In normal, you lose 0% of experience if you die I believe. And that's where folks don't really GAF. In cruel, it is a little bit more severe I believe.
I'm not shitting on softcore, because I think it is way more fun than hardcore leagues. I'm just pointing out a little bit of the differences between the two. In hardcore, people are a bit more serious about their builds (which takes away from the fun).
In hardcore, you re-roll all the time which can be quite time consuming. Surprisingly, its still a lot of fun to re-roll. The worst is when you get to merciless and realize that the build simply doesn't cut it. I've re-rolled quite a few times already, and died to some straight bull shit.
Normal is like 3 hours of gameplay, cruel maybe 4-5...
of course the exp penalty there doesn't matter
at lvl 80 you lose as much exp from a death as it takes to run through normal mode
I died to a game freeze today (10second freeze, hdd started trashing, memory leak? fuck if I know but it happened) , Can't even imagine pissing my scion away due to that on hardcore
I wonder how many hardcore players ragequit the game when they get to maps and get oneshot by the devourer unique in orchard despite 77 percent fire resistance
there are sooooo many cheap combinations in maps that you only learn through trial and error at endgame.
it literally only takes 1 second of desync to die if it happens at the wrong time. (3300hp 6k armor, 6 endurance charges, overcapped resists and 16 percent life leech -which is way overkill
so it's not like I'm undergeared or squishy)