mcz117chief
Member
What about monster hp or some codex?
I think one of the characters has a skill that lets you see monster hp and the colour of the names underneath the monsters is an indication of how much health they have left (White means close to full, Yellow means half way done and red means almost dead).What about monster hp or some codex?
It’s Cyrus who has that ability.I think one of the characters has a skill that lets you see monster hp and the colour of the names underneath the monsters is an indication of how much health they have left (White means close to full, Yellow means half way done and red means almost dead).
I personally just do all 8 character's chapters.About 10h in, just about to finish the last Chapter 1 of the 8 characters. But now I am at bit of a loss on how to approach the game. Should I pick my core 4 and complete their Chapter 2, 3, the game? Or keep swapping and do all the chapters for all characters?
In my opinion you don’t necessary need to match the level, it honestly makes boss fight too easy.So I just completed all characters Chapter 1s. I’m L17 mostly. The easiest Chapter 2 is L22.
Am I just meant to grind now?
Level is not that important in this game. Classes, weapons and mastering break boost are.So I just completed all characters Chapter 1s. I’m L17 mostly. The easiest Chapter 2 is L22.
Am I just meant to grind now?
The graphics didn't tip you off that you're headed into a 16-bit JRPG homage?So, I just started playing. Cute graphics, although I don't like. the blurring/vignetting. Music is good so far (just started).
I like the combat, although they could have put a few fucking animations.
I chose the thief. I just left the first city. The story is preposterous and STUPID up to this point. OH NOES THE BRACELET!!1! who the fuck wrote this shit? Please tell me it gets better.
An homage doesn't need to be STUPIDLY written. Also, Chrono Trigger and FFVI say hello.The graphics didn't tip you off that you're headed into a 16-bit JRPG homage?
The story is endearing... and totally boilerplate JRPG fare. That's what I enjoyed about it, especially because it never drags on too long.An homage doesn't need to be STUPIDLY written. Also, Chrono Trigger and FFVI say hello.
The story is endearing... and totally boilerplate JRPG fare. That's what I enjoyed about it, especially because it never drags on too long.
Primrose and Hannit are probably the two strongest stories, IMO. And you're right: the characters don't interact nearly as much as the cast did in the dev's previous Bravely Default (where there's a Party Chat several times per Main Story quest, to say nothing of the sidequests). I wish there was more conversation between them, but the ones that are included are pleasant. Like I said, it's endearing boilerplate JRPG fare.Yeah the individual stories are great, even though weird once the characters team up and mostly ignore each other.
Some of the opening scenes are better than others. Primrose, for example, had a strong opening sequence.
Well, I must say I really enjoy the personal stories. I recently played part 2 of Ophilia's story and it was very emotional.I've said this before, but it's infuriating that mechanically, graphically and audibly it's one of the greatest JRPG's ever made, and then the narrative design shits the bed.
I still love the game and got the true ending. Hopefully they'll hire Yoshitaka Murayama to write a true sequel.
I find the stories and characters to be utterly boring and that's the main reason I haven't been able to finish playing the game. Without any narrative to keep me going, the game just felt like a chore to play.I've said this before, but it's infuriating that mechanically, graphically and audibly it's one of the greatest JRPG's ever made, and then the narrative design shits the bed.
I still love the game and got the true ending. Hopefully they'll hire Yoshitaka Murayama to write a true sequel.
Any item with that description is meant to be sold. The game won't let you sell quest-specific items.- Is there any use for the "fetches an X price if sold" items or they're just trash?
- Any infinite beast tameable? Or are they all limited in use?
I really, really wanted to like it. It was the first game I bought for the Switch, and it's one of the biggest disappointments for me this gen.It's kinda amazing to me how many people don't like the game. It had nothing but unanimous praise on release and it seems weird looking back.
I guess it was the PC version expanding it to non-Switch players (I personally played it on Switch).
I really, really wanted to like it. It was the first game I bought for the Switch, and it's one of the biggest disappointments for me this gen.
I absolutely love the combat system and graphical style, but the story, characters, and repetitive chapter structure just brought everything down for me. I honestly believe if this game had released on all 4 major platforms at once, it wouldn't have been as widely praised as it was initially.
The studio constantly has an issue with narratives in their games, so I don't understand why they haven't made any steps to correct it.
Of course not quest specific, but maybe you can use one of those to get some hidden weapon or other secret.Any item with that description is meant to be sold. The game won't let you sell quest-specific items.
Got all the characters and currently doing the Thief's quest. I think I need to farm to be able to kill the boss, but I DON'T WANNA. Farming xp here is slow and boring as fuck.
This game is a huge disappointment for me.
Got all the characters and currently doing the Thief's quest. I think I need to farm to be able to kill the boss, but I DON'T WANNA. Farming xp here is slow and boring as fuck.
This game is a huge disappointment for me.
I'll say it again many many times, this is not a typical JRPG where levels are important, you only have to master the break and boost system accompanied with adequate weapons to deal huge damage. What you need to farm are OP WEAPONS - go explore for that, and learn to juggle the boosts and break between the turns along the way.Got all the characters and currently doing the Thief's quest. I think I need to farm to be able to kill the boss, but I DON'T WANNA. Farming xp here is slow and boring as fuck.
This game is a huge disappointment for me.
It is an SE game, maybe we'll get some discounts later on Steam version.I'm still waiting for this game to go on sale come on Nintendo help a man out
I loved the combat system alsoI personally never once grind in this game, If you try match level for each chapter the boss fights became waaay too easy. In opinion Octopath has one of the best turn based combat system.
My friend who already finished the game some time ago says this is bullshit.I'll say it again many many times, this is not a typical JRPG where levels are important
I also finished the game and I never grind for this game, maybe your friend decided to grind instead of using tactics to beat the boss.My friend who already finished the game some time ago says this is bullshit.
Lol then he must have been playing it wrong since . That's just sad on so many levels, how did he beat the secret boss without learning the tricks and just grinding for experience? Did he really finish the game?My friend who already finished the game some time ago says this is bullshit.
My friend who already finished the game some time ago says this is bullshit.
Thief act 2 boss. Getting killed too easy & not doing enough damage. Unlocked sage and priest. Sure as hell I need more levels. But I'm done with the game, can't find the will to go back to it.What are you intending to get out of farming? Where are you struggling on your current boss fight? Too low HP? Not doing enough damage? Have you unlocked any secondary jobs yet?
Thief act 2 boss. Getting killed too easy & not doing enough damage. Unlocked sage and priest. Sure as hell I need more levels. But I'm done with the game, can't find the will to go back to it.
Thief act 2 boss. Getting killed too easy & not doing enough damage. Unlocked sage and priest. Sure as hell I need more levels. But I'm done with the game, can't find the will to go back to it.
Don't listen to him. Grind. Grind like a mother. Farm cash, go to every town in the world (the further away from the middle of the map the town the better shit is sold there). Take the merchant and buy every piece of gear you can from the NPCs. Some have stat ups, some have great gear for 45kish, some have endgame gear for 70kish. By grinding for the cash you'll get a crapton of levels, and that combined with the super gear will turn your party into monsters. At around level 50 you can go kill the optional bosses for the advanced jobs, which are frankly stupidly good.
And then the world is your oyster.
Playing this game in the sequence it wants you to is like loading up Skyrim and doing the main quest. You could...but why be a pleb when you can become a god?
The guy is tired of grinding at the start of chapter 2, and your recommendation is to set him on a 40 hour journey of grinding?
Grinding is of course an option for all RPG’s, but Octopath in particular does not require it (and IMO would not be any fun at all to play that way).
Lol then it’s better to just save scum steal from OP NPCs. Grind is a massive waste of time in this game, unlike JRPGs in general.This is WEAKNESS talking. You want to be heroes? you want to go on a lovely adventure with your bestest ever friends in a magical world of wonder?
NO. FUCK THAT.
You want to surgically craft a squad of grade A murderers that brutally demolish everything. You want to kick Omega Weapon in the nuts and watch it bleed to death through its crotch. You want to headbutt Kefka so hard that earthquakes destroy the planet. You don't just want to beat the game. YOU WANT TO DESTROY EVERYTHING IT HOLDS DEAR AND PEE ON THE CORPSES.
Grind. And don't stop until the damage cap is crying.
I think we play JRPGs differently, you and I.