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Overwatch marks a new low in Unlocking and Microtransaction systems that I'm aware of

labx

Banned
...I could be mistaken since I didn't play UC4 multi, but I believe you can buy in-game weapons and items that affect gameplay with real money in Uncharted 4. You probably don't want to make that comparison.

edit: In fact I find it funny that there's a thread about Overwatch concerning this but not one for Uncharted's latest antics, considering there's also a F2P mobile app with paid currency that helps you play better which in turn can get you more items for UC4 multi. It's laughable.

People are mad because Overwatch is critical acclaim. People are becoming very cynical very fast. "Why Overwatch is has THAT good of a review"? Biases everywhere. So I'm with you UC4 micro-transaction scheme is bad, just like the one of the Last of Us: pay to win.

But Blizzard have silly MT and people is going berserk.

People have shot spam memory.

Tf2 have more ridiculous MT.
Destiny with pay to win.
SW: BF I don't even want to go there with a season pass with almost the price of a game for 3 maps and 6 "iconic" characters.


Stop being cynical and salty OP. People that have the game and have your same thinking should selll the game for that matter if theythink Activision-Blizzard touched a new low. Just wait for the new CoD or Battlefield so you can throw money into "real" MT
 

Forkball

Member
CS:GO isn't a good comparison.

In CS:GO you can trade or buy shit.

In OW you can't trade, buy, or get items by ranking up/challenges etc.

You just have rng boxes over boxes over boxes without being able to compensate for it like other games with rng boxes full of mostly fluff.

It's literally the worst of all 3 worlds, if you want a skin you can't trade for it, you can't buy it from the store or another person, you can't get it from the game itself.

I'd rather they just skins on a £££ store tbh like hots.

You get items by ranking up, you get a loot box every time you level up. I believe you also get coins in boxes and for dupes, so you can buy the ones you want with in game coins (in theory!). I wouldn't be surprised if they add trading in eventually.
 

Interfectum

Member
Did you see me say anything about Overwatch's skins? On the contrary, i acknowledged locking\selling skins is an established and accepted method. User-initiated communication shouldn't be. When Rocket League drip-feeds access to chat commands, then you'll have a point.

The taunts aren't chat commands.
 

TDLink

Member
No? It should all be in for free if you buy the game full price

Everything -is- available for free. You get loot boxes for free just by playing the game...infinitely. One of the things that drops from the boxes if gold so even if you don't randomly get exactly what you want you can just "buy" it with that in-game currency. You can't actually buy anything out of the loot boxes with real money.
 
Please tell us what you added to the discussion with this other than to post a idiotic wall of shame that serves no other purpose than to tell us how you think people should post.

This is borderline backseat modding.

I've added plenty that I felt was relevant to the discussion and I also feel that discussing the quality of posting within a discussion is relevant to the discussion itself.

http://www.neogaf.com/forum/showpost.php?p=204808090&postcount=298

http://www.neogaf.com/forum/showpost.php?p=204808432&postcount=314

http://www.neogaf.com/forum/showpost.php?p=204809854&postcount=378
 

TDLink

Member
No, not lazy get a lootbox and see what rng you get.

Actually ingame stuff.

Not really lazy, it keeps people playing. Opening a loot box is fun because you're not sure what you're going to get. And even if you never get what you really want, you'll get gold to get what you want.

Plus there are in fact unlockables that you can't get from loot boxes, which are instead tied to achievements.
 

MMaRsu

Member
People are mad because Overwatch is critical acclaim. People are becoming very cynical very fast. "Why Overwatch is has THAT good of a review"? Biases everywhere. So I'm with you UC4 micro-transaction scheme is bad, just like the one of the Last of Us: pay to win.

But Blizzard have silly MT and people is going berserk.

People have shot spam memory.

Tf2 have more ridiculous MT.
Destiny with pay to win.
SW: BF I don't even want to go there with a season pass with almost the price of a game for 3 maps and 6 "iconic" characters.


Stop being cynical and salty OP. Sell the game for that matter if you think Activision-Blizzard touched a new low. Just wait for the new CoD or Battlefield so you can throw money into "real" MT

He hasnt even played the game bruv ^_^.

And you are correct, swbf is way way worse.

Destiny as well.
 

Panda Rin

Member
No? It should all be in for free if you buy the game full price

So you're expecting them to work post-launch for free? Whether or not you think the game in its current state is complete, it's a little crazy Blizzard would add completely new maps and characters for free without revenue coming from somewhere, no?
 

Venfayth

Member
Microtransactions aren't good for the consumer. They're just not. They're not put in the game to make things better for the people playing the game. They're put in to make money.

In that lens I can easily say I'd rather Overwatch didn't have them, but that's just not the reality of how games work anymore.

With all that said, the microtransactions in Overwatch are comparatively innocuous when looking at many other examples in the industry. Mobile, AAA, or otherwise.
 

TheYanger

Member
wait.. so you are telling me that this game is full price and have microtransactions?

No more than any other retail release these days, and less than most of them. You don't have to buy shit. and not like "Hey you can grind 8000 hours to get this character, OR pay 5 bucks" but like "Hey, you can pay a buck fifty or you can paly for an hour and a half to get some random shit that has no impact on the game"
 

MMaRsu

Member
I've added plenty that I felt was relevant to the discussion and I also feel that discussing the quality of posting within a discussion is relevant to the discussion itself.

http://www.neogaf.com/forum/showpost.php?p=204808090&postcount=298

http://www.neogaf.com/forum/showpost.php?p=204808432&postcount=314

http://www.neogaf.com/forum/showpost.php?p=204809854&postcount=378

Take it up with the mods if you dislike the quality of the discussion if you feel its warranted. Dont go posting a wall of shame dude wtf.
 

Naked Lunch

Member
They can load as much cosmetic shit as they want behind a paywall...as long as the maps and characters are free. I cant stand alt skins in ANY game really (fighting game, moba, shooter) I stick with the default, the way the character is supposed to look - so Im good. Let other people pay for it and ill take the free maps.
 
I guess I feel the opposite. I think Overwatch is microtransactions used well.

Nearly all the skins are trash and most of the other stuff is barely worth a second glance let alone being excited about. I'm satisfied with the initial package and drops of stuff I don't particularly need. I have no desire to spend money on this.
 

azyless

Member
Did you see me say anything about Overwatch's skins? On the contrary, i acknowledged locking\selling skins is an established and accepted method. User-initiated communication shouldn't be. When Rocket League drip-feeds access to chat commands, then you'll have a point.

Behold the "Chat commands" and "user-initiated communication"
KeHU16a.png


Saw a the thread title change. So what other full-priced AAA games lock away character speech? Thanks.
I can't because most games lock actual gameplay content behind microtransactions and "DLC".
 

Saty

Member
And to SATY

There is ZERO VALUE to ANY of the unlocks. ZERO 0.

Why anyone would even buy loot boxes with real money is beyond me.

If they want to then thats their problem. It doesnt impact the game in a negative way AT ALL.

But maybe try playing the game before.making judgements.
You mean gameplay value. Because speech lines do have value to me. A type of value that doesn't exist with skins.

But again, you fail to realize than an unlock system can negatively impact a user enjoyment of a game w\o it affecting gameplay.

The taunts aren't chat commands.
There's a 'Voice Lines' category.

--
Saw a the thread title change. So what other full-priced AAA games lock away character speech? Thanks.
 
So, Destiny was a full price competitive shooter that let you buy a high-level character.

Battlefield 4 is a full price competitive shooter that lets you buy all the weapon unlocks.

But apparently, selling a taunt voice line and other cosmetic stuff is "a new low".
 

schlynch

Member
Did you see me say anything about Overwatch's skins? On the contrary, i acknowledged locking\selling skins is an established and accepted method. User-initiated communication shouldn't be. When Rocket League drip-feeds access to chat commands, then you'll have a point.

The point is, as already mentioned: There is no communication behind the unlocks. It's phrases like "True Chaos", "D.va, Love". Using a Back to the Future Flag or Car in RL communicates way more about you to other players than all of these silly OW lines combined. But if you want to ignore this fact, then yeah... go on with your rant.
 
You mean gameplay value. Because speech lines do have value to me. A type of value that doesn't exist with skins.

But again, you fail to realize than an unlock system can negatively impact a user enjoyment of a game w\o it affecting gameplay.

Then don't buy or play the game. This is very simple.
 

brawly

Member
I thought we've been down this road? No player segregation + cosmetic microtransaction is better than player segregation by season pass but no microtransactions.

Did you see how much money 343i hauled in with their microtransactions? You can't make money any easier.

Those speech-lines are cheap af anyway and I'm talking in-game currency, not real money.
 

Mr Rivuz

Member
The characters are speaking and making jokes during the matches (i loved it when i heard for the first time Thracer mocking Reaper after a kill) even without unlocking those things. Those are just emoticon phrases you sometime use during the match, nothing important to me.

My only complaint about the unlocking system is that they seem to give you loot crates only when you level up, i don't know if there is a level cap but after a certain amount of time you will eventually get less and less of those. There are no other way to earn loot crates or in game currency without paying?
 

MMaRsu

Member
You mean gameplay value. Because speech lines do have value to me. A type of value that doesn't exist with skins.

But again, you fail to realize than an unlock system can negatively impact a user enjoyment of a game wo it affecting gameplay.


There's a 'Voice Lines' category.

--
Saw a the thread title change. So what other full-priced AAA games lock away character speech? Thanks.
Nah I do realize that.

Except not in this case

You havent even played the game.

You want Bleep Bloop as your voice line, you care SO much about it.

EXCEPT you do not even have the game.

So what is your issue again?
 

Jito

Banned
So, Destiny was a full price competitive shooter that let you buy a high-level character.

Battlefield 4 is a full price competitive shooter that lets you buy all the weapon unlocks.

But apparently, selling a taunt voice line and other cosmetic stuff is "a new low".

Yup people have got a hard on for shitting on OW.

Where was the thread for Uncharted 4s terrible microtransactions? It's beyond cosmetic unlocks in that unlike OW.
 
It isn't as if the game has an astronomical body of content to begin with to justify the $60 tag, maps should be free if they want their game and its MT to last and grow, don't pretend that they're doing us a favour by keeping this game alive with new content - it's in their interest to keep people invested because otherwise the user base declines and the audience for MT drops.

People already paid £40 for a a multiplayer only game, I think they deserve the developers support, without having to suffer a manipulative MT system.

Like I said I don't have the game nor will I be getting it. But I look at the likes of Halo 5, Counter Strike and how they are supporting the game by subsidising maps through microtranactions for cosmetics which don't affect the game in real terms.

As I've said I don't know much about Overwatch or the content it shipped with. However it was well known this game was a multiplayer only shooter and I really believe these days people know what to expect from these kinds of games. Battlefront, Evolve etc.

The alternative to selling voice packs, skins and whatever is paid DLC maps. This benefits no one. Divides the player Base and people don't get the full value of their maps since not everyone has them and must use dedicated playlists or whatever.

I hate to wrap this up with "Don't like it, don't buy it" but It seems to be the most fitting answer to the complaints. They are just cosmetics and speech lines, in real terms they don't matter to the game. And if youre looking for a "full featured" game with all content included, well then multiplayer only games may just not be for you.
 
Microtransactions aren't good for the consumer. They're just not. They're not put in the game to make things better for the people playing the game. They're put in to make money.

In that lens I can easily say I'd rather Overwatch didn't have them, but that's just not the reality of how games work anymore.

With all that said, the microtransactions in Overwatch are comparatively innocuous when looking at many other examples in the industry. Mobile, AAA, or otherwise.

Honestly I agree with you. I think the microtransactions in Overwatch are an abysmally poor value proposition and I honestly can't understand why anyone would ever spend a penny on this shit.

But then I'm more than happy to play the game and get the stuff at the rate that was given. This game was great fun long before there were ever cosmetics, and so anything that comes out of a crate that I want is just gravy.

Yup people have got a hard on for shitting on OW.

Where was the thread for Uncharted 4s terrible microtransactions? It's beyond cosmetic unlocks in that unlike OW.

Naughty Gods can do no wrong.
 

Interfectum

Member
You mean gameplay value. Because speech lines do have value to me. A type of value that doesn't exist with skins.

But again, you fail to realize than an unlock system can negatively impact a user enjoyment of a game w\o it affecting gameplay.


There's a 'Voice Lines' category.

DWEET DWEET DWEET!

'Voice Lines' are taunts like the one above. You can only equip one at a time and each character comes with a default. Nothing else on the chat wheel that actually offers communication is locked away.
 
I don't think people realise how post-game support works.
You either have very short post game updates, that are in the initial budget and can be offered for free.
long term post game updates that go beyond the budget and thus need to be paid for seperately per client, segregating the userbase
A mixture of both.
Long term post game updates that go beyond the budget and get paid for by some kind of small in-game transaction, and provided as "free" updates keeping the userbase inclusive.

Mass Effect 3 MP only got the insane amount of free dev support because people were buying microtransaction random unlock boxes that paid for all the awesome content for a full year, giving everyone the same stuff.

Likewise, Overwatch lootboxes pay for all the upcoming content and at the same time keeps the userbase from splitting, this is good for literally everyone because you get more content and the pool of players to play with will never suddenly drop off (which is obviously extremely important for an MP only game).

Even more, the lootboxes in overwatch don't unlock anything that affects how the game is played, I don't see how anyone can be upset about an option that has other players paying for content they'll get to enjoy as well.
 

Jebusman

Banned
Traditionally we would've paid $60 for a full priced title, then somewhere down the road (a year or so) we would pay another $40 for an expansion pack.

What Overwatch is proposing is that we pay $60 for a full priced title, receive all future content (i.e. the expansion pack equivalent) for free, and the former $40 they would've gotten has now been subsidized via MTAs in the game that do not directly impact the gameplay loop in any way shape or form as much as Salty wants to argue they do.

If you choose to pay $0, you are essentially receiving new content over time for free. For the people who choose to pay more than $40 in microtransactions, they have essentially paid for the expansion for you.

That's why MTAs exist in Overwatch.

I don't personally agree with microtransactions in concept. I can understand why they have taken this road, and I can understand which ones are the least heinous/harmless ones.

They always say "its cosmetic only" and then it isn't. Don't trust microtransactions at all.

Alright, explain to me which of either Dota2 or CSGO's microtransactions count as "non cosmetic". Or at least which of them directly affect the gameplay outside of "I predict I'm going to win" or "my gun is now bright yellow". I understand the hatred for microtransactions. I don't think it's a black and white "They are all bad" situation.
 

Saty

Member
The point is, as already mentioned: There is no communication behind the unlocks. It's phrases like "True Chaos", "D.va, Love". Using a Back to the Future Flag or Car in RL communicates way more about you to other players than all of these silly OW lines combined. But if you want to ignore this fact, then yeah... go on with your rant.

When i say 'communications' i mean any kind of character speech, anything that my character can utter. I mean, the best speech in games are the non-functional ones like the 'Cheers' and 'Jeers' in TF2.

Who the heck cares about saying something about myself? That's not what i use speech commands. It's about breathing life and character into those people by way of how each hero is written, the voice acting, the line delivery and the like.
 
We're totally not scraping the bottom of the barrel with these Overwatch threads...

No, this is not that bad. Black Ops 3 locked actual unique weapons behind this loot crate design and there was no other way to unlock them. At least everything in Overwatch's crates is cosmetic.
 

slash3584

Member
You mean gameplay value. Because speech lines do have value to me. A type of value that doesn't exist with skins.

But again, you fail to realize than an unlock system can negatively impact a user enjoyment of a game w\o it affecting gameplay.


There's a 'Voice Lines' category.

--
Saw a the thread title change. So what other full-priced AAA games lock away character speech? Thanks.

I mean they can call them whatever they want but like the post above your proves, it's nothing more than a quick taunt you can equip so you can use when you want.

And as you also have been told, the lines themselves aren't "locked" the characters randomly say them depending on some situations.
 

E-flux

Member
People are mad because Overwatch is critical acclaim. People are becoming very cynical very fast. "Why Overwatch is has THAT good of a review"? Biases everywhere. So I'm with you UC4 micro-transaction scheme is bad, just like the one of the Last of Us: pay to win.

But Blizzard have silly MT and people is going berserk.

People have shot spam memory.

Tf2 have more ridiculous MT.
Destiny with pay to win.
SW: BF I don't even want to go there with a season pass with almost the price of a game for 3 maps and 6 "iconic" characters.


Stop being cynical and salty OP. Sell the game for that matter if you think Activision-Blizzard touched a new low. Just wait for the new CoD or Battlefield so you can throw money into "real" MT

Wait, how is Destiny Pay to win? If you are referring to those new sterling boxes which contain equipment with an armor value of 3 you get those from completing weeklies and the item pool is low enough for you to get what you want fairly quickly. Not that i like the boxes but it wasn't as bad as people made it out to be.
 
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