I am actually afraid of those nvidia drivers.
One is definitely a huge surprise.
Since the store will launch in a few hours anyway, I will tell you what they are. Don't continue to read if you don't want the surprise spoiled for you.
One is called Dreamdeck. It's a collection of almost all of the internal techdemos. The dinosaur one, the height one, the paper city and more.
The other freebie is called Farlands and it blows my mind that they didn't tell anyone about this. It's a fully voiceacted game which I would describe as a mix between Pokemon Snap and Viva Pinata. There are multiple planets to visit. Each one has its own different creatures. You can feed them and take pictures. The pictures are then scored and you level up. The higher your level, the more planets you can visit. The best part is: The game runs in realtime. If you come back the next day, some things will have changed.
Canada Alert
Taken from Reddit:
And this has to be on a Kickstarter unit.
Not surprised in general but surprised they would hit a Kickstarter unit, which is essentially a gift, with duty.
They supposedly start shipping Wednesday. Unless the goal posts get moved again.
This... This might be the thing that finally makes me cancel. $1000+ puts me back in "what the hell am I spending so much money for" territory. At the very least I would consider waiting for a proper retail launch in the hopes that a better Canadian dollar and a lack of a $65 delivery charge will snag me a better price.
I can't wait to see impressions from "regular" gamers on what they think of this. It is very exciting
Happy VR day!
I'm hoping to get my Rift by the end of the week but until then I'll enjoy reading impressions and reviews.
It's really happening!
Most excited I've been installing drivers in a while.
But in the meantime, I can safely say that those who've pre-ordered the Rift are unlikely to be disappointed with the quality of the end product and the experience it delivers - VR is like nothing you've ever experienced before. It's been almost three years since I first took delivery of my DK1 Kickstarter unit. Back then, the hardware wasn't up to scratch, the experience didn't live up to expectations and I felt that Oculus had a real mountain to climb in turning what was clearly experimental hardware into a consumer-ready product. The great news is that Oculus has done it. The Rift is highly recommended, and I can't wait to see where this revolutionary technology takes us.
Eurogamer:
The wait gets harder.
Damn, it's becoming even harder to wait for my July Rift reading this stuff.
LOL. Did you receive the headset yet?
OUT FOR DELIVERY. GOING STIR CRAZY.
Seems like the expected outcome:
I'd wait until clarification. If it's a kickstarter unit then it might not apply to paid units, where the taxes are supposed to be included in the price.
pretty bad SDE there
They'll finally realize that VR is the real deal and feel pretty stupid for doubting and actively hating on something this awesome.
It should be funny to see the 180's people make and how their opinions change into something resembling common sense after actually trying it and they finally realize you aren't putting on a 20lb motorcycle helmet that invites criminals over to rob your house that you don't realize is on fire while you trip over virtual tables and throw your motion controller into your TV because the isolating factor of the helmet made you lose all your friends the second you put it on and they saw how dumb you look playing videogames alone in your own home.
About the last part, someone should make a "VR films" thread in the Offtopic forum!
http://www.usatoday.com/story/tech/columnist/baig/2016/03/28/oculus-rift-vr-big-hit-my-house/82329780/
2 reviews already complaining about nausea with pCARS
From what I understand, the press was provided with bare minimum specced PCs. I know the Digital Foundry review referenced it.
Provided with? So this was at a review event eh?
Provided with? So this was at a review event eh?
EDIT: That wasn't the case with USA today though. He reviewed it on a $2000 rig
Oculus is intent on proving that by kitting out the press with a reference platform based on an Asus G20 small form-factor PC, an Asus VE198 monitor, plus the Rift package itself. The pleasant surprise here is that the G20 itself barely scrapes the Oculus min-spec, when the more obvious choice may have been to supply press with the absolute state of the art in PC technology. As things stand, we have the requisite Nvidia GeForce GTX 970, but CPU-wise, the reference units features a base-level Core i5 6400 - the bottom rung 2.7GHz quad-core processor in Intel's latest Skylake line-up. Curiously, this is actually less powerful than the Core i5 4590 previously announced as VR's entry-level CPU.
They were provided with machines very close to / matching the official 'Recommended PC Specification', not the "bare minimum".From what I understand, the press was provided with bare minimum specced PCs. I know the Digital Foundry review referenced it.
They were provided with the 'Recommended PC Specification', not the "bare minimum".
This... This might be the thing that finally makes me cancel. $1000+ puts me back in "what the hell am I spending so much money for" territory. At the very least I would consider waiting for a proper retail launch in the hopes that a better Canadian dollar and a lack of a $65 delivery charge will snag me a better price.
Anyone buying a headset in the next 12 months is a VR enthusiast, so no, I completely disagree.Lets be honest. Even if the recommended spec is a 970, thats not what VR enthusiasts will have.
They were provided with the 'Recommended PC Specification', not the "bare minimum".
Anyone buying a headset in the next 12 months is a VR enthusiast, so no, I completely disagree.