Other M deserves better

Quackula

Member
Hunters was the Black Sheep. Fusion was the right start for a new Metroid. Then Other M is like a distorted fusion...

Most people I knew kinda ignored the existence of Hunters or just considered it a spinoff that didn't matter or something.

I liked fusion in the parts where it let up on its story and let me explore around a bit on my own.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
In lieu of virtual space girlfriend character assassination teeth-gnashing, the game seems to have done ok with the press.

Even pointing to Metacritic doesn't really help your case.

ibuQIrP0h6itwL.PNG
 

RagnarokX

Member
I don't think any less of people who do enjoy this game. It's not like you're saying that you don't understand why sonic 06 is so hated. Now that game is objectively trash and the only good thing about it is that it made sonic team realize that sonic had hit rock bottom and that they had to genuinely try harder. They made Unleashed, which was a good effort, colors which was great, and generations which was fantastic. sonic 4 episode 2 was fun as well.

Because of sonic 06 I can anticipate a new sonic title optimistically, because they'll never want to do something like that again

This game is subjective almost all the way.

If you want a game that seems to objectively ruin a franchise with a strong female lead, Tomb Raider comes out in a few months :p I mean as a game it doesn't look bad, but it looks like the antithesis of Tomb Raider.

But like I said, subjectivity isn't some perfect shield you can hide behind. Subjective opinions are based on objective facts.
 

TEJ

Member
If you want a game that seems to objectively ruin a franchise with a strong female lead, Tomb Raider comes out in a few months :p I mean as a game it doesn't look bad, but it looks like the antithesis of Tomb Raider.

i never really was a fan of tomb raider, though I did like the digital title.....guardian of light? That one was good fun.

but the new tomb raider? That one......is it even a videogame? I hear it's all about holding forward and pressing x when prompted to view a mini cutscene of something that could have been a part of the regular mechanics.
 

RagnarokX

Member
i never really was a fan of tomb raider, though I did like the digital title.....guardian of light? That one was good fun.

but the new tomb raider? That one......is it even a videogame? I hear it's all about holding forward and pressing x when prompted to view a mini cutscene of something that could have been a part of the regular mechanics.

Tomb Raider, based on footage we've seen, pretty much drops the Tomb Raider gameplay in favor of something more like Uncharted. It's more like a 3rd person cover shooter with some no-fail platforming and some puzzles, whereas the series was primarily about platforming and solving puzzles, with light combat. The combat seems to be at least 50% of the focus.

They're rebooting the character, Lara Croft, but she's not even consistent within the game's own narrative. She's helpless and weak and scared, yet she has super-human strength, auto-regen health, and can kill an entire army of people with brutality that would make Rambo scared.
 
I will never understand the hate about waiting for adam to authorize powerups. He was in charge of the mission to investigate the bottle ship. when samus got there she agreed to do what he said, in order to be involved.

the only one that didn't make sense was the varia suit, because I don't see how using the varia suit would cause any problems, but still. Would people rather Samus had to find all of her power ups yet again? Would it be better for the varia suit powerup to just randomly be sitting in the bottle ship, with Samus not having it when she arrives?
 

goldenpp72

Member
I will never understand the hate about waiting for adam to authorize powerups. He was in charge of the mission to investigate the bottle ship. when samus got there she agreed to do what he said, in order to be involved.

the only one that didn't make sense was the varia suit, because I don't see how using the varia suit would cause any problems, but still. Would people rather Samus had to find all of her power ups yet again? Would it be better for the varia suit powerup to just randomly be sitting in the bottle ship, with Samus not having it when she arrives?

It would be better to know that when reaching the too hot area, that you need to go find a powerup rather than wait for Adam to say it's ok yes.
 

MEATfast

Banned
Other M is sexist in a way that instead of the game portraying Samus as a strong, perfect woman who doesn't make any mistakes, we got a strong, not perfect and sensitive women with a troubled past trying to make her future better for her and everyone else.

The latter is clearly less interesting.
 

Pachinko

Member
I enjoyed Other M more then the first metroid prime game but that's because I pretty much completely ignored the entire story. Left on its own , the gameplay was actually very fun complete with interesting combat mechanics and a perspective that made more sense then 1st person. This also allowed exploration to be dealt with closer to the same way it was handled before and lead to the return screw attack. Really, for me, the only thing that negatively impacted the gameplay was the decision to force the player to use only the wii mote the play the game , it was as though during the design phase someone piped up that americans may not like the lack of first person shooting so they found a way to shoehorn it and some small bits of scanning(the biggest problem with the prime trilogy) into their otherwise fun action game.

Worth mentioning though, the story is indeed awful , so awful at points that it impacts the overall enjoyment the game offers. Metroid games in the past always struggle a little bit to find ways of locking samus out of her powers but the reasoning present in Other M is just flat out lazy as hell. From a continuity standpoint , Other M is supposed to take place between super metroid and metroid fusion and samus for every other game in the whole series is portrayed as a war hardened total bad ass. Other M displays her as the one of the whiniest most 1 dimensional characters in gaming , by contrast. Because of where the game is supposed to take place it also causes problems with Fusions storyline, which if you'll recall is a storyline that largely sees the same battle hardened samus reminiscing about days far far in the past ,namely her former CO adam. Well according to other M , Adam bites it only like 3 weeks before the events of fusion which ... just lessens the impact really.

I have a theory that japan only comes up with good metroid games when they are remaking a past favorite or making a new one that is "inspired" by an Alien movie. The first metroid was kind of it's own thing really, inspired moreso by 80's anime I think then anything else. Metroid 2 though, clearly was born out of love for aliens. Super Metroid was pretty much a remake of the original game but this time done for the SNES. Then you fast forward a few years to fusion which clearly owes much of it's storyline to the mediocre film Alien Resurrection.

The americans are immune to much of this tom foolery because the prime trilogy feels more like a hollywood adaptation of super metroid then anything else. So now the only worry for the future- will the next japanese built metroid game be inspired by Prometheus ? because man I hope not :p
 

TEJ

Member
Tomb Raider, based on footage we've seen, pretty much drops the Tomb Raider gameplay in favor of something more like Uncharted. It's more like a 3rd person cover shooter with some no-fail platforming and some puzzles, whereas the series was primarily about platforming and solving puzzles, with light combat. The combat seems to be at least 50% of the focus.

They're rebooting the character, Lara Croft, but she's not even consistent within the game's own narrative. She's helpless and weak and scared, yet she has super-human strength, auto-regen health, and can kill an entire army of people with brutality that would make Rambo scared.

This is why I love crackdown and mirrors edge. Two unconventional platformers, where you need to put effort into to get good at.

I mean if you're going to have no risk platforming why have it at all? it's a waste of development time for something so meaningless.
 
How about a criticism that everyone could agree on? Like, "this bug makes you have to reset", or "this section is impossible without cheats", or "this part doesn't work like it should", rather than going back and forth between esoteric preferences?

You'd think it'd be easy, wouldn't you?

In lieu of virtual space girlfriend character assassination teeth-gnashing, the game seems to have done ok with the press.
The presses' opinion matters to you? Id have figured youd given up on them after all the activist reviews and hate patrol trying to destroy the truth?
 
I will never understand the hate about waiting for adam to authorize powerups. He was in charge of the mission to investigate the bottle ship. when samus got there she agreed to do what he said, in order to be involved.

the only one that didn't make sense was the varia suit, because I don't see how using the varia suit would cause any problems, but still. Would people rather Samus had to find all of her power ups yet again? Would it be better for the varia suit powerup to just randomly be sitting in the bottle ship, with Samus not having it when she arrives?

How about just giving gamers a true Metroid experience? Totally erase the lame GF soldiers out of the narrative and let Samus come to the ship fully powered up. Then she can find NEW power-ups that help her navigate her new environment. Or she can just inexplicably start with just the basics like missiles, bombs and morphball, which would let us discover all new abilities in the Bottleship. Instead, no new abilities, the player never discovers them, they are just checkpoints along the way and exploring is totally optional. It's not the kind of experience that once revolutionized games. There's a reason ALL the Prime games are rated so highly and Other M is not.
 

TEJ

Member
The americans are immune to much of this tom foolery because the prime trilogy feels more like a hollywood adaptation of super metroid then anything else.

if it were a hollywood adaptation you'd be playing as a middle aged white male, it wouldn't be slower and more methodical it'd be more "in your face" and Seamus Orian would be spouting one liners every 10 seconds.

There would also be no puzzles, Seamus would use his other arm for an assault rifle, and the story would be the plot for super mario because lets face it when it comes to adaptations hollywood isn't accurate.
 

RagnarokX

Member
How about just giving gamers a true Metroid experience? Totally erase the lame GF soldiers out of the narrative and let Samus come to the ship fully powered up. Then she can find NEW power-ups that help her navigate her new environment. Or she can just inexplicably start with just the basics like missiles, bombs and morphball, which would let us discover all new abilities in the Bottleship. Instead, no new abilities, the player never discovers them, they are just checkpoints along the way and exploring is totally optional. It's not the kind of experience that once revolutionized games. There's a reason ALL the Prime games are rated so highly and Other M is not.

You get powerup authorizations at the same points where they normally would have had a powerup sitting in a room. Metroid Prime didn't have new powerups either, Samus just trips over a power cord, her suit malfunctions, and she just happens to find replacements on a planet run by hippy Chozo that hated technology but just happened to have powersuit upgrades.
 
I have a theory that japan only comes up with good metroid games when they are remaking a past favorite or making a new one that is "inspired" by an Alien movie. The first metroid was kind of it's own thing really, inspired moreso by 80's anime I think then anything else. Metroid 2 though, clearly was born out of love for aliens. Super Metroid was pretty much a remake of the original game but this time done for the SNES. Then you fast forward a few years to fusion which clearly owes much of it's storyline to the mediocre film Alien Resurrection.

The americans are immune to much of this tom foolery because the prime trilogy feels more like a hollywood adaptation of super metroid then anything else. So now the only worry for the future- will the next japanese built metroid game be inspired by Prometheus ? because man I hope not :p

Other M has way more in common with a Hollywood action flick than any of the Prime games. Really crappy Hollywood that is. Prime is the true Metroid experience that longtime fans had longed for since the first three games. We tolerated Fusion because it came out with Prime and was more of a supplement than anything. But on its own without the spectacular Prime, I think Fusion would have been a massive disappointment.
 
I know that the old games all games have you find the power ups, I just personally found it a refreshing change of pace to actually have some reason to receive upgrades (even if the varia suit thing was silly) and don't understand why people hate it so much. It's really not all that different imo
 
You get powerup authorizations at the same points where they normally would have had a powerup sitting in a room. Metroid Prime didn't have new powerups either, Samus just trips over a power cord, her suit malfunctions, and she just happens to find replacements on a planet run by hippy Chozo that hated technology but just happened to have powersuit upgrades.

Prime didn't have any new power-ups? Did you play the Prime games?
 

Neff

Member
Even pointing to Metacritic doesn't really help your case.

My case is that at 79%, it's far from parallel with the vitriolic legion of angry internet manchildren and white knights.

All your comparison does is highlight what's happening here, on a lesser scale. People are gripped with hatred for Other M because it dared to deviate slightly from Metroid's template and made a botched job of characterising its normally mute protagonist, rather than accepting the game's unique identity and scrutinizing its individual merits.

To be fair, Other M is by no means a worse game than Prime Hunters. I still can't understand how that atrocious game managed to achieve such high scores.

Agreed. It's... really bad.

The presses' opinion matters to you? Id have figured youd given up on them after all the activist reviews and hate patrol trying to destroy the truth?

They're usually less swayed by infantile passions and kneejerk reactions than internet message board posters with a history of kicking videogames in the balls, yes.
 

Quackula

Member
Were people really THAT bothered by the authorization thing? I figured it was just another thing to poke fun at.

It's silly and dumb, sure, but in terms of gameplay it's effectively the same thing as just finding a powerup.
 
My case is that at 79%, it's far from parallel with the vitriolic legion of angry internet manchildren and white knights.

All your comparison does is highlight what's happening here, on a lesser scale. People are gripped with hatred for Other M because it dared to deviate slightly from Metroid's template and made a botched job of characterising its normally mute protagonist, rather than accepting the game's unique identity and scrutinizing its individual merits.

Super Metroid and Metroid Prime are widely accepted by many to be two of the best games ever made. Maybe that is the reason for the massive disappointment with what was marketed as a mainline Metroid game on Nintendo's flagship console?
 

Quackula

Member
You get powerup authorizations at the same points where they normally would have had a powerup sitting in a room. Metroid Prime didn't have new powerups either, Samus just trips over a power cord, her suit malfunctions, and she just happens to find replacements on a planet run by hippy Chozo that hated technology but just happened to have powersuit upgrades.

Thermal Visor, Boost Ball, Super Missile, Wavebuster, Ice Spreader, Flame Thrower...

come on man
 

KarmaCow

Member
I know that the old games all games have you find the power ups, I just personally found it a refreshing change of pace to actually have some reason to receive upgrades (even if the varia suit thing was silly) and don't understand why people hate it so much. It's really not all that different imo

Except with the power authorization, you get stupid situations like when Anthony
is attacked by the monster, you need to lock on to a grapple point to get the Grapple Beam authorized even though locking onto the same grapple point does nothing just 5 seconds ago.

It also removes the sense of discovery of finding a new item because you need to wait for Adam to authorize it. Not to mention it's one of the cheap ways the game prevents sequence breaking because it's not tied to locations in the ship, but specific story beats.
 
Were people really THAT bothered by the authorization thing? I figured it was just another thing to poke fun at.

It's silly and dumb, sure, but in terms of gameplay it's effectively the same thing as just finding a powerup.
Its not the same thing at all. Finding a power up is a sense of progression. The player did the work to find it.

Authorization is stupid because you already have everything you need and youre just being told youre not allowed to use the stuff for no good reason.
 

RagnarokX

Member
Prime didn't have any new power-ups? Did you play the Prime games?

Just the phazon suit, heat visor, and boost ball. The beam combos were "new" but based on the beam combos in Super Metroid. Boost ball was the only really substantive new powerup, though it essentially replaces the speed booster. The plasma beam was given fire properties so it could be used for elemental puzzles.
 
I really enjoyed Other M. The story stuff was off-putting, but the graphics and gameplay were done quite well. It's what I expect from Team Ninja. Also, the last hour or so (with the 3 last bosses especially) I felt was stellar.
 

Neff

Member
Super Metroid and Metroid Prime are widely accepted by many to be two of the best games ever made. Maybe that is the reason for the massive disappointment with what was marketed as a mainline Metroid game on Nintendo's flagship console?

I agree. And that tells me that the Metroid blueprint from 1994-2002 is very, very hard to top, despite Nintendo and Retro trying several times to do just that. That's why Team Ninja tried something different. And imo they pulled it off. Unfortunately, they were crucified for it.
 

Quackula

Member
Its not the same thing at all. Finding a power up is a sense of progression. The player did the work to find it.

Authorization is stupid because you already have everything you need and youre just being told youre not allowed to use the stuff for no good reason.

It's a just really stupid way of handling the typical "How is she gonna find her upgrades this time" issue.

I'm just saying, remove any sort of story related context and it becomes enter room A, now you have this new abillity vs enter room A and grab thing B, now you have this new ability.
 
Sonic sucks. He always has.

Other M has good parts to it. The combat is speedy and fluid. The bosses have fun and aggressive patterns. You get a decent characterization of Samus. For however long it last, it's a pretty good ride. I had fun. A lot of people I know liked it too. Since we're all reasonable people, I'll assume reasonable people appreciated what it had to offer.

People years from now, free from bullshit bias, will look back on it and conclude that it was an alright game.

Sonic was awesome until all his dipshit friends showed up.
 

Pachinko

Member
To say Other M is like a hollywood movie doesn't' really work. The storyline reminded me more of a bad 90's anime. When I made the comparison above that the Prime games felt like a hollywood production I mean that it felt just a bit less cartoonish then the older games , kind of like a director being given 100 million to make a movie based on an old anime but the director in question made something faithful to the source material , just on a much grander scale.

I do agree that a 100% "hollywood" adaptation of metroid would pretty much just be a halo game though .

edit- rather then a new post

The disappointment for many with Other M had more to do with it being the first new japanese made title in the series since fusion then anything else. Many gamers (myself included) wanted a proper sequel to fusion that just never came so the hype became rather large. The thing about hype - it's often hard to live up to. When it does, and expectations are exceeded you wind up with critics tossing 9/10 and 10/10 scores around like free candy. The longer you wait for something that you find looks good, the more hype increases and the higher the chance for disappointment. In the case of a series where most titles score in that much valued 90%+ territory , a disappointment is anything less than that. In this age of the fangasm where people on forums especially are always trying to one up the previous poster, "disappointing but good" is replaced with "goddamn terrible shit" in only a post or 2 because in todays internet age you can't ever just "like" something anymore. You have to love it like crazy or hate it entirely. Other M is just one of many hundreds of thousands of examples of this idiocy at play. It's a weak entry in an otherwise fantastic series of games but it's still fun and more enjoyable then the vast majority of games on the wii or even other systems for that matter. The same thing happened with skyward sword last year, everyone and their dog has to list the whole series and where each entry ranks while disregarding that they still enjoyed the new one just maybe not as much as they wanted to .
 

qq more

Member
Sonic sucks. He always has.

Other M has good parts to it. The combat is speedy and fluid. The bosses have fun and aggressive patterns. You get a decent characterization of Samus. For however long it last, it's a pretty good ride. I had fun. A lot of people I know liked it too. Since we're all reasonable people, I'll assume reasonable people appreciated what it had to offer.

People years from now, free from bullshit bias, will look back on it and conclude that it was an alright game.

Ahahahahahahahahahaha. Wow.
 
Just the phazon suit, heat visor, and boost ball. The beam combos were "new" but based on the beam combos in Super Metroid. Boost ball was the only really substantive new powerup.

Might as well.

Prime:
Boost Ball
Thermal Visor
Wave Buster
Ice Spreader
Flame Thrower
Phazon Suit
Phazon Beam

Prime 2:
Dark Beam
Light Beam
Dark Suit
Seeker Launcher
Gravity Boost
Dark Visor
Dark Burst
Sun Burst
Echo Visor
Annihilator Beam
Light Suit
Sonic Boom

Prime 3:
Grapple Lasso
PED Suit
Ice Missile
Ship Missile <--- My favorite for clearing out open rooms
Hyper Ball
Ship Grapple
Hyper Missile
Grapple Voltage
Hazard Shield
Nova Beam
Hyper Grapple
 

RagnarokX

Member
Might as well.

Prime:
Boost Ball
Thermal Visor
Wave Buster
Ice Spreader
Flame Thrower
Phazon Suit
Phazon Beam

Prime 2:
Dark Beam
Light Beam
Dark Suit
Seeker Launcher
Gravity Boost
Dark Visor
Dark Burst
Sun Burst
Echo Visor
Annihilator Beam
Light Suit
Sonic Boom

Prime 3:
Grapple Lasso
PED Suit
Ice Missile
Ship Missile <--- My favorite for clearing out open rooms
Hyper Ball
Ship Grapple
Hyper Missile
Grapple Voltage
Hazard Shield
Nova Beam
Hyper Grapple

I was talking about Prime the game, not Prime the series, and I already discussed my thoughts on the "new" stuff that was in it. Eh, I guess I should give more credit to the thermal visor, too.
 
It's a just really stupid way of handling the typical "How is she gonna find her upgrades this time" issue.

I'm just saying, remove any sort of story related context and it becomes enter room A, now you have this new abillity vs enter room A and grab thing B, now you have this new ability.
Too bad we're forced to watch context without any way to skip it. Thanks for the unskippable cutscenes, Sakamoto.
 

The Boat

Member
Hunters was the Black Sheep. Fusion was the right start for a new Metroid. Then Other M is like a distorted fusion...

Hunters is a great multiplayer game in the same vein as Quake 3 and that's what it set out to be. The single player was added as an after-thought to appease some people, but the game is all about multiplayer and most people don't seem to get that. It's like that IGN guy that reviewed FM criticizing it for not being Fifa/PES.
 

LuchaShaq

Banned
Disagree 100% with OP.

I think the reviews were overly kind.

It was one of the worst games I've played this gen. Even lower than alot of wii minigame collection type garbage and shooters like rogue warrior.
 

TEJ

Member
Hunters was just a harmless spinoff.

Hating on hunters is like going to a batman movie, and expecting superman to show up and save the day and when he doesn't you base your opinion on that.
 

Neff

Member
Hunters is a great multiplayer game in the same vein as Quake 3 and that's what it set out to be. The single player was added as an after-thought to appease some people, but the game is all about multiplayer and most people don't seem to get that. It's like that IGN guy that reviewed FM criticizing it for not being Fifa/PES.

It was a fantastic multiplayer FPS, at least until the hackers had their way with it, and I don't blame it for having an unsatisfactory solo game. Sadly though I bought a highly-rated Metroid in the belief that it'd be fun without wifi or friends to play with, and I was misinformed to say the least.
 
Top Bottom