Yeah this is basically what I meant. There are a select few overwatch heroes that have the same "skill ceilings" as TF2 characters (widow, genji, arguably mccree and junkrat), but the rest require little to no aim or movement ability - its just positioning and decision making, almost like Dota.
Its pretty clear if you look at the TF2 class analogues in overwatch
*Widowmaker has an escape (grapple), very good close range damage, and a high HP pool. Sniper has no escape, low HP, and only the absolute best players can use him effectively close range with quickscoping.
*TF2 Soldier takes hundreds of hours of practice to effectively move around the map using rocket jumps. Pharah has you press shift
*Tracer reduces the speed of scout, gives her more dodges, and even gets a "get out of jail free" card whenever she's in trouble.
Overwatch is just a lot more forgiving of mistakes, even on its high skill classes. This isn't to shit on overwatch - I think its a really fun game. I just don't know if I see myself playing it 50 hours from now. I certainly don't see it becoming a big esport or anything like that.