Other M deserves better

To OP:

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The franchise and gamers everywhere deserved better than Sakamoto's shit-in-a-box that greeted me when I unsealed the packaging.
 

Roman

Member
Did you make this Mama?

It appears you've grown tired of writing up the same responses every time - great job!

And no, very little of this is subjective.
 

Neff

Member
The recycled items and linearity are valid, objective 'criticisms'. All the other assertions are pure interpretation.
 
The recycled items and linearity are valid, objective 'criticisms'. All the other assertions are pure interpretation.
I can see how the core gameplay could be a subjective issue (though personally I only liked close-quarters combat, and even then found it very simplistic) but how would you say the whole authorizing system or the final boss fight issues are purely subjective?
 

JoeInky

Member
The recycled items and linearity are valid, objective 'criticisms'. All the other assertions are pure interpretation.

Recycled items, linearity, pixel hunting, forcing you to play as a subservient imbecile, metroid queen power bomb debacle and "oh look, remember this from the good metroid game" nostalgia pandering and the easy to find (and boring) secrets are all facts.
 

Neff

Member
Linearity, final boss fights, secrets, pixel hunts and authorization are facts.

Except I enjoyed them so that proves they're not 'bad'.

I can see how the core gameplay could be a subjective issue (though personally I only liked close-quarters combat, and even then found it very simplistic) but how would you say the whole authorizing system or the final boss fight issues are purely subjective?

I could say that those features being considered poorly-designed or mechanically-insufficient is subjective when there's absolutely no evidence whatsoever for them being objectively so, other than the internet stamping its feet and singing in chorus "BECAUSE I SAID SO".
 
Yeah, I liked it. Hyperbole like in that pic above really helped the game, at least for me. I didn't play it right away, so I've read all this hate towards Other M and hence I was pleasantly surprised how decent the game is when I've actually played it.

The only outright bad thing are these pixel hunts, but funnily that's one of the things I rarely read complaints about (at least until now). The story gets so much shit, yet only at the very beginning and end you encounter any lenghty cutscenes.
 

Rezbit

Member
As a Metroid fanboy I was shattered when I played Other M. Retro did such a good job translating the "feel" of Metroid into 3D (bar Samus' shitty friends in Prime 3), then Other M just shits on all of it. Shits on the story, shits on the character of Samus, shits on the usually tight controls, shits on the great sci-fi soundtrack.

Fucking loathe it.
 

Alexios

Cores, shaders and BIOS oh my!
Dunno what's people's problems with Samus' "friends" in MP3, I thought they made for pretty good bosses.
 

Oidisco

Member
I agree that the lack of new abilities is disappointing, but didn't Metroid Prime "Recycle" the vast majority of it's weapons and abilities too? The Boost Ball is the only new useful ability I can think of, which was basically a substitute for the Speed Booster.

The rest were the Missile Combos, which were all completely useless with the exception of the Super Missile and one instance where the Wave Buster is handy, but not necessary.

Also I thought the SpeedBooster and Screw Attack being used properly in a 3D Metroid game was a nice substitute for new abilities.
 

Yirba

Member
I personally really enjoyed Other M. Although I can see the game's flaws, I feel that they don't really impact the experience much. I feel that something like a Metroid game should have a good story to keep players interested, and Other M certainly did that. In fact, it's quite possibly my favourite Metroid game ever, and I would love to see more games in the same vein.
 
Agree with that picture 100%

Though I wouldn't say it is a bad game; it just looks bad compared to the other titles in the series and thus a disgrace to the franchise's legacy. It is that Other Metroid game indeed.
 

Roman

Member
As a Metroid fanboy I was shattered when I played Other M. Retro did such a good job translating the "feel" of Metroid into 3D (bar Samus' shitty friends in Prime 3), then Other M just shits on all of it. Shits on the story, shits on the character of Samus, shits on the usually tight controls, shits on the great sci-fi soundtrack.

Fucking loathe it.

Looking at the Rezbit in your avatar just drives the point home how uninspired Other M's enemy design was.

Dunno what's people's problems with Samus' "friends" in MP3, I thought they made for pretty good bosses.

Agreed, who wouldn't want to fight Iceman, Forge and Mystique? Those fights were among my favorites in the series for flavor alone.

I agree that the lack of new abilities is disappointing, but didn't Metroid Prime "Recycle" the vast majority of it's weapons and abilities too? The Boost Ball is the only new useful ability I can think of, which was basically a substitute for the Speed Booster.

The rest were the Missile Combos, which were all completely useless with the exception of the Super Missile and one instance where the Wave Buster is handy, but not necessary.

Also I thought the SpeedBooster and Screw Attack being used properly in a 3D Metroid game was a nice substitute for new abilities.

Seeker Missiles, Grapple Lasso and associated upgrades, actually using your ship in puzzles and combat, many new beams, a lot of items like the visors and Spider Ball weren't strictly new but with the added dimension were completely unique in use.
 
the classic picking out the worst screens for one game and the best for the other one. Talk about hyperbole.
Pretty sure some of those Other M shots are directly from 2010 press kits (namely the action-y ones), so I guess Nintendo was trying to sabotage their own game? It's by no means an ugly game but its environments were a definite step down from Retro's art team.

I hated the other hunters in MP3 though. Felt way out of place, but I guess nothing on the level of MOM's plot. Also having Dark Samus have to possess them seemed to diminish her threat as a villain, whereas in MP2 I felt she worked better.
 

TEJ

Member
Not my favorite, but it was pretty fun. People just love to complain about it and they exaggerate so much.

for some people it's not exaggeration. Just about everything mama robotnik said in the pic is what I felt during the time I spent.

Though you're right about me loving to complain about it, the game was horrendous. It's the antithesis to what I feel a metroid game should be.
 

B3il

Member
80% of those criticisms are strictly subjective.

Yep. It's good attempt at trying to create a "default" set of rules that we're supposed to abide by, and argue by, but the omissions and subjective additions speak volumes.

Most of them are just I DUN LIKE THIS prettied up with fancy vocabulary.
 

Oidisco

Member
Seeker Missiles, Grapple Lasso and associated upgrades, actually using your ship in puzzles and combat, many new beams, a lot of items like the visors and Spider Ball weren't strictly new but with the added dimension were completely unique in use.

You're including weapons and abilities from the entire trilogy. I was just talking about Prime 1.
Oh and I'll admit that I completely forgot about the visors so my point doesn't quite stand anyway....
 

gunstarhero

Member
It was a bad Metroid but I don't think it was a bad game.

Pretty much my opinion as well. It was a decent game, but if you slap the Metroid name on it, it needed to be much better.

And yeah - the story and script completely ruined my idea of who Samus was as a character.
 

tkscz

Member
i felt that the 2d metroid's control/gameplay was really captured in these controls

If you mean controlled like the Super Metroid than I agree, but this game does not play like Super Metroid. Story pretty much made it an action game over an adventure one. Pretty much taking what I loved about metroid most out of it.

the story was pretty good

No, no it was not.
 

Rafaelcsa

Member
I find most gameplay mechanics and most of the controls to be really good. Brilliant even. They got 2D Metroid translated to 3D, really similar to how Super Mario 3D Land did the same thing with Mario.

Those mechanics deserve a better game built around it, though. The story and Samus characterization are the least of its problems. I'd take a sequel to Other M with better level design, power-ups, exploration and also better music. Then we'd have a great game, regardless of the story elements.

I do agree that the game, for all its faults, is undeservedly shit upon on the Internet. It did many things well and it's a fun action game that was innovative in its gameplay. People are so absorved by this supposed idea of how "Samus was ruined" and it warps the entire experience. I don't give a damn to what they did to that character, who was barely a character before anyway. And Metroid is my favorite series in gaming.
 

Ridley327

Member
the classic picking out the worst screens for one game and the best for the other one. Talk about hyperbole.

I'm curious, then, as to which environments in Other M stand out. It is an incredibly bland-looking game by any reasonable metric, both in terms of the art that went into the environments and how they're actually rendered, to say nothing of the blah bestiary. What's worse is that they already did an artificial environment theme in Fusion, so they're also retreading ground that's already been covered.
 

Rafaelcsa

Member
I'm curious, then, as to which environments in Other M stand out. It is an incredibly bland-looking game by any reasonable metric, both in terms of the art that went into the environments and how they're actually rendered, to say nothing of the blah bestiary. What's worse is that they already did an artificial environment theme in Fusion, so they're also retreading ground that's already been covered.

Off the top of my head, the inverted gravity section really stands out, both visually and mechanically.
 

Y2Kev

TLG Fan Caretaker Est. 2009
80% of those criticisms are strictly subjective.

Also, why say this? Do his criticisms matter less if they are "subjective"? Or course they're subjective. How could they not be? Furthermore, what would "objective" criticism of a video game even look like? He's not claiming to be objective.

This is such a throwaway comment. Like, yeah, you took the time to think about why you don't like the game and what doesn't work for you, and after you made an assertion you provided examples to support your argument, but it's not "objective" so WHATEVZ
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Didn't play it but honstely all of these complaints in the pic are just subjective.
No they aren't.

I agree that the lack of new abilities is disappointing, but didn't Metroid Prime "Recycle" the vast majority of it's weapons and abilities too? The Boost Ball is the only new useful ability I can think of, which was basically a substitute for the Speed Booster.

The rest were the Missile Combos, which were all completely useless with the exception of the Super Missile and one instance where the Wave Buster is handy, but not necessary

There's a difference between adding new stuff that is questionably useful, and adding nothing new at all. Prime 1, which was the most traditional as far as Metroid equipment goes, still added the boost ball, the charge combos and the thermal and x-ray visors. What did Other M add?
 

BGBW

Maturity, bitches.
The day I play this game I'll think of it as the best game ever due to my expectations being so far down I'm below Hell.
 

Neff

Member
Also, why say this? Do his criticisms matter less if they are "subjective"?

Yes, they do. But that's not the point. I'm simply highlighting the futility of the crusade to besmirch Other M, a crusade folks seemingly dedicate a lot of time and energy to, ultimately wasted, since many have enjoyed and will enjoy the game. It's a common internet trait to assume that people are unable to think and decide for themselves, and enjoy the torch-waving/pitchfork wielding a little too much. If some examples of the game being quantifiably broken from a design/control/programming perspective were offered, I'd be happy to listen.

Unless of course the above poster's aim is solely to create a recruitment poster for spurned internet whiners to his/her cause, in which case I wish them every success.
 

.la1n

Member
Easily the worst Metroid game ever created, a chore to play through and something I wish had never happened. It did deserve better, a better development team, story, artist, etc.
 
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