Koopakiller
Banned
Not even close. XBLIG and PSN Minis are both ghettoized within their respective DD services and have various limits imposed on them with regard to updates, price, file size, how much of the actual system's hardware resources they can use, and a bunch of other stipulations.
All that sounds pretty fucking negligible to me. You can come up with just as many OUYA limitations - the point is - if you're an indie dev and you want to make a console game - you can. Right now. You might not make as much money there as on iOS or Steam but you'll have a console game
This device is designed for end-users who want easy-easy-easy everything. Games handed to them on a platter.
It's not that easy to find good games through Android either - this will probably be a step up but who know's how much. Still pretty negligible.