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Official North American Lost Odyssey Thread

Himuro said:
I beat him at level 13. You must be kidding me. You start the game at level fucking 10. How is it possible to fight the boss at level 11? Are you fighting at all or merely running away?

Anyways I just got the ship. :D

I'm using the dash command but I'm not retreating. Seriously, fight him at level 11 or 12 and you'll see. I ultimately farmed experience until I was Level 13 too and he was simple to beat. Prior to that, I couldn't even fight a war of attrition because my healing spells weren't strong enough. And it's not like I didn't immediately figure out what his elemental weakness is.

Again, the game's designed to be played at a fairly specific pace and that's acheived through the experience point system and the leveling system which greatly increases your characters' power with each level they gain. At least in the early part of the game.
 
Darkman M said:
Im curious to how you fought the boss at lv 11 as well being you start at level 10.........

By using the dash command. Why did they include it if you're not suppose to use it? Evidently for some other yet to be discovered reason. But even if I hadn't used it in some places, I still wouldn't have been at level 13 or above, which are the levels they require you to be at to beat it. I don't want to walk around looking for piles of rocks to kick over in order to find junk that I'll rarely if ever use. It's boring. But if I don't do that, I don't get into enough random encounters to be within the level band they want me to be at. And I can't get to that level without the whole backtracking bullshit because of the way they set up the experience point system.
 

Won

Member
The first two bosses are hard. We know that already. It gets better after that. My thumb is always on the x button and never had a problem after the second boss.
 

Teknoman

Member
Won said:
The first two bosses are hard. We know that already. It gets better after that. My thumb is always on the x button and never had a problem after the second boss.

Eh you really should dash around like that. Theres tons of small spots that arent so obvious that hold items. That and the first boss was hard, but the second one seemed about average difficulty for a boss
The magic eating worm worm duo right?

Also unlike Blue Dragon, you will use ALOT of the items you uncover. Especially status items, ring creation, and the seed
Every certain number gets you special weaponry/equipment from Pipots (animals that hide in little vases)

Also like Himuro said, the dash command is pretty damn fast for an RPG running button. His normal full analog tilt walk is fast enough to look around new places.
 

Darkman M

Member
Won said:
The first two bosses are hard. We know that already. It gets better after that. My thumb is always on the x button and never had a problem after the second boss.


Maybe it's because i always hit the cap before fighting bosses but i haven't had a problem with the bosses yet, they have been challeging but im not seeing this omgwtfbbq difficultness it's difficult enough to make you think and keep you on your toes though.

The hardest fight so far for me was the soldiers with the horses fight and i dont even think that was a true boss battles:lol but those guys killed my sweet seth 3 times and killed my jansen who i didn't revive in time to get the xp.
 

Teknoman

Member
Darkman M said:
Maybe it's because i always hit the cap before fighting bosses but i haven't had a problem with the bosses yet, they have been challeging but im not seeing this omgwtfbbq difficultness it's difficult enough to make you think and keep you on your toes though.

The hardest fight so far for me was the soldiers with the horses fight and i dont even think that was a true boss battles:lol but those guys killed my sweet seth 3 times and killed my jansen who i didn't revive in time to get the xp.

Yeah I died there once as well, but that was because I treated them as normal enemies instead of planning my moves to their formation. Only hard boss for me was the first one...but thats because he kept spamming his ultra attack on me for some reason. After that, they've been reasonably challenging, but not so much that you want to give up.

Also using the ring system and other skills well help.

And besides all JRPGs are like that. Go play Persona 3 and try to rush all through Tartarus without finding items, or leveling up to a comfortable level. You get beat down by the first midboss/boss you encounter. If you die, just go back, get stronger, change your strategy, and try again.
 

Darkman M

Member
Teknoman said:
Yeah I died there once as well, but that was because I treated them as normal enemies instead of planning my moves to their formation. Only hard boss for me was the first one...but thats because he kept spamming his ultra attack on me for some reason. After that, they've been reasonably challenging, but not so much that you want to give up.

Also using the ring system and other skills well help.


Hmm i just hit disk two so maybe i haven't gotten to him yet, smammers.... sounds fun : (
 

Teknoman

Member
Darkman M said:
Hmm i just hit disk two so maybe i haven't gotten to him yet, smammers.... sounds fun : (

Oh no I meant that
Griffonsaurus whatever (forgot the name...) boss you fight at Ipsilon mountains

Really though, if you just use it's weakness against it, its kinda cake. Fire Rings + Flare = one dead first boss. Seriously, complaining about the first boss is about the same category as complaining about the Mist Dragon in FFIV (which I bet a few people did back in the day, when they hit it while it was in mist form).
 

Darkman M

Member
Teknoman said:
Oh no I meant that
Griffonsaurus whatever (forgot the name...) boss you fight at Ipsilon mountains

Really though, if you just use it's weakness against it, its kinda cake. Fire Rings + Flare = one dead first boss.


Oh him, whats funny is thats the one boss i thought i was gonna have trouble with but with that master weapons scrip Kaim keep blockin his shit and i only got poisoned once and i end up beating him rather quickly with everyone in good health. I think i might have gotten lucky with him.
 

Teknoman

Member
Darkman M said:
Oh him, whats funny is thats the one boss i thought i was gonna have trouble with but with that master weapons scrip Kaim keep blockin his shit and i only got poisoned once and i end up beating him rather quickly with everyone in good health. I think i might have gotten lucky with him.

Im just glad I found that Antidote bracer before hand. One thing i've stuck to is searching everything throughly...think thats whats kept me alive in most JRPGs.
 

Sallokin

Member
Quick question. I just got Ming but haven't had a chance to use her in battle. Do your extra characters that aren't included in your formation gain experience or is it going to be a constant struggle to keep characters I don't use leveled up?
 

Darkman M

Member
Sallokin said:
Quick question. I just got Ming but haven't had a chance to use her in battle. Do your extra characters that aren't included in your formation gain experience or is it going to be a constant struggle to keep characters I don't use leveled up?


Im pretty sure they need to be in the battles to gain exp, i just got ming as well and have not used her, but looking at her native stats i can see shes definitely gonna be part of my main group.
 

Teknoman

Member
Sallokin said:
Quick question. I just got Ming but haven't had a chance to use her in battle. Do your extra characters that aren't included in your formation gain experience or is it going to be a constant struggle to keep characters I don't use leveled up?

Eh its not really hard to keep people leveled evenly in this game. Epecially since after a few battles you seem to sky rocket to the local "cap" sorta like in an MMORPG. Anyway, just switch her in your formation at your leisure, and get everyone up before moving out of that area. Thats what im doing anyway.
 

Alex

Member
GremlinInTheMachine said:
By using the dash command. Why did they include it if you're not suppose to use it? Evidently for some other yet to be discovered reason. But even if I hadn't used it in some places, I still wouldn't have been at level 13 or above, which are the levels they require you to be at to beat it. I don't want to walk around looking for piles of rocks to kick over in order to find junk that I'll rarely if ever use. It's boring. But if I don't do that, I don't get into enough random encounters to be within the level band they want me to be at. And I can't get to that level without the whole backtracking bullshit because of the way they set up the experience point system.

Let me see if I can break this down, here.

You used the speed dash, the one put in the game to eliminate the time sink traveling every other JRPG puts in, to travel through the ENTIRE game, skipping every piece of exploration, every battle, every nook and cranny, to rush to the next area?

And by doing so, you wound up at the boss without a couple of spells, items used to forge rings, forms of aux equipment, skills learned, etc, then blame the game for being an unnecessary backtrack/grind for turning around and fucking backhanding you for attempting to skip all of it's content and call it garbage?

I hate to be so rude, but goddamn, stay the fuck out of all future RPG topics. I never grinded a single ounce in the game yet, and all of my boss troubles, the one death I took on both the first and second boss, came from me trying to learn the subsystem strategies for getting around the mini puzzles bosses are in LO.

Maybe you can cry a little harder and Sakaguchi will mail you a hankerchief and an apology because forging Elemental rings for Kaim and Seth for the first boss, and setting Anti-Paralysis skills up for the second boss is apparently an exercise in mind bending complexity.
 

GreekWolf

Member
Alex said:
Let me see if I can break this down, here.

You used the speed dash, the one put in the game to eliminate the time sink traveling every other JRPG puts in, to travel through the ENTIRE game, skipping every piece of exploration, every battle, every nook and cranny, to rush to the next area?

And by doing so, you wound up at the boss without a couple of spells, items used to forge rings, forms of aux equipment, skills learned, etc, then blame the game for being an unnecessary backtrack/grind for turning around and fucking backhanding you for attempting to skip all of it's content and call it garbage?

I hate to be so rude, but goddamn, stay the fuck out of all future RPG topics. I never grinded a single ounce in the game yet, and all of my boss troubles, the one death I took on both the first and second boss, came from me trying to learn the subsystem strategies for getting around the mini puzzles bosses are in LO.

Maybe you can cry a little harder and Sakaguchi will mail you a hankerchief and an apology because forging Elemental rings for Kaim and Seth for the first boss, and setting Anti-Paralysis skills up for the second boss is apparently an exercise in mind bending complexity.
663o6cx.gif
 

Railer

Member
Darkman M said:
The hardest fight so far for me was the soldiers with the horses fight and i dont even think that was a true boss battles:lol but those guys killed my sweet seth 3 times and killed my jansen who i didn't revive in time to get the xp.

Really? I didnt even consider that a fight. I havent had a single char died yet, but if i had , it wouldnt been in that fight. I just considered it a normal random battle.
 

Darkman M

Member
Railer said:
Really? I didnt even consider that a fight. I havent had a single char died yet, but if i had , it wouldnt been in that fight. I just considered it a normal random battle.


Yeah i dunno why maybe i underestimated them, they didn't kill my whole party though.
 

Thorhald

Member
Sweet jesus ... this game is HARD!!!

Just beat the first boss [2 attempts] and now that i'm totally out of mana and somewhat low on health potions, these new mobs evade 50% of my attacks and also hit for over 100 damage each round. Am i missing something? I'm level 14 too ... :(
 

purg3

slept with Malkin
Did anyone ever find all 19 of those crystals in the forest for that painter in Nomara. I gave up on it--still missing one. Oh well, I'll check again when I go back with Tolten. The guy gives you an item to learn HP +1 I think. If I don't get it, am I screwed from getting the all skills achievement? I thought I heard something about an auction house where you can get items.
 

Teknoman

Member
purg3 said:
Did anyone ever find all 19 of those crystals in the forest for that painter in Nomara. I gave up on it--still missing one. Oh well, I'll check again when I go back with Tolten. The guy gives you an item to learn HP +1 I think. If I don't get it, am I screwed from getting the all skills achievement? I thought I heard something about an auction house where you can get items.

I think I got em all, you have to go back once Mack's skills "awaken". Though I ended up getting swept up in the story's events and forgot to give them to em.
 

dionysus

Yaldog
Thorhald said:
Sweet jesus ... this game is HARD!!!

Just beat the first boss [2 attempts] and now that i'm totally out of mana and somewhat low on health potions, these new mobs evade 50% of my attacks and also hit for over 100 damage each round. Am i missing something? I'm level 14 too ... :(

Hint: at save points, exit to title screen and reload, you come back with full health/mana.
 

purg3

slept with Malkin
Teknoman said:
I think I got em all, you have to go back once Mack's skills "awaken". Though I ended up getting swept up in the story's events and forgot to give them to em.

I did that, and I'm still missing one. Probably swept through the area 2 or 3 times before I gave up.
 

Darkman M

Member
purg3 said:
OK, I just noticed the fucking guide only has 18 of the 19 fragments listed. WTF is this shit.


Haha yeah i noticed that too, but did you check the right hand side of the sorcerers room? Because it's not in vision and you could easily miss it.
 
Alex said:
Let me see if I can break this down, here.

You used the speed dash, the one put in the game to eliminate the time sink traveling every other JRPG puts in, to travel through the ENTIRE game, skipping every piece of exploration, every battle, every nook and cranny, to rush to the next area?

And by doing so, you wound up at the boss without a couple of spells, items used to forge rings, forms of aux equipment, skills learned, etc, then blame the game for being an unnecessary backtrack/grind for turning around and fucking backhanding you for attempting to skip all of it's content and call it garbage?

I hate to be so rude, but goddamn, stay the fuck out of all future RPG topics. I never grinded a single ounce in the game yet, and all of my boss troubles, the one death I took on both the first and second boss, came from me trying to learn the subsystem strategies for getting around the mini puzzles bosses are in LO.

Maybe you can cry a little harder and Sakaguchi will mail you a hankerchief and an apology because forging Elemental rings for Kaim and Seth for the first boss, and setting Anti-Paralysis skills up for the second boss is apparently an exercise in mind bending complexity.

It's not like I was making a mad dash from one area to the next. I was just playing efficiently. It's the same way I've played everything from Baten to Covenant to Nocturne to Symphonia, and in those games I rarely if ever died and I never did grind out a single level.

And it's entertaining how some of you like to pretend this combat system requires crafty intelligence. It's braindead. I couldn't make a fire endowed ring because I didn't have the materials. I tried having Kaim and Seth use fire bombs to compliment Jansen's fire spell. When the boss' area attack took off over half the hit points of all my characters, I tried to fight a war of attrition by having Kaim and Seth play medic while Jansen attacks. Their healing spells weren't strong enough. I could've had all three play medic, and I still would've lost in short order.

I wasn't high enough level. There was no way to win. Period. I realize you guys don't want to admit your game has dumbass experience point system, but it does.
 

purg3

slept with Malkin
Darkman M said:
Haha yeah i noticed that too, but did you check the right hand side of the sorcerers room? Because it's not in vision and you could easily miss it.

Which room is that, the one where you fight the boss? If so that might be it then. Didn't some guy from here a few pages back say he worked on this guide too? :|
 

Dega

Eeny Meenie Penis
GremlinInTheMachine said:
It's not like I was making a mad dash from one area to the next. I was just playing efficiently. It's the same way I've played everything from Baten to Covenant to Nocturne to Symphonia, and in those games I rarely if ever died and I never did ground out a single level.

And it's entertaining how some of you like to pretend this combat system requires crafty intelligence. It's braindead. I couldn't make a fire endowed ring because I didn't have the materials. I tried having Kaim and Seth use fire bombs to compliment Jansen's fire spell. When the boss' area attack took off over half the hit points of all my characters, I tried to fight a war of attrition by having Kaim and Seth play medic while Jansen attacks. Their healing spells were strong enough. I could've had all three play medic, and I still would've lost in short order.

I wasn't high enough level. There was no way to win. Period. I realize you guys don't want to admit your game has dumbass experience point system, but it does.

Oh man this is one hilarious post. Sorry.

I dont like to instigate stuff but damn .. :lol .

I'm going to bed but am looking forward to the rest of this conversation in the morning.
 

Llyranor

Member
Playing efficiently so you could post more on the LO thread? I don't get it.

In any case, any plans on a hard mode for this game? That was a great DLC for Blue Dragon.
 
GremlinInTheMachine said:
It's not like I was making a mad dash from one area to the next. I was just playing efficiently. It's the same way I've played everything from Baten to Covenant to Nocturne to Symphonia, and in those games I rarely if ever died and I never did grind out a single level.

And it's entertaining how some of you like to pretend this combat system requires crafty intelligence. It's braindead. I couldn't make a fire endowed ring because I didn't have the materials. I tried having Kaim and Seth use fire bombs to compliment Jansen's fire spell. When the boss' area attack took off over half the hit points of all my characters, I tried to fight a war of attrition by having Kaim and Seth play medic while Jansen attacks. Their healing spells weren't strong enough. I could've had all three play medic, and I still would've lost in short order.

I wasn't high enough level. There was no way to win. Period. I realize you guys don't want to admit your game has dumbass experience point system, but it does.

didn't you say you were done bitching many posts ago?
 

tokkun

Member
Picked up the game today. I like the 1000 Years of Dreams stories, but I'm not sold on the rest of the game yet. The controls feel a little sluggish for some reason when running around on the map - like there's a small input delay. I also feel like I spend way too much time watching the same canned animations in battles as opposed to making choices. It's especially rough since the last two RPGs I played were Wild Arms 5 and DDS, which allow you to skip/accelerate battle animations.
 

purg3

slept with Malkin
YESSSSSSS! Went back and found the 19th fragment. It was by the entrance to the Underground place right outside the woods. It was way off the screen...Anyway, I tried to go back to the artist but the bridge was raised. Does anyone know if it gets lowered again later in the game?
 
purg3 said:
YESSSSSSS! Went back and found the 19th fragment. It was by the entrance to the Underground place right outside the woods. It was way off the screen...Anyway, I tried to go back to the artist but the bridge was raised. Does anyone know if it gets lowered again later in the game?
Oh thank god for finding this. I was wondering where the hell that last one was. :D
 

Kingpen

Member
I only have one complaint. I think there is a few spots where they should have offered you the choice to save the game. Case in point the 2nd boss fight up until you end up in the next city. Also the dream sequences are well done, but a few places I had 2 or 3 pop up within 10 minutes of each other, and thus they wore on a little bit. I like them and can take them in doses, but I hope I don't keep running into areas where they are double and triple stacked.

Other then that, this is the best RPG I have ever played. I like it better then any Final Fantasy game I have played before it.
 

Foxix Von

Member
Alright so I'm stuck at the first boss, gotten my arse handed to me 3 times now... seriously this game is hard XD, I'm starting to figure the combat out though, it's not so much about how you grind the characters up it's more about bringing the right skills and strategy into battle.

Anyone got any tips on surviving the first bosses uber wind attack? I've got everyone leveled to 15 but I can't seem to get Seth and Kaim to live long enough to defend Jansen.

I'm gonna try equipping the skills that increase CG and HP while defending once I can get them learned on Kaim. I figure that way I'll just have Kaim and Seth guard throughout the whole match auto healing little by little and keeping the GC high enough that hopefully I can take him out with Jansen's fire :3

I can never tell when that dang wind attack is gonna pop up so I figure leaving my front row open by attacking like that is just asking for them to get KO'd FAST.

EDIT:
this is the best RPG I have ever played. I like it better then any Final Fantasy game I have played before it.
THIS +1
 

Darkman M

Member
Foxix said:
Alright so I'm stuck at the first boss, gotten my arse handed to me 3 times now... seriously this game is hard XD, I'm starting to figure the combat out though, it's not so much about how you grind the characters up it's more about bringing the right skills and strategy into battle.

Anyone got any tips on surviving the first bosses uber wind attack? I've got everyone leveled to 15 but I can't seem to get Seth and Kaim to live long enough to defend Jansen.

I'm gonna try equipping the skills that increase CG and HP while defending once I can get them learned on Kaim. I figure that way I'll just have Kaim and Seth guard throughout the whole match auto healing little by little and keeping the GC high enough that hopefully I can take him out with Jansen's fire :3

I can never tell when that dang wind attack is gonna pop up so I figure leaving my front row open by attacking like that is just asking for them to get KO'd FAST.


Yeah i would get those skills for seth and kaim they will make this battle much easier, they are also the recommended skills to have for that battle.
 

Lebron

Member
Kingpen said:
Also the dream sequences are well done, but a few places I had 2 or 3 pop up within 10 minutes of each other, and thus they wore on a little bit. I like them and can take them in doses, but I hope I don't keep running into areas where they are double and triple stacked.
you could always choose to cancel them at that particular moment, and view them at a later time(resting or access from opening menu).
 

Foxix Von

Member
Darkman M said:
Yeah i would get those skills for seth and kaim they will make this battle much easier, they are also the recommended skills to have before that battle.

I would have had them earlier but I was trying to get Kaim that one super duper counter blocking skill that took 100 SP, so he kinda fell behind in the skill learning department while Seth flew like a rocket lol, but I've got her with that ring now.

She's practically invincible while guarding since she gains hp and gc and practically blocks everything.
 

Foxix Von

Member
Himuro said:
I'm not going to go that far, but it's definitely the best next gen rpg yet. That said, it's better than most FF's.

Aye, there are some true classic gems (read Chrono Trigger) however rarely am I compelled to actually complete an RPG, this is one of the few with which I have intentions of doing so.
The only other 2 were ToS and KoToR, maybe Mass Effect but I'm really starting to develop issues with ME.

I will say that this is the best RPG I have played in a VERY long while, and if it keeps going at this pace I can see it taking a place as a truly classic game.
 

godhandiscen

There are millions of whiny 5-year olds on Earth, and I AM THEIR KING.
I like this game. I am playing it with the strategy guide next to me to don't miss a single item on the road (I hate hunting for those), but besides that, I am not reading anything to not spoil the plot points. I am truly enjoying the combat though. I have not played a Japanese JRPG past 4 hours since FFIX. I am liking this one.
 

Takuhi

Member
purg3 said:
Which room is that, the one where you fight the boss? If so that might be it then. Didn't some guy from here a few pages back say he worked on this guide too? :|

Sorry. I blame the copy editors. :(
 
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