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Official North American Lost Odyssey Thread

Kweh

Member
I get alot of FF8 vibes from the music in this, especially during the
collapse of Experimental Staff
 

Aaron

Member
Does this game get better after the first disc? I found the combat so incredibly boring I was sleepwalking through most fights. There just doesn't seem to be any strategy to it, and learning then setting the skills is tedious. I like the story and characters, but whenever I have to do something it's just work and not at all fun.
 

Tabris

Member
Honestly, I was really loving the game at end of Disc 1 but I now don't like the game at all after having beat it, so if you're not even enjoying it after finishing Disc 1, I would say don't bother.

Ehh... actually, I dunno, the dreams are probabaly worth suffering through the game for.
 

Kweh

Member
Wtf, did anyone ever come up against a random battle against raptor type monstors when you were just Jansen/Ming on that iced up railroad?

Died a few times to that now, well annoying, they keep respawning backup.
 
Tabris said:
Honestly, I was really loving the game at end of Disc 1 but I now don't like the game at all after having beat it, so if you're not even enjoying it after finishing Disc 1, I would say don't bother.

Ehh... actually, I dunno, the dreams are probabaly worth suffering through the game for.

Oh come on, the rest of the game is not that bad :lol Sure, the story starts stalling out, but the rest of the game is practically still a the same standards that were set in disc 1.
 

Orodreth

Member
FateBreaker said:
Oh come on, the rest of the game is not that bad :lol Sure, the story starts stalling out, but the rest of the game is practically still a the same standards that were set in disc 1.

In terms of gameplay disc 3 is better than first and 4th one gives a fresh view with the world opening up finally and having access to all the sidequest.

I´m at the temple of Enlightment and its becoming annoying, as a lot of you have already said. Its a huge maze with visibility problems if you want to get access to every treasure, with very few savepoints and far apart from one another.

The only nice thing about it is that it looks nice, specially outside sections, that some of the enemies designs are cool, and that i´m being able to learn the reamining skills from the mortals and leveling them up.

Btw, 2 questions:
- is there any MP regain spell? i miss something like that even if i dont have problems with having plenty of mana items.
- Using double cast affects the time of turns/priority? does it only take the time for the longest spell of the two?
 

NZNova

Member
Orodreth said:
Btw, 2 questions:
- is there any MP regain spell? i miss something like that even if i dont have problems with having plenty of mana items.
- Using double cast affects the time of turns/priority? does it only take the time for the longest spell of the two?

You can use the Circlet accessory to learn Relax, which restores MP when you defend. Also there's something later in the game that allows automatic MP (and HP, with another skill) recovery at the end of every turn.

I found for grinding, I was able to use Relax (the skill from Circlet) and Huge MP gift to make Sarah a mp battery for the whole party. Give someone a ton of MP, and then rest for a couple of turns and she's got it all back.
 
Orodreth said:
I´m at the temple of Enlightment and its becoming annoying, as a lot of you have already said. Its a huge maze with visibility problems if you want to get access to every treasure, with very few savepoints and far apart from one another.
I only did the temple to get the orichalcum or whatever to make Seth's ultimate sword. I didn't even feel like getting to the boss. :lol
 

Orodreth

Member
Kadey said:
Anyone know how to kill the platinum kelos? Gamble doesn't seem to work or any type of attack I've tried.

I have only beat them once using Seth and a kelo master 3+ ring although they usually dodge the attacks.

For the black kelos i found paralyze very usefull but havent found any good spell for the platinum ones yet.

NZNova said:
You can use the Circlet accessory to learn Relax, which restores MP when you defend. Also there's something later in the game that allows automatic MP (and HP, with another skill) recovery at the end of every turn.

I found for grinding, I was able to use Relax (the skill from Circlet) and Huge MP gift to make Sarah a mp battery for the whole party. Give someone a ton of MP, and then rest for a couple of turns and she's got it all back.

Relax is what i´ve been using but i miss some spell to refill mana as there´s a ton for Hp and some characters like Cooke have access to just one accesory.

I´ll look for that automatic MP/HP accesory

Greatness Gone said:
I only did the temple to get the orichalcum or whatever to make Seth's ultimate sword. I didn't even feel like getting to the boss. :lol

I think i got that item already but i want to finish the temple completely anyway, and at least i´ll be able to level them up and learn the remaining skills.
 

Relix

he's Virgin Tight™
AAAARGHHHH!!!

Ancient Fiend, the boss of the Eastern Tribe dungeon place is KICKING MY ROYAL ASS. So, I kill his little bitches, then he starts casting Shadowus on me EVERY SINGLE TURN and no magic attacks work against him.... but Physical attacks take eons to beat the fiends so you need to have the casters. WHO THE FUCK CAME UP WITH THIS IDEA? THERE IS NOTHING TACTICAL ABOUT IT. Jesus Christ this fucking game is getting on my nerves lately... I bring myself to play it and then BAM... this. The dungeon was fairly cool and I had fun until the boss came. Dammit... any tips?
 

Kadey

Mrs. Harvey
I think I'm just gonna go ahead and beat the game instead of trying to find everything. This game is boring the hell out of me right now.
 
Ok, so im in the crimson forest on disc 2 and cant seem to activate any of the magic platforms..how do you do it? Or I cant find any..are they the little concrete cirles on the ground?
 
BlueSummers said:
Ok, so im in the crimson forest on disc 2 and cant seem to activate any of the magic platforms..how do you do it? Or I cant find any..are they the little concrete cirles on the ground?
they'll activate when you finish the dungeon
 

KTallguy

Banned
I've kind of given up on this game.
It looks like it just putters out at the end ... :(

However, the main battle theme will ALWAYS have a place in my heart. It's fucking heart wrenching. Dare I say, it's the best battle theme since FF8... it made me almost happy to get into random battles *grumble*
 
KTallguy said:
I've kind of given up on this game.
It looks like it just putters out at the end ... :(

However, the main battle theme will ALWAYS have a place in my heart. It's fucking heart wrenching. Dare I say, it's the best battle theme since FF8... it made me almost happy to get into random battles *grumble*
pretty much...and yeah, the main Battle theme is definetly my fav since DDS1
 

Nif

Member
Relix said:
AAAARGHHHH!!!

Ancient Fiend, the boss of the Eastern Tribe dungeon place is KICKING MY ROYAL ASS. So, I kill his little bitches, then he starts casting Shadowus on me EVERY SINGLE TURN and no magic attacks work against him.... but Physical attacks take eons to beat the fiends so you need to have the casters. WHO THE FUCK CAME UP WITH THIS IDEA? THERE IS NOTHING TACTICAL ABOUT IT. Jesus Christ this fucking game is getting on my nerves lately... I bring myself to play it and then BAM... this. The dungeon was fairly cool and I had fun until the boss came. Dammit... any tips?

That was the best fight in the game. :lol What level are you?
The hardest part, I found, was beating both of the little guys at the same time, else they keep exploding and reviving the other while healing the big guy.
Learn as many hp slots as you can and equip the absorb/negate attack and magic skills. I was also using Mack in the back row and casting his strongest Wall spells, with someone backing him up if needed, to keep the back row alive during the heavy attacks. If I recall correctly, he uses a specific pattern after a certain point. You can tell when he's going to do the big area attacks, single target attacks and status effects. The nullify all status effects helps a lot, too.

Try it a few more times and I bet you can beat him. :)

Edit: Oh, I think you're talking about the first form. That just takes patience, IIRC. If it helps any, I think I was in my mid 60s when I won. Make sure you save after figuring out the puzzle and getting all the treasure and before doing the boss. It'll make retrying easier.
 
Relix said:
AAAARGHHHH!!!

Ancient Fiend, the boss of the Eastern Tribe dungeon place is KICKING MY ROYAL ASS. So, I kill his little bitches, then he starts casting Shadowus on me EVERY SINGLE TURN and no magic attacks work against him.... but Physical attacks take eons to beat the fiends so you need to have the casters. WHO THE FUCK CAME UP WITH THIS IDEA? THERE IS NOTHING TACTICAL ABOUT IT. Jesus Christ this fucking game is getting on my nerves lately... I bring myself to play it and then BAM... this. The dungeon was fairly cool and I had fun until the boss came. Dammit... any tips?
Multiple All-Shieldus or All-Barricadus spells should do the trick (before you kill both drones), as long as you keep healing everyone afterwards.
 

Relix

he's Virgin Tight™
I beat that boss. Now another frustrating moment... the 4 monsters attacking Numara. What the fuck.... I am thinking sleep may work on them but I don't think i have any sleep spell...
 
I picked it back up today after being in school. Hopefully, I'll finish it in the next couple of weeks. I'm in Disc 2 right now at the part
after the monsters jump on the ship from that zombie town.
 

Kadey

Mrs. Harvey
Are there any ways to escape a dungeon? Or do I have to figure my way out of the temple of enlightenment in the process giving MW the middle finger for artificially extending the game time.
 

Wraith

Member
Relix said:
I beat that boss. Now another frustrating moment... the 4 monsters attacking Numara. What the fuck.... I am thinking sleep may work on them but I don't think i have any sleep spell...

Can't they be paralyzed as well? If not then it's still possible but muuuuuuch more difficult. Do you have/Can you make any rings that cause sleep? Sleep hits pretty much 100% of the time on these guys, so if you equip one character with a sleep ring and let him/her attack while letting everyone else defend for a turn then you should end up alright.
 

duckroll

Member
Kadey said:
Are there any ways to escape a dungeon? Or do I have to figure my way out of the temple of enlightenment in the process giving MW the middle finger for artificially extending the game time.

There's no teleport item or spell if that's what you're asking. You'll just have to brave the random encounters as you run the long way out knowing all the while that you'll have to run all the way back later with the same random encounters. :/
 

Brashnir

Member
AgentOtaku said:
- This game is a fucking techical mess and this can be mostly attributed to the use of UE3. Everything from the loading (oh god the loading!) to the inconsistant visuals. Worst of all, this game takes about 45 or so hours to finish on average....and alot of that is due to the overall pace of the game...which is ridicuosly so, mostly due to the loading!

this is what finally did it to me. Between all the loading and watching, you're only actually playing a game maybe 20% of the time you're spending in front of it. I got about 20 hours in and finally had enough.
 

LowParry

Member
Ugh...I can't find the second key in that Temple (side quest). I've spent maybe 10 hours in there, with 10 levels or so up (lvl 69 now with Kaim). I'm about to give up. Seriously.
 

Byakko

Neo Member
Hm, got around to finally playing Lost Odyssey. It's both not as great as I expected, but I can't fault it for not being addictive. Skill-grinding is very...soothing.

I'm going to complete it, though I actually know everything that happens from watching online playthroughs :D There's a lot I can imagine that can be built on this. Unlike Final Fantasy, I think Lost Odyssey is best suited to direct sequels; too many story gaps, or at least, unresolved explanations of various parts of the game world (like how the Khents live, those goblin thingies at Nomura, the half-fox people as well) that would be interesting to revisit.

Anyway, just something I have to say...Sarah freaks me out in so many ways. Mostly because she's obviously the most mentally unstable of the lot o_0
 

Kweh

Member
Hmm, Temple of Enlightenment, is that an optional dungeon? Just got the White Boa and checked the place out, the enemies inside seemed a little too tough for my party of level ~59
 
Kweh said:
Hmm, Temple of Enlightenment, is that an optional dungeon? Just got the White Boa and checked the place out, the enemies inside seemed a little too tough for my party of level ~59

Yep, optional dungeon. I think you want to be in your high 60s or low 70s to get in there.

You can grind outside the temple for about 10 levels at around lvl 55-60. Inside is a good place to grind for the DLC.
 
Nolan. said:
Can we talk speculation for the sequel if it happens.?

I think perhaps spoilers would be in good taste. Seems a lot of folks still playing through for the first time.

Quite frankly, if I never see, or more specifically, have to hear the VA for Gongora again I will be very pleased.

I'm thinking a new villian finds a way back into the world from the Immortals world and wreaks havoc. Perhaps brings some of the cooler monsters from their world with them.

Or perhaps the battle would take place in the Immortals world. But I have a feeling if they were to do a sequel it would be in the humans world.
 

Nolan.

Member
gregor7777 said:
I think perhaps spoilers would be in good taste. Seems a lot of folks still playing through for the first time.

Quite frankly, if I never see, or more specifically, have to hear the VA for Gongora again I will be very pleased.

I'm thinking a new villian finds a way back into the world from the Immortals world and wreaks havoc. Perhaps brings some of the cooler monsters from their world with them.

Or perhaps the battle would take place in the Immortals world. But I have a feeling if they were to do a sequel it would be in the humans world.


Yeah I don't mind spoiler.

I agree with the gongora point. He has to be one of the most cliched villains in this day and age the laughs he came out with were horrific (not the good kind). I would like a new villain. Though if we get to visit the other world or have inhabitants cross over I think seth will somehow have lost her feelings/emotions and might have to re-connect with other characters. Since they said something like cherished memories, caring feelings etc were a product of only the human world. Saying that I think a sequel might happen way into the future and maybe with a different cast on another world. Mainly because the thousand years of dreams I don't think would work as well again with Kaim (if it makes a return) since we know his build up.
 
Anyone know how the downloadable content dungeon works? I've been trecking through disc 4 and I want to try to complete everything before taking on the final boss... is it just a new area to choose from on the world map or is there some preconditions to meet before I attack it?
 
LittleTokyo said:
Anyone know how the downloadable content dungeon works? I've been trecking through disc 4 and I want to try to complete everything before taking on the final boss... is it just a new area to choose from on the world map or is there some preconditions to meet before I attack it?


From what I've heard, as long as you're on Disc 4 with the open map, you can do the extra dungeon. I've also heard you need to be around lvl 80 to tackle the boss.

Kweh said:
Is there a save point after a point of no return in this?


No, but the game will warn you.
 

Kweh

Member
gregor7777 said:
No, but the game will warn you.

Goodo, will just go on and complete the story then finish up the sidequests after.

Do you not get an item when you defeat the
Holy Dragon
? I did each time after beating
King Kelolon, Blue Dragon and Cave Worm.
However, I managed to steal an item off him that gives Slot +10 :eek: That's a crazy amount.

Finally, do Reduce Casting Time 1 & 2 / Mental Concentration 1 & 2 stack?
 

Orodreth

Member
I finished the game yesterday after 120 hours xD. I´m really slow playing.

Got almost everything except crafting some Level 3 rings and the damn Treasure Trove achievement, which eventually i´ll check with a guide.

I agree with what you have already said about Gongora, a extremely corny villain (his laughs are laughable), but he did put some nasty things in motion in terms of the world politics and also what he personally did to the rest of characters (specially what is told in the dreams).

Regarding the end, i really liked even if it was a bit too classic, it was well done and left a bittersweet taste
it was sad watching Seth, one of my favourite characters, sacrifice herself and watching Sed loosing her mother after all that time apart

And the game was nice, a joy to play in general but too conservative in terms of gameplay and difficulty and also technically (with higs and lows), a lost opportunity because the components for a better game overall (now with more time and experience) and a better combat are there and they should have used the rings system, customization and some of the backyard mechanics much more often.

Nolan. said:
Yeah I don't mind spoiler.

I agree with the gongora point. He has to be one of the most cliched villains in this day and age the laughs he came out with were horrific (not the good kind). I would like a new villain. Though if we get to visit the other world or have inhabitants cross over I think seth will somehow have lost her feelings/emotions and might have to re-connect with other characters. Since they said something like cherished memories, caring feelings etc were a product of only the human world. Saying that I think a sequel might happen way into the future and maybe with a different cast on another world. Mainly because the thousand years of dreams I don't think would work as well again with Kaim (if it makes a return) since we know his build up.

I think that could work. Some centuries after the events of the 1st game, with a new villain and Seth returning to the human world and all the inmortals meeting again.

There would be time to change and expand the kingdoms, the world, the technology, a different race character to join the party (like someone from khent or a new one)...

It would be a pity loosing some of the mortal characters, though. Thats one of the things i think they did pretty well.
 

Nolan.

Member
Orodreth said:
I finished the game yesterday after 120 hours xD. I´m really slow playing.

Got almost everything except crafting some Level 3 rings and the damn Treasure Trove achievement, which eventually i´ll check with a guide.

I agree with what you have already said about Gongora, a extremely corny villain (his laughs are laughable), but he did put some nasty things in motion in terms of the world politics and also what he personally did to the rest of characters (specially what is told in the dreams).

Regarding the end, i really liked even if it was a bit too classic, it was well done and left a bittersweet taste
it was sad watching Seth, one of my favourite characters, sacrifice herself and watching Sed loosing her mother after all that time apart

And the game was nice, a joy to play in general but too conservative in terms of gameplay and difficulty and also technically (with higs and lows), a lost opportunity because the components for a better game overall (now with more time and experience) and a better combat are there and they should have used the rings system, customization and some of the backyard mechanics much more often.



I think that could work. Some centuries after the events of the 1st game, with a new villain and Seth returning to the human world and all the inmortals meeting again.

There would be time to change and expand the kingdoms, the world, the technology, a different race character to join the party (like someone from khent or a new one)...

It would be a pity loosing some of the mortal characters, though. Thats one of the things i think they did pretty well.

Yeah
Thats the thing I was kind of intrigued to see sam and cooke grow up. Especially since there seemed to be a bit of forshadowing on sam's part of becoming a very powerful mage. To the point where I thought at one point they might be setting him up as the next villain later on. I mean even as a kid he's a powerhouse so would have been nice to see what becomes of him. Also I like the idea of a khent-(ian?) in the party. As long as they don't give him/her a kumari like voice i'd like that idea. Or even a newly introduced race. Also Sed would be really old if a huge skip happen :( and I like him.
 

Orodreth

Member
Nolan. said:
Yeah
Thats the thing I was kind of intrigued to see sam and cooke grow up. Especially since there seemed to be a bit of forshadowing on sam's part of becoming a very powerful mage. To the point where I thought at one point they might be setting him up as the next villain later on. I mean even as a kid he's a powerhouse so would have been nice to see what becomes of him. Also I like the idea of a khent-(ian?) in the party. As long as they don't give him/her a kumari like voice i'd like that idea. Or even a newly introduced race. Also Sed would be really old if a huge skip happen :( and I like him.

Having a grown up Mack & Cooke story would be too close to the events from the first. I don´t know how that could work, maybe as a spin off or something, kinda like X-2 but the game hasn´t been as sucessfull.

I would prefer something more distant in time so they have enough freedom to redesign the world completely even if we would lose the kids, Jansen and Sed (sorry Tolten but even if you redeemed yourself in the end, you wouldnt be missed at all)

I was also intrigued by Aneira and its race. It was a nice and fascinating dream, that Seth´s story and could make for another interesting character.
 
Byakko said:
Hm, got around to finally playing Lost Odyssey. It's both not as great as I expected, but I can't fault it for not being addictive. Skill-grinding is very...soothing.

I'm going to complete it, though I actually know everything that happens from watching online playthroughs :D There's a lot I can imagine that can be built on this. Unlike Final Fantasy, I think Lost Odyssey is best suited to direct sequels; too many story gaps, or at least, unresolved explanations of various parts of the game world (like how the Khents live, those goblin thingies at Nomura, the half-fox people as well) that would be interesting to revisit.
...what's the fun in that?
 

SCHUEY F1

Unconfirmed Member
I finally finished LO on the weekend, took me about 90 hours. I pretty much got everything except one fucking seed. I checked out a guide online and I still can't find it?

As for the DLC, I got to the bottom of the dungeon (25 floors by the way) and the boss at the bottom is retarded.
 

SCHUEY F1

Unconfirmed Member
Byakko said:
Hm, got around to finally playing Lost Odyssey. It's both not as great as I expected, but I can't fault it for not being addictive. Skill-grinding is very...soothing.

Thats kinda how I feel about the game as well. Its been quite awhile since I played a JRPG and LO has got me back into the genre. I just started playing Blue Dragon and so far I'm having fun with it. Some of the JRPG's down the pipe for the 360 are looking good.
 

Orodreth

Member
SCHUEY F1 said:
I finally finished LO on the weekend, took me about 90 hours. I pretty much got everything except one fucking seed. I checked out a guide online and I still can't find it?

Did you check the auctions at Saman? it may be from a place no longer available

I was missing 2 and followed a guide from gamefaqs and finally found them (both were in blacks thingies in Urha streets)

SCHUEY F1 said:
As for the DLC, I got to the bottom of the dungeon (25 floors by the way) and the boss at the bottom is retarded.

So is it worth it?
 
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