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Official North American Lost Odyssey Thread

TTG

Member
So, I'm looking for an honest opinion here.

I rented this one a couple of days ago. I'm wondering if I'm getting the right vibes from this game after about 3 hours of play(just got to the first boss, did I miss out on some gringing somewhere? This guy is a little too hard).

-Cliche storyline, bad dialogue, bad voice acting, the usual amnesia stuff

-A lot of technical problems, loading, slowdown... the usual UE3 stuff

-Somewhat uninspired setting and design

-Very traditional JRPG gameplay

What I'm trying to find out is if this one is worth throwing another 10 hours in before I make a final decision to quit or keep playing? Does it get better, because right now it looks like I've seen this exact game before... and I'm not in the mood for a long, mediocre game right now.
 
TTG said:
So, I'm looking for an honest opinion here.

I rented this one a couple of days ago. I'm wondering if I'm getting the right vibes from this game after about 3 hours of play(just got to the first boss, did I miss out on some gringing somewhere? This guy is a little too hard).

-Cliche storyline, bad dialogue, bad voice acting, the usual amnesia stuff

-A lot of technical problems, loading, slowdown... the usual UE3 stuff

-Somewhat uninspired setting and design

-Very traditional JRPG gameplay

What I'm trying to find out is if this one is worth throwing another 10 hours in before I make a final decision to quit or keep playing? Does it get better, because right now it looks like I've seen this exact game before... and I'm not in the mood for a long, mediocre game right now.

Quit. Three hours in I dug the characters (Kaim, Jansen), thought the voice acting was great, though some of the dialogue was great, thought the story was interesting and had excellent short stories to help accentuate it, the loading didn't bother me, and loved it mostly because it's a very traditional JRPG experience.

Also, the first hours are the best hours of the whole LO experience story-wise, so I'd say "quit"
 

TTG

Member
FateBreaker said:
Also, the first hours are the best hours of the whole LO experience story-wise, so I'd say "quit"

Ouch, that's a real shame. I thought the story so far is a shallow run of the mill affair and the dialogue was bad enough to make me cringe and think twice about playing it with other people around. Needless to say, after one short story... err dream, I won't be reading any others.

And that's the best of LO's story experience? I think I'll take your advice then.
 

Byakko

Neo Member
MWS Natural said:
...what's the fun in that?

Keep in mind, LO came up from before I even had a 360 to call my own. My loyalty to Sakaguchi was what prompted me to at least, watch it being played, and then contribute to the fandom like that.

Anyway, anyone else think that Sarah was meant to be a mortal character at one point. who you know, does an Aerith and die? Because for some reason, her character model appears the least expressive and detailed of the lot, at least facially.

When Kaim is more expressive than you, there's something very wrong >.>

And jeezus, how many times does
Lirum have to reach from beyond the grave to save her kids because her parents freaking suck!? Good gawd first they leave their grandchildren to 3 adults WHO LET THEM RUN OFF ON THEIR OWN IN A CITY THEY DON'T KNOW! And then when they come back to meet up, they don't even notice the kids missing UNTIL THEY FIND OUT A TRAIN WAS HIJACKED!

I suppose considering Kaim was the kind of dad who let his kid fall down a cliff despite the fact he's 1) immortal 2) supposedly fearless 3) fully capable of jumping down and at least, recover Lirum's body, that it makes he sucks as a grandfather just as bad.

Lirum does NOT have a peaceful death...

"Oh look, my kids just got hit by a powerful attack from a mage that even my dad couldn't lay a finger on. Thanks dad for doing the right thing and bring two 10 years old into battles with madmen...

...AND A GIANT DINOSAUR! AH! RUN MACK! DAD, WHY ARE YOU JUST STANDING THERE WITH YOUR HANDS ON YOUR HIPS!? MOM!

Oh look, my kids are freezing from exposure and would soon die from hypothermia because my parents didn't have the freaking BRAINS to just crawl to the side with the kids and THEN sever the train in two.

Oh look, I have to revive my parents. Again. Being Immortal really doesn't help. Like, at all.

Goddamit, my kids would be better off dead!"

If I see that goddamn magic petal-flower thing doing a deux ex machina again, it'll be too soon!
 

SCHUEY F1

Unconfirmed Member
Orodreth said:
Did you check the auctions at Saman? it may be from a place no longer available

I was missing 2 and followed a guide from gamefaqs and finally found them (both were in blacks thingies in Urha streets)

So is it worth it?

The auction is closed so its definitely not there. I'm probably going to give it one more try.

I think the DLC could have been 200 less points. All the floors essentially look the same. You get a few new items and a bunch of slot seeds but nothing too crazy and the final boss has to be done just right. There is an extra 100 achievement points so thats a bonus I guess.

Going through the floors isn't really difficult just takes a bit of time.
 

Kweh

Member
Temple of Enlightenment confused the hell out of me, I went a few floors in then ended up back in the starting area.
 
FateBreaker said:
Also, the first hours are the best hours of the whole LO experience story-wise, so I'd say "quit"

What the hell? There's practically no story in the first hours for Christ's sake. Jansen's hookers and the difficulty are the only really decent things that far in, certainly wouldn't call the voice acting terrible though. Still I'd like to know why you think the story's better in the first few hours than it is in say, the third disk?
 
TTG said:
Ouch, that's a real shame. I thought the story so far is a shallow run of the mill affair and the dialogue was bad enough to make me cringe and think twice about playing it with other people around. Needless to say, after one short story... err dream, I won't be reading any others.

And that's the best of LO's story experience? I think I'll take your advice then.
I think you should keep playing, until you've really had enough. I've said it numerous times that the main story isn't worth much (especially after disc 1 ends), but the turn-based battles have more options later on and thus become more fun. The dialogue is still cringworthy at times (mostly when they're trying to be serious), but the more light-hearted moments do offer some humorous interactions with certain characters. Plus if you really want to play for the story, you should play for the Thousand Years of Dreams instead. There are approximately 30 of them in total and the majority of them are pretty good (unlike the game's overall plot).
 

Dez

Member
I'd say the end of the first disc is the highlight of the story.. some good emotional stuff there. But I got really tired of the game on the fourth disc, and I've vowed never to touch it again. I hope I can get someone else to beat it for me so that I can at least see the ending.
 

Relix

he's Virgin Tight™
I think I just hit a bug. I am trying to face Persona (Disc 4) but the thing doesn't trigger. I have the "Notebook" thing on my treasure list and when I got to the mansion Sarah talked about the notebook, but the boss doesn't appear at all
 
Spirit of Jazz said:
What the hell? There's practically no story in the first hours for Christ's sake. Jansen's hookers and the difficulty are the only really decent things that far in, certainly wouldn't call the voice acting terrible though. Still I'd like to know why you think the story's better in the first few hours than it is in say, the third disk?

Welllllllll...

I found the delivery of dreams, both text and cinematic, to be effective. I thought visiting the two major cities and seeing their backgrounds were interesting. I found the trio of characters throughout most of disc 1 (Kaim, Seth, and especially Jansen) to be highly enjoyable. I thought the entire Lirum death scene (the plot twists before it and the events around it) were incredibly memorable. Disc 2 didn't have much story, though I liked the bar scene in Tosca (sp?) and the feel to Salma (sp?). Disc 3 is definitely the biggest story-grabber, and it IS very enjoyable, but the plot becomes very-thin and, at least for me, entirely predictable. Still, it's enjoyable. For the rest of the game, it's just a big chase against Gongora. I did like the end, though.

I'm not saying the rest of the story is bad (though I'm sure SOME would say that); I'm just saying the best parts to the story were on the first disc.
 

Relix

he's Virgin Tight™
To fight Persona you need to get all 4 Poem Fragments. It was an epic battle against that monster bitch as I had no clue on how to fight her... once more, bombs saved my ass and it was epic too because 3 of my party were petrified and Ming and Sarah managed to pull through. HELL YEAH!
 

Shins

Banned
TTG said:
Needless to say, after one short story... err dream, I won't be reading any others..
I recently started the game, and I've found the short stories to be quite enjoyable. I expected to be bored with them, but the stories can actually be quite touching. I've taken to reading one before and one after my play session. They're great bookends.

I wish the actual plotline hit me in the same way.
 

TTG

Member
Shins said:
I recently started the game, and I've found the short stories to be quite enjoyable. I expected to be bored with them, but the stories can actually be quite touching. I've taken to reading one before and one after my play session. They're great bookends.

I wish the actual plotline hit me in the same way.

I read the first one involving the sick little girl and thought that was enough. I know the comparison between games and literature is more than a little unfair... but damn if a game is gonna stick 10 pages of pure text in front of me, it better be atleast decent.

Anyway, I'll give it another shot tonight. It appears I need to grind a little bit. The first boss seems like it was designed for characters a few levels above mine....
 

Relix

he's Virgin Tight™
FateBreaker said:
it is way, way, way better than decent

Yes, some are very great. Many are a bit too predictable, but the dreams are one of the best parts of LO.

Anyway, before I go into the Temple of Enlightenment.... how many save points are there in there? I am a freak when it comes to this and if there is only one in the whole temple fuck it... I'll face Gongora with my stupid Level 48 characters!

BTW... In one sitting I beat Holy Beast, Blue Dragon, Persona, Aneira, Kelolon King... any more secret boss I am missing aside from the one inside the temple of Enlightenment?
 

SCHUEY F1

Unconfirmed Member
Relix said:
Yes, some are very great. Many are a bit too predictable, but the dreams are one of the best parts of LO.

Anyway, before I go into the Temple of Enlightenment.... how many save points are there in there? I am a freak when it comes to this and if there is only one in the whole temple fuck it... I'll face Gongora with my stupid Level 48 characters!

BTW... In one sitting I beat Holy Beast, Blue Dragon, Persona, Aneira, Kelolon King... any more secret boss I am missing aside from the one inside the temple of Enlightenment?

I think the Immortal from the final stage of the Backyard is left for you.
 

Orodreth

Member
SCHUEY F1 said:
The auction is closed so its definitely not there. I'm probably going to give it one more try.

I think the DLC could have been 200 less points. All the floors essentially look the same. You get a few new items and a bunch of slot seeds but nothing too crazy and the final boss has to be done just right. There is an extra 100 achievement points so thats a bonus I guess.

Going through the floors isn't really difficult just takes a bit of time.

I´ll wait some time then. Is still not released in Pal marketplace anyway.

FateBreaker said:
Welllllllll...

I found the delivery of dreams, both text and cinematic, to be effective. I thought visiting the two major cities and seeing their backgrounds were interesting. I found the trio of characters throughout most of disc 1 (Kaim, Seth, and especially Jansen) to be highly enjoyable. I thought the entire Lirum death scene (the plot twists before it and the events around it) were incredibly memorable. Disc 2 didn't have much story, though I liked the bar scene in Tosca (sp?) and the feel to Salma (sp?). Disc 3 is definitely the biggest story-grabber, and it IS very enjoyable, but the plot becomes very-thin and, at least for me, entirely predictable. Still, it's enjoyable. For the rest of the game, it's just a big chase against Gongora. I did like the end, though.

I'm not saying the rest of the story is bad (though I'm sure SOME would say that); I'm just saying the best parts to the story were on the first disc.

Completely agree.

And the ending is really nice. Even if it falls again a bit in melodrama and doesnt reach the disc1 ending peak, i would say is the closest and
watching Seth, perhaps my favourite character of the bunch, sacrificing herself was really sad

Thats a department in which i think they succeeded, creating some memorable and likable characters.


Relix said:
Anyway, before I go into the Temple of Enlightenment.... how many save points are there in there? I am a freak when it comes to this and if there is only one in the whole temple fuck it... I'll face Gongora with my stupid Level 48 characters!

There´s a savepoint at the entrance and only one more in the middle of that labyrinth. You have to spend some time there to get used to it. Is quite horrible and can get lost easily.

But is worth it, is the best place to level up and I thought the boss there is one of the best in the game.

Before you start the temple, make sure you have absorb or nulify elemental damage skills or it may be tough.

Relix said:
BTW... In one sitting I beat Holy Beast, Blue Dragon, Persona, Aneira, Kelolon King... any more secret boss I am missing aside from the one inside the temple of Enlightenment?

Aneira? where did you meet Aneira? I thought it was dead from what i read in Seth´s dreams?
 

Synless

Member
Orodreth said:
Aneira? where did you meet Aneira? I thought it was dead from what i read in Seth´s dreams?
I'm pretty sure it wasn't Aneira, just some beast that was in the cave Seth and Aneira hung out in........I think, I haven't played it in a while.
 

Orodreth

Member
Synless said:
I'm pretty sure it wasn't Aneira, just some beast that was in the cave Seth and Aneira hung out in........I think, I haven't played it in a while.

Ahh, the beast/boss in the Secret/forgotten Cave.

Btw, there´s also the Golden Knight boss (royal seals quest) which grants Tolten his last skill (and one of the most powerfull in the game).

The battle is easy/scripted.
 
Orodreth said:
And the ending is really nice. Even if it falls again a bit in melodrama and doesnt reach the disc1 ending peak, i would say is the closest and
watching Seth, perhaps my favourite character of the bunch, sacrificing herself was really sad
I thought that whole scene was pretty cheap and melodramatic. The mortals not being able to dissolve the force field was kind of random, and if Kaim killed Gongora with his sword, Seth wouldn't have to sacrifice herself. Not to mention that he was supposed to be weakened, so it should've been relatively easy for Seth to push or kick him inside.
 

0 HP

Member
the only real problem i have with this game is its ridiculously long random battles. im around mid/late 30s on disc 4 and the thought of grinding to where
ancient fiend
doesn't blow out my party with
that top level shadow spell
every turn makes me not want to play this game anymore. this shit takes forever to load up and pan around - then on top of that you have to watch these asinine animations every single time something attacks.

story could have been so much better too. they had so much material to work with with those dream sequences and blew it. the concept about immortals watching stuff happen over a 1000 years is pretty original and interesting, too bad sakaguchi didn't run with any of it.

pacing was really spotty. the whole game should have been like disc 3. i dont remember ff8 being this bad (it wasn't).

uematsu nailed the soundtrack, like usual. it could have had more variety/tracks, but overall i think it was way better than the X and XII ones. (i know uematsu only did 1/3 of X and 1 song for XII)

imo, square-enix and mistwalker need to be one big family again so we stop getting half assed games on both sides.
 

Nolan.

Member
I forgot about

Aniera, I imagined him to look a little like Tengu but with more of a human face. I also thought Sed would look something like him. Also I agree with orodeth (?) i'd like to see this white wing clan though they'd probably have to go back before the events in the original LO.

Also would some of you have rathered if the dream sequences were Narrated since some didn't like reading it.?
 

0 HP

Member
does anyone remember how to
get your stuff back from the trookys in eastern ruins/lunar palace? i have the trooky talisman already.
 

0 HP

Member
Nolan. said:
I forgot about

Aniera, I imagined him to look a little like Tengu but with more of a human face. I also thought Sed would look something like him. Also I agree with orodeth (?) i'd like to see this white wing clan though they'd probably have to go back before the events in the original LO.

Also would some of you have rathered if the dream sequences were Narrated since some didn't like reading it.?
it would have been nice if it was handled like the diaries from bioshock, but doubt they could pull it off. jansen's lines weren't bad per se, but they way they were delievered....jesus christ. i never minded reading the dreams either, even when they came out of no where.
 

Relix

he's Virgin Tight™
0 HP said:
does anyone remember how to
get your stuff back from the trookys in eastern ruins/lunar palace? i have the trooky talisman already.

Go back to the entrance, they are in a cliff to the right.
 

Orodreth

Member
0 HP said:
is it bad if they just stole the talisman back?

I think you´ll need that for being able to finish that sidequest later in the Temple of Enlightment, where the trooky monkeys appear again.

MicVlaD said:
I thought that whole scene was pretty cheap and melodramatic. The mortals not being able to dissolve the force field was kind of random, and if Kaim killed Gongora with his sword, Seth wouldn't have to sacrifice herself. Not to mention that he was supposed to be weakened, so it should've been relatively easy for Seth to push or kick him inside.

Yeah, i said it was a bit melodramatic but still i liked it.

I´ll have to check that scene again as right now i don´t remember if they could die there all the time or after the force field, everyone went back to inmortal status, and that´s maybe why the only 100% sure way to get rid of Gongora was getting him back to their own world.

Anyway, even if it has to be taken with a grain of salt what i was trying t say is that they suceeded in creating some memorable/likable characters with Seth and others.

Nolan. said:
Also would some of you have rathered if the dream sequences were Narrated since some didn't like reading it.?

I liked it the way it was handled with only the animated backgrounds and texts, the music and some sounds, it felt more evocative to me, more suited for a dream. With voices it would have been a bit more constrained.
 

Nolan.

Member
Orodreth said:
I think you´ll need that for being able to finish that sidequest later in the Temple of Enlightment, where the trooky monkeys appear again.



Yeah, i said it was a bit melodramatic but still i liked it.

I´ll have to check that scene again as right now i don´t remember if they could die there all the time or after the force field, everyone went back to inmortal status, and that´s maybe why the only 100% sure way to get rid of Gongora was getting him back to their own world.

Anyway, even if it has to be taken with a grain of salt what i was trying t say is that they suceeded in creating some memorable/likable characters with Seth and others.



I liked it the way it was handled with only the animated backgrounds and texts, the music and some sounds, it felt more evocative to me, more suited for a dream. With voices it would have been a bit more constrained.


I think it would'nt be bad if it was Narrated in say a similar way to god of war. Where it's by a character with high prestige but you don't see her/his role come into play yet. Rather than say FFxii where it was just a completely random voice thats just placed there almost.
I mean Imagine if the stories were narrated by some god like character from the world of the immortals.
 

0 HP

Member
Nolan. said:
I think it would'nt be bad if it was Narrated in say a similar way to god of war. Where it's by a character with high prestige but you don't see her/his role come into play yet. Rather than say FFxii where it was just a completely random voice thats just placed there almost.
I mean Imagine if the stories were narrated by some god like character from the world of the immortals.
i'd like it to be kaim and other npc voices actually acting it out. i think it might lose something in the process, but im sure you just turn the voices off or whatever. all the voice work would probably take up a lot of space also.
 

Orodreth

Member
Question about Treasure Trove, do we have to just check each chest with special accesories or do we have to do it for every single poster, probe, tree...even if it just has a potion?

EDIT: Nevermind, Got it finally.
 

0 HP

Member
wtf...im in
grand staff, disc 4, and accidentally got into a fight with experiment no. 1... how the fuck do i beat this guy? physical attacks aren't doing shit and 3rd tier black magic is only doing ~500 hp. i can't run and he fucking heals 800 hp every turn. what do i do???

edit: nvm i just threw it..fuck this broken piece of shit game
 

Byakko

Neo Member
0 HP said:
wtf...im in
grand staff, disc 4, and accidentally got into a fight with experiment no. 1... how the fuck do i beat this guy? physical attacks aren't doing shit and 3rd tier black magic is only doing ~500 hp. i can't run and he fucking heals 800 hp every turn. what do i do???

edit: nvm i just threw it..fuck this broken piece of shit game

Look, just because you suck, doesn't mean the game is bad. It just means. You suck! Simple, yes?

Break Hit, a move you get Skill Linking to Tolten back on Disc 3, ignores Defense. USE IT.
 
0 HP said:
wtf...im in
grand staff, disc 4, and accidentally got into a fight with experiment no. 1... how the fuck do i beat this guy? physical attacks aren't doing shit and 3rd tier black magic is only doing ~500 hp. i can't run and he fucking heals 800 hp every turn. what do i do???

edit: nvm i just threw it..fuck this broken piece of shit game
If you had a character with Spirit Magic, it wouldn't have been such a problem.
 

0 HP

Member
i just wound up spamming powerus on my physical attackers using beast killer rings...

no i don't have shadowrus yet...mack is only level 42. heaven forbid i don't max out the shitty spirit mage.

didn't think of break hit. i figured the problem was more his regenerating almost 1k hp every turn.
 
0 HP said:
i just wound up spamming powerus on my physical attackers using beast killer rings...

no i don't have shadowrus yet...mack is only level 42. heaven forbid i don't max out the shitty spirit mage.

didn't think of break hit. i figured the problem was more his regenerating almost 1k hp every turn.
Buffing your Magic characters with Mindus would also inflict plenty of damage on the creature.
 
Byakko said:
Look, just because you suck, doesn't mean the game is bad. It just means. You suck! Simple, yes?


Isn't that funny?

"OH MAN THIS GAME IS TOUGH I LOVE IT. GOOD GRAPHICS--"
"Game Over."
*throw controller* "OH MAN THIS BROKEN PIECE OF SHIT GAME WITH ITS SHITTY GRAPHICS."

people are funny.
 

0 HP

Member
claviertekky said:
Still waiting for a price drop on this game.
probably going to be a while yet, the game sold pretty well. (half a million i think)

if you love old school squaresoft its a good time. otherwise...
 

0 HP

Member
can you beat the final boss in the low 40's/high 50's? do they really expect you
to grind 10 levels between grand staff and tower of mirrors? i wanted to beat this game tonight...
 

Orodreth

Member
0 HP said:
can you beat the final boss in the low 40's/high 50's? do they really expect you
to grind 10 levels between grand staff and tower of mirrors? i wanted to beat this game tonight...

Temple of Enlightment is the best place to level up quickly and learn skills. And if you face a Black kelolon better as you always level up with that combat.
 

Nolan.

Member
I've finished this game a while back and only now iv'e had a dream about it. I dreamt I was playing a Lost odyssey sequel, and it had something to do with visiting scattered temples for something. I think Kaim was back but didn't recognise any of the others.
 

Orodreth

Member
Nolan. said:
I've finished this game a while back and only now iv'e had a dream about it. I dreamt I was playing a Lost odyssey sequel, and it had something to do with visiting scattered temples for something. I think Kaim was back but didn't recognise any of the others.

The other day watching a Ghost in the Shell anime sequence, a destroyed unhabited section of the city reminded me about FF: Spirit Within movie and I remember there was a topic about a game based on that some time ago.

I wouldnt mind something like that.
 

ivysaur12

Banned
I just rented this game on a whim. After three hours in, I'm not sure what I think.

The art is fantastic, and the graphics are great, but the loading times are really killing me. Not to mention the plot hasn't been anything to get excited over (except for the dream sequences, I love those) and the music is actually almost too subtle to make an impact. Kaim is your typical "Ahhh, I'm brooding and I lost my memory JRPG hero", and Seth's personality flashes from "OMG LOL!" to "Shut up, drunkard". And the battle system isn't really anything to get excited over.

I just beat the first real boss and got to my destination. GAF, does it get better? I'm not sure if I should keep playing. I really want to like it, but the game is making it kind of hard to be honest.
 
ivysaur12 said:
I just rented this game on a whim. After three hours in, I'm not sure what I think.

The art is fantastic, and the graphics are great, but the loading times are really killing me. Not to mention the plot hasn't been anything to get excited over (except for the dream sequences, I love those) and the music is actually almost too subtle to make an impact. Kaim is your typical "Ahhh, I'm brooding and I lost my memory JRPG hero", and Seth's personality flashes from "OMG LOL!" to "Shut up, drunkard". And the battle system isn't really anything to get excited over.

I just beat the first real boss and got to my destination. GAF, does it get better? I'm not sure if I should keep playing. I really want to like it, but the game is making it kind of hard to be honest.

from the first boss? yeah, it gets better...the end of disc 1 is great....buttt, I was loving it at that point.
 
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