Fixed2BeBroken said:for some reason i couldnt read the books...i could get them but i just couldnt read them...dont know why.
maximum360 said:Has any gotten their copy from outpost.com (or even confirmation that it shipped)? It's still listed as backordered for me...
I agree. This is the first game I can remember where I actually feel as though I am playing a role and what I choose to do affects everything in the game world as a whole. KOTOR of course gave you the choice to be good or bad but those decisions often only affected certain (scripted) upcoming events. With Fable it seems your actions are alot more meaningful. And then the ability to talk to whoever you want in a number of ways (expressions) adds alot to the feeling (or illusion) that i'm in control of what I do and not the game. Kinda weird to explain I guess but it is alot of fun.MightyHedgehog said:This game fucking rocks!! The only thing keeping it from being totally amazing is the slightly unpolished bits...still, it's so engrossing and genuinely intriguing that it really doesn't matter. It really feels like you're in this alternate fantasy-land Britain or something. It's just cool to be able to wander a bit and find yourself taking on the mini-quests and finding yourself having a very good time. Also, it's very easy to lose track of time playing this one.
maximum360 said:Has any gotten their copy from outpost.com (or even confirmation that it shipped)? It's still listed as backordered for me...
open_mouth_ said::lol Be happy if you get it by the end of the month from Outpost... just saying
Razoric said:Well this is the first game I've ordered from outpost and they still dont have it in stock, I am not impressed. Are they always like this? How late are they with sending games?
MightyHedgehog said:Press the Back button and scroll down to Logbook and then select Books to read the ones you've collected. Funny shit in there.
This game fucking rocks!! The only thing keeping it from being totally amazing is the slightly unpolished bits...still, it's so engrossing and genuinely intriguing that it really doesn't matter. It really feels like you're in this alternate fantasy-land Britain or something. It's just cool to be able to wander a bit and find yourself taking on the mini-quests and finding yourself having a very good time. Also, it's very easy to lose track of time playing this one.
Sysgen said:This game is going straight to Ebay. What a fucking stupid save system. I saved my game the first night I got it after I did the training and a couple of quests. Now it remembers absolutley nothing that I did but it remembers the items I have from the quests. Now I have to do everything all over again. True, it's not that much but it totally broke the continuity for me. Verry disappointed and I'm not doing things all over again even if they are a few.
Musashi Wins! said:I don't understand your complaint. Did you not do a world save in your game? I started mine back up yesterday from exactly where I stopped. Did you just not save right or something?
edit: ok, now I get it. Um, dumb game, etc.
PhatSaqs said:I went through the same thing.
You simply cannot save in the middle of a quest. The entire tutorial portion (from kid to adult, to full fledged guild member) is considered a single quest. A little more of an explanation in game during this would have helped alot.
Redbeard said:The way they blocked you off from everything really pisses me off. Fences everywhere, invisible walls, uncrossable water, etc... it's just so goddamn lame. You don't want to make the world like Morrowind, alright, but at least design the world so where I can and can't go makes sense. Nothing like trying to walk through a shallow pool or between two trees only to be blocked by an invisible wall.
Some of the areas seem overly linear, too. Darkwood should be called Darkroad because that's just what it is, one long fucking path.
Redbeard said:Man, this game is awesome.
First time I went to Bowerstone I went upstairs in a shop and punched a window out. Then I get a notice telling me it's illegal to destroy others' property, and I think "Big deal. It's not like a guard standing outside is going to go in the shop and come up the stairs to kick my ass." That's exactly what happened.
Sysgen said:Thank you. This is totally lame. I like to take my time and wander around. There a many things to do before you are an adult. I don;t want to sit there until I become an adult. I WANT TO SAVE MY GAME! Fucking lame. Like I said it broke the continuity. I am not redoing the childhood shit. I already fucking did it.
Pretty much what Bob said except that the game does an auto save whenever you start/complete a quest so if you restart/reload/quit during a quest you will start at the beginning of that quest.Teddman said:Please elaborate on the save system. Limited saving in a game is one of my biggest pet peeves, and I'm thinking of picking Fable up...
<whiny voice>I just want to save my game and play it on any Xbox is that so WRRRRONG! <whiny voice>shuri said:No, Teddman, you cant transfer you game to a memcard :lol
About how long do you have to go between progress saves in childhood or quests?This is a matter of being too smart. What's wrong with saving during childhood? I understand not saving during quests but this hero save / world save shit and not having world save in the beginning borders on incompetence.
Mrbob said:Short game, not many main quests, linear world, can't go out into the wilderness. WTF happened to Fable? Maybe they should call this game Fable 0.5, because it seems like it got really chopped up from its original vision. That's the inference I'm getting from all the various posts I'm reading on different message boards. I knew some features had been dropped but hot damn, this game doesn't not sound like the game Molyneux was pimping at various trade shows.
BTW my outpost.com order hasn't shipped yet either. From what I have read, I'll gladly wait and feel much better spending 30 on this game than 50.....
TeddmanAbout how long do you have to go between progress saves in childhood or quests?[/QUOTE said:That's the point. You can get through it quickly but the quests are open to you in childhood so if you do them as a child but turn off your Xbox before going to adulthood it's back to the beginning. So if you are going to buy the game just make sure you RUSH through childhood. Unimagineable.
That's the kind of trial-and-error stuff I like to do in games with multiple paths though. It's like flipping through the alternate choice pages of a choose-your-own-adventure book.shuri said:The save system was made that way to prevent people from spoiling the experience by saving before doing a bad deed, then reloading right away to see what would happen if you did a good deep instead, and vice versa.
Therefore spoiling and cheapening the whole good/evil system by allowing people to not having to deal with the consequences of their acts.
maximum360 said:Has any gotten their copy from outpost.com (or even confirmation that it shipped)? It's still listed as backordered for me...
Mrbob said:Well, I'll try to elaborate on it since I think I got it down from different posts I've read (I don't have the game yet either).
It looks like the way the game works is you have a character save and a hero/world save. You can only save your quests and everything you have accomplished via the hero/world save as long as you have completed a quest and aren't into another one. This hero/world save also saves your position on the map. Now, if you save during a quest, it only saves your character stats (Items you have acquired, exp, etc.) but it does not save your position in the quest and boots you back to town. So that means if you were 4/5 through a quest, saved and quit during the middle of it, all the exp and items you acquired were saved, but you get thrown back to town when you restart your game and you have to go through the entire quest again.
FreakyFink said:Why are you outpost buyers not picking up the game locally? You can return your outpost copy next week when you receive it to whatever store you bought it at.
Also, for those looking to pick-up Fable at a local store for near outpost.com's price, 110% pricematch at Circuit City or Best Buy with Fry's $34.99 price. Picked up Fable for $33.49 yesterday @ Besy Buy this way. Of course, you'll have to have a Fry's near you and a Fry's ad.
That's the point. You can get through it quickly but the quests are open to you in childhood so if you do them as a child but turn off your Xbox before going to adulthood it's back to the beginning. So if you are going to buy the game just make sure you RUSH through childhood. Unimagineable.
Fixed2BeBroken said:what? theres like only a few quests open at childhood...and thats the tutorial stuff. The Childhood part doesnt take that long.
peace
op_ivy said:i was just told by my local Best Buy that they wont price match Fry's... what kind of shit is that? lol
seismologist said:So lets say I run around town and cause havoc kill people and whatnot. Then save. Will all of that stuff you did get saved?