RobbieNick
Junior Member
What game is that second gif?
That's Wonderful 101 on Wii U.
What game is that second gif?
You can't just generalize like that. PGR 3 still holds up for example.Yeah first gen stuff is not indicative of what comes later.
kz is a good series. i would say kz3 is better than crysis 2 and 3. and whats wrong with a new infamous? the series fucking rocksCare to explain what bold new gameplay we saw?
A new Killzone, a mascot platformer, a new Infamous? Pretty much everyone agrees that the games were the weakest part of the presentation. Go read the "rate the conference" thread. Everyone is high on the technology and low on the games shown.
Harker is saying that graphics are not the focus but new gameplay experiences are. Meanwhile everyone is spamming Killzone 4 gifs of on-rails sequences.
Care to explain what bold new gameplay we saw?
A new Killzone, a mascot platformer, a new Infamous? Pretty much everyone agrees that the games were the weakest part of the presentation. Go read the "rate the conference" thread. Everyone is high on the technology and low on the games shown.
Harker is saying that graphics are not the focus but new gameplay experiences are. Meanwhile everyone is spamming Killzone 4 gifs of on-rails sequences.
Care to explain what bold new gameplay we saw?
A new Killzone, a mascot platformer, a new Infamous? Pretty much everyone agrees that the games were the weakest part of the presentation. Go read the "rate the conference" thread. Everyone is high on the technology and low on the games shown.
Harker is saying that graphics are not the focus but new gameplay experiences are. Meanwhile everyone is spamming Killzone 4 gifs of on-rails sequences.
launch titles..
You aren't the only one. The IQ was the first thing that made me smile. Far better than gigantic vistas or excessive use of sparks and particle effects.I don't even...
Tangent: Am I the only one here who's excited because of the huge leap in IQ in the stuff we've seen? I feel like that was like 75% of my "wow, this is next gen" hype watching the trailers.
I think there must be some people who need glasses but dont realize it. The PS4 games shown are worlds apart from PS3 games.
When you put things like that, every game can be made to sound boring.
I think there must be some people who need glasses but dont realize it. The PS4 games shown are worlds apart from PS3 games.
If this was a Zelda remake and that was Link fighting the dragon in the first dungeon that would be amazing. I know this is a little off topic but this is why Nintendo fails. If we had a Zelda game that looked like this.....can you imagine?
I think the beauty of the next generation is that a lot of those tricks used to make bullshots will be possible in real time and games will genuinely be using them.The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better.
Also, why are people comparing press screens of KZ4 to screen grabs of early PS3 games. That's disingenuous and you know it. For example, this is what Resistance looks like using press shots.
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The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better. Let's not be demonic, friends.
You aren't the only one. The IQ was the first thing that made me smile. Far better than gigantic vistas or excessive use of sparks and particle effects.
For once, I'd have to agree with the guy.
The visuals, while definitely pretty, did not feel like a substantial leap over PS3.
Am I the only one that feels like we're truly getting diminishing returns?
Nothing. There's not many more leaps that can be made with graphics. We're reaching a point where CG in games will be capable of being almost indistinguisable from real life. The uncanny valley is closing.I really want to know what people were expecting to not impressed with what was shown.
Graphics, physics, ai, shadows, polygon count, shaders, textures, aa, etc weren't anywhere close to being good enough for me. Ps4 will be able to close that gap i think. And then we are at the point that most things are possible. Finally we will be at the point that gameplay, originality and art direction will be the leading factors. Like in cgi.Nothing. There's not many more leaps that can be made with graphics. We're reaching a point where CG in games will be capable of being almost indistinguisable from real life. The uncanny valley is closing.
People aren't disappointed, we're just reaching a point where people can't get all that much more excited about better graphics. Where do you get when you reach the point that something 20 feet away looks indistinguishable from real life? Make photorealistic leaves that, if picked up, have identical veins and are indistinguishable from real leaves? Exact duplicates of fingerprints on video game characters?
And what then? We're running into a wall and graphics will no longer be able to improve. You cannot look more real than real life. The leap from the the 16-Bit generation to the 32-bit generation is one we lived though and the biggest that ever existed. Everything in comparison to that will always be comparatively smaller.
What I see is impressive but not mind-bending. Just a piece in the slow progression in hardware, not much different than when a new Intel or AMD consumer chip is announced. I'm experiencing a slow progression towards the Matrix. It's interesting, but no longer groundbreaking. We've been on a slow hedonistic treadmill in terms of graphical technology for years.
In terms of visuals? Yeah, I agree with you
In terms of gameplay? Definitely not.
Also, why are people comparing press screens of KZ4 to screen grabs of early PS3 games. That's disingenuous and you know it. For example, this is what Resistance looks like using press shots.
![]()
The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better. Let's not be demonic, friends.
lol people falling for Capcom's lies.
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lol, i'm more than impressed.
The level of cynicism required to look at that and give it a meh is something I hope to never reach.
It looks better than any game I've ever seen, bar none.
Resistance is the worst example of a generational transition. I remember playing resistance and gears of war preview builds at digitalexpo and the difference was like a night & day.
Also oblivion made everyone go wow at the time. Not a launch game, but close enough.
It's aiming and shooting, if it's a QTE, so is every rail shooter and turret sequence ever made.It would help if it wasn't practically a QTE sequence.
The level of cynicism required to look at that and give it a meh is something I hope to never reach.
It looks better than any game I've ever seen, bar none.
Also, why are people comparing press screens of KZ4 to screen grabs of early PS3 games. That's disingenuous and you know it. For example, this is what Resistance looks like using press shots.
![]()
The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better. Let's not be demonic, friends.
The level of cynicism required to look at that and give it a meh is something I hope to never reach.
It looks better than any game I've ever seen, bar none.
It's aiming and shooting, if it's a QTE, so is every rail shooter and turret sequence ever made.
It's aiming and shooting, if it's a QTE, so is every rail shooter and turret sequence ever made.
The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better. Let's not be demonic, friends.
Care to explain what bold new gameplay we saw?
A new Killzone, a mascot platformer, a new Infamous? Pretty much everyone agrees that the games were the weakest part of the presentation. Go read the "rate the conference" thread. Everyone is high on the technology and low on the games shown.
Harker is saying that graphics are not the focus but new gameplay experiences are. Meanwhile everyone is spamming Killzone 4 gifs of on-rails sequences.
The final KZ game will NOT look like the press shots given from Sony. We all know the tricks the marketing departments use to make the game look better. Let's not be demonic, friends.
The days of shitty image quality for console games are over.
But how is it practically a QTE? Even if it was, I don't really understand what difference that makes to the visuals.Hence, "practically".