OlliOlli 2 |OT| All it costs is your Dualshock 4

Revert manuals.

I speed up too much when I use them in the middle of combos and that screws me up.

How does that work exactly? I can pull off revert manuals but I'm having trouble using them to speed up or gain momentum. Could you talk me through how that works?
 
I shake my head in disappointment every time I hear someone in this thread talk about playing the PS4 version or see people on my friends list playing the PS4 version.

WHY IS NOBODY PLAYING THE GAME THE CORRECT WAY?!
 
Finally finished all of the amateur challenges last night. This game is hard as balls. Much harder than the first, I'd say.

I think so. I 100% the first one without much effort, but this one is constantly punching me in the face XD

BTW, I just need one more challenge to finish the amateur ones, but I can't seem to understand exactly what I need to do. I'm talking about 'Revert manual through the facility as part of a level long combo' (third challenge at Titan's Sky 4th chapter). I've done revert manuals almost everywhere and I guess I'm missing something here… any tips?
 
I think so. I 100% the first one without much effort, but this one is constantly punching me in the face XD

BTW, I just need one more challenge to finish the amateur ones, but I can't seem to understand exactly what I need to do. I'm talking about 'Revert manual through the facility as part of a level long combo' (third challenge at Titan's Sky 4th chapter). I've done revert manuals almost everywhere and I guess I'm missing something here… any tips?
Revert manual through those green markers.
 
I'm having issues with the end of Titan Sky 1 (amateur) full combo'ing the level and wondered if anyone had any advice? Its the last up hill slope and then the last flat area right at the end. I can full combo the level to that point and am fine, but I seem to lose to much speed as I always fall off my board right at the end of the level. Any tips on how to keep up momentum?

I didn't have to go all the way through the end in a combo. Just land on the final platform with a perfect landing and push the rest of the way through. I think the trigger is tied to just having done one combo all level.
 
I was playing this in bed while my missus was asleep and managed not to wake her up with Tourettes style swearing. A monumental challenge!
 
I can't fucking beat dead air on the circus area, I hate the neon blue ground and neon pink grinds. I'm so close to deleting this fucking game.
 
I have not been this hooked on a game since Resogun. No loading, quick action and uniquely challenging. I feel lame that I never gave the first one any attention because im sure its just as good!

I wish the soundtrack had more options though. Such as radio stations to choose what genre of digitised music you want to listen too.
 
What is this beautiful masterpiece of a sequel? And how brilliant is it that it's released on PS+ for free?

This and Hotline Miami 2 will dominate March for me. And how fitting, considering these two games are sequels to two of the best 2D indie games ever.
 
Currently addicted to the game just like the first one.
The one and only thing this series needs is Ghosts. Specifically the ability to watch other peoples runs. I would love the see what this KiiilllRoy character is doing to dominate the leaderboards.
 
I gave it another shot at doing the Titan Sky amateur challenges and was able to knock out a few more of them. I think once I add spinning to my repertoire it'll actually be very doable. So far I've been able to get by on combo's/score goals by basically combo-ing full levels.

I have one major problem that is really bugging me. I think it's Titan Sky 3, there's a part after you go through the core that has two launch pads. The first sends you up and you land in front of some acid and can manual/jump quick onto a rail. Then you get launched again up to a flat where you have to manual jump quick down a set of stairs and then manual/jump quick up a set of stairs. It seems like if I perfect everything it takes me too fast and slams me into the second set of stairs before I can jump again. I had to beat the level by purposefully landing sketchy before the second launcher to slow myself down. Anyone have tips for this?

edit: it's Titan Sky 4 and all the videos I see of completion the player gets a sick landing instead of perfect. How can you plan for that, it's nuts.
 
edit: it's Titan Sky 4 and all the videos I see of completion the player gets a sick landing instead of perfect. How can you plan for that, it's nuts.
Yeah this one sounded familiar.

Be sure to have your analog stick pulled back in preparation for a manual and let off as soon as you land. Perhaps you have been leaving the window to pull off a trick too late.
 
Yeah this one sounded familiar.

Be sure to have your analog stick pulled back in preparation for a manual and let off as soon as you land. Perhaps you have been leaving the window to pull off a trick too late.

Mind watching this? What am I doing wrong here? The only way I can beat the level is to slow down by purposefully botching a landing and obviously that won't work for the level long combo challenge. Otherwise I wouldn't care. Just seems insane.

https://www.youtube.com/watch?v=YWQaM2V_6gg&feature=em-upload_owner
 
Mind watching this? What am I doing wrong here? The only way I can beat the level is to slow down by purposefully botching a landing and obviously that won't work for the level long combo challenge. Otherwise I wouldn't care. Just seems insane.

https://www.youtube.com/watch?v=YWQaM2V_6gg&feature=em-upload_owner
I played through this bit a few times just to be sure. So from my perspective you're doing one thing in particular that is reducing your window of opportunity when it comes to that final staircase and that is landing your combo at the top of the first.

When you land there are additional frames of animation that need to be resolved before you can perform a trick again and that is what is squandering that perfect launch of yours (technically you can actually launch out into a new combo almost immediately after landing perfectly but I suspect that for most people muscle memory will make that seem slightly awkward and only serve to slow you down).

This is why I recommended having your stick held back (or pushed forward) in preparation of a manual since upon landing the manual you can immediately let go of the analog stick and ollie without wasting any time.

Essentially what I'm saying is if you're tricking off the very edge of the platform at the top of the staircase then you've already left it too late.

Edit: For the record though I did land a combo at the top of the platform and then start a new combo and continued on to finish the level so it is possible, but the window is tight and you're only doing yourself a disservice by putting yourself in that position.

Edit Edit: Landing into a manual and jumping out immediately also applies to when you land at the bottom of those stairs. Basically you need to reduce the time you take to ollie out into a new trick after landing.

Edit Edit Edit: Also the rail that leads into that launchpad is essential to reducing the speed that you're travelling at. Be sure to use it effectively if you feel that you're travelling too fast.
 
I played through this bit a few times just to be sure. So from my perspective you're doing one thing in particular that is reducing your window of opportunity when it comes to that final staircase and that is landing your combo at the top of the first.

When you land there are additional frames of animation that need to be resolved before you can before a trick again and that is what is squandering that perfect launch of yours (technically you can actually launch out into a new combo almost immediately after landing perfectly but I suspect that for most people muscle memory will make that seem slightly awkward and only serve to slow you down).

This is why I recommended having your stick held back (or pushed forward) in preparation of a manual since upon landing the manual you can immediately let go of the analog stick and ollie without wasting any time.

Essentially what I'm saying is if you're tricking off the very edge of the platform at the top of the staircase then you've already left it too late. Maybe it's happening so fast and I can't tell but I'm really not hitting the manuals, I'll have to save off a few videos and study lol

Edit: For the record though I did land a combo at the top of the platform and then start a new combo and continued on to finish the level so it is possible, but the window is tight and you're only doing yourself a disservice by putting yourself in that position.

Edit Edit: Landing into a manual and jumping out immediately also applies to when you land at the bottom of those stairs. Basically you need to reduce the time you take to ollie out into a new trick after landing.

Edit Edit Edit: Also the rail that leads into that launchpad is essential to reducing the speed that you're travelling at. Be sure to use it effectively if you feel that you're travelling too fast.

Yeah that's what I was afraid to hear, I'll have to focus on the landing at the top of the stairs there. I do combo off that last rail before it really fast, maybe I'll try your last comment and hold that grind longer so I have less speed going into the launch. I feel I've landed (edit: manual-ed) at the top of the stairs perfectly plenty of times and still had issues, that was just one video. I appreciate you running through it again, it's the only part that is giving me fits on amateur. May try on my vita too and see if my TV is lagging although by now I've probably adjusted to it.

Edit: I see now in the video that I happened to not land the manual there that time. I've definitely landed the perfect manual on that top stairs platform plenty of times but it always is towards the far edge. Like where I think I'm landing regardless of landing the manual or not is too far, don't you think? I think slowing myself down on the rail might be my best bet and otherwise just keep at it. Thanks again!

Edit2: This level is driving me up a wall. I can get to that part every single time and just can not combo out fast enough, landing manual on both flats too.
 
Yeah that's what I was afraid to hear, I'll have to focus on the landing at the top of the stairs there. I do combo off that last rail before it really fast, maybe I'll try your last comment and hold that grind longer so I have less speed going into the launch. I feel I've landed at the top of the stairs perfectly plenty of times and still had issues, that was just one video. I appreciate you running through it again, it's the only part that is giving me fits on amateur. May try on my vita too and see if my TV is lagging although by now I've probably adjusted to it.

Edit: I see now in the video that I happened to not land the manual there that time. I've definitely landed the perfect manual on that top stairs platform plenty of times but it always is towards the far edge. I think slowing myself down on the rail might be my best bet and otherwise just keep at it. Thanks again!
One thing I didn't ask was whether the Inward Heelflip you're doing is your natural finger motion? Everyone seems to find a trick that becomes their default and your fingers become accustomed to the motion, so for example my one would be the Backside Bigspin and I use it most often when I'm not thinking and just need to pull something out when the window of opportunity is small. So whatever that trick is to you just keep practising the motions so that it becomes second nature when it comes to times that require extremely quick reaction times.
 
One thing I didn't ask was whether the Inward Heelflip you're doing is your natural finger motion? Everyone seems to find a trick that becomes their default and your fingers become accustomed to the motion, so for example my one would be the Backside Bigspin and I use it most often when I'm not thinking and just need to pull something out when the window of opportunity is small. So whatever that trick is to you just keep practising the motions so that it becomes second nature when it comes to times that require extremely quick reaction times.

Yeah that's my go to, just trying to string together a combo and not go crazy move. I wonder if that's not as quick a trigger motion as doing a straight nollie. I'll just have to keep at it. I'm probably just imagining I'm landing the manuals but it's not like I have a problem anywhere else. I'll have to study a couple more videos :P

I might work some professional levels too just to get the quickness down and these levels might become easier later.
 
Yeah that's my go to, just trying to string together a combo and not go crazy move. I wonder if that's not as quick a trigger motion as doing a straight nollie. I'll just have to keep at it. I'm probably just imagining I'm landing the manuals but it's not like I have a problem anywhere else. I'll have to study a couple more videos :P

I might work some professional levels too just to get the quickness down and these levels might become easier later.
Either that or try some of the Spots since they're so much shorter than the average level.
 
This game, so amazing. It's crazy how I'll be stuck on a certain stage then I'll stop playing, come back after a few hours and end up clearing the stage in one run.
 
I can't finish World 5 - Level 3 in amateur, i don't have enough speed to finish the level :/

Any tips ?
You might be losing too much speed on the three rails that come before that final section. Be sure to only stay on long enough to hop onto the next rail and keep that speed for the oncoming acid pit section.
 
I really dislike that most of the later levels are trial and error based. I managed to complete the amateur levels though. Doubtful that I will unlock all the Pro levels since that requires completing all the challenges for a level.
 
You might be losing too much speed on the three rails that come before that final section. Be sure to only stay on long enough to hop onto the next rail and keep that speed for the oncoming acid pit section.

Thank you i will try, do you know if the grind-switches are giving any more speed ?
 
Mind watching this? What am I doing wrong here? The only way I can beat the level is to slow down by purposefully botching a landing and obviously that won't work for the level long combo challenge. Otherwise I wouldn't care. Just seems insane.

https://www.youtube.com/watch?v=YWQaM2V_6gg&feature=em-upload_owner

I've been able to do that in one long combo. I dunno, it just kind of happened. I made sure to jump off those last platforms a little early.
 
I just could not get into this game. And unfortunately, it seems like a game I could like.

It's the controls.

I'd want it one of two ways:

1.
-Ditch the landing mechanic. I don't see much value from this mechanic.

2.
-Make X jump and make X land. This keeps things consistent. Often as soon as I land, I'm ready to jump again. Hitting X again would be fine.
-Tricks could be pulled off while in the air. No reason why I can't do the kickflip after the ollie.
 
My OlliOlli 2 video is finally out. Had some problems with my Elgato, but fixed it yesterday.

https://www.youtube.com/watch?v=dmZIIGBWqzI

Without a dobut one of the best (the best?) 2D skateboarding game ever made.

If you have played the first game (which you should, it's out on "all" plattforms) you know what to expect.

Still, OlliOlli 2 features a shitload of more content and a lot of other cooler themes.

Such an amazing game.
 
I feel like I'm hitting my skill cap quick. I don't know if I can get any better.

No PC version, no buy. For me at least, wasn't really impressed with the first one anyway.

The first one was good, but this one blows it away in every single way. You're missing out on one hell of a game.

PS4 or Vita, OOGaf?

PS4

I just could not get into this game. And unfortunately, it seems like a game I could like.

It's the controls.

I'd want it one of two ways:

1.
-Ditch the landing mechanic. I don't see much value from this mechanic.

2.
-Make X jump and make X land. This keeps things consistent. Often as soon as I land, I'm ready to jump again. Hitting X again would be fine.
-Tricks could be pulled off while in the air. No reason why I can't do the kickflip after the ollie.

Your ideas work in a 3D Game. The X to land makes sense because the game would be way too easy without it. There is no landing crooked or 360° worth of turns. You just land, so to make it somewhat challenging they had to add a mechanic in for it to not be mind-numbingly boring in 2D.
 
Nice. Add in some grind switches to all those perfects and you'll probably smash your score.

I'm starting to practice with Spins and grind switches.

https://www.youtube.com/watch?v=pXcfLglQDgA

Funny enough in this video when I finally finished the level it was with one of my worst runs lol

But funny to watch how the game actually is. This game is about 50 epic failures culminating into one massive success. Love it.

If people thought the game was rough just trying to land with a manual or grind. Try launching off a ramp, doing a kickflip or whatever, then spinning, then landing on a rail with R1-L1, then grind switching into a manual revert lol. WOOO.
 
God, I thought i'd check this out seemed like a cool relaxing game. Nope!

Christ I was close to throwing my controller out the window. Not a fan of the controls.. hope I get used to them quickly.
 
God, I thought i'd check this out seemed like a cool relaxing game. Nope!

Christ I was close to throwing my controller out the window. Not a fan of the controls.. hope I get used to them quickly.

I found it helped if I say in my head " Grind " or " Manual " before landing on whichever.

Sounds dumb, but the moment I started doing that the less times I accidently hit R1 or whatever for a manual or hit X ( even though it works ... sometimes ) to pull off a grind.
 
Fuck this game man. It's like it cheats.

Stage where it's not integral to do revert manuals at all? Easy i can do them all the time without even trying, pepper them in through the whole run, easy.

Can't get a high enough multiplier in the stage without throwing in a couple revert manuals? Fuck them up all over the place.

On one of the stages i had to do 2 revert manuals and 2 grind switches in one stage long combo. I though hmm, i bet i fuck them up all the time because i need to do them. Nope, was pretty easy until i got to the end and never had any momentum to actually cross the finish line. 30 fucking tries where i got to the finish line and fell before i finally crossed it.
 
I can't finish World 5 - Level 3 in amateur, i don't have enough speed to finish the level :/

Any tips ?

If it's the one I'm thinking of, I kept struggling at the very very end of the stage. All I had to do to fix it was instead of landing with a manual or revert manual, just end my combo right there with a perfect normal landing, and push to the finish line if necessary.

never had any momentum to actually cross the finish line. 30 fucking tries where i got to the finish line and fell before i finally crossed it.

See my comment above possibly? I kept failing before realising I was trying to manual over the finish line unnecessarily.
 
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