There's a problem with your posts - and most of those patting you on the back and fellating themselves for the new pinnacle of gaming everywhere - and that's this implication that people who aren't fans of Wii Sports are simply afraid of change, that they're the same types of people that will be left behind like those who didn't enjoy SMB or Tetris. The problem with your argument, and again the argument of all who try to parade this perspective, is that in the cases of SMB and Tetris there was no regression. It was, by any standard, and evolution of everything in games AT THE TIME. Regardless of what the argument was from the geeks at the time, You can't claim it was a simplication, SMB was amazingly deep compared to other titles at the time. Tetris could conceivably go on
forever, if you're fast enough and talented enough to keep playing. It's a game of hardline skill. It's simple, but only before you consider the complexity came in the actual fitting of the blocks together at progressively higher speeds. It's a hardcores game, just as it is a casuals.
Wii Sports, even if you consider some parts are new standard, is a regression in so, so many areas. Being accessible is all good and well - but when you do that at the expense of many critical elements of gameplay, you regress. Wii Sports is a regression in visuals, it's a regression in depth, it's a regression in gameplay. The only part that isn't is the fact that you can stand up and pathetically mime real-life sports activities with motion. That this is its sole selling point says enough to its gimmickry, regardless of it catches on or not, but it's obvious. In Tennis, you can't move your character. In baseball, all fielding is done for you.
In bowling, there are dozens of different ways to just plain out abuse the system and break it due to limitations of the Wiimote motion. My sister, who doesn't follow game news at all, almost always gets strikes and that's by launching the ball all wrong (she releases it when here swing is all at the top which sort of plops the ball on the lane like a loose turd). She beats those who bowl
correctly (like my Dad), even though that defeats the purpose of the motion controls in the first place. It REMOVES elements of gameplay and simplifies it. And how? By holding your hand as if you're a ****ing retard. And perhaps that is how some people enjoy gaming. Boxing is a complete mess, sensing punches half the time and the other half ignoring entirely the position of the wiimote. If you punch too fast, uh-oh the game stops sensing your punches. Punch Out was more fun, AND deeper.
All this before you factor in the lack of modes and other features.
But it is not the same as SMB. It is NOT the same as Tetris. These were, by any standards, staples that enhanced gaming in every way and regressed in none. Wii Sports is precisely the opposite. It's gaming that regresses gameplay in almost all ways. It is nice that in real life you can point your bat in a specific way and hit it to the stands. That's nice, if you needed that I could reccomend
any number of plug n play games that
do the exact same thing. But the fact that in order to do this, it needs to essentially rape all the important elements of the game which are ****ing essential to the actual sports is no compliment.
It's nice that Grandma can play, but she still don't know shit about games. And this one sucks. And just the fact that she CAN play now is not some positive for the game.