Oblivion Remastered |OT| Kvatching up with an old hero

Another year, another potential GOTY being a game I already loved so much, lol. Kudos to them for doing this. I know we knew a lot about it for awhile now because of the leaks, but the fact they did it is still awesome. It looks SO much better than I was expecting.

Can you imagine if the leaks never happened and no one knew about it at all? That would've been insane, lol.
 
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Just found a possible solution on the Steam forums:




Going to try it out in a bit and will report back.

This is basic stuff man, don't understand how they've managed to fuck something as simple as this up. Trying to take me back to 2006 in every way possible.

Just following up on this. Didn't work, even with other monitors unplugged. They've somehow fucked up the resolution settings for some people's machines, no idea how.

Will play something else and wait for a fix. They are lucky I got this via a 3rd party key site, if not I'd be refunding instantly.
 
Got Azura's Star. Forgot you had to wipe out a den of vampires for it. Thank christ I didn't catch the that vamp disease. The cure potions are so pricey early on

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Reddit is telling me that the leaks included a physical release. If that's coming I might wait for that...
The leaks did indeed show a physical Xbox release, but that might have just been a marketing thing.

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How do you like the Steam Deck? I feel like it would be great for indies but can't see myself using it for full blown games. Are game menu's hard to read / small?

Mostly use it for indie/older games tbh. For all the newer AAA releases I'd much rather use the much better hardware at my disposal so that I can experience them in their full glory.
 
With everything on ultra, DLSS Balanced at 1440p, while in motion the image is breaking apart a bit more than I'd like tbh.
But overall, goddamn, this and Demon's Souls have proven that remakes like this are not only possible, but also quite doable. This is what the GTA trilogy should've been...
 
getting 22 fps outside the sewer on a 7800x3d + 3090 on maxed out settings with DLSS (only DLAA on). This game is gorgeous. Probably the best graphics I've ever seen but crazy demanding.
 
I was so tempted to get this, but will now wait to see more impressions/reviews on PS5 Pro performance. Still have a vivid memories of playing this on PS3 back in 2007. Game was great but run like a slog.
 
Framegen being a godsend for my 4070 Super in this game. Getting almost 120fps in exterior areas while playing at 2K, DLAA and almost everything on ultra.
 
Merch is up on their official store:


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Is it me or something looks off with the visuals? It's like there's no sense of style or art design whatsoever. I know the original game didn't have the best character models, but they're still ugly as shit in this one and the visuals just scream UE5.
 
Ok PC bro's, after fiddling around with a few more things I found a solution:

Step 1:

Set a custom resolution in your nvidia control panel. If you have a 4k display then literally just one vertical pixel less than 2160 will do (e.g. 2159) but I went for 2020 since that creates a nice cinema widescreen resolution that looks nice on the OLED.

Step 2:

go to: C:\Users\%username%\Documents\My Games\Oblivion Remastered\Saved\Config\Windows

Open GameUserSettings.ini and change the following settings to the custom resolution you previously created:

ResolutionSizeX=
ResolutionSizeY=
LastConfirmedResolutionSizeX=
LastConfirmedResolutionSizeY=

DesiredScreenWidth=
DesiredScreenHeight=
LastUserConfirmedDesiredScreenWidth=
LastUserConfirmedDesiredScreenHeight=

Also scroll down to the bottom and find the following line:

bUserDesiredScreenHeight=

Set that to =True

Save the file and exit.

Step 3:

In the same folder that you found the previous file, find a file called "AltarGameUserSetting" and open it.

Find the following lines:

ResolutionSizeX=
ResolutionSizeY=
LastConfirmedResolutionSizeX=
LastConfirmedResolutionSizeY=

DesiredScreenWidth=
DesiredScreenHeight=
LastUserConfirmedDesiredScreenWidth=
LastUserConfirmedDesiredScreenHeight=

Set all of the above to your custom resolution settings.

Also find the following lines in this file and set them as follows:

FullscreenMode=2
LastConfirmedFullscreenMode=2
PreferredFullscreenMode=1

Save the file and exit.

Step 4 (IMPORTANT):

Set your desktop resolution to your desired custom resolution you created in the Nvidia control panel (you will need to do this before starting the game every time if you switch the resolution back to your native one after).

Step 5:

Start the game. It should now be natively rendering in your custom resolution in windowed mode but without the window (or window panel) itself showing.

-----------

I'm now off to actually start playing the game myself, but hope this helps Itchy Tickles Itchy Tickles and anyone else who might also be suffering this resolution problem.
 
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Let me know performance on base console if you can, i still can't find exact data.
Does it run at 60? Is there a performance/quality selector?

There is performance and quality mode, quality mode seems to run at 30 FPS, performance mode runs at 60 FPS. I have mostly played on performance mode and I can say that the frame rate is pretty stable, but there is regular stuttering in the open world, and occasionally indoors, doesn't seem to be any specific cause for it either. I disabled all forms of auto save so it's not that, and I just saved manually, every other setting such as FOV and motion blur which was off by default, I have left as default.

I don't know if it's micro stuttering or if it's frame rate drops because it is quick, so every 30-90 seconds or however frequent it may be there is a very quick stutter but then everything runs fine again. I have not visited a major city or oblivion gates yet though, this is all in the open world and in a couple of caves and towns.

Sometimes it can happen a few times within a minute, sometimes I'll go a few minutes and there will be no stutter.
 
Ok PC bro's, after fiddling around with a few more things I found a solution:

Step 1:

Set a custom resolution in your nvidia control panel. If you have a 4k display then literally just one vertical pixel less than 2160 will do (e.g. 2159) but I went for 2020 since that creates a nice cinema widescreen resolution that looks nice on the OLED.

Step 2:

go to: C:\Users\%username%\Documents\My Games\Oblivion Remastered\Saved\Config\Windows

Open GameUserSettings.ini and change the following settings to the custom resolution you previously created:

ResolutionSizeX=
ResolutionSizeY=
LastConfirmedResolutionSizeX=
LastConfirmedResolutionSizeY=

DesiredScreenWidth=
DesiredScreenHeight=
LastUserConfirmedDesiredScreenWidth=
LastUserConfirmedDesiredScreenHeight=

Also scroll down to the bottom and find the following line:

bUserDesiredScreenHeight=

Set that to =True

Save the file and exit.

Step 3:

In the same folder that you found the previous file, find a file called "AltarGameUserSetting" and open it.

Find the following lines:

ResolutionSizeX=
ResolutionSizeY=
LastConfirmedResolutionSizeX=
LastConfirmedResolutionSizeY=

DesiredScreenWidth=
DesiredScreenHeight=
LastUserConfirmedDesiredScreenWidth=
LastUserConfirmedDesiredScreenHeight=

Set all of the above to your custom resolution settings.

Also find the following lines in this file and set them as follows:

FullscreenMode=2
LastConfirmedFullscreenMode=2
PreferredFullscreenMode=1

Save the file and exit.

Step 4 (IMPORTANT):

Set your desktop resolution to your desired custom resolution you created in the Nvidia control panel (you will need to do this before starting the game every time if you switch the resolution back to your native one after).

Step 5:

Start the game. It should now be natively rendering in your custom resolution in windowed mode but without the window (or window panel) itself showing.

-----------

I'm now off to actually start playing the game myself, but hope this helps Itchy Tickles Itchy Tickles and anyone else who might also be suffering this resolution problem.
Any tweaks to fix horrible SSR on water tho?
 
Why is shader compilation only using 3% of my cpu? It's literally using 30 watts.

The gpu is hovering between 25-50% but also only 35 watts.

Why can't bethesda get the most basic shit right. This will take hours.
 
There's a few QOL things they could've done here. First of all hovering over a body to loot should be like fallout, instead of making you go into the menu and back out.

Also in the same menu, I wish they would show you your carry weight so I could know if I should pick up that 5 pound item or not. I've been overencumbered about 20 times already lol

Lastly, the music, nothing like enjoying it and then suddenly a mud crab pops out of nowhere, battle music comes on, and it resets the music to a different song. Fuck I hate that shit, I was so hoping they would do something about this.

Aside from the stuttering though, this is a mostly awesome remaster, combat feels a lot better than the original, especially archery.
 
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DLSS is absolute trash in this game. The foliage and vegetation is all grainy even with DLAA. TSR looks much better, but the performance cost is immense.
 
Playing on base PS5 and it's grand, the performance mode runs great but I'm a GFX heur so always go quality but I ain't seeing much of a difference between the two tbh, my only gripe is a weird bug with some sprites, fireflies and fire embers have some strange line through em, same with my fire mace, it's a bit distracting but I'm sure we've another big patch inbound that'll sort this shit.

I'm 4hrs in and just finished the quest with the invisible townsfolk, it had to go an drop on my last day off on Easter so into work tomorrow ffs
 
The modding scene is still going to be wild for this game once the community tools are updated... once we get the inevitable Oblivion Remastered Script Extender people are going to have a field day. The base of the remaster already looks fantastic.
 
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