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Official North American Lost Odyssey Thread

Foxix Von

Member
I don't totally understand all the hate Gongora gets, yeah he's pretty goofy lookin' but I can't remember the last time I played a game with a villain that was not only dastardly BUT manipulative, the way he
keeps lulling Tolten into a false sense of security, making him think he's killed the chairman, and making him feel like everyones out to get him
is just dirty. At least where I'm at the game is really showing how much of an ass this guy is and its great!
 
Foxix said:
I don't totally understand all the hate Gongora gets, yeah he's pretty goofy lookin' but I can't remember the last time I played a game with a villain that was not only dastardly BUT manipulative, the way he
keeps lulling Tolten into a false sense of security, making him think he's killed the chairman, and making him feel like everyones out to get him
is just dirty. At least where I'm at the game is really showing how much of an ass this guy is and its great!

Hes a bad guy, people hate him. Mission accomplished I'd say. :)
 

Orodreth

Member
slasher_thrasher21 said:
Anybody else use that little beach area (accessible near begining of disc 2) to level their characters up harcore? I did.
All thats there to fight is the silver guys that flee all the time and those huge beach creatures. If you can kill one of them though, you level up one level everytime. You can do this till your characters reach level 49. :D

I tried twice before reaching Tosca village and left it for later as it was impossible to stand 2 huge attacks from those bastards ( poison seemed to be a good strategy but i was underleveled anyway i suposse)
 
Orodreth said:
I tried twice before reaching Tosca village and left it for later as it was impossible to stand 2 huge attacks from those bastards ( poison seemed to be a good strategy but i was underleveled anyway i suposse)


Well look I was level 22 when I started it. Make sure you have your immortals learn level 2 spirit magic. This enables them to cast GAMBLE. This is by far one of the best spells in the game at this point and a few of us even think it might be broken. It seems to do in the upwards of 1000 damage when it hits good but the thing is, it hits good often. If you don't have gamble, get it from the little girl in the Tosca village. The one with the statue mini game. You have to find all the statues. (its not to hard)

Also make sure you can cast seal. You will want to seal the bigger creatures so they don't do any magic. The ground pound is the worst but you should be able to have some characters survive. I had Kaim, Seth in the front, Ming, Mack, and Janseen in the back. Everyone casted Gamble (this works well on the silver guys too if they don't flee and you get 8 sp for one kill and level up as well) and Jansen needs to cast Seal and then Poison.
I got to level 40 with Kaim ( the other were in the high 30's) and then decided to continue in the story but my friend said it will let you get to 49 and then the level cap kicks in.

I posted a video on my you tube about it. Should be the first main video (sorry I can't link the video url, I'm blocked at work.) www.youtube.com/slasherthrasher
 

yukoner

Member
slasher_thrasher21 said:
Well look I was level 22 when I started it. Make sure you have your immortals learn level 2 spirit magic. This enables them to cast GAMBLE. This is by far one of the best spells in the game at this point and a few of us even think it might be broken. It seems to do in the upwards of 1000 damage when it hits good but the thing is, it hits good often. If you don't have gamble, get it from the little girl in the Tosca village. The one with the statue mini game. You have to find all the statues. (its not to hard)

Also make sure you can cast seal. You will want to seal the bigger creatures so they don't do any magic. The ground pound is the worst but you should be able to have some characters survive. I had Kaim, Seth in the front, Ming, Mack, and Janseen in the back. Everyone casted Gamble (this works well on the silver guys too if they don't flee and you get 8 sp for one kill and level up as well) and Jansen needs to cast Seal and then Poison.
I got to level 40 with Kaim ( the other were in the high 30's) and then decided to continue in the story but my friend said it will let you get to 49 and then the level cap kicks in.

I posted a video on my you tube about it. Should be the first main video (sorry I can't link the video url, I'm blocked at work.) www.youtube.com/slasherthrasher

These guys are really easy if equip water resistance for Kaim/Seth, then cast Barricadus on Seth & Kaim in the front row, and then Cover one of them. His Agaurius attack only does like 200-300 to the first row, and <200 to the back.
 

barnacles

Banned
To those worried about the stories let me try and describe them a little.

They are typically maudlin but strongly emotional. They tend to be starkly narrative using small words and simple phrases all of which are focused on simply telling the story. Some are in present tense.

In some ways they loosely resemble Louis Borges or Chekov stories as they are brief, contain a moral or point, function as allegory, and have a slightly awkward feel to some of the phrasing and descriptions as though they are very slightly mistranslated into a less naturally poetic language.

They are presented as if they were powerpoint presentations prototyping an internet add for a moderately expensive perfume.

You typically have a hand illustrated background with an animated element (like sand on the wind) and the words come one line or paragraph at a time until all the content is on the screen. They do so with pauses to let you read a major line.

Then the remaining words drift into place from all directions, sometimes backwards, and often they do not make sense until they are where they are supposed to be. Once all the content is in place, you can read the page of content . Then you hit "a" for more content, and the letters of the words blow off on the wind or fall to the bottom of the screen. All the while nice music plays.

I enjoy it a lot more than watching Cloud sneak into Tifa's house 'long ago', steal her underwear, and play her piano. Why? There is no chance of me not liking the look of something, noticing some bad animation, hearing an annoying voice etc. I can idealize the scene in my own terms and focus on the story and not on the media by which it is told.

I can certainly understand other people not liking it or wanting their GPU to get a workout to justify every second of a $60 game However, the dreams are a big hit with me. They may just be disguising sparse gameplay by distratcing you just before you get bored from checking pots or killing little mushroom soldier guys. Hey, for me it works like a charm.

Also it occurs to me that background fiction in wirtten form does a lot of good in preparing me for a enjoying a game. I'd probably be a lot less impressed by the "character" of Master Chief or interested in the Halo games if I hadn't read the Halo novels. In a way this is the game designer's way of adding a "personal" dimension to things that you normally get reading the (mediocre) novels but in Lost Odyssey you can get it while playing the game.

Or if you want to you can skip the stories and read them later (or even never).

To me it's a good system.
 
yukoner said:
These guys are really easy if equip water resistance for Kaim/Seth, then cast Barricadus on Seth & Kaim in the front row, and then Cover one of them. His Agaurius attack only does like 200-300 to the first row, and <200 to the back.


Well thats good to know too. I had no issue without knowing that though since I just always sealed his ass. And it works all the time. I've never had it miss, matter of fact, I never saw his aqua attack :lol and like someone said above, poison works wonders!
 
slasher_thrasher21 said:
Well look I was level 22 when I started it. Make sure you have your immortals learn level 2 spirit magic. This enables them to cast GAMBLE. This is by far one of the best spells in the game at this point and a few of us even think it might be broken. It seems to do in the upwards of 1000 damage when it hits good but the thing is, it hits good often. If you don't have gamble, get it from the little girl in the Tosca village. The one with the statue mini game. You have to find all the statues. (its not to hard)

Also make sure you can cast seal. You will want to seal the bigger creatures so they don't do any magic. The ground pound is the worst but you should be able to have some characters survive. I had Kaim, Seth in the front, Ming, Mack, and Janseen in the back. Everyone casted Gamble (this works well on the silver guys too if they don't flee and you get 8 sp for one kill and level up as well) and Jansen needs to cast Seal and then Poison.
I got to level 40 with Kaim ( the other were in the high 30's) and then decided to continue in the story but my friend said it will let you get to 49 and then the level cap kicks in.

I posted a video on my you tube about it. Should be the first main video (sorry I can't link the video url, I'm blocked at work.) www.youtube.com/slasherthrasher

FUCK.

I missed this spell.

Is there any way I can do the mini-game over again?

:(
 

Pheidias

Member
I don't get why you would wanna grind in the middle of the game. Its easy enough as it is if you grind that early, the little fun fighting was will disappear. The level caps are there for your enjoyment.
 
Pheidias said:
I don't get why you would wanna grind in the middle of the game. Its easy enough as it is if you grind that early, the little fun fighting was will disappear. The level caps are there for your enjoyment.

Well like you said the game is easy enough as it is so I didn't see a problem with it. Not to mention that if your trying to farm sp, the 8 that those little silver dudes give you is a high insentive, especially if your trying to get any of the achievments that include getting all skills :) and its an rpg, people love power leveling characters if they so choose. Plus I'm still having fun. So its all subjective to what the person wants really.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
siamesedreamer said:
Just beat disc 1. Clocked in at 15:07.

I like how in the last disc 1 boss fight they don't
warn you not to wail away on Mack before you input your commands. I ended up slaughtering that little shit
. :lol
No kidding! Especially given the Final Fantasy 1 style battle input; you end up telling ALL your characters to "attack" because there isn't any other enemy you can target; I had Seth and Kaim slam the that little shit with ring-enhanced sword blows before the game was like "WTF don't hit mack you child-murdering asshole" but by then you can't cancel the other 4 guys beating the shit out of him.
 

Pheidias

Member
I know grinding is part of a RPG. I just don't see the point of doing as early into a game and absolutely not to that extent. Hell you aren't even at lvl 40 at the start of disc 4.

And farming sp before you get the double sp skill is just plain stupid. Also I'm starting to seriously hate the load times into battle they are always around 15-20s and if you are just doing the sidequests with a higher level team it gets annoying really fast. And Griding is a bitch as well.(if you do a not so accurate load time estimate I have now seen the loading screen for over 4hours and that is only for battles. . . )

Anyone have a tip on how to kill the manny fever one in backyard, they say use fire. But even if I do and get 6+ succesful coin tosses I still can't get the front desk guy to enjoy it

Oh and how many hidden treasure chests are there that you need the Sunderch Glasses for?
 
Pheidias said:
I know grinding is part of a RPG. I just don't see the point of doing as early into a game and absolutely not to that extent. Hell you aren't even at lvl 40 at the start of disc 4.

And farming sp before you get the double sp skill is just plain stupid. Also I'm starting to seriously hate the load times into battle they are always around 15-20s and if you are just doing the sidequests with a higher level team it gets annoying really fast. And Griding is a bitch as well.(if you do a not so accurate load time estimate I have now seen the loading screen for over 4hours and that is only for battles. . . )

Anyone have a tip on how to kill the manny fever one in backyard, they say use fire. But even if I do and get 6+ succesful coin tosses I still can't get the front desk guy to enjoy it

Oh and how many hidden treasure chests are there that you need the Sunderch Glasses for?

Well you might not see the point of doing it so early into the game but others will. Also to say farming sp before getting souble sp items is stupid is...well its someones choice. Doesn't makes it stupid. Again there are tons of rpg players out there and thats the beauty of rpgs, people can play them however the see fit with multiply ways of doing things. To say someones way of playing is stupid over anothers is just uncouth.

Not sure on your manny fever question but I could swear that there was 14 hidden chests but i'm just going off my memory here.
 

Angry Grimace

Two cannibals are eating a clown. One turns to the other and says "does something taste funny to you?"
I presume it's not possible to miss the Dreams is it? I rather assume you can go back and get them in Disc 3 or 4, because I missed virtually all the Uhra ones due to just wanted to actually play the "game" and immediately leaving for the Mountain to go to Grand Staff in Disc 1.

I haven't really tried to "grind" yet either. Partially because I don't much care for grinding in games I haven't beaten before (sort of takes you out of it to do that) and partially becuase the encounter rate in LO is actually too low to make it worthwhile :lol .

Maybe it's just me but this doesn't really seem like a game where I would want to grind all that much; although I guess not getting to the end I don't know about secret bosses, etc. And I used to GRIND, back in the day. I remember in FFXIII, going through the whole game gaining the absolute minimum experience points, for the purposes of using the +1 GF bonuses to get my characters to be as strong as humanly possible, although in FF8, junctioning 100 Triple plus Speed +40% plus Auto-Haste already broke the game. I also managed to get the Lion Heart on Disc 1 before Galbadia Garden too. (Obviously on a different save profile, and I don't even remember exactly how I did it either, but it involved having one character at like Lvl 30, one at 10 and one at like 20 so I could switch aroudn the characters to mess with enemy levels to get the rare items)
 
Himuro said:
I haven't grinded in an rpg in years.

The funny thing about this is normally when people grind in rpgs, it can take hours and hours just to get to "end of game" levels. Apparently, and I didn't know this till just a few a bit ago, level 40 is something you get to on the final disc. I am level 40 now after only 2 hours of grinding ( and take note I did no other grinding whatsoever, just two hours on at this certain location) and being early on the second disc. I assumed by disc 4 you would be like level 60 or so. So yeah I'm kinda surprised myself. Didn't realize in two hours I'd be at the levels most people are starting on the forth disc. @_@
 

Pheidias

Member
Ok, might be uncalled for to call someone stupid. But it sure ain't the best way to farm sp. Since it will take you double the time.

Also to actually say that just because someone chooses to do something it can't be stupid is ...well....just wrong..
 
Pheidias said:
Ok, might be uncalled for to call someone stupid. But it sure ain't the best way to farm sp. Since it will take you double the time.

Also to actually say that just because someone chooses to do something it can't be stupid is ...well....just wrong..

Yeah but your basically calling someone stupid for for farming sp before they get those items that double it. In the contexts of calling someone stupid over choices made in a game is just silly.

Also can you tell me when you get those items? as far as I know at that point in the game, there are none. So getting 8 sp for one enemy is rather alot.
 
Himuro said:
I can tend to beat rpgs at like level 30-40. It's funny how people say an rpg is a grinder when it's really they themselves who grind. The games don't force them, they're just too lazy/dimwitted to actually strategize instead of mowing down enemies through brute force.

Grinding sucks. I hate it aside from a few games where it's hilarious to be a powerhouse (FFVII and FFVIII). No rpg has forced me to grind.

I agree with you. I don't grind in rpgs. I never have. I usually am trying to avoid battles when all possible.Grinding has been something I don't like and it just kills so much time and effort the game just becomes non-fun imo. I mean , FFVII, VIII, IX, X, Xenogears, XenoSaga, Shadow Hearts, I am in the same 30-40 levels near the end. In FFXII I couldnt wait to beat the game and remember doing it at a rather low level. (cant think of it right now.) My only point being is that in LO, taking this one spot to grind for 2 hours is nothing and really if it required hours of doing, I never would have done in the first place to begin with.
 

Pheidias

Member
LO is pretty sweet in the way the handle exp. You actually won't ever need to grind even if you wanna do all the side quests since you will actually always level up one entire level as long as you don't reach the dungeon cap.

Only grinding you need to do is for the achievements.
 
Pheidias said:
LO is pretty sweet in the way the handle exp. You actually won't ever need to grind even if you wanna do all the side quests since you will actually always level up one entire level as long as you don't reach the dungeon cap.

Only grinding you need to do is for the achievements.

Couldn't have said it better. :)
 

Takuhi

Member
Himuro said:
About the boss in the Uhra Sewers

What if you DON'T kill it with the crane?

Does anything special happen?

If you don't, you get its Crystal Fragment accessory at the end of the fight (which you can also steal before killing it with the crane). It's really good.
 

ShinAmano

Member
Takuhi said:
If you don't, you get its Crystal Fragment accessory at the end of the fight (which you can also steal before killing it with the crane). It's really good.
Ok...how do you actually
kill it with the crane?
I just mashed the hell out of it with my beast team :D
 

Takuhi

Member
chico said:
anyone already on disc 4? need help...
after defeating gongoras sorcerers at the great staff, where to go next? Gongorra leaves the sea of baus with the staff, im right now at the temple of enlightement, but i dont know if im at the right location and the temple is really annoying... i hate mazes

already spent 60 hours playing this wonderful game, but right now i really want to see the end, so i can finally play dmc4! ;)

The final area is in a lake that you can get to with the Nautilus by diving underwater and unneling to it. You'll come at it from the large body of water in the center of the map, on the northern coast. If you aren't sure, fly around until you spot the tower on the world map.

the final battle awaits you there. The Temple of Enlightenment is entirely optional (and much harder than anything you'll actually face in the finale).
 

Takuhi

Member
ShinAmano said:
Ok...how do you actually
kill it with the crane?
I just mashed the hell out of it with my beast team :D

You can target a crane with ranged attacks and if you hit it enough it will drop explosives on the boss and kill him instantly.
But it dies in an event scene so you never get the end-of-battle EXP/SP/Items. Looks cool, but if you can beat him straight, that's the way to go!
 

Takuhi

Member
Pheidias said:
The item on the Japanese marketplace is a accessory called Master's secret script. And gives you weapon guard 2 (100sp), which in essential guards half of all attacks, making the game a peace of cake.

The description says it also has another 1000 Years of Dreams titled "The Forgotten Song" or something, that is unlocked in Virno's Tavern in Uhra.

Is that the one that came with preorders? Can someone YouTube it?
 

ShinAmano

Member
Takuhi said:
You can target a crane with ranged attacks and if you hit it enough it will drop explosives on the boss and kill him instantly.
But it dies in an event scene so you never get the end-of-battle EXP/SP/Items. Looks cool, but if you can beat him straight, that's the way to go!
Cool...yeah I pounded him...he barely hurt me, but was also the coolest enemy encounter yet...the events leading up to it make me wonder how they will follow up such badassery :D
 

chico

Member
Takuhi said:
The final area is in a lake that you can get to with the Nautilus by diving underwater and unneling to it. You'll come at it from the large body of water in the center of the map, on the northern coast. If you aren't sure, fly around until you spot the tower on the world map.

the final battle awaits you there. The Temple of Enlightenment is entirely optional (and much harder than anything you'll actually face in the finale).

thx a lot! so thats why in the temple every fight won is 1lvl +
all my party is now
lvl60+ and Kaim Health is 9999
... gongora here i come! :D
 

bran

Member
What the fuck my entire party got petrified all at once and GAME OVER??? Apparently no check point for the last hour and half......
 

darkjacob

Banned
siamesedreamer said:
Gongora is easily the weakest link in the game for me. I would go as far as to say he's cringe-worthy.

His dialogue at the start when you first meet him was so terrible.:lol he's gotten alot better as the game has progressed for me though. (i'm at the start of disk 3).

But he still stands as the weakest part of the games storyline.
 

3rdman

Member
I'm still on disk 1 and I just did the funeral thing...I'm clocked at 11 hours and 15 minutes! I'm not even done with the disk yet...Wow!

By the way, I don't understand the hate the funeral scene got...Its not many games that would ask the player to "participate" in the funeral of one of its characters and for that, it deserves to be praised. Whether or not it succeeded in including the players emotionally is up for debate but its much better than simply having them die, view cutscene, finish dungeon, and move on. I found it to be pretty damn emotional and surprised myself at how it made me feel...games can be emotional and that alone is a bit of a revelation.
 

Foxix Von

Member
3rdman said:
I'm still on disk 1 and I just did the funeral thing...I'm clocked at 11 hours and 15 minutes! I'm not even done with the disk yet...Wow!

By the way, I don't understand the hate the funeral scene got...Its not many games that would ask the player to "participate" in the funeral of one of its characters and for that, it deserves to be praised. Whether or not it succeeded in including the players emotionally is up for debate but its much better than simply having them die, view cutscene, finish dungeon, and move on. I found it to be pretty damn emotional and surprised myself at how it made me feel...games can be emotional and that alone is a bit of a revelation.

I totally agree with this, I gotta say I'm actually a little glad they did the funeral the way they did. Had they not it would have just been an ungodly long series of cutscenes. Even if it wasn't much, I am glad they did that section the way they did if only to give the viewer some breathing room.

I had no problem finding the items... hell they were all in really obvious spots and all brightly colored so they made them super easy to find. The mini game felt like gitaroo man mixed with mech hacking & mass effect decoding lol (ok so thats maybe a little bit of a stretch)

But really though that was no where near as bad people made it out to be.
 
3rdman said:
I'm still on disk 1 and I just did the funeral thing...I'm clocked at 11 hours and 15 minutes! I'm not even done with the disk yet...Wow!

By the way, I don't understand the hate the funeral scene got...Its not many games that would ask the player to "participate" in the funeral of one of its characters and for that, it deserves to be praised. Whether or not it succeeded in including the players emotionally is up for debate but its much better than simply having them die, view cutscene, finish dungeon, and move on. I found it to be pretty damn emotional and surprised myself at how it made me feel...games can be emotional and that alone is a bit of a revelation.

I also agree. After hearing the horror stories, this was cake walk. And I enjoyed it. The whole scenes combined was one very powerful and emotional experience and all still on the first disc. Amazing really.
 

Orodreth

Member
slasher_thrasher21 said:
Well thats good to know too. I had no issue without knowing that though since I just always sealed his ass. And it works all the time. I've never had it miss, matter of fact, I never saw his aqua attack :lol and like someone said above, poison works wonders!

I tried Seal once i think but the earthquake was finisheing my party or leaving them very weak and unable to stand any more simmilar attacks.

Anyway, i got the chest in that island and moved on. As you all have already said, theres no need for now to grind so i´ll just move on and leave that for later when you have the chance to pay visit to the optional bosses and sidequests.

Foxix said:
I totally agree with this, I gotta say I'm actually a little glad they did the funeral the way they did. Had they not it would have just been an ungodly long series of cutscenes. Even if it wasn't much, I am glad they did that section the way they did if only to give the viewer some breathing room.

I had no problem finding the items... hell they were all in really obvious spots and all brightly colored so they made them super easy to find. The mini game felt like gitaroo man mixed with mech hacking & mass effect decoding lol (ok so thats maybe a little bit of a stretch)

But really though that was no where near as bad people made it out to be.

Agree too. I thought it was a very neat touch that made you be more involved, you were personally receiving the condolences and if you have lost someone already in real life its more powerfull.
 
Oh wow, I didn't know there was some disdain directed toward the funeral scene. I was blown away.

The only thing that got me was I too stupid to check upstairs for a save orb and ended up having to go through the whole thing like at 1:00am on a work night.
 
Bourbon Cowboy said:
Oh wow, I didn't know there was some disdain directed toward the funeral scene. I was blown away.

The only thing that got me was I too stupid to check upstairs for a save orb and ended up having to go through the whole thing like at 1:00am on a work night.

Ohh ouch. Yeah thats a long scene. You must have been tired the next day.
 
Orodreth said:
I tried Seal once i think but the earthquake was finisheing my party or leaving them very weak and unable to stand any more simmilar attacks.

Anyway, i got the chest in that island and moved on. As you all have already said, theres no need for now to grind so i´ll just move on and leave that for later when you have the chance to pay visit to the optional bosses and sidequests.
.

Just curious what level you were? I was level 22 when I started it. I had a hard time at first but for the most part was surviving with at least a few people alive. Which would in turn boost them up and then enable them to take more damage. Also made sure everyone was in the back besides Kaim and Seth.
 

Orodreth

Member
slasher_thrasher21 said:
Just curious what level you were? I was level 22 when I started it. I had a hard time at first but for the most part was surviving with at least a few people alive. Which would in turn boost them up and then enable them to take more damage. Also made sure everyone was in the back besides Kaim and Seth.

I think my party was 22 too and i could take maybe about half the life of the creature using poison and other attacks but with two rounds of earthquake i was finished. And i got gamble but havent used it yet .
 
Orodreth said:
I think my party was 22 too and i could take maybe about half the life of the creature using poison and other attacks but with two rounds of earthquake i was finished. And i got gamble but havent used it yet .


Ahh yeah.... Gamble is the key. Gamble can do upwards of 1433 I think was the highest I've seen. Although it can be low, generally in my experience I was doing 700-1000 each time. So if you have 4 people casting that every round plus poison taking off a good 1000 at the end of every round, it doesnt take too long. I think the make HP it has is 9200.
 

masterkajo

Member
I am way in disc 3 and still got some "basic" questions...

- Why do magic users have to have a new staff? All it does is increase their attack... but since they are using magic what's the point in physical attack? (as far as I know the staffs do not increase magical attack)

- What's with all those rings found with some special weapon? The descripton of the rings always read something like "Holds the power of [insert name]". I know that the rings are actually very good "on their own"... is there some benefit in using the ring found with the weapon together?

- And last but most important... a treasue questions:
I just reached the refugee camp after Gohtza is ... well, different and I found a treasue clue in Gohtza low town saying a refugee lost some treasue on the road that leads out of low town. However I just cannot find a treasue on my way to the refugee camp. However I already found the next treasure in the refugee camp... so I was wondering if I simple just missed it or do I have to came back later? And if I missed it I'd really appreciate some help!!
 

Darkman M

Member
Pheidias said:
LO is pretty sweet in the way the handle exp. You actually won't ever need to grind even if you wanna do all the side quests since you will actually always level up one entire level as long as you don't reach the dungeon cap.

Only grinding you need to do is for the achievements.


Yeah, but some secret bosses on disk 4 recommend a party of atleast lv65 and im sure you could beat the regular game at an earlier lv.
 

tokkun

Member
Halp! I am stuck in the Sorceress' Mansion in Disc 2.
I have collected the wheat and bow emblems to be used in the courtyard and I have poem fragments A, B, and C. I followed the ghost girl through the mirrors to open up the Past Mansion and set the clock to unlock the doors. It seems I'm still missing one of the emblems for the courtyard, but I can't find anything else left to do.
 

Blimblim

The Inside Track
tokkun said:
Halp! I am stuck in the Sorceress' Mansion in Disc 2.
I have collected the wheat and bow emblems to be used in the courtyard and I have poem fragments A, B, and C. I followed the ghost girl through the mirrors to open up the Past Mansion and set the clock to unlock the doors. It seems I'm still missing one of the emblems for the courtyard, but I can't find anything else left to do.
Did you move the pillar in the past mansion?
 

FoeHammer

Member
I just finished up The Sorcerer's Mansion, and damn this game is good.

It has some of the most moving content I've ever seen in a game.
 

Darkman M

Member
tokkun said:
Halp! I am stuck in the Sorceress' Mansion in Disc 2.
I have collected the wheat and bow emblems to be used in the courtyard and I have poem fragments A, B, and C. I followed the ghost girl through the mirrors to open up the Past Mansion and set the clock to unlock the doors. It seems I'm still missing one of the emblems for the courtyard, but I can't find anything else left to do.


Theres two plates in the courtyard
 
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