I'm beginning to think the increased non-reactionary focus of the mainstream media upon gaming isn't such a good thing.
BenjaminBirdie said:Why do so many people feel the need to detract these sorts of articles.
speculawyer said:Uh . . . I got a PS2 at launch and there wasn't much negativity. Dreamcast is the one that had more negativity since it followed the Saturn which bombed as bad as the Atari Jaguar, 3D0, and CD-I.
Sony was coming off the successful PS1 and had some great games at lauch such as SSX.
BenjaminBirdie said:Besides releasing a demo of a game called GTHD, what exactly didn't it do?
Ignatz Mouse said:Check out some of the pics in the GT thread.
I'm not bitching that they said that in the article-- just bemoaning the fact that some really great PS3 news has to compete with yet another rehash of the mainstream opinion that we all know about already. I get back on GAF after some GT and a night out and already the news is bad again. :lol
I wouldn't recommend a PS3 with today's library over a 360 and I don't expect the NYT to take the long view of a probable better future for PS3 software support over the 360 (which isn't even a certainty, but how I am betting).
Ignatz Mouse said:Check out some of the pics in the GT thread.
I'm not bitching that they said that in the article-- just bemoaning the fact that some really great PS3 news has to compete with yet another rehash of the mainstream opinion that we all know about already. I get back on GAF after some GT and a night out and already the news is bad again. :lol
I wouldn't recommend a PS3 with today's library over a 360 and I don't expect the NYT to take the long view of a probable better future for PS3 software support over the 360 (which isn't even a certainty, but how I am betting).
BenjaminBirdie said:So you're not even talking about functionality or even gameplay experience ("check out some of the pics..."). You want the New York Times to take a moment to engage in a screenshot fight.
It could be argued that the reason "some really great PS3 news" is getting lost in a sea of bad news is that you need to deliver on the basics before the little things like particular games can be appreciated. My local Digiplex might have the best sound system, most comfortable seats, and widest screen in town, but if the digital projector wont display the green channel correctly, no one's going to be talking about what a great movie Casino Royale is.
If you catch my meaning.
Monk said:Why not just avoid the thread if you not interestd in mainstream opinions?
mj1108 said:Game of the Year: Wii Sports. What is gaming supposed to be all about? How many pixels are on the screen? Technical mumbo jumbo like memory throughput and high dynamic-range lighting? No. Gaming is supposed to be about fun, and Wii Sports delivered more fun more quickly than anything else I played in 2006. (Helping kill the evil god CThun in World of Warcraft was pretty cool too, but that took dozens of hours of practice.) Within minutes of picking up the Wii controller, you and your most game-phobic friends and relatives are laughing and smiling while playing tennis, sinking birdies and trying to bowl that elusive 300 game. Good times.
Ignatz Mouse said:I'm not faulting the NYT (or anyone) here. Read my post again. I'm lamenting the state of the PS3 news, but not absolving Sony for the situation. At this point (and well before the launch) the anti-hype was snowballing, and this is just more of it. It's Sony's problem to fix. However, it's too bad that we get iteration #317 of the same story the same day as a demo of a game that's generally regarded to be REALLY REALLY GOOD and would otherwise be major news.
I don't have the agenda you think I do.
Your analogy is full of shit, by the way. There's no problem like that with the PS3-- if anything, it's the little stuff it's getting reamed for most. It plays games just fine.
n/m. I think you're just soapboxing what you think is wrong with the PS3 at this point.
Memory refresh anyone?ethelred said:Why don't you go on Lexis and find some of these articles, because I certainly don't recall the larger, mainstream media saying anything like you're suggesting they are. Call that selective if you will, but why not prove it if they were so common?
http://www.time.com/time/asia/magazine/2000/0320/japan.sony.htmlTime said:First, however, a reality check. PS2 can't actually use any of those connections yet. It can't go online (that's supposed to happen next year). For now PS2 is a fancy game machine, mixed with a lot of hype.
"Sony is a dinosaur," says Kimihide Takano, an analyst at Dresdner Kleinwort Benson in Tokyo. "PS2 is like a bud growing out of the dinosaur, but it's not big enough to save the dinosaur."
http://archives.cnn.com/2000/TECH/computing/10/25/competitors.ps2/index.htmlCNN said:Chris Gilbert, an executive vice president at Sega of America Inc., said Sony's diminished PS2 shipment was terrific news -- for the Dreamcast manufacturer.
"Once the cheering subsided, we wanted to hammer home our message with retailers and consumers," Gilbert said. "You can have it all in one place with the Dreamcast and you don't have to spend the whole weekend looking for it."
http://www.time.com/time/magazine/article/0,9171,109618-1,00.htmlTime said:Developers say the standards and software in both GameCube and Xbox have chopped in half the time it takes to program a game--at least compared with the PlayStation 2, whose "emotion engine" system is so arcane that it has left a lot of developers badly burned. "PlayStation 2 is like a Maserati: looks great, but every time you take it in for an oil change, they have to take out the radiator," says Lorne Lanning, CEO of Oddworld Inhabitants, who led his Oddworld game from PlayStation to Xbox in mid-development. "The Xbox is more like a BMW."
BenjaminBirdie said:I'm not soapboxing at all, dude. As you've seen, my main point is that non of this going to matter in the long run. I'm soapboxing that there's no point in getting worked up over this stuff. You've clearly read my posts. There's no trace at all of me bashing the system. At all. I'm discussing the futility of consistently coming down on mainstream coverage of the PS3 launch.
Re: Agendas. I didn't actually think your agenda was to get the New York Times to look at screenshots of Gran Turismo HD. Yeesh. I don't think you have an agenda at all.
And yeah, the analogy could use some work.
Ignatz Mouse said:Well, peace. I'm not worked up, I'm tired. As you can see, I agree that a PS3 *now* is not the choice to make, unless you're in for the long haul (as the free network and games that aren't out yet, and the as-yet-uncertain BluRay don't come into play in the immediate timeframe).
At this point, I figure PS3 is soon to be offically the underdog and start getting all the passes from the gaming press that Nintendo did for so long.
And my ps1-on-psp download is nearly done so I'll have no more reason to click links liek this for a while.
What a horrible choice of quotes to try to prove that the PS2 was bashed by the mainstream press as much as the PS3 has been lately.Fafalada said:Memory refresh anyone?
Fafalada said:
Rhindle said:The PS2 hype in 2000 was insane, especially in the mainstream press. Anyone claiming otherwise is seriously deluding themselve. There is nothing even remotely comparable in the current situation.
You could compare PS3 with the Xbox/Gamecube in 2001 I suppose - except even there the level of skepticism regarding the PS3 is much higher.
Analysis: Sony competitors try to counter PlayStation 2 hype
As the countdown to the release of Sony's PlayStation 2 enters its final frenzied hours, the three rival video game console competitors aren't taking it lying down.
Regardless of the spin, console companies agree that the PlayStation 2 launch marks a significant turning point in the video game marketplace.
All over Tokyo this month, gargantuan billboards have been announcing the arrival of a device its makers think will change the world. PlayStation 2, the Sony game machine that promises nothing less than to revolutionize the way we entertain ourselves, has generated so much attention that thousands of consumers lined up outside a convention center last month to get a sneak peak. One Sony website crashed only seconds after it started to take pre-orders. And though the company had promised to ship 1 million of the black boxes on March 4, the day they went on sale, people jammed into Akihabara, Tokyo's humming electronics district, before the stores even opened. The machines were sold out within minutes of the launch. "Everybody wants PS2," says Madoka Sato, who, like a groupie chasing a rock star, dashed to a Sony showroom several weeks ago when she heard rumors of a secret PS2 demo. The news turned out to be true, and the Tokyo teenager spent hours gripping the machine's joystick, playing a karate game.
Hooking game addicts like high-schooler Sato is the easy part. PS2's graphics are excellent: just watch the perspiration drip down the karate fighter's face, the palm fronds rustling in the wind, the crimson blood spurting from a shootout victim. But Sony has far bigger plans. "PS2 will be more important than Beta, Trinitron and Walkman combined," says Mike Morimoto, a Sony vice president. "Financially, it will be a big burden for us at first, but eventually the influence of the PS2 will be more important than that of any other product Sony has produced."
Sony is betting big
The possibilities are huge.
If PS2 does rescue Sony from extinction in the digital age, the company can thank a small group of maverick engineers who have been working beneath the radar screen of their corporate honchos.
entrepreneurial zeal that contradicts stereotypes of Japan
Kutaragi, a brash and confident man with an infectious personality
And to get there, the company will need to ride on his dream machine, the PS2.
Sony's stock has doubled over the past six months, and shares in ventures making games for PlayStation have performed even better.
Kutaragi scored with his last big gamble: the original PlayStation, released in 1994.
PlayStation became a stunning success.
That freedom of initiative has continued with the development of PS2
Sony is known for giving its engineers and designers that kind of latitude.
If there's a metaphor for Sony's new architecture, it is PS2 itself.
_leech_ said:Replace "Playstation 3" with "Playstation 2" and "Xbox" with "Dreamcast" and you basically have late-2000 all over again.
Hunter D said:Replace "Playstation 3" with "SNES" and "Xbox" with "Genesis" and you basically have early-1990 all over again.
This gen mirrors the 16 bit gen much more.
Adam Blade said:Links backfire total...
Not saying that at all, just saying the general tone of the system (the PS3) is pretty much the same as the PS2 when it launched. It faced a Dreamcast that cost half the price, had better games, and did things equally as well or better (online).
HomerSimpson-Man said:I got to wonder though...at what context was it even lost especially considering gaming has gotten bigger the last few generations?
Near 40 million PS2s and another 20 million between Xbox and GC, with 30+ million with GBA out of an entire generation....how much "more to the masses" are we getting here?
Striek said:I agree with alot except Wii Sports GOTY. GTFO. I finally played it, and a new and arguably better control scheme does not excuse it for being a turd. 2006 had plenty of awesome games and that is not one of them.
Effulgence said:That's a blatant lie. In the NES days only the most hardcore nerds played video games; big glasses, greasy hair, etc. Its simply that retro gaming has caught on lately because in part that most of the games require pressing only one or two buttons. Sloshed at a party? Play some super mario.
Lapsed said:*Lots of stuff*
I'm amazed so many older adults played Legend of Zelda back then.
_leech_ said:Selective memories?
Lapsed said:You may call it a 'tech-demo'. But so was Pong. So was Super Mario Brothers. So was Tetris. Wii-Sports is in good company. Look at Japan sales where the game is sold seperately to see its huge demand.
as always another high quality post from you, I really enjoy reading your posts wish you would post more.Lapsed said:*snip*
xaosslug said:Though, it is a great way to "clean house" so to speak.
Lapsed said:Stop looking at consoles sold but at household penetration of consoles. When you factor out population growth (which everyone seems to forget over these thirty years of consoles), the household penetration of consoles is around 33% in America today... the same amount the NES reached. ..
I really do <3 your posts.Lapsed said:stuff
Not saying that at all, just saying the general tone of the system (the PS3) is pretty much the same as the PS2 when it launched. It faced a Dreamcast that cost half the price, had better games, and did things equally as well or better (online).
What happened to your tag?Ignatz Mouse said:Because I'm killing time while my non-backgrounded downloads go on.
(Yes, I think that's something they should fix.)
um, i dont know about you but i'm enjoying playing motorstorm, gthd demo, just finished resistance, one of the best looking games ever. i downloaded crash bandicoot on my psp and reliving the glorious past, i'm watching some amazing bluray movies on my ps3 and typing this straight from my ps3 on my glorious 40 inch 1080p bravia. plus some amazing games coming by the end of next year.Haunted_One said:What happened to your tag?
Lapsed: a good read, as always - thanks. Very positive outlook for the Blue Ocean strategy, as usual. We'll see how it turns out in the coming months/years.
I can see where the article comes from and it's really nothing to get worked up about. The praise for Nintendo and Epic is well deserved, the criticism of Sony is their own fault, really. After reading ridiculous PR statement after statement they simply under-delivered and there's nothing Sony fans can say to erase that - just live with it, maybe the tide will turn again in the future, who knows? I doubt that will happen anytime soon, though.
Lapsed said:No. The nerds were with the more hardcore personal computers and many hated the NES at the time. Computers were going 16-bit and the NES was 8-bit and played SIMPLE and CASUAL orientated games. All the hardcore games WITH DEPTH were on computers at the time. The big RPGs and adventure games were on the computers due to their keyboards and disk drives. As the NES grew beyond any analyst's imagination (they thought Nintendo would go third party and put their games on computers since console market was dead), more of the Western 'hardcore' games came to the NES.
The PS3 does nothing that the Xbox 360 does not accomplish at least as well (and in some cases far better) and for less money
Lapsed said:You sound just like a hardcore computer gamer in 1986 after playing Super Mario Brothers. And, yes, this was said back then. There was lots of hate of the NES back then from some computer gamer geeks. I know because I was one of them.
Wii Sports is not just Game of the Year, it is really Game of the Decade. It is the Pong of our era in that it is the one of the most accessible video games ever made. It has one of the purest game designs around which revolves, of course, around the motion input. No glittering FMVs, no bad dialogue of soap-operas from the characters, none of the garbage that bloats the game from the non-gamer and lapsed gamer viewpoints.
There are many landmarks this game is doing which isn't praised today but will be... soon:
-The definitive game that popularizes motion control.
-The game that popularized real-life influenced avatars (i.e. Miis).
-One of those very few games made that can reach all demographics.
-Bundles with the new Wii consoles which means it is responsible for the hardware sales.
Many people bought NES because of Super Mario Brothers. For Gameboy, people bought it for Tetris. Hardcore gamers need to realize that regular people are not actually looking for a Wii, they are really looking for Wii Sports. They are buying a Wii to get to Wii Sports. (Core gamers, of course, want a Wii for Zelda.)
Most people's perspective on video games begins the day they pick up a controller. For many, it was Super Mario Brothers or Atari. Consider that the new gamers will think back to Wii Sports as being their 'first' game. The future reporters of this industry will consider Wii to be the start of a new timeline, just as today's reporters consider the NES as one or Playstation Generation as the PS1 as one.
You may call it a 'tech-demo'. But so was Pong. So was Super Mario Brothers. So was Tetris. Wii-Sports is in good company. Look at Japan sales where the game is sold seperately to see its huge demand.