OMG , Resident Evil 4 Review from IGN

Good GOD I'm tired of dark10x and his fucking crusade against RE4's graphics. Some things need to be said. But fifteen times?? Good God, man! Granted, you DO say it slightly differently each time, which is appreciated. Keeps things fresh.
 
Deg said:
Makes sense. Is it because the image is processed in higher end tv's? and its not a natural feature?

No clue, but I've yet to see a CRT based HDTV do zoom with a progressive signal without the aid of a set top box (HDTV cable box). If you know where to find one, please point in that direction :)
 
Socreges said:
Good GOD I'm tired of dark10x and his fucking crusade against RE4's graphics. Some things need to be said. But fifteen times?? Good God, man! Granted, you DO say it slightly differently each time, which is appreciated. Keeps things fresh.

I'm tired of people claiming them to be the best visuals on the Cube. It's unfair to the developers that have clearly pushed the machine further...

RE4 is grainy, 30 fps, and runs in letter boxed mode. It also is loaded with plenty of blurry textures and features considerably less environmental detail than first anticipated while also failing to stack up against the original media shown. Despite all that, I think the game looks great (and throws around a whole lot of enemies at one time, which is impressive), but I'm sick of people acting as if my complaints are "nothing". I returned Warrior Within GC due to severe dithering problems, so it's not as if I'm sitting here picking on RE4 just for shits. I'm genuinely disappointed with those shortcomings.
 
Is there any chance in hell of us getting a true widescreen mode for the PS2 version? I'd kinda like to play this game but I can definitely wait if need be.

Also, I love the little one sentence comments from the Gamecube fanboys in this thread about how it's the greatest game since OOT or it has the best graphics of any game on any platform. Aside from making absolutely absurd statements, these people wouldn't give half-a-shit if this game was a PS2-exclusive.
 
Minotauro said:
Is there any chance in hell of us getting a true widescreen mode for the PS2 version? I'd kinda like to play this game but I can definitely wait if need be.

Also, I love the little one sentence comments from the Gamecube fanboys in this thread about how it's the greatest game since OOT or it has the best graphics of any game on any platform. Aside from making absolutely absurd statements, these people wouldn't give half-a-shit if this game was a PS2-exclusive.

Exactly how you wouldn't give half-a-shit about this game if it was Gamecube exclusive. And please point out who said it was the best game since OoT. People are excited over RE4 since it seems promesing and got great reviews so far. You got a problem with that?
 
dark10x said:
I'm tired of people claiming them to be the best visuals on the Cube. It's unfair to the developers that have clearly pushed the machine further...
HOW tired, though? Seems as if it would have to be to the point that you're grinding your teeth and throwing coke bottles at your monitor. I mean, I'm going to be totally up front with you. I believe that if you disagree with people praising a particular PS2 game's graphics, you wouldn't so ridiculously diligent in correcting them. There's something to the fact that this is an RE game on a Nintendo system, and one very highly praised, as far as I'm concerned.

Minotauro said:
Also, I love the little one sentence comments from the Gamecube fanboys in this thread about how it's the greatest game since OOT or it has the best graphics of any game on any platform. Aside from making absolutely absurd statements, these people wouldn't give half-a-shit if this game was a PS2-exclusive.
Nature of the fanboy. Look at Rare on Xbox. Look at how relatively disinterested many Sony fans are with the series now. This instance is noticeably more distinct, of course. :)
 
Reminds me of those old shooters on Atari ST. As the machine didn't have power to render the whole screen, they simply used one portion of it and stuck useless giant score screens along one side. Same thing with RE. Not having to render the 'fake widescreen' bits frees up more processor time for the 'widescreen' window where the effects ARE being shown.

Natuarally the Amiga never had such problems....and I doubt neither will the Xbox version.
 
COCKLES said:
Reminds me of those old shooters on Atari ST. As the machine didn't have power to render the whole screen, they simply used one portion of it and stuck useless giant score screens along one side. Same thing with RE. Not having to render the 'fake widescreen' bits frees up more processor time for the 'widescreen' window where the effects ARE being shown.

Natuarally the Amiga never had such problems....and I doubt neither will the Xbox version.

So far Capcom has focused on PS2 and GC for their big games.

VJ - GC+PS2
VJ2 - GC+PS2
RE4 - GC+PS2
K7 - GC+PS2

Demento + DMC3 - PS2

Doubt that RE4 goes to xbox at this point.
 
bigNman said:
Surely it will stretch the image vertically? I have a Sony widescreen with Zoom function and if I watch a widescreen movie(with bars at top & bottom) im sure it stretches. I also have a Smart mode so Im not sure which will be best for it.

Here's how zoom works on my sony grand wega, it zooms into the 4:3 image until it fills the 16:9 frame, that means that it doesnt cut anything horizontally but it does cut vertically, thats how i get rid of the letterbox and having pretty much the view of what would be a full screen 16:9, no "squeezed" or "Stretched" artifact about it, it keeps its image ratio just like its 4:3 source.

If you watch a widescreen movie, and that it stretches, its probably because your DVD player has its settings to 16:9, so it squeezes the image in consequence, if you change your settings back to 4:3 and watch a 16:9 movie, and use the zoom function, depending on your TV it will get rid of the black bars and you'll have a full widescreen on your TV, depending on the ratio of course, im talking about 1.85:1 here, 2.35:1 will still have black bars. My TV's widezoom would stretch, since it tries to keep as much of the vertical resolution as it can without sacrificing too much of the image's ratio, that means that it wouldnt cut into the black bars of RE4 and it would look vertically squeezed, i play almost all my 4:3 games that are full screen this way, i get used to it, but with RE4 at least i wont get any squeezing thanks to the black bars that i can cut.

True widescreen would have been much better of course, but since its a 4:3 game, the black bars are a gift for me since i dont have to use widezoom.
 
dark10x said:
I'm tired of people claiming them to be the best visuals on the Cube. It's unfair to the developers that have clearly pushed the machine further...

.... speaking as a concept designer, gaming visuals are always about fooling an audience ... Capcom has thought up some 'cheap' tricks to make things look great, but they're nothing that other developers couldn't have done by putting more effort into art direction and trying new techniques...

Thinking about it so technically can only hurt your enjoyment of a game that is obviously visually stunning.... Capcom puts lots and lots of energy into their art direction, I have complete faith that RE4 will look just as good on ps2 (unless you pick it appart technically)....
 
how about focusing about some positive things since it got a great review. Appearently the game is very intense, and you will feel hunted. Very scary in a different way. Some of the different locations also sounds interesting. I am so glad they ditched the mansion only setting.
 
SantaCruZer said:
Exactly how you wouldn't give half-a-shit about this game if it was Gamecube exclusive.

I have no idea what you're trying to say here. Please rephrase it in English.


SantaCruZer said:
And please point out who said it was the best game since OoT.

Sure, here ya go...

Torpedo said:
OMG ; ; after 1 week I'll be playi'n the Greatest Game ever made since TLOZ:OOT >.>

SantaCruZer said:
People are excited over RE4 since it seems promesing and got great reviews so far. You got a problem with that?

I have zero problem with that. I just ask that they at least be realistic. It doesn't have the best graphics of any console game and it isn't the best game since Oot. Period.

Also, how come no one has mentioned IGN That's usually the first tactic Nintendo fanboys like to employ in order to run damage control on a PS2 or XBox game that scores well from them.
 
Everyone is well aware of the fact that Matt reviewed it. That's why they are waiting for the Gamespot score. Anyway, what's your problem with people being enthusiastic towards a particular game?
 
Minotauro said:
I have no idea what you're trying to say here. Please rephrase it in English.

Sure, here ya go...

wow one person said that. Does that person speak for all Nintendo fans? Hasn't there been people from other systems saying that their game is the best ever? Looking at yor avatar I understand that you dont like nintendo.
 
SantaCruZer said:
wow one person said that. Does that person speak for all Nintendo fans?

Jesus, it's like arguing with a brick wall. Of course that person doesn't represent all Nintendo fans...just the ones in this thread making off-the-wall comments about how this game is the end all, be all of video game existence. That was what my original post referred to. Thanks for completely missing the point and attempting to twist my statement into an indictment of all Nintendo fans.

SantaCruZer said:
Hasn't there been people from other systems saying that their game is the best ever?

I don't know, has there?

SantaCruZer said:
Looking at yor avatar I understand that you dont like nintendo,

No, I just dislike pathetic wannabe public relations representatives who have nothing better to do than defend Nintendo to the death on messageboards. I could understand it if they(read: you) were at least on Nintendo's payroll but the fact that they aren't makes it all so sad.
 
dark10x said:
I'm tired of people claiming them to be the best visuals on the Cube. It's unfair to the developers that have clearly pushed the machine further...

RE4 is grainy, 30 fps, and runs in letter boxed mode. It also is loaded with plenty of blurry textures and features considerably less environmental detail than first anticipated

Have you played the final or just the demo? Because going strictly by the videos I've been watching, there is NO other game I've seen that comes close to the environmental detail that RE4 has. Not a one. Dunno what you're looking for, frankly... :D


Minotauro: I'm not a GC fanboy (or even a fanboy at all-- I don't even play games anymore, by and large), but I've really never seen graphics like this before. Who knows, maybe it's because I've been out of the loop so long and haven't seen what graphically excellent games look like nowadays (besides Doom 3)-- since like I said I just got my DSL the other day-- but I'll go check out some vids of other noted games and see how they stack up imo. :)


EDIT:

Kabuqi Waq said:
in all honesty do you guys really think it would graphically look any better on PS2?

Dark10x does... ;) :P


Bwahaha, I'm wreaking havoc in the gaming forum-- HAVOC, I say! :D
 
Does anyone know if there's some kind of stretch mode in the game for widescreen users? I was thinking about that as a workaround that Capcom could use (like Metroid Prime.) I'll assume that it doesn't since no one has mentioned anything yet in that regard.

Another thing, I getting very fucking tired over some of the nit picking and Nintendo fan bashing. Can we just concentrate on the game and not dwell on who said what about the game?
 
Minotauro said:
No, I just dislike pathetic wannabe public relations representatives who have nothing better to do than defend Nintendo to the death on messageboards. I could understand it if they(read: you) were at least on Nintendo's payroll but the fact that they aren't makes it all so sad.

So you think it's better to have an avatar of hitler with a mario cap on it? Real tasty there. Imo it's equal lame to work against them as supporting them.

Anyway let's not go off topic anymore.

Another thing, I getting very fucking tired over some of the nit picking and Nintendo fan bashing. Can we just concentrate on the game and not dwell on who said what about the game?

Yeah.

Is this game really 20 hours long? Capcom really outdid themselves this time. Their past re games aren't very long.
 
Loki said:
Have you played the final or just the demo? Because going strictly by the videos I've been watching, there is NO other game I've seen that comes close to the environmental detail that RE4 has. Not a one. Dunno what you're looking for, frankly... :D


Minotauro: I'm not a GC fanboy (or even a fanboy at all-- I don't even play games anymore, by and large), but I've really never seen graphics like this before. Who knows, maybe it's because I've been out of the loop so long and haven't seen what graphically excellent games look like nowadays (besides Doom 3)-- since like I said I just got my DSL the other day-- but I'll go check out some vids of other noted games and see how they stack up imo. :)

These graphics are pretty unreal, I must admit. That being said, I don't think any game will match the environments in MGS3 for a very long time in my books. I don't want this to be a pissing contest - I'm just letting you know that RE4 doesn't plow the competition away (that competition being MGS3 in my eyes.)
 
JasoNsider said:
These graphics are pretty unreal, I must admit. That being said, I don't think any game will match the environments in MGS3 for a very long time in my books. I don't want this to be a pissing contest - I'm just letting you know that RE4 doesn't plow the competition away (that competition being MGS3 in my eyes.)

Well, like I said, I'll go check out some vids of other noted games for comparison's sake. :)
 
SantaCruZer said:
So you think it's better to have an avatar of hitler with a mario cap on it? Real tasty there.

"Tasty"? I think the word you're looking for is "tasteful." Well, unless you're thinking of eating my avatar that is.

It's supposed to be funny. Now, whether certain people find it funny is a whole other matter.

SantaCruZer said:
Imo it's equal lame to work against them as supporting them.

"Work against them"? Jesus, that's hilarious. Using your logic, if I'm working against them, you're working for them? Don't you see how sad that is?
 
Loki said:
Minotauro: I'm not a GC fanboy (or even a fanboy at all-- I don't even play games anymore, by and large), but I've really never seen graphics like this before. Who knows, maybe it's because I've been out of the loop so long and haven't seen what graphically excellent games look like nowadays (besides Doom 3)-- since like I said I just got my DSL the other day-- but I'll go check out some vids of other noted games and see how they stack up imo. :)

Loki, don't worry about it. My comments were directed more at some posters earlier in the thread. I'll just attribute your opinion to visual acuity ring rust due to time away. ;)
 
Minotauro said:
It's supposed to be funny. Now, whether certain people find it funny is a whole other matter.

Yeah I don't think using hitler in an avatar is funny. But let's go back to topic ok. I don't want to argue anymore. My grammatical misstakes are understandable. I use english as my 2nd langauge.
 
dark10x said:
I'm tired of people claiming them to be the best visuals on the Cube. It's unfair to the developers that have clearly pushed the machine further...

RE4 is grainy, 30 fps, and runs in letter boxed mode. It also is loaded with plenty of blurry textures and features considerably less environmental detail than first anticipated while also failing to stack up against the original media shown. Despite all that, I think the game looks great (and throws around a whole lot of enemies at one time, which is impressive), but I'm sick of people acting as if my complaints are "nothing". I returned Warrior Within GC due to severe dithering problems, so it's not as if I'm sitting here picking on RE4 just for shits. I'm genuinely disappointed with those shortcomings.

Why do you get tired of people for saying what they see as true? Nit picks aside when every graphical aspect is combined together technical and artistic, and its all there moving on screen, it just looks better than anything else on cube in my eyes, and many others.

I can respect anyone that doesn't see it like that. I certainly wouldn't get tired of people for saying what they trully believe on either side.
 
Have you played the final or just the demo? Because going strictly by the videos I've been watching, there is NO other game I've seen that comes close to the environmental detail that RE4 has. Not a one. Dunno what you're looking for, frankly...

Played the demo. I also thought it was one of the most detailed games ever made up until I actually played it. Perhaps I was expecting Far Cry levels of detail in the forest (though set in the fall, obviously). The ground is blurry, there isn't much in the way of dead vegitation, and the paths are very limited (with obvious flat texture borders). It didn't deliver what I was expecting, that's all.

I think the PS2 version is going to look quite a bit worse as well.

He sure doesnt mind em blurry textures and environment details when its about MGS3

Actually, I do mind them (though the framerate was a much greater blow to me). I expect more out of the GC, however...
 
dark10x said:
Played the demo. I also thought it was one of the most detailed games ever made up until I actually played it. Perhaps I was expecting Far Cry levels of detail in the forest (though set in the fall, obviously). The ground is blurry, there isn't much in the way of dead vegitation, and the paths are very limited (with obvious flat texture borders). It didn't deliver what I was expecting, that's all.

Well I guess I'll have to wait and see then, though your account seems contrary to most other people's impressions...

I think the PS2 version is going to look quite a bit worse as well.

Yes, but please provide us with the requisite qualification: it's only going to look worse because the GC was the primary development platform; were it instead initially developed for PS2, it'd look better than it does currently.

</dark10x Sony-goggle reasoning> :D ;)
 
I agree that it looks worse than it once did.
I just watched the new videos at IGN and the lightning effects aren't as impressive as they were in the trailer released this time last year. The shadowing improved slightly, but it never returned to the brilliant dynamic shadowing we saw previously. Textures are blurry.

I hate seeing a constant visual decline in titles up to release.
 
dark10x said:
Man, you need to get with the times.

Me? Are you asserting that you're not biased towards the PS2 in the slightest? :lol Dude, it's not a crime or anything, and I've never really understood why "fanboys" are frequently excoriated by other, supposedly more "unbiased", gamers-- so to me, it's no big deal; we all have our preferences. :) Still, though, I have to call it like I see it, and even though I only visit the gaming forum once every three weeks or so, the fact that PS2 is your love-bug seems inescapably obvious. :D :)


If I've drawn that conclusion in my scant few visits here, I'm sure those who've spent most of their time on this side of the forum feel similarly. Again, there's nothing wrong with this imo-- just realize that your telling me to "get with the times" is, in this context, risible. :P


:)


Olimario said:
I agree that it looks worse than it once did.
I just watched the new videos at IGN and the lightning effects aren't as impressive as they were in the trailer released this time last year. The shadowing improved slightly, but it never returned to the brilliant dynamic shadowing we saw previously. Textures are blurry.

I hate seeing a constant visual decline in titles up to release.

Hello....dark10x. :D


WHAT HAVE YOU DONE WITH OLIMARIO! ;)
 
I think some games become more than their parts when their presented graphically as a whole game. This definitely looks to be one, though it's parts seem more impressive than a host of games no one would bother to even talk about. Who really cares when it does so much right, as impressions say the final product does. I was annoyed in the demo that your character floats right through grass and plants, etc. while being locked into a path. There's plenty of games that kick the crap out of those sort of effects. But if it creates a cohesive whole with tons of stunning vistas and action sets...who cares?
 
*gouges his eyes out for having sold his cube after prime then promptly bursts into flames* aaaggggggghh!!!!
 
Vieo said:
*gouges his eyes out for having sold his cube after prime then promptly bursts into flames* aaaggggggghh!!!!

You're an idiot. I hope you got a good amount of cash, at least. Which I'm betting you didn't.
 
Are you asserting that you're not biased towards the PS2 in the slightest?

Of course not. However, I no longer believe it to be some sort of graphical benchmark either and sure as hell don't believe that the GC is "weaker" hardware. I'm not the PS2 fan I once was (at least not in regard to the hardware abilities). When judging RE4, I was placing the game up against PC standards this time. Based on movies and shots, I was expecting (at minimum) Far Cry levels of detail in forest areas. The fact that the environments in RE4 are much smaller lead me to believe that this would be possible. However, the reality is very different and I was disappointed after actually playing the demo.

Of course, I hvae my copy reserved and am very eager to play through it. This is the reason why demos rock. They prepare you for the downfalls and allow them to sink in. I was disappointed by the MGS3 demo for a number of reasons, but I eventually got over those problems and, by the time the final game was released, I was ready. Same goes for RE4. Nothing annoys me more than booting up a game I've been waiting for and getting slammed with problems I never saw coming. Halo 2 kinda ran in that direction. I was very pissed when I first discovered that 480p bug. I mean, here I am trying to play a game I've been anticipating for years and the HUD is CUT OFF. That small issue really prevented me from jumping right in. When I finally was able to ignore the problem, however, the fun really began (and they did eventually fix it).

Consider my warnings a service. In the case of ol' Twin Snakes, the game was a visual train wreck and I posted quite a bit on that subject. When people went into the game with that in mind, though, they expected the worst and probably were suprised when it wasn't QUITE as bad as they might have expected as a result of my comments. Could those modified expectations have aided their experience? Quite possibly...

I haven't been in a thread like this for AGES, though. It feels like I'm back in 2003 or something. Awesome.
 
dark10x said:
Consider my warnings a service. In the case of ol' Twin Snakes, the game was a visual train wreck and I posted quite a bit on that subject. When people went into the game with that in mind, though, they expected the worst and probably were suprised when it wasn't QUITE as bad as they might have expected as a result of my comments. Could those modified expectations have aided their experience? Quite possibly...

OMFG you're kind of like Jesus, aren't you?

I'm just kidding, I think you're complaints are often warranted and I've played enough of the games you've talked about to know that you're far more trustworthy a console comparison speaker than any of the game sites. I mean no shit, you have been right about discrepancies that Gamespot has made a point of mentioning...and been wrong about. You should run some sort of graphics wacko website.
 
dark10x said:
Consider my warnings a service. In the case of ol' Twin Snakes, the game was a visual train wreck and I posted quite a bit on that subject. When people went into the game with that in mind, though, they expected the worst and probably were suprised when it wasn't QUITE as bad as they might have expected as a result of my comments. Could those modified expectations have aided their experience? Quite possibly...

You, sir, are providing an invaluable service to the gaming community. Kudos. ;) :P


dark10x: dissecting games' graphics at every turn in order to minimize the number of crestfallen gamers worldwide. :D You're like a gaming Batman... ;)


You should run some sort of graphics wacko website.

:lol
 
dark10x said:
Consider my warnings a service. In the case of ol' Twin Snakes, the game was a visual train wreck and I posted quite a bit on that subject. When people went into the game with that in mind, though, they expected the worst and probably were suprised when it wasn't QUITE as bad as they might have expected as a result of my comments. Could those modified expectations have aided their experience? Quite possibly...


You saved me. You saved me.

*sobs*
 
Bless you, my children.

Hoist up your crosses and you shall find graphical salvation.

60.JPG
 
dark10x said:
Of course not. However, I no longer believe it to be some sort of graphical benchmark either and sure as hell don't believe that the GC is "weaker" hardware. I'm not the PS2 fan I once was (at least not in regard to the hardware abilities). When judging RE4, I was placing the game up against PC standards this time. Based on movies and shots, I was expecting (at minimum) Far Cry levels of detail in forest areas. The fact that the environments in RE4 are much smaller lead me to believe that this would be possible. However, the reality is very different and I was disappointed after actually playing the demo.

Of course, I hvae my copy reserved and am very eager to play through it. This is the reason why demos rock. They prepare you for the downfalls and allow them to sink in. I was disappointed by the MGS3 demo for a number of reasons, but I eventually got over those problems and, by the time the final game was released, I was ready. Same goes for RE4. Nothing annoys me more than booting up a game I've been waiting for and getting slammed with problems I never saw coming. Halo 2 kinda ran in that direction. I was very pissed when I first discovered that 480p bug. I mean, here I am trying to play a game I've been anticipating for years and the HUD is CUT OFF. That small issue really prevented me from jumping right in. When I finally was able to ignore the problem, however, the fun really began (and they did eventually fix it).

Consider my warnings a service. In the case of ol' Twin Snakes, the game was a visual train wreck and I posted quite a bit on that subject. When people went into the game with that in mind, though, they expected the worst and probably were suprised when it wasn't QUITE as bad as they might have expected as a result of my comments. Could those modified expectations have aided their experience? Quite possibly...

I haven't been in a thread like this for AGES, though. It feels like I'm back in 2003 or something. Awesome.


I'm shocked you would even consider the possiblity that the Cube would be capable of so much. Unlike FarCry which uses normal mapping, allowing it to use more polygons on screen and at a stable framerate. RE4 is just a case of great coding and art work, but I still get the feeling that the demo is not a entirely accurate description of the final product(Visually).

Your opinion is well respected though.
 
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